.. |
battle
|
Merge pull request #1932 from rilian-la-te/proper-teleport
|
2023-04-16 22:52:01 +03:00 |
events
|
vcmi: modernize lib/events
|
2023-03-06 20:24:38 +03:00 |
filesystem
|
Removed ARRAY_COUNT in favor of std::size
|
2023-04-12 01:04:26 +03:00 |
logging
|
vcmi: reduce boost a little bit
|
2023-04-11 17:11:14 +03:00 |
mapObjects
|
Animations from config
|
2023-04-19 00:14:15 +04:00 |
mapping
|
Update to c++17
|
2023-04-15 17:20:38 +03:00 |
minizip
|
remove copy-pasted functions from ioapi.c
|
2023-02-24 13:42:26 +03:00 |
registerTypes
|
Add constructor for boat
|
2023-04-18 17:27:39 +04:00 |
rmg
|
Prepare transport enum
|
2023-04-18 13:04:49 +04:00 |
serializer
|
Slight tweaking of logging of h3m edge cases
|
2023-04-15 17:20:38 +03:00 |
spells
|
Summon boat for real boats only
|
2023-04-18 22:21:26 +04:00 |
vstd
|
vstd: pass separators and input by reference
|
2023-02-05 18:07:56 +03:00 |
AI_Base.h
|
|
|
BasicTypes.cpp
|
vcmi: remove code duplication for native terrain
|
2023-04-10 19:28:17 +03:00 |
BattleFieldHandler.cpp
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
BattleFieldHandler.h
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
CAndroidVMHelper.cpp
|
fix using JNI from server in single process build
|
2023-03-02 12:09:48 +03:00 |
CAndroidVMHelper.h
|
fix using JNI from server in single process build
|
2023-03-02 12:09:48 +03:00 |
CArtHandler.cpp
|
vcmi: massive refactoring v1
|
2023-04-05 22:33:12 +03:00 |
CArtHandler.h
|
vcmi: massive refactoring v1
|
2023-04-05 22:33:12 +03:00 |
CBonusTypeHandler.cpp
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CBonusTypeHandler.h
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CBuildingHandler.cpp
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CBuildingHandler.h
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CConfigHandler.cpp
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CConfigHandler.h
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CConsoleHandler.cpp
|
vcmi: reduce boost a little bit
|
2023-04-11 17:11:14 +03:00 |
CConsoleHandler.h
|
vcmi: reduce boost a little bit
|
2023-04-11 17:11:14 +03:00 |
CCreatureHandler.cpp
|
vcmi: fixup crash
|
2023-04-11 21:17:31 +04:00 |
CCreatureHandler.h
|
vcmi: fixup crash
|
2023-04-11 21:17:31 +04:00 |
CCreatureSet.cpp
|
Renamed army formation enum value
|
2023-04-15 17:20:38 +03:00 |
CCreatureSet.h
|
Renamed army formation enum value
|
2023-04-15 17:20:38 +03:00 |
CGameInfoCallback.cpp
|
vcmi: remove TFaction
|
2023-04-10 19:28:16 +03:00 |
CGameInfoCallback.h
|
vcmi: massive refactoring v1
|
2023-04-05 22:33:12 +03:00 |
CGameInterface.cpp
|
Intermediate commit
|
2023-04-06 19:34:07 +04:00 |
CGameInterface.h
|
Merge pull request #1108 from Nordsoft91/battle-dialog
|
2023-04-11 21:18:04 +04:00 |
CGameState.cpp
|
Refactoring of H3M loader to make HotA format support easier
|
2023-04-15 17:20:38 +03:00 |
CGameState.h
|
Backpack limit part2 (Pick up, Dig up, Object rewards)
|
2023-03-21 12:14:33 +02:00 |
CGameStateFwd.h
|
vcmi: massive refactoring v1
|
2023-04-05 22:33:12 +03:00 |
CGeneralTextHandler.cpp
|
Disabled check for unused lines in translations due to false positives
|
2023-04-03 01:12:48 +03:00 |
CGeneralTextHandler.h
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CHeroHandler.cpp
|
Refactoring of H3M loader to make HotA format support easier
|
2023-04-15 17:20:38 +03:00 |
CHeroHandler.h
|
Refactoring of H3M loader to make HotA format support easier
|
2023-04-15 17:20:38 +03:00 |
CMakeLists.txt
|
enable StupidAI and EmptyAI for static AI
|
2023-03-02 12:09:49 +03:00 |
CModHandler.cpp
|
vcmi: fixup crash
|
2023-04-11 21:17:31 +04:00 |
CModHandler.h
|
VCMI will now correctly resolve identifiers in unexpected form
|
2023-04-03 15:14:34 +03:00 |
Color.h
|
vcmi/client: make ColorRGBA constexpr
|
2023-02-12 19:11:24 +03:00 |
CondSh.h
|
Introduced animation phases for beter ordering of visuals in battles
|
2022-12-13 21:31:49 +02:00 |
ConstTransitivePtr.h
|
vcmi: make ConstTransitivePtr always init self.
