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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-28 23:06:24 +02:00
vcmi/lib
2015-09-29 17:26:28 +03:00
..
filesystem Merge pull request #79 from ArseniyShestakov/fixIssue1557 2015-02-07 18:17:22 +03:00
logging Relaxed Mutex of Logger. Attempt to optimize format function. 2015-08-30 19:26:19 +02:00
mapObjects Move isCastableBy logic back to CGHeroInstance - it is Hero-specific 2015-09-16 04:39:44 +03:00
mapping Refactoring: random spells 2015-08-12 16:40:08 +02:00
minizip Added debug mingw64 build, minimum Windows version set to windows 7, SDL suffixes removed from Build Tagerts 2015-08-20 03:28:04 +03:00
registerTypes Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports 2015-03-10 09:04:25 +01:00
rmg Fixed #2218 2015-09-29 11:01:59 +02:00
spells More usage of OOP in HealingSpellMechanics::applyBattleEffects 2015-09-29 17:26:28 +03:00
AI_Base.h
BattleAction.cpp
BattleAction.h
BattleHex.cpp Minor fixes. 2014-08-30 18:45:11 +02:00
BattleHex.h Minor fixes. 2014-08-30 18:45:11 +02:00
BattleState.cpp fix comments 2015-09-29 17:26:24 +03:00
BattleState.h Simplified healed HP calculation 2015-09-29 17:26:23 +03:00
CArtHandler.cpp Fixed logic regression from previous commit. 2015-09-23 21:38:16 +02:00
CArtHandler.h Implement CArtHandler::isBigArtifact and CArtifact::isTradable 2014-12-24 20:43:35 +03:00
CBattleCallback.cpp Prevents first aid tents from melee attacking; 2015-04-09 21:49:11 +02:00
CBattleCallback.h Prevents first aid tents from melee attacking; 2015-04-09 21:49:11 +02:00
CBonusTypeHandler.cpp Start spell-relatet files reorganisation 2015-02-26 08:39:48 +03:00
CBonusTypeHandler.h
CBuildingHandler.cpp get rid of boost::assign 2014-10-04 00:34:13 +04:00
CBuildingHandler.h
CConfigHandler.cpp Changed fading to be enabled by default (when entries are not present in config); 2015-02-09 20:41:03 +01:00
CConfigHandler.h Added advmap config options to enable/disable fading; 2015-02-02 19:38:30 +01:00
CConsoleHandler.cpp Enable crashhandler for mingw. It works for mingw 4.0. 2015-09-15 07:27:18 +03:00
CConsoleHandler.h VCMIDirs update #5 fix 2014-08-26 12:19:04 +02:00
CCreatureHandler.cpp get rid of boost::assign 2014-10-04 00:34:13 +04:00
CCreatureHandler.h
CCreatureSet.cpp Possible fix for #923 2015-04-11 07:18:40 +03:00
CCreatureSet.h
CGameInfoCallback.cpp Fix building with Boost 1.58. 2015-05-06 19:16:51 -05:00
CGameInfoCallback.h Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports 2015-03-10 09:04:25 +01:00
CGameInterface.cpp Initial refactoring 2014-12-21 17:29:42 +03:00
CGameInterface.h Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports 2015-03-10 09:04:25 +01:00
CGameState.cpp Remove useless durationType selector 2015-06-02 07:12:02 +03:00
CGameState.h Merge pull request #86 from ArseniyShestakov/fixQuestSaving 2015-03-10 18:01:38 +03:00
CGameStateFwd.h Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero 2014-09-21 16:42:08 +03:00
CGeneralTextHandler.cpp Fix pasring csv cells with multiple quoted parts 2015-09-12 23:03:10 +03:00
CGeneralTextHandler.h Implement Unicode support for ingame console 2014-07-02 19:16:05 +04:00
CHeroHandler.cpp Modding-related bugfixes: 2014-06-30 17:13:01 +03:00
CHeroHandler.h
CMakeLists.txt Fix compilation with CMake. 2015-05-26 02:02:45 +03:00
CModHandler.cpp - VCMI will now read templates from mods 2015-05-26 18:19:41 +02:00
