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mirror of https://github.com/veden/Rampant.git synced 2024-12-26 20:54:12 +02:00
Commit Graph

613 Commits

Author SHA1 Message Date
Aaron Veden
1b2d7da3ea
FACTO-253: Moved chunkTo* properties onto chunk themselves 2023-03-11 18:13:36 -08:00
Aaron Veden
9232f4583b
FACTO-250: Moving enemy seed and variations into constants, using
enemy seed for random ai generator
2023-03-11 13:00:06 -08:00
Aaron Veden
e189001880
FACTO-249: Moved universe global into all library files 2023-03-11 12:53:06 -08:00
Aaron Veden
749f6cbb90
FACTO-248: Fixed pheromone process inner and outer chunks 2023-03-11 11:10:15 -08:00
Aaron Veden
14b2270bdd
a498fd7: Fixed /rampantSetAIState command around invalid or missing parameters 2023-01-19 20:47:21 -08:00
Aaron Veden
fab7f0cc6c
fffc7f9: fixed players disconnecting not tracked correctly 2023-01-19 20:12:10 -08:00
Aaron Veden
b7ae56c1a2
a076b70: Added resource chunks to bases 2023-01-18 21:40:42 -08:00
Aaron Veden
e3bf7f0efe
f78b307: Bases remember mutation history with mod setting 2023-01-16 12:36:52 -08:00
Aaron Veden
9cdd4cad4b
Cleanup: Code comment deletion and object property naming 2023-01-15 10:44:02 -08:00
Aaron Veden
0d1113d0bb
2dcccd9: Reduced maximum enemy variations to 7. Reduced the range of
sizes enemy structures and units can take. Reduced corpse and particle variations
2023-01-14 20:25:45 -08:00
Aaron Veden
cb354b9084
532cdb2: Removed chunk scanner entities for vanilla entities 2023-01-14 18:59:56 -08:00
Aaron Veden
c59ee29c67
Merge remote-tracking branch 'github/dev' into dev 2023-01-08 16:10:08 -08:00
Alexander
dc59372a75
Extending spawn creep call (#148) 2023-01-08 13:13:41 -08:00
Aaron Veden
b734f193fa
4083077: Enemies landfill water by particle on death 2023-01-08 11:52:31 -08:00
Aaron Veden
bf854dcf72
285a553: Delayed purple settler cloud 2023-01-07 22:53:47 -08:00
Aaron Veden
b7c30a37f0
63676ad: When the last player structure on a chunk is lost base score should be zeroed 2023-01-07 22:17:46 -08:00
Aaron Veden
97d19407ac
766913c: Ensure non settler squads don't form unless base or player
pheromone is greater than 0.001
2023-01-07 21:48:15 -08:00
Aaron Veden
8006a047f0
e96108b: Fixed chunk scanning causing a false negative 2023-01-07 21:01:30 -08:00
Aaron Veden
32080f09bf
bc8e590: Added enemy structure death scent multipler 2023-01-07 18:20:07 -08:00
Aaron Veden
ac556c2c9d
9e88e46,8c0b34f: Refactored pheromone distribution and added long term
death marker
2023-01-07 18:06:11 -08:00
Aaron Veden
1824943dce
0eefa00: fixed death pheromone not spreading negative values correctly 2023-01-02 19:30:01 -08:00
Aaron Veden
15f278b5d8
2118eca: Added baseId and surface to adaptation message 2023-01-02 18:49:56 -08:00
Aaron Veden
0a2cc758da
Merge remote-tracking branch 'dagothur/dev' into dev 2023-01-02 18:10:13 -08:00
Aaron Veden
345e09c72f
MR: added distance to evolution mod setting 2023-01-02 16:11:19 -08:00
Aaron Veden
a066fcb418
Merge remote-tracking branch 'ldinc/settingsevo' into dev 2023-01-02 15:52:40 -08:00
Aaron Veden
51679780c9
cf049a3: Added removeFactionName console command 2023-01-02 15:31:07 -08:00
Aaron Veden
fbd2961b27
cf049a3: changing upgrade entity into a queue processed over time 2023-01-02 13:24:18 -08:00
Aaron Veden
6c1c709a19
FACTO-204: added a mod setting to allow for evolution configuration
for adaptation
2022-12-30 14:20:55 -08:00
Aaron Veden
866579f2f4
f63db9a: factions no longer can mutate into the same faction 2022-12-26 17:43:41 -08:00
Aaron Veden
f9fa028dac
Revert "FACTO-202: Consolidated variations and tiers"
This reverts commit eae7fbe727.
