.. |
battle
|
Enum is now in its own namespace, comments for enum values removed
|
2023-03-01 21:21:20 +02:00 |
events
|
vstd::unique -> std::unique
|
2022-12-07 23:36:20 +02:00 |
filesystem
|
Unicode conversion functions now require source encoding
|
2023-03-05 17:39:27 +02:00 |
logging
|
introduce VCMI_MOBILE macro
|
2023-03-02 12:09:49 +03:00 |
mapObjects
|
Fix serialization of rewardable objects
|
2023-03-07 00:06:58 +02:00 |
mapping
|
Removed non-translatable string
|
2023-03-05 17:39:27 +02:00 |
minizip
|
remove copy-pasted functions from ioapi.c
|
2023-02-24 13:42:26 +03:00 |
registerTypes
|
Removed remaining hardcoded objects
|
2023-01-23 15:27:27 +02:00 |
rmg
|
Provide encoding information to maps & campaigns loaders
|
2023-03-05 17:39:27 +02:00 |
serializer
|
Fix serialization of rewardable objects
|
2023-03-07 00:06:58 +02:00 |
spells
|
Merge pull request #1581 from IvanSavenko/map_render_rewrite
|
2023-03-05 19:51:07 +02:00 |
vstd
|
vstd: pass separators and input by reference
|
2023-02-05 18:07:56 +03:00 |
AI_Base.h
|
|
|
BattleFieldHandler.cpp
|
Finalization of refactoring:
|
2023-01-20 15:18:36 +02:00 |
BattleFieldHandler.h
|
Finalization of refactoring:
|
2023-01-20 15:18:36 +02:00 |
CAndroidVMHelper.cpp
|
fix using JNI from server in single process build
|
2023-03-02 12:09:48 +03:00 |
CAndroidVMHelper.h
|
fix using JNI from server in single process build
|
2023-03-02 12:09:48 +03:00 |
CArtHandler.cpp
|
Merge pull request #1636 from rilian-la-te/remove-unused
|
2023-03-06 00:10:55 +02:00 |
CArtHandler.h
|
vcmi: remove old war machine code
|
2023-03-05 19:12:47 +03:00 |
CBonusTypeHandler.cpp
|
All translatable strings now have language identifier
|
2023-03-05 17:30:38 +02:00 |
CBonusTypeHandler.h
|
Moved bonus names to translation
|
2023-01-25 12:36:02 +02:00 |
CBuildingHandler.cpp
|
|
|
CBuildingHandler.h
|
|
|
CConfigHandler.cpp
|
|
|
CConfigHandler.h
|
|
|
CConsoleHandler.cpp
|
Allow ingame console to use clientside commands and print output
|
2023-01-06 21:01:54 +01:00 |
CConsoleHandler.h
|
Fix indent
|
2023-01-16 00:37:18 +01:00 |
CCreatureHandler.cpp
|
Merge pull request #1636 from rilian-la-te/remove-unused
|
2023-03-06 00:10:55 +02:00 |
CCreatureHandler.h
|
vcmi: remove old war machine code
|
2023-03-05 19:12:47 +03:00 |
CCreatureSet.cpp
|
Use config values from new settings
|
2023-02-15 23:36:09 +01:00 |
CCreatureSet.h
|
Implement numeric creature descriptions with config toggle on/off
|
2023-01-14 15:55:08 +01:00 |
CGameInfoCallback.cpp
|
Grail digging check is now in library
|
2023-03-05 17:48:02 +02:00 |
CGameInfoCallback.h
|
Grail digging check is now in library
|
2023-03-05 17:48:02 +02:00 |
CGameInterface.cpp
|
enable StupidAI and EmptyAI for static AI
|
2023-03-02 12:09:49 +03:00 |
CGameInterface.h
|
Implemented View Earth / View Air spells
|
2023-03-05 17:48:02 +02:00 |
CGameState.cpp
|
Merge pull request #1547 from dydzio0614/game-start-unrandomization
|
2023-03-05 17:29:49 +02:00 |
CGameState.h
|
Renamed getUpgradeInfo -> fillUpgradeInfo
|
2022-12-25 14:03:43 +02:00 |
CGameStateFwd.h
|
|
|
CGeneralTextHandler.cpp
|
Fix loading of non-ASCII text files
|
2023-03-05 21:50:38 +02:00 |
CGeneralTextHandler.h
|
Fix loading of non-ASCII text files
|
2023-03-05 21:50:38 +02:00 |
CHeroHandler.cpp
|
All translatable strings now have language identifier
|
2023-03-05 17:30:38 +02:00 |
CHeroHandler.h
|
Remove unused code
|
2023-01-20 15:18:36 +02:00 |
CMakeLists.txt
|
enable StupidAI and EmptyAI for static AI
|
2023-03-02 12:09:49 +03:00 |
CModHandler.cpp
|
Fonts will now correctly detect encoding of fonts from mods
|
2023-03-05 17:39:27 +02:00 |
CModHandler.h
|
Provide encoding information to maps & campaigns loaders
|
2023-03-05 17:39:27 +02:00 |
Color.h
|
vcmi/client: make ColorRGBA constexpr
|
2023-02-12 19:11:24 +03:00 |
CondSh.h
|
Introduced animation phases for beter ordering of visuals in battles
|
2022-12-13 21:31:49 +02:00 |
ConstTransitivePtr.h
|
vcmi: make ConstTransitivePtr always init self.
