1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
Open-source engine for Heroes of Might and Magic III
Go to file
Tomasz Zieliński c27b8383e7 Cleanup
2023-05-20 07:23:00 +02:00
.github vcmi: do not run tests on CI yet 2023-04-27 20:59:55 +03:00
AI vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
android Merge master -> develop 2023-04-28 22:57:25 +03:00
CI Android: building aab for release 2023-04-15 11:49:50 +03:00
client vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
cmake_modules Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
config vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
debian Merge beta -> develop 2023-04-26 22:48:08 +03:00
docs [Conan][docs] improve using prebuilt binaries for Apple Silicon 2023-04-02 13:58:03 +03:00
include vcmi: camelCase methods of new classes 2023-05-02 12:09:13 +03:00
ios generate ipa file with CPack directly 2023-01-24 20:10:57 +03:00
launcher Launcher zhCN translation 2023-04-29 19:50:05 +08:00
lib Cleanup 2023-05-20 07:23:00 +02:00
lib_server Yet another attempt to fix Windows compile: 2022-12-06 18:35:24 +02:00
mapeditor Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
Mods/vcmi vcmi: remove SHval (replace by simple val) 2023-05-02 00:53:50 +03:00
osx Add files via upload 2023-04-16 14:59:27 +02:00
rpm
scripting vcmi: rename HeroBonus.h to Bonus.h 2023-05-02 11:20:58 +03:00
scripts/lib vcmi: remove TFaction 2023-04-10 19:28:16 +03:00
server vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
test vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
win
.gitignore Add clion related folder to gitignore 2023-01-01 15:47:21 +02:00
.gitmodules vcmi: new commits in submodules 2023-04-27 20:59:55 +03:00
.travis.yml
AUTHORS Changelog and authors for 1.1 (#1184) 2022-12-09 02:40:39 +04:00
CCallback.cpp Change Callback to abstract 2023-05-01 21:49:37 +04:00
CCallback.h Change Callback to abstract 2023-05-01 21:49:37 +04:00
ChangeLog.md Merge master -> develop 2023-04-28 22:57:25 +03:00
CMakeLists.txt Merge beta -> develop 2023-04-26 22:48:08 +03:00
CMakePresets.json vcmi: disable lua for GCC 2023-04-27 20:59:55 +03:00
conanfile.py [Conan] add validate method to catch incorrect combination of options 2023-03-02 12:09:49 +03:00
fuzzylite.pc.in
Global.h Removed vstd::advance. Added vstd::next to handle similar cases. 2023-05-01 17:58:18 +03:00
license.txt
README.md Add download counter for 1.2.1 2023-04-28 21:33:19 +02:00
VCMI_global_debug.props
VCMI_global_release.props
VCMI_global_user.props
VCMI_global.props
VCMI_VS15.sln
vcmi.workspace
vcmibuilder [vcmibuilder] fix default destination directory on macOS 2023-04-01 14:25:26 +03:00
vcmimanual.tex
Version.cpp.in
Version.h fix MXE build 2022-09-24 15:55:25 +03:00

GitHub Coverity Scan Build Status Github Downloads Github Downloads Github Downloads

VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Installation guides

To use VCMI you need to own original data files.

Building from source

Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2023 VCMI Team (check AUTHORS file for the contributors list)