..
abilities
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
battle
Refactoring of spell animations, multiple fixes for spell visuals
2022-12-01 22:06:42 +02:00
events
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
filesystem
(char*)&data[0] changed to (char*)data.data()
2022-11-27 19:35:11 +02:00
logging
iOS: don't create unused CConsoleHandler
2022-09-27 07:05:10 +03:00
mapObjects
suggested changes
2022-11-30 18:28:33 +02:00
mapping
use ArtifactID
2022-11-29 00:32:18 +02:00
minizip
Update VS files to 2019, partially fix test project
2019-06-09 17:28:55 +02:00
registerTypes
callback functions and cleaning up unused code
2022-11-06 23:41:29 +02:00
rmg
Fix #3234
2022-11-18 04:05:35 +04:00
serializer
Code refactor following C++ standard and condition fixes
2022-11-15 03:20:55 +03:00
spells
Changes to rest of the code according to review:
2022-12-11 23:43:43 +02:00
vstd
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
AI_Base.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
BattleFieldHandler.cpp
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
BattleFieldHandler.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CAndroidVMHelper.cpp
apply review comments for CAndroidVMHelper
2018-05-26 14:50:49 +03:00
CAndroidVMHelper.h
apply review comments for CAndroidVMHelper
2018-05-26 14:50:49 +03:00
CArtHandler.cpp
Merge pull request #1176 from IvanSavenko/tower_shooter_icons
2022-12-01 12:30:24 +02:00
CArtHandler.h
suggested changes
2022-11-30 18:28:33 +02:00
CBonusTypeHandler.cpp
Code refactor following C++ standard and condition fixes
2022-11-15 03:20:55 +03:00
CBonusTypeHandler.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CBuildingHandler.cpp
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CBuildingHandler.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CConfigHandler.cpp
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CConfigHandler.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CConsoleHandler.cpp
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CConsoleHandler.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CCreatureHandler.cpp
Added possibility to define per-town tower icon for battle queue in siege
2022-11-29 14:47:51 +02:00
CCreatureHandler.h
Remove unused include
2022-11-16 12:16:23 +02:00
CCreatureSet.cpp
Merge pull request #1111 from GermanAizek/develop
2022-11-15 09:23:16 +02:00
CCreatureSet.h
Fix stackinstance deserialization
2022-09-29 00:35:51 +04:00
CGameInfoCallback.cpp
Merge remote-tracking branch 'origin/develop' into terrain-rewrite
2022-09-27 07:50:17 +02:00
CGameInfoCallback.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CGameInterface.cpp
NKAI: android fixes
2022-10-03 09:01:15 +03:00
CGameInterface.h
BattleAI: retreat
2022-10-14 12:00:56 +03:00
CGameState.cpp
use ArtifactID
2022-11-29 00:32:18 +02:00
CGameState.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CGameStateFwd.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CGeneralTextHandler.cpp
Merge remote-tracking branch 'origin/develop' into terrain-rewrite
2022-09-27 07:50:17 +02:00
CGeneralTextHandler.h
Remove T prefix from new typedefs
2022-09-29 11:44:46 +02:00
CHeroHandler.cpp
Added possibility to define per-town tower icon for battle queue in siege
2022-11-29 14:47:51 +02:00
CHeroHandler.h
Remove T prefix from new typedefs
2022-09-29 11:44:46 +02:00
CMakeLists.txt
add standard lib target back
2022-09-24 15:55:21 +03:00
CModHandler.cpp
Code refactor following C++ standard and condition fixes
2022-11-15 03:20:55 +03:00
CModHandler.h
Merge branch 'develop' into incomatibility-response
2022-09-25 13:26:07 +04:00
CondSh.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
ConstTransitivePtr.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CPathfinder.cpp
Merge pull request #1111 from GermanAizek/develop
2022-11-15 09:23:16 +02:00
CPathfinder.h
Remove T prefix from new typedefs
2022-09-29 11:44:46 +02:00
CPlayerState.cpp
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CPlayerState.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CRandomGenerator.cpp
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CRandomGenerator.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CScriptingModule.cpp
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CScriptingModule.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CSkillHandler.cpp
Added possibility to define per-town tower icon for battle queue in siege
