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icons
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Add line and fill brushes
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2023-10-14 02:58:13 +02:00 |
inspector
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Use variant identifier in netpacks where applicable
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2023-11-08 14:00:23 +02:00 |
mapsettings
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Fix translations in map editor / fix crash on game end
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2023-10-05 23:34:29 +02:00 |
resourceExtractor
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
translation
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some spelling fixes
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2023-10-18 01:41:02 +02:00 |
Animation.cpp
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Add portraits delegate
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2023-10-13 20:15:29 +02:00 |
Animation.h
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Fix animations in editor which use copy-pasted code from client
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2023-06-20 19:37:27 +03:00 |
BitmapHandler.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
BitmapHandler.h
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mapeditor: use vcmi_endian.h
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2023-02-03 00:39:44 +03:00 |
CMakeLists.txt
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#3151-windows-build-symlinks
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2023-11-06 15:57:39 +01:00 |
generatorprogress.cpp
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Code review changes
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2022-09-25 00:55:05 +04:00 |
generatorprogress.h
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Code review changes
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2022-09-25 00:55:05 +04:00 |
generatorprogress.ui
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graphics.cpp
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Merge pull request #2757 from IvanSavenko/filesystem_refactor
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2023-09-07 10:51:02 +03:00 |
graphics.h
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Add portraits delegate
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2023-10-13 20:15:29 +02:00 |
jsonutils.cpp
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Reorganization of boost filesystem usage
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2023-07-28 19:12:04 +03:00 |
jsonutils.h
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Map editor can be built during single-app build
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2022-12-05 22:28:01 +02:00 |
launcherdirs.cpp
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launcherdirs.h
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main.cpp
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Apply suggestions from code review
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2022-10-08 22:55:15 +04:00 |
mainwindow.cpp
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#1912 trap, exception on adding duplicating hero
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2023-10-29 11:03:37 +02:00 |
mainwindow.h
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Add line and fill brushes
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2023-10-14 02:58:13 +02:00 |
mainwindow.ui
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Fixes for map editor
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2023-10-24 23:58:26 +02:00 |
mapcontroller.cpp
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Remove more subID access
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2023-11-01 14:44:05 +02:00 |
mapcontroller.h
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Mod compatibility check is now in a separate class and not part of
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2023-11-08 21:27:05 +02:00 |
mapeditor.ico
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mapeditor.rc
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maphandler.cpp
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Redesign map editor rendering
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2023-10-20 01:25:06 +02:00 |
maphandler.h
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Redesign map editor rendering
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2023-10-20 01:25:06 +02:00 |
mapview.cpp
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Fixes for map editor
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2023-10-24 23:58:26 +02:00 |
mapview.h
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Add line and fill brushes
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2023-10-14 02:58:13 +02:00 |
objectbrowser.cpp
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Add more object search flexibility
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2023-10-14 03:16:17 +02:00 |
objectbrowser.h
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Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
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2023-01-10 00:01:35 +02:00 |
playerparams.cpp
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Improvements to type safety of Identifier class
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2023-10-04 18:05:23 +03:00 |
playerparams.h
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Town picker in player settings implemented
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2023-09-11 20:37:26 +02:00 |
playerparams.ui
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Object picker implemented
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2023-09-11 20:37:26 +02:00 |
playersettings.cpp
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Remove excessive CMap.h includes
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2023-05-31 23:18:38 +03:00 |
playersettings.h
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Code polishing
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2022-10-13 01:51:55 +04:00 |
playersettings.ui
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Allow single player on map and fix player params initialization
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2023-04-02 14:31:57 +04:00 |
scenelayer.cpp
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Redesign map editor rendering
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2023-10-20 01:25:06 +02:00 |
scenelayer.h
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Add object lock and zoom functinoality
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2023-10-13 11:07:17 +02:00 |
StdInc.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
StdInc.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
validator.cpp
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Use toEntity/toXXX methods in Identifier instead VLC objects access
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2023-11-03 16:03:29 +02:00 |
validator.h
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Remove excessive CMap.h includes
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2023-05-31 23:18:38 +03:00 |
validator.ui
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vcmieditor.desktop
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add Linux icons for the map editor
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2022-10-22 23:03:01 +03:00 |
windownewmap.cpp
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Works more or less
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2023-10-28 20:30:38 +02:00 |
windownewmap.h
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Support teams in map editor
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2023-04-30 12:49:45 +04:00 |
windownewmap.ui
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Support teams in map editor
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2023-04-30 12:49:45 +04:00 |