.. |
battle
|
Allow FREE_LOCATION action over dead stack. This fixes 0001560
|
2015-03-29 16:24:43 +03:00 |
gui
|
Compilation fixes - allow SDL1.
|
2015-02-18 15:31:55 +01:00 |
icons
|
Changes related to Debian packaging, based on josch patch
|
2014-03-20 18:17:40 +00:00 |
widgets
|
Improve CButton::block and fix CToggleGroup->selectedID
|
2015-03-16 15:55:36 +03:00 |
windows
|
Use and check movement points in town portal.
|
2015-04-01 04:48:50 +03:00 |
CBitmapHandler.cpp
|
More ColorKey cleanup
|
2014-07-02 22:41:11 +04:00 |
CBitmapHandler.h
|
Made speed of most of battle animations time-based
|
2013-07-06 16:10:20 +00:00 |
CDefHandler.cpp
|
Refactoring towards backward compatibility (WiP)
|
2014-06-13 07:55:41 +04:00 |
CDefHandler.h
|
Made speed of most of battle animations time-based
|
2013-07-06 16:10:20 +00:00 |
CGameInfo.cpp
|
Finalization of object type handler interface
|
2014-05-16 23:50:02 +03:00 |
CGameInfo.h
|
Object class handler is now a proper "handler"
|
2014-05-24 01:56:51 +03:00 |
Client.cpp
|
Start spell-relatet files reorganisation
|
2015-02-26 08:39:48 +03:00 |
Client.h
|
MoveHero: add transit movement option
|
2015-03-08 17:04:09 +03:00 |
CMakeLists.txt
|
don't use separate .rc files for MSVC and MinGW
|
2014-10-12 16:32:02 +03:00 |
CMessage.cpp
|
Split CIntObjectClasses into multiple smaller files. This should be the last change in files
|
2014-07-15 10:14:49 +03:00 |
CMessage.h
|
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
|
2013-04-07 11:52:07 +00:00 |
CMT.cpp
|
Start spell-relatet files reorganisation
|
2015-02-26 08:39:48 +03:00 |
CMT.h
|
restore some SDL1 code in CMT.XXX
|
2014-06-13 07:55:41 +04:00 |
CMusicHandler.cpp
|
Start spell-relatet files reorganisation
|
2015-02-26 08:39:48 +03:00 |
CMusicHandler.h
|
CSoundHandler: fix memory leak and implement cache
|
2015-02-15 22:51:33 +03:00 |
CPlayerInterface.cpp
|
MSVS compiler doesn't allow default arguments for Lambdas.
|
2015-03-10 10:06:45 +01:00 |
CPlayerInterface.h
|
Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
|
2015-03-10 09:04:25 +01:00 |
CPreGame.cpp
|
RMG Options: make "Computer only teams" buttons work as expected
|
2015-03-16 16:02:52 +03:00 |
CPreGame.h
|
Multiplayer: add sync for RMG options in lobby
|
2015-03-13 23:33:46 +03:00 |
CVideoHandler.cpp
|
Possibly fixes looping videos;
|
2015-01-25 14:28:11 +01:00 |
CVideoHandler.h
|
Fix compilation with some versions of libavutil
|
2015-01-28 22:46:28 +03:00 |
DPIaware.manifest
|
|
|
Graphics.cpp
|
Start spell-relatet files reorganisation
|
2015-02-26 08:39:48 +03:00 |
Graphics.h
|
[Spells] Added basic support for icons and sounds
|
2014-03-10 16:00:58 +00:00 |
Info.plist
|
Attempt to apply patch from stopiccot.
|
2013-03-01 21:32:26 +00:00 |
mapHandler.cpp
|
Fixed warnings
|
2015-03-31 00:55:37 +03:00 |
mapHandler.h
|
Move VievXXX logic to server side (except expert ViewEarth)
|
2015-02-26 17:15:17 +03:00 |
NetPacksClient.cpp
|
Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
|
2015-03-10 09:04:25 +01:00 |
OSX.mm
|
Attempt to apply patch from stopiccot.
|
2013-03-01 21:32:26 +00:00 |
resource.h
|
|
|
SDLMain.h
|
Mac OS patch from stopiccot
|
2012-12-01 06:30:52 +00:00 |
SDLMain.m
|
Mac OS patch from stopiccot
|
2012-12-01 06:30:52 +00:00 |
StdInc.cpp
|
* Final commit
|
2011-12-13 21:35:28 +00:00 |
StdInc.h
|
Implemented SDL2 unicode input. Hotkeys are sill broken.
|
2014-06-13 07:55:42 +04:00 |
VCMI_client.cbp
|
[c::b] update prejects, fix build
|
2014-09-11 17:53:25 +04:00 |
VCMI_client.rc
|
don't use separate .rc files for MSVC and MinGW
|
2014-10-12 16:32:02 +03:00 |
VCMI_client.vcxproj
|
Migrated to SDL2. It also fixes animation speed in combat.
|
2015-03-10 08:57:45 +01:00 |
VCMI_client.vcxproj.filters
|
Compile fixes for Visual.
|
2014-09-05 20:13:58 +02:00 |
vcmi.icns
|
Mac OS patch from stopiccot
|
2012-12-01 06:30:52 +00:00 |
vcmi.ico
|
|
|