|
2023-02-12 17:59:06 +03:00 |
CPathfinder.cpp
|
Moved road & river handlers into a separate file
|
2023-01-11 15:17:24 +02:00 |
CPathfinder.h
|
Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
|
2023-01-10 00:01:35 +02:00 |
CPlayerState.cpp
|
|
|
CPlayerState.h
|
|
|
CRandomGenerator.cpp
|
|
|
CRandomGenerator.h
|
|
|
CScriptingModule.cpp
|
|
|
CScriptingModule.h
|
|
|
CSkillHandler.cpp
|
All translatable strings now have language identifier
|
2023-03-05 17:30:38 +02:00 |
CSkillHandler.h
|
VcmiLua builds properly now
|
2023-02-01 20:25:09 +01:00 |
CSoundBase.h
|
Fix for missing Death Blow sound
|
2022-12-25 20:11:22 +02:00 |
CStack.cpp
|
All artifact strings now pass through translator
|
2023-01-20 15:18:36 +02:00 |
CStack.h
|
All creature-related texts go through translator
|
2023-01-20 15:18:36 +02:00 |
CStopWatch.h
|
|
|
CThreadHelper.cpp
|
|
|
CThreadHelper.h
|
|
|
CTownHandler.cpp
|
All translatable strings now have language identifier
|
2023-03-05 17:30:38 +02:00 |
CTownHandler.h
|
Bugfixing
|
2023-01-20 16:11:43 +02:00 |
FunctionList.h
|
|
|
GameConstants.cpp
|
Merge remote-tracking branch 'vcmi/develop' into battle_improvements
|
2022-12-23 14:51:34 +02:00 |
GameConstants.h
|
Implemented translations for H3M maps
|
2023-03-05 17:39:27 +02:00 |
HeroBonus.cpp
|
Merge vcmi/beta into vcmi/develop
|
2023-01-29 18:21:55 +02:00 |
HeroBonus.h
|
vcmi: deprecate MAXED_SPELL
|
2023-02-04 16:23:03 +03:00 |
IBonusTypeHandler.h
|
|
|
IGameCallback.cpp
|
Moved road & river handlers into a separate file
|
2023-01-11 15:17:24 +02:00 |
IGameCallback.h
|
Basic version of hero movement on map. Removed old code.
