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struct that defines how units are placed in combat |
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.. | ||
battle | ||
entity | ||
erm | ||
events | ||
game | ||
googletest@b514bdc898 | ||
map | ||
mock | ||
netpacks | ||
rmg | ||
scripting | ||
serializer | ||
spells | ||
testdata | ||
vcai | ||
CMakeLists.txt | ||
CMemoryBufferTest.cpp | ||
CVcmiTestConfig.cpp | ||
CVcmiTestConfig.h | ||
JsonComparer.cpp | ||
JsonComparer.h | ||
main.cpp | ||
StdInc.cpp | ||
StdInc.h |