|
2023-02-12 17:59:06 +03:00 |
CPathfinder.cpp
|
Mechanic for air and land transport
|
2023-04-18 18:33:28 +04:00 |
CPathfinder.h
|
compute movement cost using PathNodeInfo layer info when possible
|
2023-03-20 11:35:20 +03:00 |
CPlayerState.cpp
|
vcmi: massive refactoring v1
|
2023-04-05 22:33:12 +03:00 |
CPlayerState.h
|
vcmi: massive refactoring v1
|
2023-04-05 22:33:12 +03:00 |
CRandomGenerator.cpp
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CRandomGenerator.h
|
|
|
CScriptingModule.cpp
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CScriptingModule.h
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CSkillHandler.cpp
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
CSkillHandler.h
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
CSoundBase.h
|
Fix for missing Death Blow sound
|
2022-12-25 20:11:22 +02:00 |
CStack.cpp
|
Merge pull request #1932 from rilian-la-te/proper-teleport
|
2023-04-16 22:52:01 +03:00 |
CStack.h
|
vcmi: remove deprecated CStack::getCreature()
|
2023-04-13 11:24:19 +03:00 |
CStopWatch.h
|
|
|
CThreadHelper.cpp
|
Haiku patch
|
2023-03-27 10:10:09 +02:00 |
CThreadHelper.h
|
|
|
CTownHandler.cpp
|
vcmi: remove TFaction
|
2023-04-10 19:28:16 +03:00 |
CTownHandler.h
|
vcmi: remove TFaction
|
2023-04-10 19:28:16 +03:00 |
FunctionList.h
|
|
|
GameConstants.cpp
|
vcmi: slightly rework limiters
|
2023-04-10 19:28:16 +03:00 |
GameConstants.h
|
Prepare transport enum
|
2023-04-18 13:04:49 +04:00 |
GameSettings.cpp
|
vcmi: add a last hex setting
|
2023-03-31 01:01:25 +03:00 |
GameSettings.h
|
vcmi: add a last hex setting
|
2023-03-31 01:01:25 +03:00 |
HeroBonus.cpp
|
Replaced vstd clamp with std version
|
2023-04-12 01:03:14 +03:00 |
HeroBonus.h
|
Merge beta into develop
|
2023-04-11 19:37:35 +03:00 |
IBonusTypeHandler.h
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
IGameCallback.cpp
|
Renamed & reorganized all game mechanics settings names
|
2023-03-16 18:11:35 +02:00 |
IGameCallback.h
|
Change callback interface
|
2023-04-10 05:40:03 +04:00 |
IGameEventsReceiver.h
|
Intermediate commit
|
2023-04-06 19:34:07 +04:00 |
IHandlerBase.cpp
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
IHandlerBase.h
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
int3.h
|
vcmi: make int3 as constexpr class
|
2023-02-12 19:00:43 +03:00 |
Interprocess.h
|
|
|
JsonDetail.cpp
|
Removed old code - VCMI now supports json-based animations everywhere
|
2023-03-30 19:59:19 +03:00 |
JsonDetail.h
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
JsonNode.cpp
|
vcmi: 1.2 compatibility to FACTION_LIMITER
|
2023-04-12 23:14:38 +03:00 |
JsonNode.h
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
Languages.h
|
Do not show languages without translations in UI
|
2023-03-14 16:02:16 +02:00 |
LoadProgress.cpp
|
Fix divide by zero crash
|
2023-04-02 15:28:41 +04:00 |
LoadProgress.h
|
|
|
LogicalExpression.cpp
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