2022-11-29 14:47:51 +02:00
CSkillHandler.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CSoundBase.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CStack.cpp
Fix crash with objects belonging players without state
2022-11-06 03:26:13 +04:00
CStack.h
Remove T prefix from new typedefs
2022-09-29 11:44:46 +02:00
CStopWatch.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CThreadHelper.cpp
Apply suggestions from code review
2022-09-24 15:55:26 +03:00
CThreadHelper.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CTownHandler.cpp
Added possibility to define per-town tower icon for battle queue in siege
2022-11-29 14:47:51 +02:00
CTownHandler.h
Added possibility to define per-town tower icon for battle queue in siege
2022-11-29 14:47:51 +02:00
FunctionList.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
GameConstants.cpp
define app version only in CMakeLists
2022-10-04 12:29:38 +03:00
GameConstants.h
suggested changes
2022-11-30 18:28:33 +02:00
HeroBonus.cpp
Merge pull request #1111 from GermanAizek/develop
2022-11-15 09:23:16 +02:00
HeroBonus.h
Fix crash with objects belonging players without state
2022-11-06 03:26:13 +04:00
IBonusTypeHandler.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
IGameCallback.cpp
Merge remote-tracking branch 'origin/develop' into terrain-rewrite
2022-09-27 07:50:17 +02:00
IGameCallback.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
IGameEventsReceiver.h
regression fixed. Artifact assemble dialog shows multiple times.
2022-11-07 00:36:13 +02:00
IHandlerBase.cpp
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
IHandlerBase.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
int3.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
Interprocess.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
JsonDetail.cpp
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
JsonDetail.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
JsonNode.cpp
Apply suggestions from code review
2022-09-24 15:55:26 +03:00
JsonNode.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
LoadProgress.cpp
Editor prerequisites [part 2] ( #889 )
2022-09-17 14:04:01 +03:00
LoadProgress.h
Editor prerequisites [part 2] ( #889 )
2022-09-17 14:04:01 +03:00
LogicalExpression.cpp
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
LogicalExpression.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
NetPacks.h
Apply suggested changes next part
2022-11-10 21:02:06 +02:00
NetPacksBase.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
NetPacksLib.cpp
artifact assemble fixed
2022-11-19 16:35:06 +02:00
NetPacksLobby.h
Freeze current state
2022-10-03 20:47:00 +04:00
ObstacleHandler.cpp
#1071 - In latest night builds there are problems with schema obstacle.json and file obstacles.json
2022-11-04 00:06:15 +02:00
ObstacleHandler.h
Remove T prefix from new typedefs
2022-09-29 11:44:46 +02:00
PathfinderUtil.h
Merge remote-tracking branch 'origin/develop' into terrain-rewrite
2022-09-27 07:50:17 +02:00
ResourceSet.cpp
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
ResourceSet.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
ScopeGuard.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
ScriptHandler.cpp
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
ScriptHandler.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
StartInfo.cpp
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
StartInfo.h
Apply suggestions from code review
2022-09-24 15:55:26 +03:00
StdInc.cpp
StdInc.h
StringConstants.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
Terrain.cpp
remove trivial manual implementation of assignment operator
2022-09-30 11:26:36 +03:00
Terrain.h
remove trivial manual implementation of assignment operator
2022-09-30 11:26:36 +03:00
UnlockGuard.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
vcmi_endian.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
VCMI_lib.cbp
!?OB WIP
2021-02-16 13:32:18 +03:00
VCMI_Lib.cpp
Resource extractor "enablers" are now command line options
2022-11-27 19:35:10 +02:00
VCMI_Lib.h
Resource extractor "enablers" are now command line options
2022-11-27 19:35:10 +02:00
VCMI_lib.vcxproj
Update VS files to 2019, partially fix test project
2019-06-09 17:28:55 +02:00
VCMI_lib.vcxproj.filters
Update visual studio project files
2018-08-22 17:31:48 +03:00
VCMIDirs.cpp
IVCMIDirs::userExtractedPath() created
2022-11-27 19:35:11 +02:00
VCMIDirs.h
IVCMIDirs::userExtractedPath() created
2022-11-27 19:35:11 +02:00