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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-04 09:42:40 +02:00
vcmi/client
2024-05-14 12:32:22 +00:00
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adventureMap Block movement if first node in path needs more move points that we have 2024-05-13 17:25:20 +00:00
battle Capture members by copy instead of capturing this due to short lifetime 2024-04-16 18:55:21 +03:00
eventsSDL Added option to configure key modifiers (Alt, Shift, Ctrl). Fixes lobby 2024-05-07 08:58:45 +00:00
globalLobby Fix positioning of lobby window after resolution or UI scaling change 2024-04-27 21:32:16 +03:00
gui Merge pull request #3866 from IvanSavenko/input_config 2024-05-01 09:49:02 +03:00
icons
ios Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
lobby Fix crash on hiding empty map/save list 2024-05-11 13:19:07 +00:00
mainmenu Loop audio stream from video file on campaing prolog/epilog window 2024-05-02 16:45:46 +03:00
mapView Do not animate events such as new monsters 2024-05-02 22:16:41 +03:00
render Simplify code 2024-04-30 12:01:03 +03:00
renderSDL Fix time handling 2024-04-30 15:31:35 +03:00
widgets Attempt to track crashes with unclear cause 2024-05-14 09:44:40 +00:00
windows Fix possible crash on accessing faction description 2024-05-12 20:24:09 +00:00
CFocusableHelper.cpp Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
CFocusableHelper.h Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
CGameInfo.cpp Move all OH3 objects and obstacle sets to a mod 2024-04-08 12:50:41 +02:00
CGameInfo.h Code cleanup 2024-01-19 23:02:00 +02:00
Client.cpp Do not use locks on single-threaded server. 2024-05-13 15:42:33 +00:00
Client.h Do not check for guards when teleporting using means other than DD 2024-05-07 20:05:23 +00:00
ClientCommandManager.cpp Fix #3754, #2316 2024-04-27 13:57:50 +03:00
ClientCommandManager.h Replaced 'convert txt' command with more convenient 'translate' and 2024-04-08 13:16:23 +03:00
ClientNetPackVisitors.h Remove redundant virtual specifiers 2024-02-10 20:46:13 +01:00
CMakeLists.txt Unified game controller input with keyboard/mouse 2024-04-30 15:21:07 +03:00
CMT.cpp Handle corrupted H3 data - show message box instead of silent crash 2024-05-13 15:41:47 +00:00
CMT.h
CMusicHandler.cpp Fix access to CPrologEpilogVideo after destruction from sound callback 2024-04-11 13:25:54 +03:00
CMusicHandler.h Fix access to CPrologEpilogVideo after destruction from sound callback 2024-04-11 13:25:54 +03:00
CPlayerInterface.cpp Add workaround for visiting Altar of Sacrifice on 1.4 saves 2024-05-11 13:19:07 +00:00
CPlayerInterface.h Fix locked UI on starting multiplayer game 2024-04-29 17:02:27 +03:00
CServerHandler.cpp Fix freeze on closing game window while in game 2024-05-14 12:32:22 +00:00
CServerHandler.h Rename for clarity 2024-04-07 21:22:33 +03:00
CVideoHandler.cpp CVideoPlayer: Make overlay an argument of playVideo() instead of an attribute 2024-01-29 20:27:00 +01:00
CVideoHandler.h CVideoPlayer: Make overlay an argument of playVideo() instead of an attribute 2024-01-29 20:27:00 +01:00
GameChatHandler.cpp use MetaString 2024-05-02 21:03:23 +02:00
GameChatHandler.h use MetaString 2024-05-02 21:03:23 +02:00
HeroMovementController.cpp Fix server error messages on moving through garrisons 2024-05-02 18:05:57 +03:00
HeroMovementController.h Instant movement is now part of standard movement 2024-04-20 14:20:54 +03:00
LobbyClientNetPackVisitors.h Remove redundant virtual specifiers 2024-02-10 20:46:13 +01:00
NetPacksClient.cpp use MetaString 2024-05-02 21:03:23 +02:00
NetPacksLobbyClient.cpp use MetaString 2024-05-02 21:03:23 +02:00
PlayerLocalState.cpp
PlayerLocalState.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
resource.h
ServerRunner.cpp Store and load last difficulty setting 2024-03-01 10:57:48 +01:00
ServerRunner.h How about now? 2024-03-01 11:18:08 +01:00
StdInc.cpp Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
StdInc.h Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
VCMI_client.cbp
VCMI_client.rc
VCMI_client.vcxproj
VCMI_client.vcxproj.filters
vcmi.ico