|
2023-03-05 17:48:02 +02:00 |
IGameEventsReceiver.h
|
redraw optimization
|
2023-03-03 10:17:31 +02:00 |
IHandlerBase.cpp
|
Finalization of refactoring:
|
2023-01-20 15:18:36 +02:00 |
IHandlerBase.h
|
Finalization of refactoring:
|
2023-01-20 15:18:36 +02:00 |
int3.h
|
vcmi: make int3 as constexpr class
|
2023-02-12 19:00:43 +03:00 |
Interprocess.h
|
|
|
JsonDetail.cpp
|
renamed Unicode -> TextOperations, to use for all text processing
|
2023-03-05 17:39:23 +02:00 |
JsonDetail.h
|
|
|
JsonNode.cpp
|
Partially fixed bonuses descriptions (affected by separate old bug)
|
2023-01-24 17:34:48 +02:00 |
JsonNode.h
|
Fixed all major bugs with newly converted objects
|
2023-01-22 18:17:26 +02:00 |
Languages.h
|
Moved common language data into a new file
|
2023-03-05 17:30:38 +02:00 |
LoadProgress.cpp
|
|
|
LoadProgress.h
|
|
|
LogicalExpression.cpp
|
Introduced string identifiers for H3 texts, still WIP
|
2023-01-01 14:56:44 +02:00 |
LogicalExpression.h
|
|
|
NetPacks.h
|
Refactoring of new code, multiple functionality changes:
|
2023-03-05 18:02:58 +02:00 |
NetPacksBase.h
|
rework netpacks to avoid double typeinfo
|
2023-02-13 20:26:39 +02:00 |
NetPacksLib.cpp
|
Provide encoding information to maps & campaigns loaders
|
2023-03-05 17:39:27 +02:00 |
NetPacksLobby.h
|
rework netpacks to avoid double typeinfo
|
2023-02-13 20:26:39 +02:00 |
NetPackVisitor.h
|
rework netpacks to avoid double typeinfo
|
2023-02-13 20:26:39 +02:00 |
ObstacleHandler.cpp
|
Finalization of refactoring:
|
2023-01-20 15:18:36 +02:00 |
ObstacleHandler.h
|
Finalization of refactoring:
|
2023-01-20 15:18:36 +02:00 |
PathfinderUtil.h
|
Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
|
2023-01-10 00:01:35 +02:00 |
Point.h
|
Basic version of hero movement on map. Removed old code.
|
2023-03-05 17:48:02 +02:00 |
Rect.cpp
|
Refactoring of MapView
|
2023-03-05 17:48:02 +02:00 |
Rect.h
|
Completely removed old TerrainRect class
|
2023-03-05 17:57:36 +02:00 |
ResourceSet.cpp
|
|
|
ResourceSet.h
|
|
|
RiverHandler.cpp
|
Fix string ID's road/river/terrains
|
2023-03-05 17:39:27 +02:00 |
RiverHandler.h
|
Fix string ID's road/river/terrains
|
2023-03-05 17:39:27 +02:00 |
RoadHandler.cpp
|
Fix string ID's road/river/terrains
|
2023-03-05 17:39:27 +02:00 |
RoadHandler.h
|
Fix string ID's road/river/terrains
|
2023-03-05 17:39:27 +02:00 |
ScopeGuard.h
|
|
|
ScriptHandler.cpp
|
Finalization of refactoring:
|
2023-01-20 15:18:36 +02:00 |
ScriptHandler.h
|
|
|
StartInfo.cpp
|
Provide encoding information to maps & campaigns loaders
|
2023-03-05 17:39:27 +02:00 |
StartInfo.h
|
|
|
StdInc.cpp
|
|
|
StdInc.h
|
|
|
StringConstants.h
|
|
|
TerrainHandler.cpp
|
Fix string ID's road/river/terrains
|
2023-03-05 17:39:27 +02:00 |
TerrainHandler.h
|
Fix string ID's road/river/terrains
|
2023-03-05 17:39:27 +02:00 |
TextOperations.cpp
|
Fonts will now correctly detect encoding of fonts from mods
|
2023-03-05 17:39:27 +02:00 |
TextOperations.h
|
Fonts will now correctly detect encoding of fonts from mods
|
2023-03-05 17:39:27 +02:00 |
UnlockGuard.h
|
|
|
vcmi_endian.h
|
lib: replace SDL usage to Boost one
|
2023-02-02 23:58:22 +03:00 |
VCMI_lib.cbp
|
lib: remove unused header
|
2023-02-02 23:50:50 +03:00 |
VCMI_Lib.cpp
|
Fix destructor order
|
2023-02-15 20:37:18 +02:00 |
VCMI_Lib.h
|
Converted terrainTypeHandler into proper handler class
|
2023-01-10 00:01:35 +02:00 |
VCMI_lib.vcxproj
|
|
|
VCMI_lib.vcxproj.filters
|
|
|
VCMIDirs.cpp
|
refactor VCMIDirs for Android
|
2023-03-02 12:09:47 +03:00 |
VCMIDirs.h
|
editorPath -> mapEditorPath
|
2022-12-28 17:59:16 +02:00 |