LogicalExpression.h
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
NetPacks.h
|
Merge remote-tracking branch 'upstream/develop' into battle-dialog
|
2023-04-11 02:22:42 +04:00 |
NetPacksBase.h
|
NetPacksLib: remove obstacle ACTIVATE* actions
|
2023-03-26 22:59:34 +03:00 |
NetPacksLib.cpp
|
Prepare transport enum
|
2023-04-18 13:04:49 +04:00 |
NetPacksLobby.h
|
rework netpacks to avoid double typeinfo
|
2023-02-13 20:26:39 +02:00 |
NetPackVisitor.h
|
client is able to erase artifact
|
2023-04-08 00:41:55 +03:00 |
ObstacleHandler.cpp
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
ObstacleHandler.h
|
obstacle: remove trigger animation and sound
|
2023-03-31 01:01:25 +03:00 |
PathfinderUtil.h
|
Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
|
2023-01-10 00:01:35 +02:00 |
Point.h
|
vcmi:towns now can choose if moat render is needed
|
2023-03-31 01:01:25 +03:00 |
Rect.cpp
|
Refactoring of MapView
|
2023-03-05 17:48:02 +02:00 |
Rect.h
|
Completely removed old TerrainRect class
|
2023-03-05 17:57:36 +02:00 |
ResourceSet.cpp
|
vcmi: massive refactoring v1
|
2023-04-05 22:33:12 +03:00 |
ResourceSet.h
|
vcmi: massive refactoring v1
|
2023-04-05 22:33:12 +03:00 |
RiverHandler.cpp
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
RiverHandler.h
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
RoadHandler.cpp
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
RoadHandler.h
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
ScopeGuard.h
|
Fix ScopeGuard move behavior
|
2023-04-02 15:46:56 +04:00 |
ScriptHandler.cpp
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
ScriptHandler.h
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
StartInfo.cpp
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
StartInfo.h
|
Change default difficulty to "Normal"
|
2023-04-13 19:06:17 +03:00 |
StdInc.cpp
|
|
|
StdInc.h
|
|
|
StringConstants.h
|
Animations from config
|
2023-04-19 00:14:15 +04:00 |
TerrainHandler.cpp
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
TerrainHandler.h
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
TextOperations.cpp
|
Fonts will now correctly detect encoding of fonts from mods
|
2023-03-05 17:39:27 +02:00 |
TextOperations.h
|
Fonts will now correctly detect encoding of fonts from mods
|
2023-03-05 17:39:27 +02:00 |
UnlockGuard.h
|
|
|
vcmi_endian.h
|
lib: replace SDL usage to Boost one
|
2023-02-02 23:58:22 +03:00 |
VCMI_lib.cbp
|
lib: remove unused header
|
2023-02-02 23:50:50 +03:00 |
VCMI_Lib.cpp
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
VCMI_Lib.h
|
Renamed & reorganized all game mechanics settings names
|
2023-03-16 18:11:35 +02:00 |
VCMI_lib.vcxproj
|
|
|
VCMI_lib.vcxproj.filters
|
|
|
VCMIDirs.cpp
|
fix "development mode" condition when building in single process mode
|
2023-04-05 20:22:29 +03:00 |
VCMIDirs.h
|
editorPath -> mapEditorPath
|
2022-12-28 17:59:16 +02:00 |