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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client
2015-02-26 17:15:17 +03:00
..
battle Simplify CBattleInterface::spellCast 2015-02-26 08:39:58 +03:00
gui Compilation fixes - allow SDL1. 2015-02-18 15:31:55 +01:00
icons Changes related to Debian packaging, based on josch patch 2014-03-20 18:17:40 +00:00
widgets Start spell-relatet files reorganisation 2015-02-26 08:39:48 +03:00
windows Move VievXXX logic to server side (except expert ViewEarth) 2015-02-26 17:15:17 +03:00
CBitmapHandler.cpp More ColorKey cleanup 2014-07-02 22:41:11 +04:00
CBitmapHandler.h Made speed of most of battle animations time-based 2013-07-06 16:10:20 +00:00
CDefHandler.cpp Refactoring towards backward compatibility (WiP) 2014-06-13 07:55:41 +04:00
CDefHandler.h Made speed of most of battle animations time-based 2013-07-06 16:10:20 +00:00
CGameInfo.cpp Finalization of object type handler interface 2014-05-16 23:50:02 +03:00
CGameInfo.h Object class handler is now a proper "handler" 2014-05-24 01:56:51 +03:00
Client.cpp Start spell-relatet files reorganisation 2015-02-26 08:39:48 +03:00
Client.h Fix client build 2014-12-21 22:33:20 +03:00
CMakeLists.txt don't use separate .rc files for MSVC and MinGW 2014-10-12 16:32:02 +03:00
CMessage.cpp Split CIntObjectClasses into multiple smaller files. This should be the last change in files 2014-07-15 10:14:49 +03:00
CMessage.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
CMT.cpp Start spell-relatet files reorganisation 2015-02-26 08:39:48 +03:00
CMT.h restore some SDL1 code in CMT.XXX 2014-06-13 07:55:41 +04:00
CMusicHandler.cpp Start spell-relatet files reorganisation 2015-02-26 08:39:48 +03:00
CMusicHandler.h CSoundHandler: fix memory leak and implement cache 2015-02-15 22:51:33 +03:00
CPlayerInterface.cpp Move VievXXX logic to server side (except expert ViewEarth) 2015-02-26 17:15:17 +03:00
CPlayerInterface.h Move VievXXX logic to server side (except expert ViewEarth) 2015-02-26 17:15:17 +03:00
CPreGame.cpp Start spell-relatet files reorganisation 2015-02-26 08:39:48 +03:00
CPreGame.h Conurrency related tweaks. Crashes in renderFrame should be fixed, but synchronization is still not perfect 2015-02-15 04:53:01 +03:00
CVideoHandler.cpp Possibly fixes looping videos; 2015-01-25 14:28:11 +01:00
CVideoHandler.h Fix compilation with some versions of libavutil 2015-01-28 22:46:28 +03:00
DPIaware.manifest Fixed issue with Windows 7 DPI upscaling. 2009-12-12 03:26:09 +00:00
Graphics.cpp Start spell-relatet files reorganisation 2015-02-26 08:39:48 +03:00
Graphics.h [Spells] Added basic support for icons and sounds 2014-03-10 16:00:58 +00:00
Info.plist Attempt to apply patch from stopiccot. 2013-03-01 21:32:26 +00:00
mapHandler.cpp Move VievXXX logic to server side (except expert ViewEarth) 2015-02-26 17:15:17 +03:00
mapHandler.h Move VievXXX logic to server side (except expert ViewEarth) 2015-02-26 17:15:17 +03:00
NetPacksClient.cpp Move VievXXX logic to server side (except expert ViewEarth) 2015-02-26 17:15:17 +03:00
OSX.mm Attempt to apply patch from stopiccot. 2013-03-01 21:32:26 +00:00
resource.h
SDLMain.h Mac OS patch from stopiccot 2012-12-01 06:30:52 +00:00
SDLMain.m Mac OS patch from stopiccot 2012-12-01 06:30:52 +00:00
StdInc.cpp * Final commit 2011-12-13 21:35:28 +00:00
StdInc.h Implemented SDL2 unicode input. Hotkeys are sill broken. 2014-06-13 07:55:42 +04:00
VCMI_client.cbp [c::b] update prejects, fix build 2014-09-11 17:53:25 +04:00
VCMI_client.rc don't use separate .rc files for MSVC and MinGW 2014-10-12 16:32:02 +03:00
VCMI_client.vcxproj [MVS] Added /LTCG option to improve linker performance. 2014-12-22 19:44:15 +01:00
VCMI_client.vcxproj.filters Compile fixes for Visual. 2014-09-05 20:13:58 +02:00
vcmi.icns Mac OS patch from stopiccot 2012-12-01 06:30:52 +00:00
vcmi.ico