2022-12-26 12:49:34 -08:00
Dagothur
de19f8df3e Bases no longer gain points in AI_STATE_PEACEFUL 2022-12-02 14:19:14 -05:00
Dagothur
7657167978 Batch unit death point deductions
Base point deductions for unit losses are now batched in 20 to reduce chat spam when using the print AI points to chat options
2022-12-02 14:10:42 -05:00
Dagothur
1bf1825320 Centralize base points manipulation
- Centralized base points manipulation and chat messaging
- Bases can no longer spend points that exceed the overflow limit
2022-11-30 18:52:51 -05:00
Aaron Veden
f0e72ca389
FACTO-219: Optimized neturalObject to only be scanned for on initialChunk scan 2022-10-26 11:16:59 -07:00
Aaron Veden
8f11163931
FACTO-215: Settler groups now follow the expansion map settings for time 2022-10-26 11:11:35 -07:00
Aaron Veden
d6ba25a32b
FACTO-216: Fixed alignment table being nil when removing factions 2022-10-20 22:29:25 -07:00
Aaron Veden
4751c5b281
FACTO-214: Readded 6th enemy level during gameplay 2022-10-20 21:19:36 -07:00
ldinc
0e737f915d Move evolution factor releation to distance as setting 2022-09-15 20:59:59 +03:00
Aaron Veden
7b30b816c4
FACTO-204: Increased minimum evolution for adaptation and increased
death threshold
2022-07-09 20:52:57 -07:00
Aaron Veden
8858651e95
FACTO-205: Changed spawner activeness check to use 75% of pollution diffuse value 2022-07-09 20:51:42 -07:00
Aaron Veden
eae7fbe727
FACTO-202: Consolidated variations and tiers 2022-07-09 14:27:53 -07:00
Aaron Veden
0cc2865a35
FACTO-201: Moved constants around base utils out of global 2022-07-06 21:57:02 -07:00
Aaron Veden
f6452be8b2
FACTO-185: Increased spawner faction egg regeneration and Increased
number of shots per spawner spitters
2022-06-18 13:35:12 -07:00
Aaron Veden
34ae40d61b
FACTO-177: Added limiting of builderCount and squadCount going negative 2022-06-17 15:00:37 -07:00
Aaron Veden
832bad6225
FACTO-174: Increased hive spawn chance by 5x outside resource chunks 2022-06-12 22:34:49 -07:00
Aaron Veden
415a7805b0
FACTO-54: Fixed resource pheromone not being cancelled by enemy structures 2022-06-12 21:48:27 -07:00
Aaron Veden
c56cf7efdb
FACTO-172: Increased enemy phermone weight by 2.5 2022-06-12 21:36:27 -07:00
Aaron Veden
67c7b24763
FACTO-171: Fixed base generator not decaying based on radius 2022-06-12 21:29:33 -07:00
Aaron Veden
602f75ffa1
FACTO-170: Death generator not being rounded to nil once it reach less
than 0.001
2022-06-12 21:19:18 -07:00
Aaron Veden
b2b6b5db0b
FACTO-168: Reduced resource pheromone when covered by enemy structures 2022-06-12 19:11:49 -07:00
Aaron Veden
394de4a081
FACTO-167: Reduced siege group pathing for resource patches by 50% 2022-06-12 18:54:13 -07:00
Aaron Veden
1246f3b2a2
FACTO-166: Added missing sent and max siege groups on debug 2022-06-12 18:37:50 -07:00
Aaron Veden
b3d575fcda
FACTO-165: Fixed aggressive squad count going negative 2022-06-12 18:16:14 -07:00
Aaron Veden
dfc2eb9a26
FACTO-127: moved enemy phermone multipler to pheromone processor
instead of squads movement
2022-05-08 12:58:21 -07:00
Aaron Veden
908500d700
FACTO-135: Changed inferno faction to projectile and remove friendly
fire and increased damage and decreased fire life time
2022-05-08 12:33:20 -07:00
Aaron Veden
1d9497f9b4
FACTO-136: Correct hive generation probabilities on initial scan with
resource patches
2022-05-08 01:49:42 -07:00
Aaron Veden
a0cabf408c
FACTO-131: Fixed hive building generation desync due to land-mines 2022-05-07 05:03:24 -07:00
Aaron Veden
81ea0f65a7
FACTO-130: Fixed the xor random number generator period being cut in half 2022-05-01 21:38:38 -07:00
Aaron Veden
d1cc7e10bb
FACTO-128: Updated migration and siege movement to maximize distance
between existing structures
2022-05-01 21:36:52 -07:00
Aaron Veden
989f4b3a46
FACTO-127: Readded enemy static pheromone to chunks 2022-05-01 21:14:52 -07:00
Aaron Veden
8430a98f43
FACTO-125: Fixed recycling bases not clearing processBaseAIIterator 2022-04-29 20:18:50 -07:00
Aaron Veden
bc8dd03b3c
FACTO-118: Player check to settle move 2022-04-24 12:19:39 -07:00
Aaron Veden
9b081cbfb1
FACTO-115: Fixed local alignments being nil when new enemies are disabled 2022-04-23 19:47:03 -07:00
