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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-02 00:10:22 +02:00
vcmi/client
Michał W. Urbańczyk cab8f9e11d AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default.
Fixes for issues with deserialization and handling Tactics secondary skill.
2011-02-23 03:57:45 +00:00
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vcmi_client break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
AdventureMapButton.cpp - Buttons optimization - less memory and CPU usage 2011-02-20 09:24:53 +00:00
AdventureMapButton.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
CAdvmapInterface.cpp Many fixes around bonus system. Some basic propagation mechanism (not clever but works). 2011-02-21 04:13:00 +00:00
CAdvmapInterface.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
CAnimation.cpp - Buttons optimization - less memory and CPU usage 2011-02-20 09:24:53 +00:00
CAnimation.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
CBattleInterface.cpp AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default. 2011-02-23 03:57:45 +00:00
CBattleInterface.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
CBitmapHandler.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CBitmapHandler.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
CCastleInterface.cpp * fixed bugs 470 and 523 2011-02-20 18:32:39 +00:00
CCastleInterface.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
CConfigHandler.cpp AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default. 2011-02-23 03:57:45 +00:00
CConfigHandler.h AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default. 2011-02-23 03:57:45 +00:00
CCreatureAnimation.cpp * fixed displaying animation of creature starting moving 2011-02-09 13:56:30 +00:00
CCreatureAnimation.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
CCursorHandler.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CCursorHandler.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
CDefHandler.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CDefHandler.h * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CGameInfo.cpp Compile fixes, more work on new artifact system. 2010-12-26 14:34:11 +00:00
CGameInfo.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
CHeroWindow.cpp - Buttons optimization - less memory and CPU usage 2011-02-20 09:24:53 +00:00
CHeroWindow.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
CKingdomInterface.cpp - Buttons optimization - less memory and CPU usage 2011-02-20 09:24:53 +00:00
CKingdomInterface.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
Client.cpp AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default. 2011-02-23 03:57:45 +00:00
Client.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
CMessage.cpp - Buttons optimization - less memory and CPU usage 2011-02-20 09:24:53 +00:00
CMessage.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
CMT.cpp - Next part of animation system: 2011-02-06 17:26:27 +00:00
CMusicBase.h * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CMusicHandler.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CMusicHandler.h * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CPlayerInterface.cpp Fixes for Altar of Sacrifice (got broken after artifact rewrite) 2011-02-14 10:38:33 +00:00
CPlayerInterface.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
CPreGame.cpp - Buttons optimization - less memory and CPU usage 2011-02-20 09:24:53 +00:00
CPreGame.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
CSndHandler.cpp Merged Warmonger's changes from trunk 2011-02-06 08:32:05 +00:00
CSndHandler.h * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CSoundBase.h * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CSpellWindow.cpp * fixed bug 298 2011-02-21 16:53:23 +00:00
CSpellWindow.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
CVideoHandler.cpp * beegee's comments patch 2011-02-22 11:52:36 +00:00
CVideoHandler.h * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
DPIaware.manifest Fixed issue with Windows 7 DPI upscaling. 2009-12-12 03:26:09 +00:00
FontBase.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
FunctionList.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
Graphics.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
Graphics.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
GUIBase.cpp - Next part of animation system: 2011-02-06 17:26:27 +00:00
GUIBase.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
GUIClasses.cpp - Buttons optimization - less memory and CPU usage 2011-02-20 09:24:53 +00:00
GUIClasses.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
Makefile.am - Next part of animation system: 2011-02-06 17:26:27 +00:00
Makefile.in - Next part of animation system: 2011-02-06 17:26:27 +00:00
mapHandler.cpp * a voodoo fix of a mysterious bug 2010-12-27 10:48:28 +00:00
mapHandler.h Const-transitiveness of CGI almost reached 2010-12-20 13:04:24 +00:00
NetPacksClient.cpp More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison. 2011-02-04 14:58:14 +00:00
resource.h Added icon to the MSVC project, minor fixes, version bumped to 0.74. 2009-10-01 20:00:21 +00:00
SDL_Extensions.cpp - Buttons optimization - less memory and CPU usage 2011-02-20 09:24:53 +00:00
SDL_Extensions.h - Buttons optimization - less memory and CPU usage 2011-02-20 09:24:53 +00:00
SDL_framerate.cpp * moved a few files 2009-05-20 10:08:56 +00:00
SDL_framerate.h * moved a few files 2009-05-20 10:08:56 +00:00
VCMI_client.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_client.rc * fixed previous fix 2009-10-03 10:51:05 +00:00
VCMI_client.vcproj Compile fix + minor changes. 2010-08-17 15:16:08 +00:00
vcmi.ico Added icon to the MSVC project, minor fixes, version bumped to 0.74. 2009-10-01 20:00:21 +00:00