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mirror of https://github.com/Refactorio/RedMew.git synced 2025-02-11 13:39:17 +02:00

910 Commits

Author SHA1 Message Date
grilledham
d1ba1660df rename biter_corpse_util -> biter_corpse_remover 2019-06-13 22:28:14 +01:00
grilledham
4607706149 grill's refactoring 2019-06-13 22:25:42 +01:00
Russel Delainey
d69e7e9219 Use event tick instead of game.tick 2019-06-12 11:24:00 -06:00
Russel Delainey
f5ca64d671 Make travis happy? Please travis? 2019-06-10 12:47:43 -06:00
SimonFlapse
150df010d7 Forgot to invert colors 2019-06-10 19:10:34 +02:00
SimonFlapse
36f51bc2e5 Fixed rendering background
Minor tweaks to cutscene in diggy
2019-06-10 19:10:02 +02:00
SimonFlapse
71d850d04f Reverting upvalues not working in MP 2019-06-10 16:53:52 +02:00
SimonFlapse
6978cc0330 Fixed replay not working in MP 2019-06-10 16:32:13 +02:00
SimonFlapse
92c61779ed Removed unused applied styles to skip button 2019-06-10 16:14:18 +02:00
SimonFlapse
f9fb950639 Added skip button
Clean up in radio gui
2019-06-10 16:11:12 +02:00
SimonFlapse
860ead05c0 Added localisation, Debug.Print and Cleanup
Also changed some parameters to the draw_text with background so that 'g' and similar letters are not outside the background
2019-06-10 15:15:14 +02:00
Russel Delainey
0aa715fcce Update config name to better match purpose 2019-06-09 22:36:53 -06:00
Russel Delainey
1573217813 Rewrite to avoid surface lookups 2019-06-09 22:34:13 -06:00
SimonFlapse
8d20eeff9d Preventing players from replaying when a cutscene from the cutscene module is already playing 2019-06-10 01:31:26 +02:00
SimonFlapse
1569867f8f Made soundpaths selectable 2019-06-10 01:14:23 +02:00
SimonFlapse
202e4c37b5 Fixed background parameters
Also added a new waypoint to Diggy with floating text
2019-06-10 01:04:14 +02:00
SimonFlapse
85fc38fd3a Minor changes to player_create
Allowing cutscenes to run before welcoming players via info gui and console messages.

Also includes a search limit for walls and rock to prevent the cutscene from running too far away from {0, 0}
2019-06-09 23:59:16 +02:00
SimonFlapse
003cd6c801 Added a radio to browse sounds 2019-06-09 16:39:21 +02:00
Lynn
aa4f98c22b Added retailer translations 2019-06-09 15:04:40 +02:00
SimonFlapse
f04b13f63a Added parameter passthrough to rendering module 2019-06-09 13:31:44 +02:00
SimonFlapse
de77c9601a Fixed players loosing control 2019-06-09 12:26:51 +02:00
SimonFlapse
3ca8e3f127 Cutscene Controller
Implemented for Diggy
2019-06-09 00:55:25 +02:00
grilledham
f7918088ab tooltip fix 2019-06-07 10:27:10 +01:00
grilledham
68c9f0ccf2 restored get_all_death_causes_by_player 2019-06-07 10:25:24 +01:00
Russel Delainey
4538af4152 Invert condition 2019-06-04 15:30:14 -06:00
Russel Delainey
c501c9ca85 Don't run cleanup on every death. 2019-06-04 15:28:08 -06:00
Russel Delainey
c07b5a39e0 Extracted filter to local 2019-06-04 14:50:09 -06:00
Russel Delainey
70fc151a3a Extract corpse list length into local var 2019-06-04 14:41:19 -06:00
Russel Delainey
0e725ad9e1 Check the force is an enemy, and the type that died is unit 2019-06-04 14:40:33 -06:00
Russel Delainey
77d3a581f3 Implement as guards to reduce nesting 2019-06-04 14:25:34 -06:00
Russel Delainey
8b79bc8024 Clean up testing code. 2019-06-04 13:24:46 -06:00
Russel Delainey
3a56ee1e5c First shot at #608 2019-06-04 13:07:43 -06:00
Lynn
98f11ee163
Satisfy travis 2019-06-04 11:05:00 +02:00
Lynn
6db5901e99
Hotfix for broken GUI, translation parameter count 2019-06-04 10:56:18 +02:00
Lynn
99890acdc2
Merge pull request #935 from linaori/cleanup-player-stats
Cleanup player stats
2019-06-02 17:16:55 +02:00
Lynn
f73e017e88 Optimize some reach distances 2019-06-01 17:11:17 +02:00
Lynn
fdee00dc06 Translate whois data 2019-06-01 13:41:12 +02:00
Lynn
97d96dedf3 Translate the name of death causes 2019-06-01 00:12:41 +02:00
Lynn
8a84ef7504 Cleanup of player stats functions 2019-05-31 23:18:19 +02:00
Lynn
dc78d297b6 Use K, M, B, T notations for scores 2019-05-31 23:14:22 +02:00
Lynn
94934a7695
Merge pull request #934 from linaori/rewrite-score-storage
Rewrite score storage
2019-05-31 22:33:27 +02:00
Lynn
b5f70f2db1 review feedback 2019-05-31 21:42:15 +02:00
Lynn
b3dbd2bc62
Merge pull request #925 from linaori/feature/player-chat-colors-in-gui
Replaced command for player and chat colors
2019-05-31 21:13:02 +02:00
Lynn
b5b9a49fd1 Improved hotpath performance 2019-05-31 19:28:20 +02:00
grilledham
211d0ca18a
Merge pull request #929 from grilledham/remove_debug_data_from_gui_data
don't show the debugger's gui data in gui data
2019-05-31 12:28:09 +01:00
Lynn
f8812f6189 Use ScoreTracker for global score display 2019-05-30 21:57:43 +02:00
Lynn
34e3190882 Use a uniform storage for score storage 2019-05-30 20:22:21 +02:00
Lynn
6b8a042821 Lower color accuracy to a precision of 3 for small numbers 2019-05-30 18:55:42 +02:00
grilledham
2ef7f16550 added chat color sanitizer 2019-05-30 18:55:42 +02:00
Lynn
4add981a76 Sync colors from /color command to the settings 2019-05-30 18:55:41 +02:00