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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
vcmi/client
2024-11-30 03:45:15 +01:00
..
adventureMap fix window 2024-11-23 19:19:07 +01:00
battle Added existing HD assets for vcmi mod 2024-11-22 16:46:48 +00:00
eventsSDL Update client/eventsSDL/InputSourceGameController.cpp 2024-11-27 00:24:33 +08:00
globalLobby Mod management rework, part 1 2024-11-26 13:55:46 +00:00
gui
ios
lobby Merge pull request #4989 from IvanSavenko/ai_fix 2024-11-27 16:41:53 +02:00
mainmenu Restored all disabled mod functinality that was used by client 2024-11-26 13:55:46 +00:00
mapView Fix View Earth also revealing other objects such as heroes and towns 2024-11-27 21:26:54 +00:00
media Merge pull request #4785 from Laserlicht/subtitles 2024-11-06 21:56:43 +02:00
render gen sprites 2024-11-30 03:45:15 +01:00
renderSDL Merge pull request #4978 from IvanSavenko/swap_h3_icons 2024-11-25 15:29:39 +02:00
widgets Merge pull request #4982 from kdmcser/fix_dismiss_crash 2024-11-27 16:41:44 +02:00
windows Merge pull request #4982 from kdmcser/fix_dismiss_crash 2024-11-27 16:41:44 +02:00
xBRZ
ArtifactsUIController.cpp ask assemble artifact dialog fix 2024-11-10 16:50:58 +02:00
ArtifactsUIController.h
CGameInfo.cpp
CGameInfo.h
Client.cpp
Client.h
ClientCommandManager.cpp More robust management of body/shadow/overlay split 2024-11-17 17:54:55 +00:00
ClientCommandManager.h
ClientNetPackVisitors.h
CMakeLists.txt
CMT.h
ConditionalWait.h
CPlayerInterface.cpp
CPlayerInterface.h
CServerHandler.cpp
CServerHandler.h
GameChatHandler.cpp
GameChatHandler.h
HeroMovementController.cpp
HeroMovementController.h
LobbyClientNetPackVisitors.h
NetPacksClient.cpp
NetPacksLobbyClient.cpp
PlayerLocalState.cpp Fix serialization of selected spellbook page 2024-11-27 20:50:12 +00:00
PlayerLocalState.h
resource.h
ServerRunner.cpp
ServerRunner.h
StdInc.cpp
StdInc.h