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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-02 00:10:22 +02:00
vcmi/client
ArseniyShestakov 323c4e1637 RMG Options: make "Computer only teams" buttons work as expected
Button "0" should be always enabled and if "Computer only players" set to "0" we should also computer only team count to "0" if it's not random.
2015-03-16 16:02:52 +03:00
..
battle Simplify CBattleInterface::spellCast 2015-02-26 08:39:58 +03:00
gui Compilation fixes - allow SDL1. 2015-02-18 15:31:55 +01:00
icons
widgets Improve CButton::block and fix CToggleGroup->selectedID 2015-03-16 15:55:36 +03:00
windows CHeroWindow: block dismiss button if there no other heroes and no towns 2015-03-12 23:47:46 +03:00
CBitmapHandler.cpp More ColorKey cleanup 2014-07-02 22:41:11 +04:00
CBitmapHandler.h
CDefHandler.cpp Refactoring towards backward compatibility (WiP) 2014-06-13 07:55:41 +04:00
CDefHandler.h
CGameInfo.cpp Finalization of object type handler interface 2014-05-16 23:50:02 +03:00
CGameInfo.h Object class handler is now a proper "handler" 2014-05-24 01:56:51 +03:00
Client.cpp Start spell-relatet files reorganisation 2015-02-26 08:39:48 +03:00
Client.h MoveHero: add transit movement option 2015-03-08 17:04:09 +03:00
CMakeLists.txt don't use separate .rc files for MSVC and MinGW 2014-10-12 16:32:02 +03:00
CMessage.cpp Split CIntObjectClasses into multiple smaller files. This should be the last change in files 2014-07-15 10:14:49 +03:00
CMessage.h
CMT.cpp Start spell-relatet files reorganisation 2015-02-26 08:39:48 +03:00
CMT.h restore some SDL1 code in CMT.XXX 2014-06-13 07:55:41 +04:00
CMusicHandler.cpp Start spell-relatet files reorganisation 2015-02-26 08:39:48 +03:00
CMusicHandler.h CSoundHandler: fix memory leak and implement cache 2015-02-15 22:51:33 +03:00
CPlayerInterface.cpp MSVS compiler doesn't allow default arguments for Lambdas. 2015-03-10 10:06:45 +01:00
CPlayerInterface.h Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports 2015-03-10 09:04:25 +01:00
CPreGame.cpp RMG Options: make "Computer only teams" buttons work as expected 2015-03-16 16:02:52 +03:00
CPreGame.h Multiplayer: add sync for RMG options in lobby 2015-03-13 23:33:46 +03:00
CVideoHandler.cpp Possibly fixes looping videos; 2015-01-25 14:28:11 +01:00
CVideoHandler.h Fix compilation with some versions of libavutil 2015-01-28 22:46:28 +03:00
DPIaware.manifest
Graphics.cpp Start spell-relatet files reorganisation 2015-02-26 08:39:48 +03:00
Graphics.h
Info.plist
mapHandler.cpp Move VievXXX logic to server side (except expert ViewEarth) 2015-02-26 17:15:17 +03:00
mapHandler.h Move VievXXX logic to server side (except expert ViewEarth) 2015-02-26 17:15:17 +03:00
NetPacksClient.cpp Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports 2015-03-10 09:04:25 +01:00
OSX.mm
resource.h
SDLMain.h
SDLMain.m
StdInc.cpp
StdInc.h Implemented SDL2 unicode input. Hotkeys are sill broken. 2014-06-13 07:55:42 +04:00
VCMI_client.cbp [c::b] update prejects, fix build 2014-09-11 17:53:25 +04:00
VCMI_client.rc don't use separate .rc files for MSVC and MinGW 2014-10-12 16:32:02 +03:00
VCMI_client.vcxproj Migrated to SDL2. It also fixes animation speed in combat. 2015-03-10 08:57:45 +01:00
VCMI_client.vcxproj.filters Compile fixes for Visual. 2014-09-05 20:13:58 +02:00
vcmi.icns
vcmi.ico