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vcmi/lib/mapObjects
Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
Long time ago it's was used without prefix to make future switch from boost to std version easier.
I discusses this with Ivan and decide to drop these using from Global.h now.

This change wouldn't break anything because there was already code with prefix for each of three cases.
2015-12-29 05:43:33 +03:00
..
CArmedInstance.cpp Bonus system: add treeHasChanged call where bonus objects changed 2015-12-11 16:13:18 +03:00
CArmedInstance.h VCMIDirs update #4 2014-08-11 20:17:17 +02:00
CBank.cpp Refactoring: use cleaner CCreatureSet::stacksCount everywhere 2015-12-24 21:30:57 +03:00
CBank.h VCMIDirs update #4 2014-08-11 20:17:17 +02:00
CGHeroInstance.cpp Refactoring: use cleaner CCreatureSet::stacksCount everywhere 2015-12-24 21:30:57 +03:00
CGHeroInstance.h Comments save format backward compatability code as Ivan suggested 2015-12-06 02:51:54 +03:00
CGMarket.cpp Removed all #include's of CMap.h from headers. 2015-12-02 21:05:10 +02:00
CGMarket.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CGPandoraBox.cpp Refactoring: use cleaner CCreatureSet::stacksCount everywhere 2015-12-24 21:30:57 +03:00
CGPandoraBox.h CGEvent: avoid permanent event removal after visit. Fix issue 2339 2015-11-28 23:03:26 +03:00
CGTownInstance.cpp Bonus system: add treeHasChanged call where bonus objects changed 2015-12-11 16:13:18 +03:00
CGTownInstance.h reduced visibility for members of Mine and Dwellings 2015-12-02 22:34:13 +02:00
CObjectClassesHandler.cpp Updated CGTeleport and new CGMonolith / CGSubterraneanGate / CGWhirlpool 2015-03-08 16:11:23 +03:00
CObjectClassesHandler.h Fixed sound on object pickup with dialog 2014-08-06 17:19:53 +02:00
CObjectHandler.cpp Client: slience visibility error on shipyard in non-coastal town 2015-12-08 07:33:13 +03:00
CObjectHandler.h Move TTeleportExitsList to CObjectHandler.h 2015-12-05 01:14:03 +03:00
CommonConstructors.cpp CBankInfo: fix huge memory leak that appear in long run 2015-12-14 11:29:24 +03:00
CommonConstructors.h Compile fixes for MSVS 2015-12-23 15:23:56 +01:00
CQuest.cpp Removed all #include's of CMap.h from headers. 2015-12-02 21:05:10 +02:00
CQuest.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CRewardableConstructor.cpp Something that compiles. 2014-06-26 22:05:27 +02:00
CRewardableConstructor.h Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG 2014-06-26 20:12:37 +02:00
CRewardableObject.cpp Removed includes of CGameState from headers 2015-12-02 21:39:53 +02:00
CRewardableObject.h Fix CGBonusingObject serialization 2014-12-22 11:56:53 +03:00
JsonRandom.cpp Fix filenames in file headers 2015-12-08 09:53:14 +03:00
JsonRandom.h Something that compiles. 2014-06-26 22:05:27 +02:00
MapObjects.h Cleanup: 2014-06-05 20:26:50 +03:00
MiscObjects.cpp Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
MiscObjects.h Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
ObjectTemplate.cpp Fixed #2026 2015-03-12 10:08:10 +01:00
ObjectTemplate.h - Implemented object per zone limit 2014-07-15 22:33:51 +02:00