CModHandler.h Use ESpellCastProblem inside SpellHandler 2014-11-12 06:17:03 +03:00
CObstacleInstance.cpp Start spell-relatet files reorganisation 2015-02-26 08:39:48 +03:00
CObstacleInstance.h
CondSh.h Minor fixes. 2014-08-30 18:45:11 +02:00
Connection.cpp More refactoring 2014-12-21 21:47:02 +03:00
Connection.h Introduce dummy spell animation/ animation pause configuration 2015-09-12 21:09:52 +03:00
ConstTransitivePtr.h
CRandomGenerator.cpp - migrated boost::function/ref/bind to std:: variants 2014-08-04 20:33:59 +02:00
CRandomGenerator.h - Fixed crash caused by randomShuffle 2014-07-09 14:27:12 +02:00
CScriptingModule.h
CSoundBase.h Fixed sound effect when hero disappears 2014-08-06 17:19:53 +02:00
CStopWatch.h
CThreadHelper.cpp add support for the HURD 2014-11-17 16:43:26 +01:00
CThreadHelper.h - migrated boost::function/ref/bind to std:: variants 2014-08-04 20:33:59 +02:00
CTownHandler.cpp Start spell-relatet files reorganisation 2015-02-26 08:39:48 +03:00
CTownHandler.h - Option to configure monster types spawning in a zone 2014-10-30 13:03:53 +01:00
FunctionList.h Minor refactoring of FunctionList using variadic templates. 2014-11-12 22:46:37 +02:00
GameConstants.cpp Add some debug logging, Fix one special case when updating terrain type, Improve visual look of updated terrain types 2015-03-28 16:41:26 +01:00
GameConstants.h Removed WoG dependency for random artifacts. WoG version in repository updated. 2015-09-23 21:14:41 +02:00
HeroBonus.cpp Fix 1974 2015-09-15 08:51:05 +03:00
HeroBonus.h Fix comment 2015-09-29 17:25:04 +03:00
IBonusTypeHandler.h
IGameCallback.cpp Start spell-relatet files reorganisation 2015-02-26 08:39:48 +03:00
IGameCallback.h fixed mantiss 0002254 2015-09-04 18:08:25 +03:00
IGameEventsReceiver.h World view impl -- initial; 2015-01-13 20:57:41 +01:00
IHandlerBase.cpp Reduced number of #include's in headers. May break compilation on Win 2014-06-25 17:11:07 +03:00
IHandlerBase.h Reduced number of #include's in headers. May break compilation on Win 2014-06-25 17:11:07 +03:00
int3.h Minor fixes. fix 2014-08-30 19:08:04 +02:00
Interprocess.h
JsonDetail.cpp Move JsonNode operator<< to right plase 2015-02-10 14:43:26 +03:00
JsonDetail.h
JsonNode.cpp Move JsonNode operator<< to right plase 2015-02-10 14:43:26 +03:00
JsonNode.h More cleanup: 2014-06-05 23:51:24 +03:00
LogicalExpression.cpp
LogicalExpression.h Proper fix for #1712 - Building requirement tests are now fixed 2014-08-07 19:53:07 +03:00
NetPacks.h Remove unused variable found by valgrind 2015-09-23 11:09:15 +03:00
NetPacksBase.h fix mingw build 2014-06-24 18:17:25 +04:00
NetPacksLib.cpp fix 1814 2015-09-15 03:08:45 +03:00
ResourceSet.cpp
ResourceSet.h
ScopeGuard.h
StartInfo.h
StdInc.cpp
StdInc.h
StringConstants.h
UnlockGuard.h
vcmi_endian.h Replace defined(linux) with __linux__/__linux/linux in vcmi_endian.h 2014-05-14 09:49:25 +04:00
VCMI_lib.cbp Fix build 2015-09-24 11:55:23 +03:00
VCMI_Lib.cpp - VCMI will now read templates from mods 2015-05-26 18:19:41 +02:00
VCMI_Lib.h Object class handler is now a proper "handler" 2014-05-24 01:56:51 +03:00
VCMI_lib.vcxproj - Updated MSVS project 2015-09-23 19:34:12 +02:00
VCMI_lib.vcxproj.filters - Updated MSVS project 2015-09-23 19:34:12 +02:00
VCMIDirs.cpp rename preprocessor variable VCMI_LINUX to VCMI_XDG 2014-11-17 12:19:52 +01:00
VCMIDirs.h VCMIDirs update #5 2014-08-21 22:26:28 +02:00