.. |
battle
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made tactics skill configurable
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2017-08-26 10:08:06 +12:00 |
filesystem
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log file loading
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2017-08-27 12:59:09 +12:00 |
logging
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fixed logging after rebase
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2017-08-26 14:06:47 +12:00 |
mapObjects
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made fire/air/water/earth magic skills bonus-based
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2017-08-27 19:37:54 +12:00 |
mapping
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fixes
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2017-08-12 14:36:37 +03:00 |
minizip
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Use multi-core compile by default, fix VCMI_client path
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2017-08-19 13:27:24 +02:00 |
registerTypes
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
rmg
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(int) -> static_cast<int>
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2017-08-12 15:43:41 +03:00 |
serializer
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fixes
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2017-08-12 14:36:37 +03:00 |
spells
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Dimension door movement points fix
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2017-08-18 21:35:48 +02:00 |
AI_Base.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CAndroidVMHelper.cpp
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Better android input handling: sending notifications about CInputText changes to java so that we can display textinput overlay there; (#354)
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2017-07-23 20:23:48 +03:00 |
CAndroidVMHelper.h
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Better android input handling: sending notifications about CInputText changes to java so that we can display textinput overlay there; (#354)
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2017-07-23 20:23:48 +03:00 |
CArtHandler.cpp
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
CArtHandler.h
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Code style: serialize everything on own lines for easier debugging (#357)
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2017-07-31 16:35:42 +03:00 |
CBonusTypeHandler.cpp
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
CBonusTypeHandler.h
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Tweaked CBonusTypeHandler
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2017-08-09 12:18:49 +03:00 |
CBuildingHandler.cpp
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CBuildingHandler.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CConfigHandler.cpp
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Prepared JsonNode for new logging API.
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2017-08-11 16:27:42 +03:00 |
CConfigHandler.h
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Code style: remove senseless comments
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2017-07-18 00:04:00 +03:00 |
CConsoleHandler.cpp
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fixes
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2017-08-12 14:36:37 +03:00 |
CConsoleHandler.h
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Code style: remove senseless comments
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2017-07-18 00:04:00 +03:00 |
CCreatureHandler.cpp
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fixes
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2017-08-12 14:36:37 +03:00 |
CCreatureHandler.h
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Code style: serialize everything on own lines for easier debugging (#357)
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2017-07-31 16:35:42 +03:00 |
CCreatureSet.cpp
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
CCreatureSet.h
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
CGameInfoCallback.cpp
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
CGameInfoCallback.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CGameInterface.cpp
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
CGameInterface.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CGameState.cpp
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(int) -> static_cast<int>
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2017-08-12 15:43:41 +03:00 |
CGameState.h
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Code style: serialize everything on own lines for easier debugging (#357)
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2017-07-31 16:35:42 +03:00 |
CGameStateFwd.h
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Code style: serialize everything on own lines for easier debugging (#357)
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2017-07-31 16:35:42 +03:00 |
CGeneralTextHandler.cpp
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Code style: use parentheses for creating heap-based objects (#344)
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2017-07-16 12:58:05 +03:00 |
CGeneralTextHandler.h
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Merge pull request #323 from vcmi/CStackTweaks
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2017-07-15 00:42:08 +03:00 |
CHeroHandler.cpp
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
CHeroHandler.h
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Code style: serialize everything on own lines for easier debugging (#357)
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2017-07-31 16:35:42 +03:00 |
CMakeLists.txt
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added basic handler for loading secondary skill bonuses
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2017-08-26 09:33:08 +12:00 |
CModHandler.cpp
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fixed logging after rebase
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2017-08-26 14:06:47 +12:00 |
CModHandler.h
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moved contains functions for multimap to Globals.h
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2017-08-26 10:08:06 +12:00 |
CondSh.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
ConstTransitivePtr.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CPathfinder.cpp
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Logging cleanup
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2017-08-10 21:59:55 +03:00 |
CPathfinder.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CPlayerState.h
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Code style: serialize everything on own lines for easier debugging (#357)
