..
filesystem
Unicode support.
2013-10-25 21:45:14 +00:00
logging
- more filesystem logging and possible fix for Win
2013-07-29 10:08:02 +00:00
mapping
Fixed #1385 (and possible some related issues)
2013-09-03 13:18:09 +00:00
minizip
some OS X fixes
2013-10-07 01:19:02 +00:00
rmg
- Fixed a bug when starting a random map with a town added by a mod
2013-08-22 18:08:42 +00:00
AI_Base.h
* Final commit
2011-12-13 21:35:28 +00:00
BattleAction.cpp
* Fixed #1417 — infinite loop of AI trying to visit allied creture generator
2013-08-25 13:03:29 +00:00
BattleAction.h
* Fixed #1417 — infinite loop of AI trying to visit allied creture generator
2013-08-25 13:03:29 +00:00
BattleHex.cpp
Made speed of most of battle animations time-based
2013-07-06 16:10:20 +00:00
BattleHex.h
- gcc compile fix
2013-02-05 19:56:28 +00:00
BattleState.cpp
Fixed crashes when clone dies #1357 , #1441 .
2013-09-08 17:43:10 +00:00
BattleState.h
Fixed crashes when clone dies #1357 , #1441 .
2013-09-08 17:43:10 +00:00
CArtHandler.cpp
Filesystem handling is now more flexible
2013-07-28 14:49:50 +00:00
CArtHandler.h
Fixed #1338 and #1341 . Introduced post-load step to ease initialization of bonus source ids.
2013-07-21 14:19:29 +00:00
CBattleCallback.cpp
compile fix, fixes blit order of heroes in siege
2013-09-30 08:45:26 +00:00
CBattleCallback.h
Fixed AI detection of battle end (solves some freezes).
2013-09-29 20:54:29 +00:00
CBonusTypeHandler.cpp
Filesystem handling is now more flexible
2013-07-28 14:49:50 +00:00
CBonusTypeHandler.h
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
2013-06-17 15:45:55 +00:00
CBuildingHandler.cpp
* fixes for town building campaign bonus
2013-02-13 14:21:11 +00:00
CBuildingHandler.h
* refactoring
2013-02-11 19:11:34 +00:00
CConfigHandler.cpp
Filesystem handling is now more flexible
2013-07-28 14:49:50 +00:00
CConfigHandler.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
CConsoleHandler.cpp
Compile fixes specific for VS 2012"
2013-07-02 15:23:32 +00:00
CConsoleHandler.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
CCreatureHandler.cpp
Fixed values for some of stack experience bonuses.
2013-10-12 18:23:01 +00:00
CCreatureHandler.h
Fixed #1437 .
2013-09-05 22:11:13 +00:00
CCreatureSet.cpp
Merged the 092c-compat branch.
2013-09-28 12:31:06 +00:00
CCreatureSet.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
CDefObjInfoHandler.cpp
introduced zip support into vcmi
2013-07-30 15:02:55 +00:00
CDefObjInfoHandler.h
Large changeset, first part of editing H3 objects via mods feature. Changes:
2013-04-21 12:49:26 +00:00
CGameInterface.cpp
bugfixing:
2013-06-23 19:35:54 +00:00
CGameInterface.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
CGameState.cpp
Fixed crash on game start when buildings are customized, should finally solve #1444 .
2013-09-29 20:53:45 +00:00
CGameState.h
const-ified CTown. May fix #1444
2013-09-06 21:57:16 +00:00
CGeneralTextHandler.cpp
Unicode support.
2013-10-25 21:45:14 +00:00
CGeneralTextHandler.h
Unicode support.
2013-10-25 21:45:14 +00:00
CHeroHandler.cpp
bigfixing & new file: launcher/jsonutils.cpp
2013-09-21 18:29:26 +00:00
CHeroHandler.h
Implemented deterministic secondary skills, #1166 .
2013-09-09 15:23:59 +00:00
CMakeLists.txt
bigfixing & new file: launcher/jsonutils.cpp
2013-09-21 18:29:26 +00:00
CModHandler.cpp
bigfixing & new file: launcher/jsonutils.cpp
2013-09-21 18:29:26 +00:00
CModHandler.h
Filesystem handling is now more flexible
2013-07-28 14:49:50 +00:00
CObjectHandler.cpp
Index for pyramid.
2013-10-13 16:05:41 +00:00
CObjectHandler.h
compile fix, fixes missing end-of-line #1483
2013-09-28 13:32:49 +00:00
CObstacleInstance.cpp
[refactor] spell handling
2013-02-13 19:35:43 +00:00
CObstacleInstance.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
CondSh.h
* new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII)
2012-02-19 21:03:43 +00:00
Connection.cpp
Patch from O01eg fixing #1308 http://forum.vcmi.eu/viewtopic.php?t=721
2013-07-02 16:48:01 +00:00
Connection.h
Partially implemented #481
2013-09-17 12:02:33 +00:00
ConstTransitivePtr.h
Fixed #1430 , work-around to make #1435 non-crashing.
