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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/lib
Alexander Shishkin db1f9a15b0
Merge pull request #675 from ShubusCorporation/do/fix/mod_system_and_interface_bugs
Fixed: Mods dependency issues leading to hanging & 'Restart Scenario' button functionality
2021-02-08 07:32:09 +03:00
..
battle found a bug in code where AI can change client gamestate directly causing sorting crash 2021-01-30 17:29:49 +02:00
filesystem Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
logging More formatting 2020-05-17 11:21:49 +03:00
mapObjects Feature: Mods system improvement, Part III. Bunusing buildings customization. 2021-01-14 01:02:13 +03:00
mapping Fix: Morale bonus should be shown correctly 2020-11-11 22:43:40 +03:00
minizip Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00
registerTypes Exposed more of existing limiters for modders (#449) 2018-04-17 19:59:30 +07:00
rmg Fix: RMG issues: 1) hota 2) assertions 2020-10-25 01:03:32 +03:00
serializer Feature: Mods system improvement, Part III. Bunusing buildings customization. 2021-01-14 01:02:13 +03:00
spells Fix: Morale bonus should be shown correctly 2020-11-11 22:43:40 +03:00
vstd Settings: savefrequency is now configurable in launcher 2018-04-08 17:12:29 +07:00
AI_Base.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CAndroidVMHelper.cpp apply review comments for CAndroidVMHelper 2018-05-26 14:50:49 +03:00
CAndroidVMHelper.h apply review comments for CAndroidVMHelper 2018-05-26 14:50:49 +03:00
CArtHandler.cpp Fix: Morale bonus should be shown correctly 2020-11-11 22:43:40 +03:00
CArtHandler.h Spelling fixes: privilaged -> privileged, retreive -> retrieve 2018-02-10 21:52:23 +03:00
CBonusTypeHandler.cpp Finished conversion to new logging API 2017-08-11 23:06:27 +03:00
CBonusTypeHandler.h Tweaked CBonusTypeHandler 2017-08-09 12:18:49 +03:00
CBuildingHandler.cpp Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
CBuildingHandler.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CConfigHandler.cpp Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
CConfigHandler.h Revert only launcher saving to settings.json from PR441 2018-07-16 22:05:42 +02:00
CConsoleHandler.cpp fixes 2017-08-12 14:36:37 +03:00
CConsoleHandler.h Code style: remove senseless comments 2017-07-18 00:04:00 +03:00
CCreatureHandler.cpp Feature: Mods system improvement, Part III. Bunusing buildings customization. 2021-01-14 01:02:13 +03:00
CCreatureHandler.h Feature: Mods system improvement, Part III. Bunusing buildings customization. 2021-01-14 01:02:13 +03:00
CCreatureSet.cpp Fix: Morale bonus should be shown correctly 2020-11-11 22:43:40 +03:00
CCreatureSet.h Do not use CCreature in CSimpleArmy 2018-03-17 13:24:12 +08:00
CGameInfoCallback.cpp Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
CGameInfoCallback.h AI pathfinding: rename and add const to functions 2018-10-07 14:51:27 +03:00
CGameInterface.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
CGameInterface.h Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
CGameState.cpp Feature: Lodestar Grail should work. 2020-12-10 04:05:37 +03:00
CGameState.h AI pathfinding: rename and add const to functions 2018-10-07 14:51:27 +03:00
CGameStateFwd.h Code style: serialize everything on own lines for easier debugging (#357) 2017-07-31 16:35:42 +03:00
CGeneralTextHandler.cpp Catch exceptions by const-ref, not by value 2018-10-29 16:41:54 +01:00
CGeneralTextHandler.h Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
CHeroHandler.cpp Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
CHeroHandler.h Fix level up crashes: 1) Crash on double level up. 2) Crash on custom class level up. 2020-10-19 22:39:57 +03:00
CMakeLists.txt CMake more transitive 2019-03-28 16:56:51 +03:00
CModHandler.cpp Fix: Hanging on start up if mod dependency is not resolved' 2021-01-20 11:23:58 +03:00
CModHandler.h Mod system improvement Part I : Fix content losing after deserialization 2020-10-10 00:31:23 +03:00
CondSh.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
ConstTransitivePtr.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CPathfinder.cpp Fix: Morale bonus should be shown correctly 2020-11-11 22:43:40 +03:00
CPathfinder.h Feature: Lodestar Grail should work. 2020-12-10 04:05:37 +03:00
CPlayerState.h Code style: serialize everything on own lines for easier debugging (#357) 2017-07-31 16:35:42 +03:00
CRandomGenerator.cpp Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
CRandomGenerator.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
