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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/lib
2017-08-27 20:10:25 +12:00
..
battle made tactics skill configurable 2017-08-26 10:08:06 +12:00
filesystem log file loading 2017-08-27 12:59:09 +12:00
logging fixed logging after rebase 2017-08-26 14:06:47 +12:00
mapObjects made fire/air/water/earth magic skills bonus-based 2017-08-27 19:37:54 +12:00
mapping fixes 2017-08-12 14:36:37 +03:00
minizip Use multi-core compile by default, fix VCMI_client path 2017-08-19 13:27:24 +02:00
registerTypes Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
rmg (int) -> static_cast<int> 2017-08-12 15:43:41 +03:00
serializer fixes 2017-08-12 14:36:37 +03:00
spells Dimension door movement points fix 2017-08-18 21:35:48 +02:00
AI_Base.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CAndroidVMHelper.cpp Better android input handling: sending notifications about CInputText changes to java so that we can display textinput overlay there; (#354) 2017-07-23 20:23:48 +03:00
CAndroidVMHelper.h Better android input handling: sending notifications about CInputText changes to java so that we can display textinput overlay there; (#354) 2017-07-23 20:23:48 +03:00
CArtHandler.cpp Finished conversion to new logging API 2017-08-11 23:06:27 +03:00
CArtHandler.h Code style: serialize everything on own lines for easier debugging (#357) 2017-07-31 16:35:42 +03:00
CBonusTypeHandler.cpp Finished conversion to new logging API 2017-08-11 23:06:27 +03:00
CBonusTypeHandler.h Tweaked CBonusTypeHandler 2017-08-09 12:18:49 +03:00
CBuildingHandler.cpp Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CBuildingHandler.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CConfigHandler.cpp Prepared JsonNode for new logging API. 2017-08-11 16:27:42 +03:00
CConfigHandler.h Code style: remove senseless comments 2017-07-18 00:04:00 +03:00
CConsoleHandler.cpp fixes 2017-08-12 14:36:37 +03:00
CConsoleHandler.h Code style: remove senseless comments 2017-07-18 00:04:00 +03:00
CCreatureHandler.cpp fixes 2017-08-12 14:36:37 +03:00
CCreatureHandler.h Code style: serialize everything on own lines for easier debugging (#357) 2017-07-31 16:35:42 +03:00
CCreatureSet.cpp Finished conversion to new logging API 2017-08-11 23:06:27 +03:00
CCreatureSet.h Finished conversion to new logging API 2017-08-11 23:06:27 +03:00
CGameInfoCallback.cpp Finished conversion to new logging API 2017-08-11 23:06:27 +03:00
CGameInfoCallback.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CGameInterface.cpp Finished conversion to new logging API 2017-08-11 23:06:27 +03:00
CGameInterface.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CGameState.cpp (int) -> static_cast<int> 2017-08-12 15:43:41 +03:00
CGameState.h Code style: serialize everything on own lines for easier debugging (#357) 2017-07-31 16:35:42 +03:00
CGameStateFwd.h Code style: serialize everything on own lines for easier debugging (#357) 2017-07-31 16:35:42 +03:00
CGeneralTextHandler.cpp Code style: use parentheses for creating heap-based objects (#344) 2017-07-16 12:58:05 +03:00
CGeneralTextHandler.h Merge pull request #323 from vcmi/CStackTweaks 2017-07-15 00:42:08 +03:00
CHeroHandler.cpp Finished conversion to new logging API 2017-08-11 23:06:27 +03:00
CHeroHandler.h Code style: serialize everything on own lines for easier debugging (#357) 2017-07-31 16:35:42 +03:00
CMakeLists.txt added basic handler for loading secondary skill bonuses 2017-08-26 09:33:08 +12:00
CModHandler.cpp fixed logging after rebase 2017-08-26 14:06:47 +12:00
CModHandler.h moved contains functions for multimap to Globals.h 2017-08-26 10:08:06 +12:00
CondSh.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
ConstTransitivePtr.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CPathfinder.cpp Logging cleanup 2017-08-10 21:59:55 +03:00
CPathfinder.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CPlayerState.h Code style: serialize everything on own lines for easier debugging (#357) 2017-07-31 16:35:42 +03:00
