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adventureMap
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First step at unifying game identifiers code
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2023-08-25 13:38:01 +03:00 |
battle
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Merge pull request #2632 from rilian-la-te/resist-rework-pt1
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2023-08-25 01:13:57 +03:00 |
eventsSDL
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Remove unused code
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2023-08-23 16:32:29 +03:00 |
gui
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Merge pull request #2653 from Nordsoft91/turn-timer
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2023-08-25 00:09:00 +04:00 |
icons
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Update generate_icns.py
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2023-04-16 12:33:35 +02:00 |
ios
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changes from code review
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2023-07-08 21:02:03 +02:00 |
lobby
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First step at unifying game identifiers code
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2023-08-25 13:38:01 +03:00 |
mainmenu
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Remove unused code
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2023-08-23 16:32:29 +03:00 |
mapView
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Use API identical to std classes where possible
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2023-08-23 16:32:29 +03:00 |
render
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Merge remote-tracking branch 'vcmi/beta' into develop
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2023-08-12 17:28:47 +03:00 |
renderSDL
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Merge remote-tracking branch 'vcmi/beta' into develop
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2023-08-12 17:28:47 +03:00 |
widgets
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Converted creature ID and spell ID to new form
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2023-08-25 13:38:02 +03:00 |
windows
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vcmi: use SpellSchool identifier instead of enum
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2023-08-23 17:53:09 +03:00 |
CFocusableHelper.cpp
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CFocusableHelper.h
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CGameInfo.cpp
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
CGameInfo.h
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
Client.cpp
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Redesign loading solution
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2023-08-22 20:10:20 +04:00 |
Client.h
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Code cleanup
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2023-08-21 17:55:49 +03:00 |
ClientCommandManager.cpp
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Fix handling of "7 days without town" loss condition
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2023-08-24 23:34:33 +03:00 |
ClientCommandManager.h
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show/showAll methods now use Canvas instead of SDL_Surface
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2023-06-02 16:42:18 +03:00 |
ClientNetPackVisitors.h
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Implement turn timer feature
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2023-08-13 14:07:48 +04:00 |
CMakeLists.txt
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Implement turn timer feature
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2023-08-13 14:07:48 +04:00 |
CMT.cpp
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Use API identical to std classes where possible
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2023-08-23 16:32:29 +03:00 |
CMT.h
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Show message box when H3 data is missing
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2023-08-06 18:16:32 +03:00 |
CMusicHandler.cpp
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Use more lightweight scoped_lock
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2023-08-23 16:32:29 +03:00 |
CMusicHandler.h
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Fixed possible multithreading races in sound/music callbacks
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2023-08-08 00:27:03 +03:00 |
CPlayerInterface.cpp
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Remove incorrect message on another player defeat
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2023-08-24 23:34:33 +03:00 |
CPlayerInterface.h
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Code cleanup
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2023-08-21 17:55:49 +03:00 |
CServerHandler.cpp
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revert uuid
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2023-08-23 20:03:40 +02:00 |
CServerHandler.h
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Merge pull request #2570 from Laserlicht/town_selection_window
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2023-08-20 17:37:45 +04:00 |
CVideoHandler.cpp
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Use API identical to std classes where possible
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2023-08-23 16:32:29 +03:00 |
CVideoHandler.h
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Video playback is now time-based, using video file timings
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2023-01-28 13:19:35 +02:00 |
LobbyClientNetPackVisitors.h
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Fix progress bar
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2023-08-21 19:21:32 +04:00 |
NetPacksClient.cpp
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Merge remote-tracking branch 'upstream/develop' into turn-timer
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2023-08-22 00:54:38 +04:00 |
NetPacksLobbyClient.cpp
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Fix removing loading screen
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2023-08-24 15:01:43 +04:00 |
PlayerLocalState.cpp
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Added encapsulation for movement points access
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2023-06-25 17:42:36 +03:00 |
PlayerLocalState.h
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Moved selection logic to player state
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2023-04-20 22:04:24 +03:00 |
resource.h
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StdInc.cpp
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StdInc.h
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Removed most SDL includes from headers, removed SDL int's
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2023-01-30 19:55:32 +02:00 |
VCMI_client.cbp
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VCMI_client.rc
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VCMI_client.vcxproj
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VCMI_client.vcxproj.filters
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vcmi.ico
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new icons
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2023-04-15 12:52:11 +02:00 |