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Open-source engine for Heroes of Might and Magic III
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.github fix uploading Android APK to server 2023-03-06 21:29:46 +03:00
AI Fix AI boat logic 2023-04-18 18:33:44 +04:00
android Nullkiller -> Standard-AI 2023-04-11 20:52:11 +02:00
CI vcmi: use qt6 for clang linux build 2023-03-06 00:18:23 +03:00
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ios generate ipa file with CPack directly 2023-01-24 20:10:57 +03:00
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lib_server Yet another attempt to fix Windows compile: 2022-12-06 18:35:24 +02:00
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osx [macOS] don't use macdeployqt together with Conan 2022-10-22 16:59:45 +03:00
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scripting vcmi: remove code duplication for native terrain 2023-04-10 19:28:17 +03:00
scripts/lib vcmi: remove TFaction 2023-04-10 19:28:16 +03:00
server Polish transport mechanics 2023-04-18 19:18:44 +04:00
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AUTHORS Changelog and authors for 1.1 (#1184) 2022-12-09 02:40:39 +04:00
CCallback.cpp client is able to erase artifact 2023-04-08 00:41:55 +03:00
CCallback.h client is able to erase artifact 2023-04-08 00:41:55 +03:00
ChangeLog.md Merge master -> develop 2023-04-14 16:51:35 +03:00
CMakeLists.txt Removed no longer used code 2023-04-12 01:04:27 +03:00
CMakePresets.json vcmi: change gcc variant to build lua and no pch 2023-04-09 00:15:09 +03:00
conanfile.py [Conan] add validate method to catch incorrect combination of options 2023-03-02 12:09:49 +03:00
fuzzylite.pc.in
Global.h Removed no longer used code 2023-04-12 01:04:27 +03:00
license.txt
README.md Update download counter for 1.2 2023-04-14 19:02:54 +02:00
VCMI_global_debug.props
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vcmibuilder [vcmibuilder] fix default destination directory on macOS 2023-04-01 14:25:26 +03:00
vcmimanual.tex
Version.cpp.in
Version.h

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VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Installation guides

To use VCMI you need to own original data files.

Building from source

Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2023 VCMI Team (check AUTHORS file for the contributors list)