.. |
vcmi_lib
|
break, fix and break and fix - now its fine :)
|
2008-12-26 15:00:34 +00:00 |
BattleAction.cpp
|
Various changes, including exprank limiter and development towards Tactics secondary skill support.
|
2011-02-12 16:12:48 +00:00 |
BattleAction.h
|
Lots of refactoring & work for creature spells.
|
2011-10-01 19:56:54 +00:00 |
BattleState.cpp
|
Cleaned some code.
|
2011-11-13 09:29:22 +00:00 |
BattleState.h
|
Fixed #745 and #830.
|
2011-11-08 08:54:32 +00:00 |
CArtHandler.cpp
|
Support for wall penalty & No Wall Penalty ability.
|
2011-10-20 17:41:40 +00:00 |
CArtHandler.h
|
Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos.
|
2011-09-24 01:15:36 +00:00 |
CBuildingHandler.cpp
|
Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos.
|
2011-09-24 01:15:36 +00:00 |
CBuildingHandler.h
|
* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
|
2011-07-05 06:14:07 +00:00 |
CCampaignHandler.cpp
|
Added endian aware macros read_le_u16 and read_le_u32 to replace readNormalNR(). Fixes a couple of issues on big endian machines.
|
2011-10-08 01:23:46 +00:00 |
CCampaignHandler.h
|
* ConstTransitive CGI more or less done
|
2010-12-20 21:22:53 +00:00 |
CCreatureHandler.cpp
|
Support for wall penalty & No Wall Penalty ability.
|
2011-10-20 17:41:40 +00:00 |
CCreatureHandler.h
|
Rewrote CCreature::estimateCreatureCount to fix a compile warning.
|
2011-08-27 02:15:58 +00:00 |
CCreatureSet.cpp
|
Console texts for creature casting spells.
|
2011-10-22 07:05:57 +00:00 |
CCreatureSet.h
|
Console texts for creature casting spells.
|
2011-10-22 07:05:57 +00:00 |
CDefObjInfoHandler.cpp
|
Ouch. Thing was for branch only.
|
2011-09-27 22:03:43 +00:00 |
CDefObjInfoHandler.h
|
Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file.
|
2011-09-04 00:04:48 +00:00 |
CFileUtility.cpp
|
* minor fixes for revision 2193 (no shooting penalty bonus wasn't needed indeed but was poorly removed)
|
2011-06-22 12:44:28 +00:00 |
CFileUtility.h
|
* minor fixes for revision 2193 (no shooting penalty bonus wasn't needed indeed but was poorly removed)
|
2011-06-22 12:44:28 +00:00 |
CGameInterface.cpp
|
Fixed #771, #772 and #787.
|
2011-08-25 15:24:37 +00:00 |
CGameInterface.h
|
New pack - BattleEffectTrigger for various one-shot effects with animation
|
2011-10-08 13:02:58 +00:00 |
CGameState.cpp
|
- fixed #808
|
2011-10-08 16:58:25 +00:00 |
CGameState.h
|
Ouch. Thing was for branch only.
|
2011-09-27 22:03:43 +00:00 |
CGeneralTextHandler.cpp
|
Fixed #262 (double quotes in some messages).
|
2011-10-19 07:06:08 +00:00 |
CGeneralTextHandler.h
|
Quick implementation of stack experience details. Minor fixes.
|
2011-03-21 08:14:23 +00:00 |
CHeroHandler.cpp
|
Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos.
|
2011-09-24 01:15:36 +00:00 |
CHeroHandler.h
|
Created terrains.json from native_terrains.txt and TERCOSTS.TXT.
|
2011-09-02 03:39:49 +00:00 |
CLodHandler.cpp
|
-(linux) Moved all (I hope) files created by VCMI to ~/.vcmi to prevents crash on launch from read-only directory
|
2011-11-01 12:58:01 +00:00 |
CLodHandler.h
|
-(linux) Moved all (I hope) files created by VCMI to ~/.vcmi to prevents crash on launch from read-only directory
|
2011-11-01 12:58:01 +00:00 |
CMapInfo.cpp
|
* ConstTransitive CGI more or less done
|
2010-12-20 21:22:53 +00:00 |
CMapInfo.h
|
* beegee's comments patch
|
2011-02-22 11:52:36 +00:00 |
CObjectHandler.cpp
|
-(linux) Moved all (I hope) files created by VCMI to ~/.vcmi to prevents crash on launch from read-only directory
|
2011-11-01 12:58:01 +00:00 |
CObjectHandler.h
|
Fixed #427 (custom quest messages).