2013-09-11 21:57:08 +00:00
CRandomGenerator.h
- Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses
2013-08-17 12:46:48 +00:00
CScriptingModule.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CSpellHandler.cpp
Filesystem handling is now more flexible
2013-07-28 14:49:50 +00:00
CSpellHandler.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
CStopWatch.h
- fixed save games issues ( #1044 )
2012-08-07 11:28:52 +00:00
CThreadHelper.cpp
Compile fixes specific for VS 2012"
2013-07-02 15:23:32 +00:00
CThreadHelper.h
Compile fixes specific for VS 2012"
2013-07-02 15:23:32 +00:00
CTownHandler.cpp
const-ified CTown. May fix #1444
2013-09-06 21:57:16 +00:00
CTownHandler.h
Changes related to #1444 — fixing affected savegames, assert to detect when things go wrong.
2013-09-27 15:20:42 +00:00
GameConstants.cpp
Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955 , #1053 , #1063 , #1191 . Needs testing.
2013-04-20 11:34:01 +00:00
GameConstants.h
Version set to 0.94.
2013-10-01 18:44:44 +00:00
HeroBonus.cpp
Fixed #1367 . Removed confusing code for speed calculation.
2013-07-22 17:06:32 +00:00
HeroBonus.h
Fixed #1367 . Removed confusing code for speed calculation.
2013-07-22 17:06:32 +00:00
IBonusTypeHandler.h
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
2013-06-17 15:45:55 +00:00
IGameCallback.cpp
Not crash when asking callback about requirements for not existing building, fixing #1444 corrupted saves (for testing).
2013-09-07 16:57:31 +00:00
IGameCallback.h
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
2013-06-29 13:05:48 +00:00
IGameEventsReceiver.h
Fixed at least two #1428 freezes, likely more.
2013-09-27 23:46:58 +00:00
IHandlerBase.h
Fixed #1338 and #1341 . Introduced post-load step to ease initialization of bonus source ids.
2013-07-21 14:19:29 +00:00
int3.h
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
2013-06-29 13:05:48 +00:00
Interprocess.h
- fix for boost 1.49
2012-04-02 11:14:38 +00:00
JsonNode.cpp
Unicode support.
2013-10-25 21:45:14 +00:00
JsonNode.h
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
2013-06-29 13:05:48 +00:00
NetPacks.h
Merged fixes from the branch.
2013-09-28 00:58:33 +00:00
NetPacksLib.cpp
Fixed setting -1 as hero direction that was causing crashes, like #1488 .
2013-10-13 20:05:34 +00:00
RegisterTypes.cpp
- Renamed /lib subfolders to lowercase
2013-04-07 10:48:07 +00:00
RegisterTypes.h
Introduced strongly typed QueryID.
2013-05-27 10:53:28 +00:00
ResourceSet.cpp
Fixed all the issues with Quests, #828 and #1223 .
2013-07-23 15:03:01 +00:00
ResourceSet.h
Fixed all the issues with Quests, #828 and #1223 .
2013-07-23 15:03:01 +00:00
ScopeGuard.h
- Improved json validation. Now it support most of features from latest json schema draft
2013-04-02 17:06:43 +00:00
StartInfo.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
StdInc.cpp
* Final commit
2011-12-13 21:35:28 +00:00
StdInc.h
* CHexField renamed to CBattleHex
2011-12-17 18:59:59 +00:00
StringConstants.h
Large changeset, first part of editing H3 objects via mods feature. Changes:
2013-04-21 12:49:26 +00:00
UnlockGuard.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
vcmi_endian.h
- gcc compile fix
2013-02-05 19:56:28 +00:00
VCMI_lib.cbp
- Bug-fixing for last commit - Moved CMapGenOptions to CMapGenerator
2013-04-15 17:18:04 +00:00
VCMI_Lib.cpp
- Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses
2013-08-17 12:46:48 +00:00
VCMI_Lib.h
- Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses
2013-08-17 12:46:48 +00:00
VCMI_lib.vcxproj
- Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses
2013-08-17 12:46:48 +00:00
VCMI_lib.vcxproj.filters
Not-yet-finished project for Visual Studio. Needs moc tool.
2013-08-22 17:47:49 +00:00
VCMIDirs.cpp
Fixed OS X client and server paths
2013-10-07 03:19:11 +00:00
VCMIDirs.h
fixes for launcher, as discussed on forums:
2013-08-24 20:11:51 +00:00