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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/lib
Haryaalcar ce6940e272 build fix for mac os:
1) type_info visibility for CatapultAttack
2) using IObjectInfo::CArmyStructure in min_element : operator< should be const
2014-06-26 01:24:48 +03:00
..
filesystem fix a few comments. No code changes. 2014-05-21 13:02:20 +04:00
logging Android port. 2014-05-16 23:24:29 +04:00
mapObjects build fix for mac os: 2014-06-26 01:24:48 +03:00
mapping - H3M parser will create objects that don't have data in map file via 2014-06-25 20:26:47 +03:00
minizip Missing changes. 2014-04-27 14:38:20 +02:00
registerTypes Reduced number of #include's in headers. May break compilation on Win 2014-06-25 17:11:07 +03:00
rmg Gcc compile & warning fixes 2014-06-22 17:26:08 +03:00
AI_Base.h
BattleAction.cpp
BattleAction.h
BattleHex.cpp
BattleHex.h
BattleState.cpp Reduced number of #include's in headers. May break compilation on Win 2014-06-25 17:11:07 +03:00
BattleState.h Reduced number of #include's in headers. May break compilation on Win 2014-06-25 17:11:07 +03:00
CArtHandler.cpp Banks now use new scheme as well 2014-06-22 13:39:40 +03:00
CArtHandler.h Reduced number of #include's in headers. May break compilation on Win 2014-06-25 17:11:07 +03:00
CBattleCallback.cpp Reduced number of #include's in headers. May break compilation on Win 2014-06-25 17:11:07 +03:00
CBattleCallback.h Extract battleStackIsImmune from battleIsImmune 2014-05-19 13:44:38 +04:00
CBonusTypeHandler.cpp
CBonusTypeHandler.h Part 2 of new spell configuration 2014-03-07 13:21:09 +00:00
CBuildingHandler.cpp
CBuildingHandler.h
CConfigHandler.cpp - files in local directories (saves & configs) now always have higher 2014-03-08 16:05:23 +00:00
CConfigHandler.h
CConsoleHandler.cpp
CConsoleHandler.h
CCreatureHandler.cpp More cleanup: 2014-06-05 23:51:24 +03:00
CCreatureHandler.h Some preparation towards mantis #1743: 2014-03-17 19:51:07 +00:00
CCreatureSet.cpp Refactoring of hoverText from objects: 2014-06-24 20:39:47 +03:00
CCreatureSet.h
CGameInfoCallback.cpp Reduced number of #include's in headers. May break compilation on Win 2014-06-25 17:11:07 +03:00
CGameInfoCallback.h Refactoring of hoverText from objects: 2014-06-24 20:39:47 +03:00
CGameInterface.cpp Android port. 2014-05-16 23:24:29 +04:00
CGameInterface.h
CGameState.cpp Reduced number of #include's in headers. May break compilation on Win 2014-06-25 17:11:07 +03:00
CGameState.h Reduced number of #include's in headers. May break compilation on Win 2014-06-25 17:11:07 +03:00
CGameStateFwd.h Reduced number of #include's in headers. May break compilation on Win 2014-06-25 17:11:07 +03:00
CGeneralTextHandler.cpp Object class handler is now a proper "handler" 2014-05-24 01:56:51 +03:00
CGeneralTextHandler.h Object class handler is now a proper "handler" 2014-05-24 01:56:51 +03:00
CHeroHandler.cpp Removed mods compatibility code from 0.95 2014-06-23 20:47:09 +03:00
CHeroHandler.h - random number generation refactoring 2014-04-10 19:22:32 +02:00
CMakeLists.txt Reduced number of #include's in headers. May break compilation on Win 2014-06-25 17:11:07 +03:00
CModHandler.cpp Bugfixing. Game seems to be working without major bugs. 2014-06-15 23:25:10 +03:00
CModHandler.h Bugfixing. Game seems to be working without major bugs. 2014-06-15 23:25:10 +03:00
