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Open-source engine for Heroes of Might and Magic III
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2013-09-25 21:15:15 +00:00
AI Fixed #1430, work-around to make #1435 non-crashing. 2013-09-11 21:57:08 +00:00
client fixes #1482, add one pixel spacing for Chinese fonts 2013-09-25 21:15:15 +00:00
cmake_modules patches from forum: 2013-01-30 20:46:09 +00:00
config bigfixing & new file: launcher/jsonutils.cpp 2013-09-21 18:29:26 +00:00
debian (linux) version set to 0.93 2013-05-31 23:11:50 +00:00
editor - Compile fix for editor - Renamed /Editor to /editor and Scripting/ERM to scripting/erm - Removed unused ipch folder and format file - Removed ancient lua folder 2013-04-13 11:07:32 +00:00
launcher fixes #1482, add one pixel spacing for Chinese fonts 2013-09-25 21:15:15 +00:00
lib bigfixing & new file: launcher/jsonutils.cpp 2013-09-21 18:29:26 +00:00
Mods bigfixing & new file: launcher/jsonutils.cpp 2013-09-21 18:29:26 +00:00
osx Update sparkle appcast for 0.93 2013-06-08 14:39:23 +00:00
rpm - Fixed GCC warning 2013-08-19 18:20:11 +00:00
scripting/erm minor refactoring of VCMIDirs, bugfixing 2013-07-08 20:55:22 +00:00
server Partially implemented #481 2013-09-17 12:02:33 +00:00
test - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 2013-08-17 12:46:48 +00:00
AUTHORS - linux version update 2012-10-01 07:05:12 +00:00
CCallback.cpp - compile fix 2013-09-02 13:24:32 +00:00
CCallback.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
ChangeLog Changelog. 2013-06-01 14:11:28 +00:00
CMakeLists.txt - Fixed GCC warning 2013-08-19 18:20:11 +00:00
COPYING Added COPYING (refers to license.txt). 2009-05-17 15:48:13 +00:00
Global.h bigfixing & new file: launcher/jsonutils.cpp 2013-09-21 18:29:26 +00:00
license.txt * license (GPL v2 or later) 2009-01-09 18:38:08 +00:00
NEWS Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
README Updated readme with the links to our pages + updated the year. 2013-09-08 21:57:00 +00:00
README.linux - fixes crash on giving banned skills to hero (partial #1427) 2013-09-04 23:00:51 +00:00
VCMI_global_debug.props Partially reverting r3191: DLL_LINKAGE on registerTypes def breaks compilation for MSVC. The function definition cannot be marked as dll import (and that happened, when it was included in CGameHandler.cpp) 2013-02-12 12:51:31 +00:00
VCMI_global_release.props Project files update/cleanup. 2012-12-19 18:23:21 +00:00
VCMI_global_user.props Launcher works for me. 2013-09-02 17:26:52 +00:00
VCMI_global.props Launcher works for me. 2013-09-02 17:26:52 +00:00
VCMI_VS10.sln - Compile fix for editor - Renamed /Editor to /editor and Scripting/ERM to scripting/erm - Removed unused ipch folder and format file - Removed ancient lua folder 2013-04-13 11:07:32 +00:00
VCMI_VS11.sln Added launcher to solution, fixed .rc file so launcher has its icon. 2013-09-04 20:12:37 +00:00
vcmi.workspace compile fix 2013-01-21 18:27:00 +00:00
vcmibuilder - it is possible to edit data of another mod or H3 data via mods 2013-04-25 14:03:35 +00:00
vcmimanual.tex A patch from O01eg: http://forum.vcmi.eu/viewtopic.php?p=9313#9313 2013-06-02 19:53:13 +00:00

    VCMI Project
    Copyright (C) 2007-2013  VCMI Team (check AUTHORS file for the contributors list)

    VCMI is an open-source project aiming to reimplement HMM3:WoG game engine, 
	giving it new and extended possibilities. 
	Wiki:   http://wiki.vcmi.eu
	Forums: http://forum.vcmi.eu
	Bugtracker: http://bugs.vcmi.eu/
	
    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 (included in the license.txt)
    of the License, or (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License along
    with this program; if not, write to the Free Software Foundation, Inc.,
    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.