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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-20 20:23:03 +02:00
vcmi/lib/mapObjects
2016-01-09 09:03:40 +01:00
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CArmedInstance.cpp Bonus system: add treeHasChanged call where bonus objects changed 2015-12-11 16:13:18 +03:00
CArmedInstance.h VCMIDirs update #4 2014-08-11 20:17:17 +02:00
CBank.cpp Refactoring: use cleaner CCreatureSet::stacksCount everywhere 2015-12-24 21:30:57 +03:00
CBank.h VCMIDirs update #4 2014-08-11 20:17:17 +02:00
CGHeroInstance.cpp Refactoring: use cleaner CCreatureSet::stacksCount everywhere 2015-12-24 21:30:57 +03:00
CGHeroInstance.h Comments save format backward compatability code as Ivan suggested 2015-12-06 02:51:54 +03:00
CGMarket.cpp Removed all #include's of CMap.h from headers. 2015-12-02 21:05:10 +02:00
CGMarket.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CGPandoraBox.cpp Refactoring: use cleaner CCreatureSet::stacksCount everywhere 2015-12-24 21:30:57 +03:00
CGPandoraBox.h CGEvent: avoid permanent event removal after visit. Fix issue 2339 2015-11-28 23:03:26 +03:00
CGTownInstance.cpp Bonus system: add treeHasChanged call where bonus objects changed 2015-12-11 16:13:18 +03:00
CGTownInstance.h reduced visibility for members of Mine and Dwellings 2015-12-02 22:34:13 +02:00
CObjectClassesHandler.cpp RMG will now multiply Monolith defs to ensure there are at least 100 pairs avaiable for connections. 2016-01-09 09:03:40 +01:00
CObjectClassesHandler.h Fixed sound on object pickup with dialog 2014-08-06 17:19:53 +02:00
CObjectHandler.cpp Client: slience visibility error on shipyard in non-coastal town 2015-12-08 07:33:13 +03:00
CObjectHandler.h Move TTeleportExitsList to CObjectHandler.h 2015-12-05 01:14:03 +03:00
CommonConstructors.cpp CBankInfo: fix huge memory leak that appear in long run 2015-12-14 11:29:24 +03:00
CommonConstructors.h Compile fixes for MSVS 2015-12-23 15:23:56 +01:00
CQuest.cpp Removed all #include's of CMap.h from headers. 2015-12-02 21:05:10 +02:00
CQuest.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CRewardableConstructor.cpp
CRewardableConstructor.h
CRewardableObject.cpp Removed includes of CGameState from headers 2015-12-02 21:39:53 +02:00
CRewardableObject.h Fix CGBonusingObject serialization 2014-12-22 11:56:53 +03:00
JsonRandom.cpp Fix filenames in file headers 2015-12-08 09:53:14 +03:00
JsonRandom.h
MapObjects.h
MiscObjects.cpp Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
MiscObjects.h Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
ObjectTemplate.cpp Fixed #2026 2015-03-12 10:08:10 +01:00
ObjectTemplate.h - Implemented object per zone limit 2014-07-15 22:33:51 +02:00