Aaron Veden
5dbf8c9574
FACTO-112: removed print console debug statement on recycling bases 2022-04-22 21:52:43 -07:00
Aaron Veden
1fdde02a54
FACTO-108: Fixed wasps and drones deaths affecting AI stats 2022-04-19 19:54:15 -07:00
Aaron Veden
9487323843
FACTO-109: Fixed spawner spawns and wasp drones being included in kill stats 2022-04-19 18:32:02 -07:00
Aaron Veden
d2f578a9ac
FACTO-107: added hive colors to faction mod settings 2022-04-15 21:49:50 -07:00
Aaron Veden
a2526d9ec9
FACTO-4: Added on_chunk_deleted event 2022-04-09 20:15:14 -07:00
Aaron Veden
dd3b4d959b
FACTO-98: Fixed base recycling on invalid surfaces 2022-04-09 19:24:15 -07:00
Aaron Veden
6402bb52bc
FACTO-97: Print base debug now prints to console as well as ingame 2022-04-09 18:07:15 -07:00
Aaron Veden
2d9b87e127
FACTO-95: Fixed base index reference displaying ai states transitions 2022-04-09 17:52:53 -07:00
Aaron Veden
eb21f6f1c5
FACTO-94: Siege groups should try settling further from player structures 2022-04-09 17:50:40 -07:00
Aaron Veden
445949f7d4
FACTO-92: Corrected missing locale entities for en 2022-04-09 15:31:36 -07:00
Aaron Veden
aadb6dfed9
FACTO-91: Added custom colors and mod setting pattern from ErdwurmJim 2022-04-07 20:54:40 -07:00
Aaron Veden
537a8a03e9
FACTO-89: Fixed on_unit_group_finished_gathering invalid chunk/base checks 2022-04-05 18:37:20 -07:00
Aaron Veden
fe271b5c56
FACTO-81: walls and transport belts no longer provide points to the AI
when destroyed
2022-03-30 21:43:36 -07:00
Aaron Veden
75d843d9e6
FACTO-76: Halved the base distance level bonus 2022-03-19 20:01:02 -07:00
Aaron Veden
c0d2a8f70c
FACTO-75: Fixed siege and aggressive squad counter and cleanup 2022-03-19 19:57:36 -07:00
Aaron Veden
12ffd0b2f3
FACTO-59: Finished independent regional base ais 2022-03-19 16:29:12 -07:00
Aaron Veden
52139e1e3a
FACTO-59: more partial work towards converting to base ais 2022-02-27 18:45:42 -08:00
Aaron Veden
597b20b9e5
FACTO-59: partial work towards independent bases 2022-02-23 21:04:34 -08:00
Aaron Veden
728b104f5e
FACTO-64: Adding lower limit for death decay to be set to nil 2022-02-21 17:11:57 -08:00
Aaron Veden
e8174e719f
FACTO-64: Corrected retreat threshold and unit death pathing 2022-02-20 18:21:04 -08:00
Aaron Veden
fb724480d7
FACTO-62: added point loss on unit death 2022-02-20 15:12:55 -08:00
Aaron Veden
9f28b1c3c1
FACTO-13: corrected removeChunkToNest iterator clearing 2022-01-17 09:43:55 -08:00
Aaron Veden
e17d487259
FACTO-54: Decreased pheromone generation on occupied resource chunks 2022-01-16 17:40:31 -08:00
Aaron Veden
cfdd128351
FACTO-54: added check for hives on resource chunks when early building 2022-01-16 17:40:14 -08:00
Aaron Veden
fe5fda3c33
FACTO-11: 1 in 500 spawners now become hives outside resource chunks 2022-01-16 16:57:30 -08:00
Aaron Veden
46d2d0ce51
FACTO-11: Corrected vanilla buildings not being detected for upgrades 2022-01-16 16:49:28 -08:00
Aaron Veden
f2ed7893c9
FACTO-53: Hives only spawn during daylight hours 2022-01-16 15:40:47 -08:00
Aaron Veden
981293c8e7
FACTO-1: Fixed hives producing excess entities an a area 2022-01-16 15:27:52 -08:00
Aaron Veden
40afcf3f37
FACTO-44: Hive entity initialization not respecting proxy type 2022-01-16 15:24:49 -08:00
Aaron Veden
85fa3095f8
FACTO-44: Fixing up hive proxy entities not be upgraded or destroyed 2022-01-16 12:03:05 -08:00
Aaron Veden
c87bae0f27
FACTO-11: reduced hive spawn frequency outside resource chunks by 10x 2022-01-14 14:16:06 -08:00
Aaron Veden
909104a3e4
FACTO-19: Switching license to GPLv3 2022-01-14 14:14:15 -08:00
Aaron Veden
176ea6c6ec
FACTO-20: Added expanded collision box on enemy structure placement 2022-01-14 12:01:57 -08:00
Aaron Veden
9fb8705999
FACTO-3: Fixed base alignment potentially being an empty array 2022-01-14 11:38:04 -08:00
Aaron Veden
28b40203e6
FACTO-13: Fixed chunkPack nil on processNest 2022-01-14 11:17:33 -08:00
Aaron Veden
3c11f098a5
fixed removing chunks and added early stopping 2022-01-01 00:04:09 -08:00
Aaron Veden
54335c0a07
fixed processMap and processStaticMap could index outside processQueue
length on reverse wave pass
2022-01-01 00:03:29 -08:00