CRandomGenerator.cpp Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CRandomGenerator.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CScriptingModule.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CSkillHandler.cpp made scholar skill bonus-based 2017-08-27 20:10:25 +12:00
CSkillHandler.h added bonus type SECONDARY_SKILL_VAL2; refactored CSkillHandler::defaultBonus; made eagleEye level bonus-based 2017-08-27 17:40:52 +12:00
CSoundBase.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CStack.cpp fixed resurrection corner case 2017-07-17 02:50:38 +03:00
CStack.h Finished conversion to new logging API 2017-08-11 23:06:27 +03:00
CStopWatch.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CThreadHelper.cpp Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CThreadHelper.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CTownHandler.cpp fixed crash when loading neutral faction; skills.json no longer requires index values 2017-08-26 10:08:06 +12:00
CTownHandler.h Code style: serialize everything on own lines for easier debugging (#357) 2017-07-31 16:35:42 +03:00
FunctionList.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
GameConstants.cpp added basic handler for loading secondary skill bonuses 2017-08-26 09:33:08 +12:00
GameConstants.h added basic handler for loading secondary skill bonuses 2017-08-26 09:33:08 +12:00
HeroBonus.cpp cleaned up secondary skill bonus merging 2017-08-27 15:35:04 +12:00
HeroBonus.h added bonus type SECONDARY_SKILL_VAL2; refactored CSkillHandler::defaultBonus; made eagleEye level bonus-based 2017-08-27 17:40:52 +12:00
IBonusTypeHandler.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
IGameCallback.cpp added basic handler for loading secondary skill bonuses 2017-08-26 09:33:08 +12:00
IGameCallback.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
IGameEventsReceiver.h CStack refactoring 2017-07-01 19:17:08 +03:00
IHandlerBase.cpp Advance map header serialization 2016-02-21 21:21:22 +03:00
IHandlerBase.h added sufficient debug to diagnose - problem is with lack of original data 2017-08-26 10:08:06 +12:00
int3.h Finished conversion to new logging API 2017-08-11 23:06:27 +03:00
Interprocess.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
JsonDetail.cpp Finished conversion to new logging API 2017-08-11 23:06:27 +03:00
JsonDetail.h Prepared JsonNode for new logging API. 2017-08-11 16:27:42 +03:00
JsonNode.cpp Finished conversion to new logging API 2017-08-11 23:06:27 +03:00
JsonNode.h Prepared JsonNode for new logging API. 2017-08-11 16:27:42 +03:00
LogicalExpression.cpp Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
LogicalExpression.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
NetPacks.h Finished conversion to new logging API 2017-08-11 23:06:27 +03:00
NetPacksBase.h Finished conversion to new logging API 2017-08-11 23:06:27 +03:00
NetPacksLib.cpp fixes 2017-08-12 14:36:37 +03:00
ResourceSet.cpp Finished conversion to new logging API 2017-08-11 23:06:27 +03:00
ResourceSet.h Finished conversion to new logging API 2017-08-11 23:06:27 +03:00
ScopeGuard.h - Improved json validation. Now it support most of features from latest json schema draft 2013-04-02 17:06:43 +00:00
StartInfo.h fixes 2017-08-12 14:36:37 +03:00
StdInc.cpp Rename radious -> radius 2016-01-31 18:01:58 +03:00
StdInc.h Moved boost:format log proxy to CLoggerBase 2016-08-13 16:57:18 +03:00
StringConstants.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
UnlockGuard.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
vcmi_endian.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
VCMI_lib.cbp Fix more includes and move SideInBattle / SiegeInfo into battle 2017-06-29 02:02:05 +03:00
VCMI_Lib.cpp added basic handler for loading secondary skill bonuses 2017-08-26 09:33:08 +12:00
VCMI_Lib.h added basic handler for loading secondary skill bonuses 2017-08-26 09:33:08 +12:00
VCMI_lib.vcxproj Major overhaul of VS related files 2017-08-19 15:58:55 +02:00
VCMI_lib.vcxproj.filters Visual Studio files tweaks 2017-07-13 13:18:40 +02:00
VCMIDirs.cpp VCMIDirs: improvements for development on Mac and Linux 2017-08-25 08:43:27 +03:00
VCMIDirs.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00