CHANGES:
- Prevented situation where biter wave could spawn immediately upon revealing it in Mysterious Caves island.
- Fixed "All biter bases destroyed — escape cost removed." message appearing when arriving at Mysterious Caves island.
- Fixed GUI showing resource cost to leave Mysterious Caves island. It won't need any resources to undock in late game.
- Fixed Mysterious Caves island letting you stay infinitely in late game.
- Sandworm Caldera island now has auto undock timer.
- Sandworm Caldera island now doesn't have launch rocket as resource requirement.
- Reduced maximum amount of time you can stay in Sandworm Caldera island by 20%.
- Reduced maximum amount of time you can stay in Mysterious Caves island by 20%.
- Revealing a spawner in Mysterious Caves island, reveals nearby area and spawners around it.
* Evolution goes up faster with floor level 0.05/level -> 0.06/level;
e.g. floor 20 now like floor 24 before
* Now require 100 open rooms to descend
* Treasure rooms
* Occur less frequently as each subsequent one is found. was 1 in 30
10*Nfound now 1 in 30 + 15*Nfound
* Rebalanced ores to match end-game science needs. Was very low on
copper
* Loot
* Ammo/follower robot frequency ~0.5x previous
* Loot is calculated at floor evolution * 0.9
* Loot/box down by 0.75x
* Rocks
* Ore from rocks from 25 + 25*floor to 40 + 15*floor capped at
floor 15
* Rebalanced to include ~10% more coal to give coal for
power
* Require getting to room 100 before you can descend
* Science from rooms 40-160+2.5*floor to 60-300+2.5*floor
* Atomic bomb research moved to 40-50