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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-28 23:06:24 +02:00
vcmi/config
Ivan Savenko def041a8c9 #39 and #106 - fixed cosmetic buildings behaviour
#102 - fixed config + requirements system
#161 - extended clickable rectangle
and some minor fixes
2009-12-29 13:40:16 +00:00
..
AC_desc.txt * fixed bug with lightning bolt 2009-09-23 13:22:40 +00:00
bankconfig.txt 1. All Ceature Banks now have correct configs. 2009-09-25 15:40:28 +00:00
basicCres.txt * redone def info handling 2008-02-05 03:56:45 +00:00
battleBack.txt * various obstacles fixes 2009-02-10 14:21:51 +00:00
battleHeroes.txt missing file 2008-03-06 12:59:31 +00:00
battleStartpos.txt Fixed defenders' position in Banks - now they are ordered correctly and match edges of battlefield. 2009-09-15 17:40:04 +00:00
building_horde.txt * correctly calculated growths (including castles and horde structures) 2008-04-14 17:45:01 +00:00
buildings2.txt #39 and #106 - fixed cosmetic buildings behaviour 2009-12-29 13:40:16 +00:00
buildings3.txt * added Conflux 2008-02-02 00:41:00 +00:00
buildings4.txt Version for development release 0.73c 2009-09-20 12:47:40 +00:00
buildings5.txt Wspólne zmiany (poza fortecą) 2008-02-01 21:45:07 +00:00
buildings.txt #39 and #106 - fixed cosmetic buildings behaviour 2009-12-29 13:40:16 +00:00
cr_abils.txt Version for development release 0.73c 2009-09-20 12:47:40 +00:00
cr_bgs.txt Huge commit: 2008-04-04 17:30:53 +00:00
cr_factions.txt Huge commit: 2008-04-04 17:30:53 +00:00
cr_shots.txt * animation of catapult 2009-09-24 13:44:55 +00:00
cr_sounds.txt MKinor bugfixes. 2009-07-15 23:58:47 +00:00
cr_to_turret.txt * next part of sieges 2009-09-05 14:10:26 +00:00
cr_upgrade_list.txt * no more divison by 0 in slider 2008-05-31 20:37:54 +00:00
creatures_upgr.txt * improved slider ( #58 ) 2008-05-03 15:30:11 +00:00
CREDEFS.TXT Version for development release 0.73c 2009-09-20 12:47:40 +00:00
cregens.txt * hints for cregens 2008-02-29 22:14:53 +00:00
crerefnam.txt * small fixes for creature banks info 2009-09-17 10:47:47 +00:00
hall.txt * possibly fixed bug with the mage guild when no spells available 2008-09-20 18:30:37 +00:00
hero_spells.txt Heroes start with appropriate spells. 2009-07-03 18:40:36 +00:00
heroes_sec_skills.txt * added support for archery, offence and armorer secondary abilities 2008-09-29 11:03:30 +00:00
mageBg.txt * swapping artifacts (needs testing) 2008-08-20 19:02:48 +00:00
mageLevel.txt * fixed crashbug on loading maps with events giving creatures 2008-08-27 10:19:18 +00:00
minimap.txt * resource bar 2007-09-16 17:21:23 +00:00
monsters.txt * redone def info handling 2008-02-05 03:56:45 +00:00
native_terrains.txt * added native terrain bonuses in battles 2009-06-30 12:28:22 +00:00
NEUTRAL.PAL Added palette colors for neutral "player" (Thx to Dru). Support for using them via blueToPlayersAdv(surface, 255). 2009-06-30 15:36:12 +00:00
obstacles.txt * better obstacles.txt file by Ivan (+ fix for misspelling of OBGRS03) 2009-09-02 08:58:59 +00:00
portrety.txt * resolved #62 and #66 2008-08-02 10:26:56 +00:00
puzzle_map.txt * partially implemented puzzle map 2009-08-31 15:57:15 +00:00
requirements.txt #39 and #106 - fixed cosmetic buildings behaviour 2009-12-29 13:40:16 +00:00
resources.txt * version set to 0.63 2008-09-07 03:38:37 +00:00
settings.txt Corrected resolutions settings by Zamolxis 2009-11-28 15:22:49 +00:00
sp_sounds.txt Support for combat spell sounds. 2009-05-14 04:49:04 +00:00
spell_info.txt * new spell: blind 2009-08-07 11:22:17 +00:00
startres.txt * resource bar 2007-09-16 17:21:23 +00:00
TERCOSTS.TXT First part of Boat and sailing support. 2009-07-19 01:00:19 +00:00
townsDefs.txt * it's possible to choose a player 2008-02-06 07:33:53 +00:00
wall_pos.txt * better positioning of moat/mlip 2009-09-07 12:30:10 +00:00