..
vcmi_lib
BattleAction.cpp
BattleAction.h
BattleState.cpp
* fixed crash on calculating dmg dealt by stack under Curse
2011-09-06 13:59:26 +00:00
BattleState.h
Removed object recycling that was causing #796 . Fixed text nr typo.
2011-09-01 01:40:46 +00:00
CArtHandler.cpp
Rewritten code handling growth to eliminate duplication and make it conformant to OH3 mechanics. Proper support for Statue of Legion.
2011-08-26 20:32:05 +00:00
CArtHandler.h
Fixed #804 .
2011-09-05 06:37:24 +00:00
CBuildingHandler.cpp
Created hall.json from hall.txt.
2011-09-04 02:02:20 +00:00
CBuildingHandler.h
* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
2011-07-05 06:14:07 +00:00
CCampaignHandler.cpp
AB campaign selection screen added
2011-03-19 14:27:51 +00:00
CCampaignHandler.h
CCreatureHandler.cpp
Replaced a few iterators with BOOST_FOREACH.
2011-09-01 04:01:54 +00:00
CCreatureHandler.h
Rewrote CCreature::estimateCreatureCount to fix a compile warning.
2011-08-27 02:15:58 +00:00
CCreatureSet.cpp
Support for WoG's Defense bonus.
2011-07-16 16:40:38 +00:00
CCreatureSet.h
Fixed #756
2011-06-21 09:31:08 +00:00
CDefObjInfoHandler.cpp
Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file.
2011-09-04 00:04:48 +00:00
CDefObjInfoHandler.h
Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file.
2011-09-04 00:04:48 +00:00
CFileUtility.cpp
* minor fixes for revision 2193 (no shooting penalty bonus wasn't needed indeed but was poorly removed)
2011-06-22 12:44:28 +00:00
CFileUtility.h
* minor fixes for revision 2193 (no shooting penalty bonus wasn't needed indeed but was poorly removed)
2011-06-22 12:44:28 +00:00
CGameInterface.cpp
Fixed #771 , #772 and #787 .
2011-08-25 15:24:37 +00:00
CGameInterface.h
Fixed #771 , #772 and #787 .
2011-08-25 15:24:37 +00:00
CGameState.cpp
* fixed crash on calculating dmg dealt by stack under Curse
2011-09-06 13:59:26 +00:00
CGameState.h
Lazy updates of hero paths.
2011-09-03 02:54:33 +00:00
CGeneralTextHandler.cpp
Quick implementation of stack experience details. Minor fixes.
2011-03-21 08:14:23 +00:00
CGeneralTextHandler.h
Quick implementation of stack experience details. Minor fixes.
2011-03-21 08:14:23 +00:00
CHeroHandler.cpp
* fixed crash on calculating dmg dealt by stack under Curse
2011-09-06 13:59:26 +00:00
CHeroHandler.h
Created terrains.json from native_terrains.txt and TERCOSTS.TXT.
2011-09-02 03:39:49 +00:00
CLodHandler.cpp
* Reinstated music player. Added terrain music. To MSVC users: you need the recently uploaded libraries pack for this to work! [ http://download.vcmi.eu/msvc-pack.7z ]
2011-08-17 20:44:14 +00:00
CLodHandler.h
- fixed several crashes with joining creatures
2011-07-18 15:21:16 +00:00
CMapInfo.cpp
CMapInfo.h
CObjectHandler.cpp
* fixed crash on calculating dmg dealt by stack under Curse
2011-09-06 13:59:26 +00:00
CObjectHandler.h
Created bankconfig.json from bankconfig.txt.
2011-09-03 18:32:37 +00:00
CObstacleInstance.h
New files for lib:
2011-05-09 22:20:47 +00:00
CondSh.h
Connection.cpp
Fixed #771 , #772 and #787 .
2011-08-25 15:24:37 +00:00
Connection.h
Bump save format. Release date in changelog.
2011-09-01 09:10:49 +00:00
ConstTransitivePtr.h
CScriptingModule.h
ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib.
2011-06-20 11:41:04 +00:00
CSpellHandler.cpp
Fixed #806 .
2011-09-06 06:26:58 +00:00
CSpellHandler.h
Fixed #293
2011-06-25 06:55:35 +00:00
CTownHandler.cpp
Reverting r2327
2011-08-30 06:19:07 +00:00
CTownHandler.h
Move CTownHandler::loadStructures inside CTownHandler::loadNames and rename the latter with the former.
2011-08-26 03:10:56 +00:00
HeroBonus.cpp
* fixed crash on calculating dmg dealt by stack under Curse
2011-09-06 13:59:26 +00:00
HeroBonus.h
* fixed crash on calculating dmg dealt by stack under Curse
2011-09-06 13:59:26 +00:00
IGameCallback.cpp
Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file.
2011-09-04 00:04:48 +00:00
IGameCallback.h
Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file.
2011-09-04 00:04:48 +00:00
IGameEventsReceiver.h
* Fixed #33 -> Creatures tend to stop at every hex during movement
2011-08-01 17:36:18 +00:00
Interprocess.h
JsonNode.cpp
Reverting r2327
2011-08-30 06:19:07 +00:00
JsonNode.h
Reverting r2327
2011-08-30 06:19:07 +00:00
Makefile.am
- new files JsonNode.cpp/.h
2011-07-21 18:29:22 +00:00
Makefile.in
- new files JsonNode.cpp/.h
2011-07-21 18:29:22 +00:00
map.cpp
Created buildings5.json from buildings5.txt.
2011-09-03 20:45:27 +00:00
map.h
* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
2011-07-05 06:14:07 +00:00
NetPacks.h
* Server will strictly require answering the queries before taking any actions. Let me know, if this causes any freezes.
2011-09-06 06:00:32 +00:00
NetPacksLib.cpp
Rewritten code handling growth to eliminate duplication and make it conformant to OH3 mechanics. Proper support for Statue of Legion.
2011-08-26 20:32:05 +00:00
RegisterTypes.cpp
* some changes
2011-05-22 18:46:52 +00:00
RegisterTypes.h
ResourceSet.cpp
* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
2011-07-05 06:14:07 +00:00
ResourceSet.h
Compile fix for ubuntu 10.04
2011-08-27 19:58:46 +00:00
VCMI_lib.cbp
VCMI_Lib.cpp
Move CTownHandler::loadStructures inside CTownHandler::loadNames and rename the latter with the former.
2011-08-26 03:10:56 +00:00
VCMI_Lib.h
Fixed typo.
2011-09-02 01:09:53 +00:00
VCMI_lib.vcxproj
http://forum.vcmi.eu/viewtopic.php?p=5956#5956
2011-08-15 21:53:03 +00:00
VCMIDirs.h
Partial integration of Android patches, from Pelya.
2011-06-15 02:15:05 +00:00