..
battle
Add terrain overlays morale and luck bonuses description, fix #2740
2017-10-05 14:53:39 +02:00
filesystem
fixed code format and other minor issues
2017-08-30 19:19:54 +12:00
logging
fixed logging after rebase
2017-08-26 14:06:47 +12:00
mapObjects
Fixing bugs for external dwelling bonus of Golem Factory ( #382 )
2017-10-07 17:42:33 +03:00
mapping
fixes
2017-08-12 14:36:37 +03:00
minizip
Use multi-core compile by default, fix VCMI_client path
2017-08-19 13:27:24 +02:00
registerTypes
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
rmg
(int) -> static_cast<int>
2017-08-12 15:43:41 +03:00
serializer
fixed serialization for older savegames
2017-08-28 13:56:00 +12:00
spells
Support for creature 2-hex attack, alternate death and cast animation types
2017-09-12 19:51:54 +03:00
AI_Base.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
CAndroidVMHelper.cpp
Better android input handling: sending notifications about CInputText changes to java so that we can display textinput overlay there; ( #354 )
2017-07-23 20:23:48 +03:00
CAndroidVMHelper.h
Better android input handling: sending notifications about CInputText changes to java so that we can display textinput overlay there; ( #354 )
2017-07-23 20:23:48 +03:00
CArtHandler.cpp
use logMod for all mod-related logging
2017-08-31 09:23:19 +12:00
CArtHandler.h
Code style: serialize everything on own lines for easier debugging ( #357 )
2017-07-31 16:35:42 +03:00
CBonusTypeHandler.cpp
Finished conversion to new logging API
2017-08-11 23:06:27 +03:00
CBonusTypeHandler.h
Tweaked CBonusTypeHandler
2017-08-09 12:18:49 +03:00
CBuildingHandler.cpp
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
CBuildingHandler.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
CConfigHandler.cpp
Prepared JsonNode for new logging API.
2017-08-11 16:27:42 +03:00
CConfigHandler.h
Code style: remove senseless comments
2017-07-18 00:04:00 +03:00
CConsoleHandler.cpp
fixes
2017-08-12 14:36:37 +03:00
CConsoleHandler.h
Code style: remove senseless comments
2017-07-18 00:04:00 +03:00
CCreatureHandler.cpp
fixes
2017-08-12 14:36:37 +03:00
CCreatureHandler.h
Code style: serialize everything on own lines for easier debugging ( #357 )
2017-07-31 16:35:42 +03:00
CCreatureSet.cpp
Finished conversion to new logging API
2017-08-11 23:06:27 +03:00
CCreatureSet.h
Finished conversion to new logging API
2017-08-11 23:06:27 +03:00
CGameInfoCallback.cpp
Finished conversion to new logging API
2017-08-11 23:06:27 +03:00
CGameInfoCallback.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
CGameInterface.cpp
Finished conversion to new logging API
2017-08-11 23:06:27 +03:00
CGameInterface.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
CGameState.cpp
skill names and descriptions are fully managed by CSkillHandler
2017-08-30 22:35:23 +12:00
CGameState.h
Wiped CDefEssential
2017-09-06 15:13:28 +03:00
CGameStateFwd.h
Code style: serialize everything on own lines for easier debugging ( #357 )
2017-07-31 16:35:42 +03:00
CGeneralTextHandler.cpp
skill names and descriptions are fully managed by CSkillHandler
2017-08-30 22:35:23 +12:00
CGeneralTextHandler.h
skill names and descriptions are fully managed by CSkillHandler
2017-08-30 22:35:23 +12:00
CHeroHandler.cpp
use logMod for all mod-related logging
2017-08-31 09:23:19 +12:00
CHeroHandler.h
Code style: serialize everything on own lines for easier debugging ( #357 )
2017-07-31 16:35:42 +03:00
CMakeLists.txt
fixed code format and other minor issues
2017-08-30 19:19:54 +12:00
CModHandler.cpp
reworked mod loading to follow standard approach
2017-09-03 23:49:36 +12:00
CModHandler.h
moved contains functions for multimap to Globals.h
2017-08-26 10:08:06 +12:00
CondSh.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
ConstTransitivePtr.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
CPathfinder.cpp
Logging cleanup
2017-08-10 21:59:55 +03:00