CObstacleInstance.cpp
CObstacleInstance.h
CondSh.h
Connection.cpp Changes related to Debian packaging, based on josch patch 2014-03-20 18:17:40 +00:00
Connection.h Finally shattered CObjectHandler.cpp into tiny bits 2014-06-05 19:52:14 +03:00
ConstTransitivePtr.h
CRandomGenerator.cpp - random number generation refactoring 2014-04-10 19:22:32 +02:00
CRandomGenerator.h Misc improvements & tests. 2014-06-07 14:02:57 +02:00
CScriptingModule.h Clean up. 2014-04-20 12:40:15 +04:00
CSoundBase.h More cleanup: 2014-06-05 23:51:24 +03:00
CSpellHandler.cpp Extract "inherit node" function 2014-05-19 02:28:44 +04:00
CSpellHandler.h Spell configuration: introduce simplifaction mechanism for level conficuration 2014-05-18 18:47:18 +04:00
CStopWatch.h
CThreadHelper.cpp
CThreadHelper.h
CTownHandler.cpp Removed mods compatibility code from 0.95 2014-06-23 20:47:09 +03:00
CTownHandler.h - Implementation of overrides for towns 2014-06-15 19:43:01 +03:00
FunctionList.h
GameConstants.cpp Moved all object-related files to lib/mapObjects directory. 2014-06-05 14:19:47 +03:00
GameConstants.h - Added monoliths between remote zones 2014-06-01 12:02:43 +02:00
HeroBonus.cpp fix a few comments. No code changes. 2014-05-21 13:02:20 +04:00
HeroBonus.h - Added and improved some propagators, including Crystal Dragons ability (#1232) 2014-03-29 21:39:19 +00:00
IBonusTypeHandler.h
IGameCallback.cpp Reduced number of #include's in headers. May break compilation on Win 2014-06-25 17:11:07 +03:00
IGameCallback.h Refactoring of hoverText from objects: 2014-06-24 20:39:47 +03:00
IGameEventsReceiver.h Fixing spelling mistakes. Patch from josch, fixes #1759 2014-03-23 12:59:03 +00:00
IHandlerBase.cpp Reduced number of #include's in headers. May break compilation on Win 2014-06-25 17:11:07 +03:00
IHandlerBase.h Reduced number of #include's in headers. May break compilation on Win 2014-06-25 17:11:07 +03:00
int3.h Introduced 3-value logic for free, blocked and possibly occupied tiles. Refactoring. 2014-05-30 16:50:06 +02:00
Interprocess.h
JsonDetail.cpp Update JsonDetail.cpp 2014-04-30 13:11:04 +04:00
JsonDetail.h Fixing spelling mistakes. Patch from josch, fixes #1759 2014-03-23 12:59:03 +00:00
JsonNode.cpp - Implementation of overrides for towns 2014-06-15 19:43:01 +03:00
JsonNode.h More cleanup: 2014-06-05 23:51:24 +03:00
LogicalExpression.cpp
LogicalExpression.h
NetPacks.h build fix for mac os: 2014-06-26 01:24:48 +03:00
NetPacksBase.h fix mingw build 2014-06-24 18:17:25 +04:00
NetPacksLib.cpp Reduced number of #include's in headers. May break compilation on Win 2014-06-25 17:11:07 +03:00
ResourceSet.cpp
ResourceSet.h
ScopeGuard.h
StartInfo.h
StdInc.cpp
StdInc.h
StringConstants.h
UnlockGuard.h
vcmi_endian.h Replace defined(linux) with __linux__/__linux/linux in vcmi_endian.h 2014-05-14 09:49:25 +04:00
VCMI_lib.cbp Project update, fix build 2014-06-23 10:24:49 +04:00
VCMI_Lib.cpp Banks now use new scheme as well 2014-06-22 13:39:40 +03:00
VCMI_Lib.h Object class handler is now a proper "handler" 2014-05-24 01:56:51 +03:00
VCMI_lib.vcxproj Randomized center positions of zones. 2014-05-24 12:42:06 +02:00
VCMI_lib.vcxproj.filters Randomized center positions of zones. 2014-05-24 12:42:06 +02:00
VCMIDirs.cpp Android port. 2014-05-16 23:24:29 +04:00
VCMIDirs.h Changes related to Debian packaging, based on josch patch 2014-03-20 18:17:40 +00:00