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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/lib
2023-05-05 21:30:45 +03:00
..
battle vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
bonuses vcmi: remove DIRECT_DAMAGE_IMMUNITY bonus 2023-05-05 18:57:40 +03:00
events
filesystem vcmi: modernize headers 2023-04-30 13:35:54 +03:00
logging vcmi: reduce boost a little bit 2023-04-11 17:11:14 +03:00
mapObjects vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
mapping vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
minizip
registerTypes vcmi: split CBonusSystemNode, BonusParams and prop 2023-05-02 00:54:53 +03:00
rewardable vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
rmg vcmi: modernize headers 2023-04-30 13:35:54 +03:00
serializer Serializer: serialize small bitsets (32 bits) 2023-05-05 21:30:45 +03:00
spells TargetCondition: units with 100% MR is immune 2023-05-05 18:57:40 +03:00
vstd
AI_Base.h
BasicTypes.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
BattleFieldHandler.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
BattleFieldHandler.h vcmi: rename HeroBonus.h to Bonus.h 2023-05-02 11:20:58 +03:00
CAndroidVMHelper.cpp
CAndroidVMHelper.h
CArtHandler.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
CArtHandler.h vcmi: rename HeroBonus.h to Bonus.h 2023-05-02 11:20:58 +03:00
CBonusTypeHandler.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
CBonusTypeHandler.h vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
CBuildingHandler.cpp
CBuildingHandler.h
CConfigHandler.cpp
CConfigHandler.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
CConsoleHandler.cpp vcmi: reduce boost a little bit 2023-04-11 17:11:14 +03:00
CConsoleHandler.h vcmi: reduce boost a little bit 2023-04-11 17:11:14 +03:00
CCreatureHandler.cpp vcmi: 100% damage reduction is damage immunity 2023-05-05 18:57:11 +03:00
CCreatureHandler.h vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
CCreatureSet.cpp vcmi: magicResistance is IFactionMember property 2023-05-02 00:53:50 +03:00
CCreatureSet.h vcmi: rename HeroBonus.h to Bonus.h 2023-05-02 11:20:58 +03:00
CGameInfoCallback.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
CGameInfoCallback.h int3 now has proper hasher function 2023-04-20 22:04:24 +03:00
CGameInterface.cpp vcmi: make some CStack properties private 2023-04-27 20:58:49 +03:00
CGameInterface.h vcmi: use std::optional 2023-04-17 00:43:13 +03:00
CGameState.cpp CBonusSystemNode: remove description 2023-05-05 18:57:11 +03:00
CGameState.h vcmi: rename HeroBonus.h to Bonus.h 2023-05-02 11:20:58 +03:00
CGameStateFwd.h
CGeneralTextHandler.cpp
CGeneralTextHandler.h
CHeroHandler.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
CHeroHandler.h CHeroHandler: remove confusing map 2023-05-05 18:57:40 +03:00
CMakeLists.txt
CModHandler.cpp Merge remote-tracking branch 'upstream/develop' into vcmi-campaign 2023-04-19 02:45:49 +04:00
CModHandler.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
Color.h
CondSh.h
ConstTransitivePtr.h
CPathfinder.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
CPathfinder.h vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
CPlayerState.cpp
CPlayerState.h vcmi: rename HeroBonus.h to Bonus.h 2023-05-02 11:20:58 +03:00
CRandomGenerator.cpp
CRandomGenerator.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
CScriptingModule.cpp
CScriptingModule.h
CSkillHandler.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
CSkillHandler.h vcmi: rename HeroBonus.h to Bonus.h 2023-05-02 11:20:58 +03:00
CSoundBase.h
CStack.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
CStack.h vcmi: rename HeroBonus.h to Bonus.h 2023-05-02 11:20:58 +03:00
CStopWatch.h
CThreadHelper.cpp
CThreadHelper.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
CTownHandler.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
CTownHandler.h vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
FunctionList.h
GameConstants.cpp vcmi: use std::optional 2023-04-17 00:43:13 +03:00
GameConstants.h HeroBonus: move TBonusSubtype from GameConstants.h 2023-05-02 00:54:53 +03:00
GameSettings.cpp
GameSettings.h
IBonusTypeHandler.h
IGameCallback.cpp vcmi: split CBonusSystemNode, BonusParams and prop 2023-05-02 00:54:53 +03:00
IGameCallback.h int3 now has proper hasher function 2023-04-20 22:04:24 +03:00
IGameEventsReceiver.h int3 now has proper hasher function 2023-04-20 22:04:24 +03:00
IHandlerBase.cpp
IHandlerBase.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
int3.h Reodered methods in file to group similar code 2023-04-20 22:04:24 +03:00
Interprocess.h
JsonDetail.cpp
JsonDetail.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
JsonNode.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
JsonNode.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
JsonRandom.cpp Merge remote-tracking branch 'upstream/develop' into rewardable-expand 2023-05-01 21:51:10 +04:00
JsonRandom.h deeper decoupling 2023-04-30 17:13:07 +04:00
Languages.h
LoadProgress.cpp
LoadProgress.h
LogicalExpression.cpp
LogicalExpression.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
NetPacks.h int3 now has proper hasher function 2023-04-20 22:04:24 +03:00
NetPacksBase.h vcmi: use std::variant 2023-04-17 00:43:13 +03:00
NetPacksLib.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
NetPacksLobby.h
NetPackVisitor.h
ObstacleHandler.cpp
ObstacleHandler.h
PathfinderUtil.h
Point.h
Rect.cpp
Rect.h
ResourceSet.cpp Removed vstd::advance. Added vstd::next to handle similar cases. 2023-05-01 17:58:18 +03:00
ResourceSet.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
RiverHandler.cpp
RiverHandler.h
RoadHandler.cpp
RoadHandler.h
ScopeGuard.h
ScriptHandler.cpp
ScriptHandler.h
StartInfo.cpp Verifying mods before starting map 2023-04-16 15:38:13 +04:00
StartInfo.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
StdInc.cpp
StdInc.h
StringConstants.h Animations from config 2023-04-19 00:14:15 +04:00
TerrainHandler.cpp
TerrainHandler.h
TextOperations.cpp
TextOperations.h
UnlockGuard.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
vcmi_endian.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
VCMI_lib.cbp vcmi: rename HeroBonus.h to Bonus.h 2023-05-02 11:20:58 +03:00
VCMI_Lib.cpp
VCMI_Lib.h
VCMI_lib.vcxproj vcmi: rename HeroBonus.h to Bonus.h 2023-05-02 11:20:58 +03:00
VCMI_lib.vcxproj.filters vcmi: rename HeroBonus.h to Bonus.h 2023-05-02 11:20:58 +03:00
VCMIDirs.cpp
VCMIDirs.h