CScriptingModule.h Spelling fixes: privilaged -> privileged, retreive -> retrieve 2018-02-10 21:52:23 +03:00
CSkillHandler.cpp Fix level up crashes: 1) Crash on double level up. 2) Crash on custom class level up. 2020-10-19 22:39:57 +03:00
CSkillHandler.h Enabled new secondary skills to be created (#438) 2018-03-31 12:56:40 +07:00
CSoundBase.h Implement configurable object sounds: ambient, visit and removal 2018-01-02 09:49:03 +01:00
CStack.cpp Feature: Lodestar Grail should work. 2020-12-10 04:05:37 +03:00
CStack.h Feature: Lodestar Grail should work. 2020-12-10 04:05:37 +03:00
CStopWatch.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CThreadHelper.cpp Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
CThreadHelper.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CTownHandler.cpp Fix: Siege crashes when creature on the archer's tower is not a shooter 2021-01-17 15:02:58 +03:00
CTownHandler.h Feature: Mods system improvement, Part III. Bunusing buildings customization. 2021-01-14 01:02:13 +03:00
FunctionList.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
GameConstants.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
GameConstants.h Fix: Siege crashes when creature on the archer's tower is not a shooter 2021-01-17 15:02:58 +03:00
HeroBonus.cpp Feature: Mods system improvement, Part III. Bunusing buildings customization. 2021-01-14 01:02:13 +03:00
HeroBonus.h Feature: Mods system improvement, Part III. Bunusing buildings customization. 2021-01-14 01:02:13 +03:00
IBonusTypeHandler.h Warnings fixes (#538) 2019-01-19 13:52:02 +03:00
IGameCallback.cpp Mod system improvement Part I : Special buildings should work in the modders towns 2020-10-07 12:35:11 +03:00
IGameCallback.h Minor fix: apply Monday bonuses to heroes who have slept overnight 2020-09-28 01:32:33 +03:00
IGameEventsReceiver.h Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
IHandlerBase.cpp Advance map header serialization 2016-02-21 21:21:22 +03:00
IHandlerBase.h Enabled new secondary skills to be created (#438) 2018-03-31 12:56:40 +07:00
int3.h Warnings fixes (#538) 2019-01-19 13:52:02 +03:00
Interprocess.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
JsonDetail.cpp Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
JsonDetail.h print json in compact format 2018-02-18 19:27:24 +13:00
JsonNode.cpp Feature: Mods system improvement, Part III. Bunusing buildings customization. 2021-01-14 01:02:13 +03:00
JsonNode.h Feature: Mods system improvement, Part III. Bunusing buildings customization. 2021-01-14 01:02:13 +03:00
LogicalExpression.cpp Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
LogicalExpression.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
NetPacks.h Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
NetPacksBase.h Mod system improvement Part I : Old saves support & MSVS build fix 2020-10-07 15:12:32 +03:00
NetPacksLib.cpp Feature: Mods system improvement, Part III. Bunusing buildings customization. 2021-01-14 01:02:13 +03:00
NetPacksLobby.h Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
PathfinderUtil.h VCAI performance improvements 2019-01-17 10:50:56 +03:00
ResourceSet.cpp Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
ResourceSet.h I have no idea what I'm doing 2018-07-26 12:14:29 +02:00
ScopeGuard.h - Improved json validation. Now it support most of features from latest json schema draft 2013-04-02 17:06:43 +00:00
StartInfo.cpp Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
StartInfo.h Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
StdInc.cpp Rename radious -> radius 2016-01-31 18:01:58 +03:00
StdInc.h Moved boost:format log proxy to CLoggerBase 2016-08-13 16:57:18 +03:00
StringConstants.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
UnlockGuard.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
vcmi_endian.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
VCMI_lib.cbp [C::B] Switched to boost shared linkage 2019-05-30 20:55:40 +03:00
VCMI_Lib.cpp Feature: Mods system improvement, Part III. Bunusing buildings customization. 2021-01-14 01:02:13 +03:00
VCMI_Lib.h Feature: Mods system improvement, Part III. Bunusing buildings customization. 2021-01-14 01:02:13 +03:00
VCMI_lib.vcxproj Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00
VCMI_lib.vcxproj.filters Update visual studio project files 2018-08-22 17:31:48 +03:00
VCMIDirs.cpp VCMIDirs: improvements for development on Mac and Linux 2017-08-25 08:43:27 +03:00
VCMIDirs.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00