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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client
Ivan Savenko 3aefb896fe - Created config file for true type fonts (disabled by default)
- Implemented buildings with bonuses for defending hero (glyphs of fear, fountain of fortune, some grails)
- Minor fixes
2010-02-04 15:50:59 +00:00
..
vcmi_client break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
AdventureMapButton.cpp * Compilation fix (missing includes, do not remove) 2010-02-01 17:07:46 +00:00
AdventureMapButton.h * compilation fix 2010-01-31 12:10:13 +00:00
CAdvmapInterface.cpp - Moved most of text output to original fonts 2010-02-02 16:24:53 +00:00
CAdvmapInterface.h More missing virtual d-tors. GCC should be pleased. 2010-01-02 01:48:44 +00:00
CBattleInterface.cpp - Moved most of text output to original fonts 2010-02-02 16:24:53 +00:00
CBattleInterface.h * fixed #282, #295 and partially #299 2010-01-28 17:23:01 +00:00
CBitmapHandler.cpp * compilation fix under VC++ 2010-01-28 13:56:48 +00:00
CBitmapHandler.h * various improvements and code cleanups 2009-10-25 14:36:11 +00:00
CCastleInterface.cpp - Moved most of text output to original fonts 2010-02-02 16:24:53 +00:00
CCastleInterface.h - First part of kingdom overview window (not a 100% stable) 2010-01-25 21:25:14 +00:00
CConfigHandler.cpp * Compilation fix (missing includes, do not remove) 2010-02-01 17:07:46 +00:00
CConfigHandler.h * first part of Thieves' Guild window 2010-01-31 18:41:22 +00:00
CCreatureAnimation.cpp Restores attacking and shooting sounds. 2009-10-13 02:01:29 +00:00
CCreatureAnimation.h Restores attacking and shooting sounds. 2009-10-13 02:01:29 +00:00
CCursorHandler.cpp * Fixed bug 195, possible slots for artifacts are highlighted when selecting an artifact. 2009-11-28 19:55:40 +00:00
CCursorHandler.h * Fixed bug 195, possible slots for artifacts are highlighted when selecting an artifact. 2009-11-28 19:55:40 +00:00
CGameInfo.cpp * moved a few files 2009-05-20 10:08:56 +00:00
CGameInfo.h Video player compilation. 2009-06-20 01:40:52 +00:00
CHeroWindow.cpp - Created config file for true type fonts (disabled by default) 2010-02-04 15:50:59 +00:00
CHeroWindow.h forgot to fix line endings and one file 2010-01-31 23:30:47 +00:00
CKingdomInterface.cpp - Created config file for true type fonts (disabled by default) 2010-02-04 15:50:59 +00:00
CKingdomInterface.h - Created config file for true type fonts (disabled by default) 2010-02-04 15:50:59 +00:00
Client.cpp Further victory conditions supported: 2010-01-30 12:46:15 +00:00
Client.h Next part of Seer Hut code, including large number of Components, packs and help functions. 2010-02-02 17:05:03 +00:00
CMessage.cpp - Created config file for true type fonts (disabled by default) 2010-02-04 15:50:59 +00:00
CMessage.h - Created config file for true type fonts (disabled by default) 2010-02-04 15:50:59 +00:00
CMT.cpp - Created config file for true type fonts (disabled by default) 2010-02-04 15:50:59 +00:00
CPlayerInterface.cpp * Compilation fix (missing includes, do not remove) 2010-02-01 17:07:46 +00:00
CPlayerInterface.h First part of support for victory & loss conditions. 2010-01-29 20:52:45 +00:00
CPreGame.cpp First part of support for victory & loss conditions. 2010-01-29 20:52:45 +00:00
CPreGame.h Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. 2009-12-28 04:08:24 +00:00
CSpellWindow.cpp - Moved most of text output to original fonts 2010-02-02 16:24:53 +00:00
CSpellWindow.h Second part of GUI reorganization. Some things may not work properly. 2009-08-11 16:05:33 +00:00
DPIaware.manifest Fixed issue with Windows 7 DPI upscaling. 2009-12-12 03:26:09 +00:00
FontBase.h * new spell: remove obstacle 2009-08-19 10:59:42 +00:00
FunctionList.h * battle options window works again 2009-05-19 18:23:04 +00:00
Graphics.cpp - Created config file for true type fonts (disabled by default) 2010-02-04 15:50:59 +00:00
Graphics.h - Created config file for true type fonts (disabled by default) 2010-02-04 15:50:59 +00:00
GUIBase.cpp Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. 2009-12-28 04:08:24 +00:00
GUIBase.h Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. 2009-12-28 04:08:24 +00:00
GUIClasses.cpp - Created config file for true type fonts (disabled by default) 2010-02-04 15:50:59 +00:00
GUIClasses.h - Created config file for true type fonts (disabled by default) 2010-02-04 15:50:59 +00:00
Makefile.am - First part of kingdom overview window (not a 100% stable) 2010-01-25 21:25:14 +00:00
Makefile.in - First part of kingdom overview window (not a 100% stable) 2010-01-25 21:25:14 +00:00
NetPacksClient.cpp 7 days without castle loss condition. Minor fixes. 2010-02-01 23:30:03 +00:00
resource.h Added icon to the MSVC project, minor fixes, version bumped to 0.74. 2009-10-01 20:00:21 +00:00
SDL_Extensions.cpp - Created config file for true type fonts (disabled by default) 2010-02-04 15:50:59 +00:00
SDL_Extensions.h - Created config file for true type fonts (disabled by default) 2010-02-04 15:50:59 +00:00
SDL_framerate.cpp * moved a few files 2009-05-20 10:08:56 +00:00
SDL_framerate.h * moved a few files 2009-05-20 10:08:56 +00:00
VCMI_client.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_client.rc * fixed previous fix 2009-10-03 10:51:05 +00:00
VCMI_client.vcproj First part of support for victory & loss conditions. 2010-01-29 20:52:45 +00:00
vcmi.ico Added icon to the MSVC project, minor fixes, version bumped to 0.74. 2009-10-01 20:00:21 +00:00