- Team buffs for donators with tier 2 or higher Patreon status
- Tier 2 (coal): +10% team hand mining bonus per online donator, up to a maximum of 10 online donators
- Tier 3 (solid fuel): +10% team hand crafting bonus per online donator, up to a max of 10 online donators
- Tier 4 (rocket fuel): +10% team run speed per online donator, up to a max of 10 online donators
- Tier 5 (nuclear fuel): +5 inventory slots for all. Up to max of 30 extra. Does not reduce down when donator logs off.
- Added qol so when an inserter is mined, an item put on the ground by the inserter is also picked up. enabled by default, tested and should work properly.
- inserter drops pickup, fix get_set_alt_on_create typo.
- Turn dump_offline_inventories on by default.
- Reduce corpse_util to storing and removing corpse tags.
- Add death_corpse_tags which handles adding tags for dead players. This prevents dump_offline_inventories from needing a dependency on what is now death_corpse_tags.
- If a player dies with no items, don't create a map tag and remove the corpse.
- Changed the message slightly for dump_offline_inventories to make it consistent with the other corpse messages.
The biter corpse remover was attempting to be clever about removing corpses and only remove them when they exceeded a certain threshold per chunk. For some reason it is no longer working and I can't figure out why.
So I replaced it with a simpler approach. Now we keep track of the corpses in a queue. When the queue size exceeds the threshold we remove and destroy the oldest corpse.
Concrete Jungle - the map is complete, only remaining things to do are are
- migrate description to wiki
- add cutscene
- bring into regular map rotation (this is an interesting map that we should run more often)
* Initial commit of hilbert water trap
* Refactoring in features/market.lua
* Fixed ribbon for both Hilberts
* Added remove decoratives function to the builder
* Refactoring the new builder functions
* Simplifying create_standard_market
* remove_map_gen_decoratives_by_filter renamed
* Fixed documentation links having _edit in them
* Formating documents
Allowing cutscenes to run before welcoming players via info gui and console messages.
Also includes a search limit for walls and rock to prevent the cutscene from running too far away from {0, 0}