..
CArmedInstance.cpp
Bonus system: add treeHasChanged call where bonus objects changed
2015-12-11 16:13:18 +03:00
CArmedInstance.h
VCMIDirs update #4
2014-08-11 20:17:17 +02:00
CBank.cpp
Refactoring: use cleaner CCreatureSet::stacksCount everywhere
2015-12-24 21:30:57 +03:00
CBank.h
VCMIDirs update #4
2014-08-11 20:17:17 +02:00
CGHeroInstance.cpp
Refactoring: use cleaner CCreatureSet::stacksCount everywhere
2015-12-24 21:30:57 +03:00
CGHeroInstance.h
Comments save format backward compatability code as Ivan suggested
2015-12-06 02:51:54 +03:00
CGMarket.cpp
Removed all #include's of CMap.h from headers.
2015-12-02 21:05:10 +02:00
CGMarket.h
Add "override" to virtual overriden methods
2015-10-13 21:05:36 +03:00
CGPandoraBox.cpp
Refactoring: use cleaner CCreatureSet::stacksCount everywhere
2015-12-24 21:30:57 +03:00
CGPandoraBox.h
CGEvent: avoid permanent event removal after visit. Fix issue 2339
2015-11-28 23:03:26 +03:00
CGTownInstance.cpp
Bonus system: add treeHasChanged call where bonus objects changed
2015-12-11 16:13:18 +03:00
CGTownInstance.h
reduced visibility for members of Mine and Dwellings
2015-12-02 22:34:13 +02:00
CObjectClassesHandler.cpp
Updated CGTeleport and new CGMonolith / CGSubterraneanGate / CGWhirlpool
2015-03-08 16:11:23 +03:00
CObjectClassesHandler.h
Fixed sound on object pickup with dialog
2014-08-06 17:19:53 +02:00
CObjectHandler.cpp
Client: slience visibility error on shipyard in non-coastal town
2015-12-08 07:33:13 +03:00
CObjectHandler.h
Move TTeleportExitsList to CObjectHandler.h
2015-12-05 01:14:03 +03:00
CommonConstructors.cpp
CBankInfo: fix huge memory leak that appear in long run
2015-12-14 11:29:24 +03:00
CommonConstructors.h
Compile fixes for MSVS
2015-12-23 15:23:56 +01:00
CQuest.cpp
Removed all #include's of CMap.h from headers.
2015-12-02 21:05:10 +02:00
CQuest.h
Add "override" to virtual overriden methods
2015-10-13 21:05:36 +03:00
CRewardableConstructor.cpp
Something that compiles.
2014-06-26 22:05:27 +02:00
CRewardableConstructor.h
Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG
2014-06-26 20:12:37 +02:00
CRewardableObject.cpp
Removed includes of CGameState from headers
2015-12-02 21:39:53 +02:00
CRewardableObject.h
Fix CGBonusingObject serialization
2014-12-22 11:56:53 +03:00
JsonRandom.cpp
Fix filenames in file headers
2015-12-08 09:53:14 +03:00
JsonRandom.h
Something that compiles.
2014-06-26 22:05:27 +02:00
MapObjects.h
Cleanup:
2014-06-05 20:26:50 +03:00
MiscObjects.cpp
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
2015-12-29 05:43:33 +03:00
MiscObjects.h
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
2015-12-29 05:43:33 +03:00
ObjectTemplate.cpp
Fixed #2026
2015-03-12 10:08:10 +01:00
ObjectTemplate.h
- Implemented object per zone limit
2014-07-15 22:33:51 +02:00