CPathfinder.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
CPlayerState.h
Code style: serialize everything on own lines for easier debugging ( #357 )
2017-07-31 16:35:42 +03:00
CRandomGenerator.cpp
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
CRandomGenerator.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
CScriptingModule.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
CSkillHandler.cpp
reworked mod loading to follow standard approach
2017-09-03 23:49:36 +12:00
CSkillHandler.h
reworked mod loading to follow standard approach
2017-09-03 23:49:36 +12:00
CSoundBase.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
CStack.cpp
fixed resurrection corner case
2017-07-17 02:50:38 +03:00
CStack.h
Finished conversion to new logging API
2017-08-11 23:06:27 +03:00
CStopWatch.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
CThreadHelper.cpp
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
CThreadHelper.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
CTownHandler.cpp
Town building build mode fixes
2017-10-28 03:27:39 +03:00
CTownHandler.h
Town building build mode fixes
2017-10-28 03:27:39 +03:00
FunctionList.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
GameConstants.cpp
more code format issues
2017-08-30 19:47:06 +12:00
GameConstants.h
more code format issues
2017-08-30 19:47:06 +12:00
HeroBonus.cpp
fixed CREATURE_TYPE_LIMITER for creatures without a stack instance ( #374 )
2017-09-06 15:27:26 +03:00
HeroBonus.h
added bonus type MANUAL_CONTROL
2017-08-28 20:09:27 +12:00
IBonusTypeHandler.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
IGameCallback.cpp
added basic handler for loading secondary skill bonuses
2017-08-26 09:33:08 +12:00
IGameCallback.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
IGameEventsReceiver.h
CStack refactoring
2017-07-01 19:17:08 +03:00
IHandlerBase.cpp
Advance map header serialization
2016-02-21 21:21:22 +03:00
IHandlerBase.h
use logMod for all mod-related logging
2017-08-31 09:23:19 +12:00
int3.h
Finished conversion to new logging API
2017-08-11 23:06:27 +03:00
Interprocess.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
JsonDetail.cpp
use logMod for all mod-related logging
2017-08-31 09:23:19 +12:00
JsonDetail.h
Prepared JsonNode for new logging API.
2017-08-11 16:27:42 +03:00
JsonNode.cpp
use logMod for all mod-related logging
2017-08-31 09:23:19 +12:00
JsonNode.h
Prepared JsonNode for new logging API.
2017-08-11 16:27:42 +03:00
LogicalExpression.cpp
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
LogicalExpression.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
NetPacks.h
Merge pull request #376 from vcmi/newAnimations
2017-10-11 16:18:06 +03:00
NetPacksBase.h
Finished conversion to new logging API
2017-08-11 23:06:27 +03:00
NetPacksLib.cpp
fixes
2017-08-12 14:36:37 +03:00
ResourceSet.cpp
Finished conversion to new logging API
2017-08-11 23:06:27 +03:00
ResourceSet.h
Finished conversion to new logging API
2017-08-11 23:06:27 +03:00
ScopeGuard.h
StartInfo.h
fixes
2017-08-12 14:36:37 +03:00
StdInc.cpp
Rename radious -> radius
2016-01-31 18:01:58 +03:00
StdInc.h
Moved boost:format log proxy to CLoggerBase
2016-08-13 16:57:18 +03:00
StringConstants.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
UnlockGuard.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
vcmi_endian.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
VCMI_lib.cbp
[c::b] Update project, fixed build
2017-09-05 14:31:34 +03:00
VCMI_Lib.cpp
added basic handler for loading secondary skill bonuses
2017-08-26 09:33:08 +12:00
VCMI_Lib.h
fixed serialization for older savegames
2017-08-28 13:56:00 +12:00
VCMI_lib.vcxproj
update VS files
2017-09-13 02:04:37 +03:00
VCMI_lib.vcxproj.filters
update VS files
2017-09-13 02:04:37 +03:00
VCMIDirs.cpp
VCMIDirs: improvements for development on Mac and Linux
2017-08-25 08:43:27 +03:00
VCMIDirs.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00