plague006
8894a5e79d
Refactor day_night
2019-02-03 00:54:01 -05:00
plague006
8f6f02b47c
Move files to appropriate locations, tweak doc in control
2019-02-01 20:12:45 -05:00
Matthew
6aed6d6317
Change map loading method ( #640 )
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Add map loader
2019-01-31 20:15:41 -05:00
plague006
9a61c854e7
Refine the build script, change the specifics of how version.lua works
2019-01-30 18:42:56 -05:00
Matthew
214257b007
Merge pull request #716 from grilledham/debug_token
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Debugger
2019-01-30 18:19:13 -05:00
grilledham
2df4aeee45
debugger
2019-01-30 22:32:43 +00:00
Lynn
53fad1a75b
Added a GUI element + toasts to notify of biter evolution
2019-01-28 21:21:33 +01:00
Lynn
ccda13c12c
Added a Lazy Bastard feature with player limit for market items
2019-01-19 14:17:21 +01:00
Matthew
746d31dc14
Add quality of life features ( #625 )
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* Add quality of life features: random train colors, restrict chests, backer_names, ghost_ttl
* Expand ghost_ttl
* Make val smile
2019-01-12 14:43:41 +01:00
Matthew Heguy
e5d1fba39e
Add table require to control
2019-01-11 13:49:03 -05:00
Valansch
7fa83bae6c
Add Tetris ( #605 )
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Somehow nailed everything on the first try. What a pro.
2019-01-11 13:31:23 -05:00
Maik Wild
1eebea55e8
renamed fish_market.lua to market.lua and market_item to currency
2019-01-10 15:18:55 +01:00
Lynn
c84dec2aaa
Fixed some market related hacks
2019-01-09 18:29:20 +01:00
Lynn
0d89e8b09c
Ensure trainsaviour is loaded first
2019-01-09 18:29:19 +01:00
Matthew
a84dcfdd91
Overhaul commands ( #576 )
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* Split admin-only commands out of custom commands
Remove free item logging
* Overhaul commands remaining in custom_commands
* Overhaul commands in remaining files
* Change custom_commands to redmew_commands
* Remove follow.lua
2019-01-02 16:34:17 +01:00
Lynn
e4e21b89cc
Re-order require and added an explanation
2018-12-29 20:01:18 +01:00
Lynn
91b4b0f007
Added a distance check for the Retailer market GUI to close
2018-12-29 14:09:26 +01:00
Matthew
8d3c32e932
Add dump_env ( #558 )
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* Add dump_env
* Create new global for env dump
2018-12-22 09:42:19 +01:00
Matthew
50fbecf555
Add config option for info ( #572 )
2018-12-22 09:34:51 +01:00
Lynn
5cdb67979a
Added some features to the market GUI ( #564 )
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* Added some features to the market GUI
* Grouped inputs differently
* Use referenced table instead of copy
2018-12-22 00:39:18 +01:00
Matthew
014b53aa42
Expand config ( #560 )
2018-12-19 14:41:28 +01:00
Matthew
edf50d24f7
Add camera ( #493 )
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* Add camera
* Rewrite camera
* Use global register
* Add runtime killswitch.
* Change to every 120 ticks
2018-12-15 21:29:14 +01:00
Matthew
88e7c46d2f
Expanded stat tracking ( #484 )
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* Add new stat tracking
* Add player_total_playtime and server storing+getting
* Cover case of not running on server
* Add player built entities, fix playtime tracking
* Add some stat display
* Remove total playtime
2018-12-15 21:28:53 +01:00
Lynn
fb9e1dba6e
Made hail_hydra available to all redmew scenarios
2018-12-10 19:24:48 +01:00
Lynn
b46595ff10
Added a scale to change game performance and running speed accordingly ( #505 )
2018-12-06 12:27:08 +01:00
Lynn
bbfcdd4629
Added a basic RedMew configuration setup ( #502 )
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* Added a basic RedMew configuration setup
2018-12-06 12:18:52 +01:00
Matthew Heguy
c7201e119b
Rename utils and fix requires
2018-11-27 17:08:26 -05:00
James
f010eb0119
moved server and serverCommands module to features + added more documentation to server
2018-11-27 12:32:33 +00:00
grilledham
7a4700052c
Merge branch 'develop' of https://github.com/Valansch/RedMew into server-module
2018-11-26 16:10:08 +00:00
grilledham
a1f63ce2b7
removed testing code
2018-11-26 16:07:07 +00:00
Matthew
b5477034b7
Move infinite storage ( #463 )
2018-11-26 13:11:26 +01:00
grilledham
69fa8309f0
updates
2018-11-26 11:44:35 +00:00
grilledham
7b42a7a5ee
updates
2018-11-25 19:18:51 +00:00
grilledham
3768a6a3ca
merge develop
2018-11-25 11:54:06 +00:00
SimonFlapse
246d429c2d
Update control.lua
2018-11-24 17:06:07 +01:00
grilledham
f4612a7046
more functions
2018-11-24 14:15:14 +00:00
grilledham
163f04789d
Merge branch 'develop' of https://github.com/grilledham/RedMew into server-module
2018-11-23 11:44:20 +00:00
Matthew
c9369c3d14
Features cleanup ( #414 )
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* Fix scoping, var names, unused functions, etc.
* Autoformat
2018-11-20 11:46:19 +01:00
grilledham
4f99e1353c
merge develop
2018-11-19 16:07:15 +00:00
plague006
3a83d4182a
Split walkabout from custom_commands
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Fix walkabout edge cases
Closes #22
2018-11-18 14:03:33 -05:00
Simon
00c5f8c8ab
Fish Market update. Better description for boosts and train savior item ( #389 )
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* Changed small-plane
* Updated boost description
* Clarified train savior item from market
* Fixed SHIFT click on train savior item
2018-11-18 16:23:51 +01:00
grilledham
ad4d1e20d3
merge develop
2018-11-16 16:34:37 +00:00
Matthew
f3f0673ff0
Split create_player from control ( #333 )
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* Split create_player from control
* Remove auto-promote
2018-11-15 20:53:28 +01:00
Simon
f525ba0b06
Made info.gui display on player_created ( #340 )
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* Made info.gui display on player_created
Removed old welcome message and replaced it with a short reminder on how to change keybinding to enable chat.
* removed whitespace
2018-11-15 20:04:03 +01:00
Matthew
2076f83601
Reorganize control ( #312 )
2018-11-11 22:02:04 +01:00
Maik Wild
f4a04b021e
merged #293
2018-11-11 21:45:23 +01:00
Maik Wild
9ce662daf9
merged #295
2018-11-11 21:12:49 +01:00
Maik Wild
1794bed816
merged #296
2018-11-11 20:52:53 +01:00
plague006
818391707e
Move features into features folder
2018-11-11 03:08:50 -05:00
plague006
cf95bcfc62
Split donator/on_join messages out of control
2018-11-10 23:58:57 -05:00