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AdventureMapInterface.cpp
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Fixed minimap generation when upscaled mode is used
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2024-08-17 15:25:26 +00:00 |
AdventureMapInterface.h
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Reduce direct access to CAnimation, removed various caching schemes
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2024-07-19 10:08:50 +00:00 |
AdventureMapShortcuts.cpp
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Fix miscellaneous issues discovered by Sonar
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2024-08-12 18:26:30 +00:00 |
AdventureMapShortcuts.h
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Add unassigned by default hotkeys to show visitable or blocked tiles
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2024-07-19 19:38:40 +00:00 |
AdventureMapWidget.cpp
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Renamed & unified OBJECT_CONSTRUCTION macro set
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2024-08-09 15:30:04 +00:00 |
AdventureMapWidget.h
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Fixed player-coloring on adventure map
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2024-07-19 10:08:50 +00:00 |
AdventureOptions.cpp
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Renamed & unified OBJECT_CONSTRUCTION macro set
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2024-08-09 15:30:04 +00:00 |
AdventureOptions.h
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add info for not implemented replay; reorder button code; fix exit position
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2024-01-27 17:36:19 +01:00 |
AdventureState.h
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Fix activation of world view on end turn in multiplayer
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2024-08-04 13:19:12 +00:00 |
CInfoBar.cpp
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Renamed & unified OBJECT_CONSTRUCTION macro set
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2024-08-09 15:30:04 +00:00 |
CInfoBar.h
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CInGameConsole.cpp
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Split CGeneralTextHandler file into 1 file per class form
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2024-07-20 12:55:17 +00:00 |
CInGameConsole.h
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Fix typos using https://github.com/crate-ci/typos
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2024-06-24 03:47:19 +02:00 |
CList.cpp
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Merge pull request #4384 from Laserlicht/shortcut
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2024-08-14 17:04:45 +03:00 |
CList.h
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use Strg instead mouse pos
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2024-08-09 22:50:09 +02:00 |
CMinimap.cpp
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Fixed minimap generation when upscaled mode is used
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2024-08-17 15:25:26 +00:00 |
CMinimap.h
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CResDataBar.cpp
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Renamed & unified OBJECT_CONSTRUCTION macro set
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2024-08-09 15:30:04 +00:00 |
CResDataBar.h
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Unified naming of method to recolor UI element to current player scheme
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2024-07-19 10:08:50 +00:00 |
MapAudioPlayer.cpp
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Replaced most of usages of CRandomGenerator with vstd::RNG in library
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2024-07-16 13:13:07 +00:00 |
MapAudioPlayer.h
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TurnTimerWidget.cpp
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Renamed & unified OBJECT_CONSTRUCTION macro set
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2024-08-09 15:30:04 +00:00 |
TurnTimerWidget.h
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Fixed timer countdown sound playback
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2023-12-22 22:46:29 +02:00 |