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2017-07-31 16:35:42 +03:00 |
CRandomGenerator.cpp
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CRandomGenerator.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CScriptingModule.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CSkillHandler.cpp
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made scholar skill bonus-based
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2017-08-27 20:10:25 +12:00 |
CSkillHandler.h
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added bonus type SECONDARY_SKILL_VAL2; refactored CSkillHandler::defaultBonus; made eagleEye level bonus-based
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2017-08-27 17:40:52 +12:00 |
CSoundBase.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CStack.cpp
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fixed resurrection corner case
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2017-07-17 02:50:38 +03:00 |
CStack.h
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
CStopWatch.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CThreadHelper.cpp
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CThreadHelper.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CTownHandler.cpp
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fixed crash when loading neutral faction; skills.json no longer requires index values
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2017-08-26 10:08:06 +12:00 |
CTownHandler.h
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Code style: serialize everything on own lines for easier debugging (#357)
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2017-07-31 16:35:42 +03:00 |
FunctionList.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
GameConstants.cpp
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added basic handler for loading secondary skill bonuses
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2017-08-26 09:33:08 +12:00 |
GameConstants.h
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added basic handler for loading secondary skill bonuses
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2017-08-26 09:33:08 +12:00 |
HeroBonus.cpp
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cleaned up secondary skill bonus merging
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2017-08-27 15:35:04 +12:00 |
HeroBonus.h
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added bonus type SECONDARY_SKILL_VAL2; refactored CSkillHandler::defaultBonus; made eagleEye level bonus-based
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2017-08-27 17:40:52 +12:00 |
IBonusTypeHandler.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
IGameCallback.cpp
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added basic handler for loading secondary skill bonuses
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2017-08-26 09:33:08 +12:00 |
IGameCallback.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
IGameEventsReceiver.h
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CStack refactoring
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2017-07-01 19:17:08 +03:00 |
IHandlerBase.cpp
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Advance map header serialization
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2016-02-21 21:21:22 +03:00 |
IHandlerBase.h
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added sufficient debug to diagnose - problem is with lack of original data
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2017-08-26 10:08:06 +12:00 |
int3.h
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
Interprocess.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
JsonDetail.cpp
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
JsonDetail.h
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Prepared JsonNode for new logging API.
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2017-08-11 16:27:42 +03:00 |
JsonNode.cpp
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
JsonNode.h
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Prepared JsonNode for new logging API.
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2017-08-11 16:27:42 +03:00 |
LogicalExpression.cpp
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
LogicalExpression.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
NetPacks.h
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
NetPacksBase.h
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
NetPacksLib.cpp
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fixes
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2017-08-12 14:36:37 +03:00 |
ResourceSet.cpp
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
ResourceSet.h
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
ScopeGuard.h
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- Improved json validation. Now it support most of features from latest json schema draft
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2013-04-02 17:06:43 +00:00 |
StartInfo.h
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fixes
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2017-08-12 14:36:37 +03:00 |
StdInc.cpp
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Rename radious -> radius
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2016-01-31 18:01:58 +03:00 |
StdInc.h
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Moved boost:format log proxy to CLoggerBase
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2016-08-13 16:57:18 +03:00 |
StringConstants.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
UnlockGuard.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
vcmi_endian.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
VCMI_lib.cbp
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Fix more includes and move SideInBattle / SiegeInfo into battle
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2017-06-29 02:02:05 +03:00 |
VCMI_Lib.cpp
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added basic handler for loading secondary skill bonuses
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2017-08-26 09:33:08 +12:00 |
VCMI_Lib.h
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added basic handler for loading secondary skill bonuses
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2017-08-26 09:33:08 +12:00 |
VCMI_lib.vcxproj
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Major overhaul of VS related files
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2017-08-19 15:58:55 +02:00 |
VCMI_lib.vcxproj.filters
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Visual Studio files tweaks
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2017-07-13 13:18:40 +02:00 |
VCMIDirs.cpp
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VCMIDirs: improvements for development on Mac and Linux
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2017-08-25 08:43:27 +03:00 |
VCMIDirs.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |