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Open-source engine for Heroes of Might and Magic III
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Ivan Savenko de02507fff
Merge pull request #3193 from IvanSavenko/warn_mod_dependencies
Show message about mods that failed to load on opening main menu
2023-11-16 17:26:19 +02:00
.github Merge pull request #3113 from Alexander-Wilms/develop 2023-10-30 11:02:28 +02:00
AI Fix most of memleaks discovered by valgrind 2023-11-13 16:27:15 +02:00
android Merge pull request #3101 from IvanSavenko/fix_android_data_import 2023-10-29 13:46:48 +02:00
CI CI/linux-qt6/validate_json.py: Use sys.exit(1) instead of throwing Exception 2023-10-27 14:28:19 +00:00
client Merge pull request #3193 from IvanSavenko/warn_mod_dependencies 2023-11-16 17:26:19 +02:00
cmake_modules Reorganized types registration code 2023-11-11 00:39:08 +02:00
config Disable new UI if enhancements are off 2023-11-13 19:49:41 +02:00
debian Merge branch 'vcmi/master' into 'vcmi/develop' 2023-09-15 13:59:02 +03:00
docs Merge pull request #3165 from vcmi/update_doc 2023-11-15 09:22:48 +01:00
include Serialize Enitity classes by their ID 2023-11-08 21:27:05 +02:00
ios Move ccache wrappers for macOS and iOS builds to apple/ dir 2023-10-06 21:08:45 +02:00
launcher Better solution 2023-11-07 20:10:07 +02:00
lib Merge pull request #3193 from IvanSavenko/warn_mod_dependencies 2023-11-16 17:26:19 +02:00
lib_server
mapeditor Mod compatibility check is now in a separate class and not part of 2023-11-08 21:27:05 +02:00
Mods/vcmi Show message about mods that failed to load on opening main menu 2023-11-15 17:57:40 +02:00
osx Update VCMI icon (#2672) 2023-09-05 23:57:19 +03:00
rpm
scripting Fix Lua and test building 2023-10-23 16:05:38 +03:00
scripts/lib vcmi: remove TFaction 2023-04-10 19:28:16 +03:00
server Fixed few more memory leaks in client 2023-11-13 16:27:15 +02:00
test fix test, throwing exception fix 2023-11-09 12:38:50 +02:00
win
xcode Move ccache wrappers for macOS and iOS builds to apple/ dir 2023-10-06 21:08:45 +02:00
.gitattributes Fix links 2023-09-07 11:04:01 +03:00
.gitignore
.gitmodules vcmi: new commits in submodules 2023-04-27 20:59:55 +03:00
.travis.yml
AUTHORS.h AUTHORS.h: Global variables should be const. 2023-10-27 14:29:34 +00:00
CCallback.cpp Use variant identifier in netpacks where applicable 2023-11-08 14:00:23 +02:00
CCallback.h Use variant identifier in netpacks where applicable 2023-11-08 14:00:23 +02:00
ChangeLog.md convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CMakeLists.txt Merge pull request #3026 from Laserlicht/firewall_rules 2023-10-10 00:45:41 +02:00
CMakePresets.json Add separate CMake preset for MSVC build with ccache 2023-10-09 21:51:17 +02:00
conanfile.py [Conan] add validate method to catch incorrect combination of options 2023-03-02 12:09:49 +03:00
fuzzylite.pc.in
Global.h Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
license.txt convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
VCMI_global_debug.props
VCMI_global_release.props
VCMI_global_user.props
VCMI_global.props
VCMI_VS15.sln
vcmi.workspace
vcmibuilder [vcmibuilder] fix default destination directory on macOS 2023-04-01 14:25:26 +03:00
Version.cpp.in
Version.h

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VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Latest release

Latest release can be found in Github Releases page. As of right now we plan to have major releases around 3 times per year. Daily builds are still available at builds.vcmi.download but they are not guaranteed to be stable. So we encourage everybody to use them and report found bugs so that we can fix them. Loading saves made with different major version of VCMI is usually not supported, so you may want to finish your ongoing games before updating. Please see corresponding installation guide articles for details for your platform.

Installation guides

Documentation and guidelines for players

Documentation and guidelines for game modders

Documentation and guidelines for developers

Development environment setup instructions:

Engine documentation: (NOTE: may be outdated)

Documentation and guidelines for maintainers

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: https://github.com/vcmi/vcmi-assets

Copyright (C) 2007-2023 VCMI Team (check AUTHORS file for the contributors list)