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Open-source engine for Heroes of Might and Magic III
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Merge pull request #2869 from Laserlicht/audio
disable audio on lost focus
2023-09-20 13:20:47 +02:00
.github Add shebang, use elif and only run on linux-clang-test 2023-09-16 11:32:26 +00:00
AI Fixed most common cases of movement actions 2023-09-16 20:07:26 +03:00
android Update DialogAuthors.java 2023-09-15 15:26:14 +02:00
CI CI: fix mingw packages 2023-09-13 17:08:21 +03:00
client Merge pull request #2869 from Laserlicht/audio 2023-09-20 13:20:47 +02:00
cmake_modules Merge pull request #2808 from Laserlicht/credits 2023-09-16 12:02:32 +03:00
config Merge pull request #2841 from krs0/quickfix/fix_market_of_time_missing_template 2023-09-18 01:49:41 +02:00
debian Merge branch 'vcmi/master' into 'vcmi/develop' 2023-09-15 13:59:02 +03:00
docs Update docs according to review 2023-09-17 01:50:31 +03:00
include Merge pull request #2757 from IvanSavenko/filesystem_refactor 2023-09-07 10:51:02 +03:00
ios
launcher Use 64px and 32px as icon sizes in launcher sidebar 2023-09-17 15:52:20 +00:00
lib Merge pull request #2856 from Laserlicht/hero_overview 2023-09-19 19:36:19 +02:00
lib_server
mapeditor Issues fixed 2023-09-17 22:19:45 +02:00
Mods/vcmi Merge pull request #2856 from Laserlicht/hero_overview 2023-09-19 19:36:19 +02:00
osx Update VCMI icon (#2672) 2023-09-01 22:36:32 +03:00
rpm
scripting Merge pull request #2757 from IvanSavenko/filesystem_refactor 2023-09-07 10:51:02 +03:00
scripts/lib vcmi: remove TFaction 2023-04-10 19:28:16 +03:00
server Merge pull request #2865 from IvanSavenko/market_ownership_check_fix 2023-09-19 23:43:33 +03:00
test Fix JSON files 2023-09-17 12:36:57 +00:00
win
.gitattributes Fix links 2023-09-07 11:04:01 +03:00
.gitignore
.gitmodules vcmi: new commits in submodules 2023-04-27 20:59:55 +03:00
.travis.yml
AUTHORS.h Update AUTHORS.h 2023-09-16 01:08:16 +02:00
CCallback.cpp combined arts assembling fixed 2023-09-07 11:54:52 +03:00
CCallback.h combined arts assembling fixed 2023-09-07 11:54:52 +03:00
ChangeLog.md Added recent changes to changelog 2023-09-14 15:00:02 +03:00
CMakeLists.txt Update CMakeLists.txt 2023-09-15 15:26:14 +02:00
CMakePresets.json Another attempt to make debug symbols show up on Android 2023-08-05 13:35:07 +03:00
conanfile.py
fuzzylite.pc.in
Global.h textcolor 2023-09-15 15:27:26 +02:00
license.txt
VCMI_global_debug.props
VCMI_global_release.props
VCMI_global_user.props
VCMI_global.props
VCMI_VS15.sln
vcmi.workspace
vcmibuilder
Version.cpp.in
Version.h

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VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Latest release

Latest release can be found in Github Releases page. As of right now we plan to have major releases around 3 times per year. Daily builds are still available at builds.vcmi.download but they are not guaranteed to be stable. So we encourage everybody to use them and report found bugs so that we can fix them. Loading saves made with different major version of VCMI is usually not supported, so you may want to finish your ongoing games before updating. Please see corresponding installation guide articles for details for your platform.

Installation guides

Documentation and guidelines for players

Documentation and guidelines for game modders

Documentation and guidelines for developers

Development environment setup instructions:

Engine documentation: (NOTE: may be outdated)

Documentation and guidelines for maintainers

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: https://github.com/vcmi/vcmi-assets

Copyright (C) 2007-2023 VCMI Team (check AUTHORS file for the contributors list)