|
2011-10-16 19:24:05 +00:00 |
CObstacleInstance.h
|
New files for lib:
|
2011-05-09 22:20:47 +00:00 |
CondSh.h
|
* beegee's comments patch
|
2011-02-22 11:52:36 +00:00 |
Connection.cpp
|
Ouch. Thing was for branch only.
|
2011-09-27 22:03:43 +00:00 |
Connection.h
|
Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos.
|
2011-09-24 01:15:36 +00:00 |
ConstTransitivePtr.h
|
- Next part of animation system:
|
2011-02-06 17:26:27 +00:00 |
CScriptingModule.h
|
ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib.
|
2011-06-20 11:41:04 +00:00 |
CSpellHandler.cpp
|
A bunch of mechanics & refactorings.
|
2011-10-03 19:29:36 +00:00 |
CSpellHandler.h
|
Fixes for previous commit.
|
2011-11-11 15:39:46 +00:00 |
CTownHandler.cpp
|
Reverting r2327
|
2011-08-30 06:19:07 +00:00 |
CTownHandler.h
|
Move CTownHandler::loadStructures inside CTownHandler::loadNames and rename the latter with the former.
|
2011-08-26 03:10:56 +00:00 |
HeroBonus.cpp
|
Fixed #832. War machines will now be immune to a number of effects.
|
2011-10-29 11:12:30 +00:00 |
HeroBonus.h
|
Support for wall penalty & No Wall Penalty ability.
|
2011-10-20 17:41:40 +00:00 |
IGameCallback.cpp
|
Handling of cursor for creatures casting spells.
|
2011-10-08 06:59:36 +00:00 |
IGameCallback.h
|
Handling of cursor for creatures casting spells.
|
2011-10-08 06:59:36 +00:00 |
IGameEventsReceiver.h
|
New pack - BattleEffectTrigger for various one-shot effects with animation
|
2011-10-08 13:02:58 +00:00 |
Interprocess.h
|
* refactorings and comment coverage improvements
|
2009-05-07 17:20:41 +00:00 |
JsonNode.cpp
|
-(linux) Moved all (I hope) files created by VCMI to ~/.vcmi to prevents crash on launch from read-only directory
|
2011-11-01 12:58:01 +00:00 |
JsonNode.h
|
- fixed #808
|
2011-10-08 16:58:25 +00:00 |
Makefile.am
|
Add support for SDL 1.3 in compatibility mode.
|
2011-11-17 00:24:27 +00:00 |
Makefile.in
|
Add support for SDL 1.3 in compatibility mode.
|
2011-11-17 00:24:27 +00:00 |
map.cpp
|
Fixed #427 (custom quest messages).
|
2011-10-16 19:24:05 +00:00 |
map.h
|
Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos.
|
2011-09-24 01:15:36 +00:00 |
NetPacks.h
|
Support for Bind ability.
|
2011-10-17 08:24:51 +00:00 |
NetPacksLib.cpp
|
Support for Bind ability.
|
2011-10-17 08:24:51 +00:00 |
RegisterTypes.cpp
|
New pack - BattleEffectTrigger for various one-shot effects with animation
|
2011-10-08 13:02:58 +00:00 |
RegisterTypes.h
|
* further changes towards support for ranged spells
|
2009-04-15 14:03:31 +00:00 |
ResourceSet.cpp
|
* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
|
2011-07-05 06:14:07 +00:00 |
ResourceSet.h
|
Compile fix for ubuntu 10.04
|
2011-08-27 19:58:46 +00:00 |
vcmi_endian.h
|
Fixed alignment issue on sparc. Minor optimization of CCreatureAnimation::nextFrameT.
|
2011-10-13 04:33:19 +00:00 |
VCMI_lib.cbp
|
* patch update from Dikamilo
|
2009-02-08 16:36:53 +00:00 |
VCMI_Lib.cpp
|
Move CTownHandler::loadStructures inside CTownHandler::loadNames and rename the latter with the former.
|
2011-08-26 03:10:56 +00:00 |
VCMI_Lib.h
|
Fixed typo.
|
2011-09-02 01:09:53 +00:00 |
VCMI_lib.vcxproj
|
http://forum.vcmi.eu/viewtopic.php?p=5956#5956
|
2011-08-15 21:53:03 +00:00 |
VCMIDirs.h
|
Let user add maps in his home directory. Linux only.
|
2011-09-25 15:41:03 +00:00 |