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filesystem
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Fix issue #2068 - maps list update
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2016-10-16 22:15:37 +02:00 |
logging
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Change logging style
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2016-10-03 20:32:01 +02:00 |
mapObjects
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Fixed two recursive infinite loops in case of alternate buildings.
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2016-10-15 04:19:47 +03:00 |
mapping
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Only delete CQuest in CMap destructor and not with IQuestObject
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2016-09-13 01:30:47 +03:00 |
minizip
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registerTypes
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Add PrepareHeroLevelUp netpack to keep secondary skills RNG in sync
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2016-09-09 23:16:43 +03:00 |
rmg
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Fixed possible use-after-free crash with artifacts registration in RMG.
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2016-09-08 14:48:48 +03:00 |
serializer
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spells
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fixed spell school ordering http://bugs.vcmi.eu/view.php?id=91
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2016-10-17 03:33:29 +03:00 |
AI_Base.h
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BattleAction.cpp
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BattleAction.h
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BattleHex.cpp
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BattleHex.h
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BattleState.cpp
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Format code
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2016-10-12 17:22:35 +02:00 |
BattleState.h
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Format code
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2016-10-12 17:22:35 +02:00 |
CArtHandler.cpp
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Fix memory corruption during loading artifacts from mods
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2016-10-22 10:00:55 +02:00 |
CArtHandler.h
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Fix memory corruption during loading artifacts from mods
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2016-10-22 10:00:55 +02:00 |
CBattleCallback.cpp
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Bug fix for berserk: fixed the issue that the berserk affected stack
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2016-10-07 23:50:34 -04:00 |
CBattleCallback.h
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Handle HYPNOTIZE effect in case of FEAR and ENCHANTED effects
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2016-09-29 22:26:28 +03:00 |
CBonusTypeHandler.cpp
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Fix memory problems with BonusList
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2016-09-29 15:08:00 +02:00 |
CBonusTypeHandler.h
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Fix memory problems with BonusList
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2016-09-29 15:08:00 +02:00 |
CBuildingHandler.cpp
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CBuildingHandler.h
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CConfigHandler.cpp
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CConfigHandler.h
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CConsoleHandler.cpp
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CConsoleHandler.h
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CCreatureHandler.cpp
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Fix memory problems with BonusList
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2016-09-29 15:08:00 +02:00 |
CCreatureHandler.h
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Fix memory problems with BonusList
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2016-09-29 15:08:00 +02:00 |
CCreatureSet.cpp
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Fix memory problems with BonusList
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2016-09-29 15:08:00 +02:00 |
CCreatureSet.h
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Revert changing class structure
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2016-10-02 16:57:26 +02:00 |
CGameInfoCallback.cpp
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Fixed two recursive infinite loops in case of alternate buildings.
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2016-10-15 04:19:47 +03:00 |
CGameInfoCallback.h
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CGameInterface.cpp
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CGameInterface.h
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Fix Mantis #2234
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2016-10-22 16:22:00 +02:00 |
CGameState.cpp
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Style tweaks.
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2016-10-02 15:22:55 +03:00 |
CGameState.h
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Refactoring: only use RNGs explicitly to avoid bug prone code in future
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2016-09-11 00:10:46 +03:00 |
CGameStateFwd.h
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Refactoring InfoAboutHero + GetHeroInfo
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2016-09-28 13:22:33 +02:00 |
CGeneralTextHandler.cpp
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CGeneralTextHandler.h
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CHeroHandler.cpp
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CHeroHandler.h
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cleanup
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2016-10-16 02:47:03 +03:00 |
CMakeLists.txt
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Fix rebuilding everything on HEAD change
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2016-10-23 16:56:53 +02:00 |
CModHandler.cpp
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Fix memory corruption during loading artifacts from mods
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2016-10-22 10:00:55 +02:00 |
CModHandler.h
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Fix memory corruption during loading artifacts from mods
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2016-10-22 10:00:55 +02:00 |
CObstacleInstance.cpp
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CObstacleInstance.h
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CondSh.h
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Connection.cpp
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Change logging style
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2016-10-03 20:32:01 +02:00 |
Connection.h
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Change logging style
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2016-10-03 20:32:01 +02:00 |
ConstTransitivePtr.h
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CPathfinder.cpp
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Fix memory problems with BonusList
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2016-09-29 15:08:00 +02:00 |
CPathfinder.h
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CPlayerState.h
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CRandomGenerator.cpp
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CRandomGenerator.h
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CScriptingModule.h
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CSoundBase.h
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CStopWatch.h
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CThreadHelper.cpp
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CThreadHelper.h
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cleanup
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2016-10-16 02:47:03 +03:00 |
CTownHandler.cpp
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Style tweaks.
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2016-10-02 15:22:55 +03:00 |
CTownHandler.h
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FunctionList.h
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GameConstants.cpp
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Style tweaks.
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2016-10-02 15:22:55 +03:00 |
GameConstants.h
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Fix rebuilding everything on HEAD change
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2016-10-23 16:56:53 +02:00 |
HeroBonus.cpp
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Fix memory corruption during loading artifacts from mods
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2016-10-22 10:00:55 +02:00 |
HeroBonus.h
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Fix memory corruption during loading artifacts from mods
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2016-10-22 10:00:55 +02:00 |
IBonusTypeHandler.h
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Fix memory problems with BonusList
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2016-09-29 15:08:00 +02:00 |
IGameCallback.cpp
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CCallbackBase: add CRandomGenerator to all callbacks
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2016-09-09 23:16:42 +03:00 |
IGameCallback.h
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CCallbackBase: add CRandomGenerator to all callbacks
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2016-09-09 23:16:42 +03:00 |
IGameEventsReceiver.h
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IHandlerBase.cpp
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IHandlerBase.h
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int3.h
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Interprocess.h
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JsonDetail.cpp
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JsonDetail.h
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JsonNode.cpp
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Fix memory corruption during loading artifacts from mods
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2016-10-22 10:00:55 +02:00 |
JsonNode.h
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Fix memory corruption during loading artifacts from mods
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2016-10-22 10:00:55 +02:00 |
LogicalExpression.cpp
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LogicalExpression.h
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Extract PossibilityVisitor
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2016-09-12 22:28:11 +02:00 |
NetPacks.h
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Survive client<->server ABI mismatch
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2016-10-02 22:45:00 +02:00 |
NetPacksBase.h
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Survive client<->server ABI mismatch
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2016-10-02 22:45:00 +02:00 |
NetPacksLib.cpp
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Format code
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2016-10-12 17:22:35 +02:00 |
ResourceSet.cpp
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fixed random reward generation in CGVisitableOPW
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2016-10-11 18:00:54 +03:00 |
ResourceSet.h
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fixed random reward generation in CGVisitableOPW
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2016-10-11 18:00:54 +03:00 |
ScopeGuard.h
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StartInfo.h
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StdInc.cpp
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StdInc.h
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StringConstants.h
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UnlockGuard.h
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vcmi_endian.h
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VCMI_lib.cbp
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VCMI_Lib.cpp
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Add git commit hash into the version string
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2016-10-23 15:45:47 +02:00 |
VCMI_Lib.h
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VCMI_lib.vcxproj
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VCMI_lib.vcxproj.filters
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VCMIDirs.cpp
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VCMIDirs.h
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