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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-20 20:23:03 +02:00
vcmi/client
Ivan Savenko 211bcb6e82
Merge pull request #2720 from SoundSSGood/backpack-variable-cap
Support for different backpack window capacities
2023-09-05 13:40:39 +03:00
..
adventureMap Fixed border scrolling when game window is maximized 2023-08-17 12:25:02 +03:00
battle BattleActions: do not pass unnecessary targetStack 2023-08-31 23:44:00 +03:00
eventsSDL Fix assertion failure on exit due to mutex lock 2023-07-24 23:01:44 +03:00
gui Merge pull request #2629 from dydzio0614/neutral-creature-popup 2023-08-31 15:44:19 +03:00
icons Update generate_icns.py 2023-04-16 12:33:35 +02:00
ios changes from code review 2023-07-08 21:02:03 +02:00
lobby Merge remote-tracking branch 'vcmi/master' into beta 2023-08-12 16:20:06 +03:00
mainmenu Implemented lazy totalRedraw to prevent multiple redraws on single frame 2023-07-18 17:31:21 +03:00
mapView Make object fade-out / fade-in instant on instant movement speed 2023-08-10 13:02:34 +03:00
render Implement TOPCENTER text alignment 2023-08-30 00:35:31 +02:00
renderSDL Show message box when H3 data is missing 2023-08-06 18:16:32 +03:00
widgets Support for different backpack capacities 2023-09-04 20:59:24 +03:00
windows Support for different backpack capacities 2023-09-04 20:59:24 +03:00
CFocusableHelper.cpp
CFocusableHelper.h
CGameInfo.cpp Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
CGameInfo.h Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
Client.cpp Allowed loading saves from inside mods 2023-08-06 19:39:55 +03:00
Client.h Significantly simplified threading model in battles 2023-07-18 19:55:59 +03:00
ClientCommandManager.cpp Implemented "Allied Adventure Map AI" option 2023-07-03 14:34:53 +03:00
ClientCommandManager.h show/showAll methods now use Canvas instead of SDL_Surface 2023-06-02 16:42:18 +03:00
ClientNetPackVisitors.h Merged server savegame and (broken and unused) client savegame files 2023-07-09 15:30:47 +03:00
CMakeLists.txt Refactoring of CGarrisonInt 2023-07-21 15:47:42 +03:00
CMT.cpp Few more H3 data validation checks 2023-08-08 12:50:16 +03:00
CMT.h Show message box when H3 data is missing 2023-08-06 18:16:32 +03:00
CMusicHandler.cpp Fixed possible multithreading races in sound/music callbacks 2023-08-08 00:27:03 +03:00
CMusicHandler.h Fixed possible multithreading races in sound/music callbacks 2023-08-08 00:27:03 +03:00
CPlayerInterface.cpp Fix mana drain not refreshing battle hero window mana 2023-08-27 18:58:07 +02:00
CPlayerInterface.h Minor rework & cleanup of combat replays 2023-07-27 19:25:55 +03:00
CServerHandler.cpp Added missing includes 2023-08-17 10:26:01 +03:00
CServerHandler.h Fixed possible uncaught exception on starting map 2023-08-06 17:46:49 +03:00
CVideoHandler.cpp Replaced event handling break system with key capturing 2023-05-20 01:51:49 +03:00
CVideoHandler.h
LobbyClientNetPackVisitors.h Removed magical initialization of registry via static variables 2023-04-08 21:29:04 +03:00
NetPacksClient.cpp Fix updating opponent hero spellpoints in battle window 2023-08-18 20:24:31 +02:00
NetPacksLobbyClient.cpp Renamed "Int" -> "Window" in WindowHandler API 2023-05-16 19:10:22 +03:00
PlayerLocalState.cpp Added encapsulation for movement points access 2023-06-25 17:42:36 +03:00
PlayerLocalState.h Moved selection logic to player state 2023-04-20 22:04:24 +03:00
resource.h
StdInc.cpp
StdInc.h
VCMI_client.cbp
VCMI_client.rc
VCMI_client.vcxproj
VCMI_client.vcxproj.filters
vcmi.ico new icons 2023-04-15 12:52:11 +02:00