Maik Wild
|
d98022947b
|
added a dismembered hooker
|
2017-12-28 22:47:41 +01:00 |
|
Maik Wild
|
85a310847e
|
removed red planet
|
2017-12-28 22:45:49 +01:00 |
|
Maik Wild
|
ba1f81c3e6
|
Renamed rocks and grass to 0.16 compatibe names
|
2017-12-28 22:45:27 +01:00 |
|
Maik Wild
|
1dd02d2e76
|
changed additional variable names from sand-1 to sand
|
2017-12-28 21:54:19 +01:00 |
|
Maik Wild
|
9cffe0e5e8
|
further tile name changes
|
2017-12-28 21:32:22 +01:00 |
|
Maik Wild
|
adda0b94a5
|
fixed missing )
|
2017-12-28 21:02:36 +01:00 |
|
Maik Wild
|
3163d8c4e8
|
Added log output in case of error in Thread.lua
|
2017-12-28 20:55:45 +01:00 |
|
Maik Wild
|
8207c277bb
|
fixed accidental name changes
|
2017-12-28 20:53:48 +01:00 |
|
Maik Wild
|
13bd4969f0
|
ported tile names from 0.15 to 0.16
|
2017-12-28 19:11:25 +01:00 |
|
Maik Wild
|
e52341219a
|
island resort: implemented run_chart_update. Ported commit 68397ed7f96
|
2017-12-28 18:17:29 +01:00 |
|
grilledham
|
92e12b37dd
|
Updated tile_map for 0.16 tile names
|
2017-12-24 16:07:58 +00:00 |
|
grilledham
|
b92ac4e95b
|
Added template
|
2017-12-24 16:07:07 +00:00 |
|
TWLTriston
|
69815e84bb
|
GUI updates for #129
|
2017-12-15 11:52:26 -05:00 |
|
Valansch
|
f59a17f632
|
moved presets back into /locale/ because they are tiny
|
2017-12-05 20:15:03 +01:00 |
|
TWLTriston
|
76b3693619
|
Next map's tweaks
|
2017-11-28 10:00:08 -05:00 |
|
Valansch
|
d0d0c23711
|
Merge pull request #124 from Valansch/develop_nextmap
Current map config, moved all LUA out to separate _locale folder to keep save file size down
|
2017-11-26 17:35:57 +01:00 |
|
TWLTriston
|
fda06bb6dc
|
Fish market bug fix and RSO tweaks from current map
|
2017-11-22 17:55:51 -05:00 |
|
TWLTriston
|
aa3e5fcef5
|
Moved all map gen data into the _locale folder to keep save files managable
|
2017-11-20 11:29:01 -05:00 |
|
TWLTriston
|
f3647face5
|
Leave the forests alone!
|
2017-11-20 11:17:30 -05:00 |
|
TWLTriston
|
d48afec47f
|
Final version
|
2017-11-20 08:51:13 -05:00 |
|
TWLTriston
|
b54cf39e03
|
Merge branch 'develop_decos' of https://github.com/Valansch/RedMew into develop_decos
|
2017-11-16 09:00:28 -05:00 |
|
TWLTriston
|
fce96ea3f8
|
Map config
|
2017-11-16 04:27:54 -05:00 |
|
Maik Wild
|
7d122ed5a7
|
Moved poisson rng to utils, fixed a potential nil reference and fixed poison typo
|
2017-11-16 04:27:54 -05:00 |
|
TWLTriston
|
edf992da12
|
Order of operations on Misc vs ores in map layout to allow glitter to take effect. Also implemented the poisson RNG
|
2017-11-16 04:27:46 -05:00 |
|
TWLTriston
|
533c8572e7
|
Additional tweaks and reordered the biomes to be next to each other
|
2017-11-16 04:27:27 -05:00 |
|
TWLTriston
|
4c3a7779ce
|
Current status, messing with decoratives
|
2017-11-16 04:27:06 -05:00 |
|
TWLTriston
|
1802153657
|
Grass tiles now get dagobah swamp based values
|
2017-11-16 04:26:09 -05:00 |
|
TWLTriston
|
ea5259cadf
|
Multi row and column representation for all tile types.
|
2017-11-16 04:25:10 -05:00 |
|
TWLTriston
|
9580f449f8
|
As deployed / playtested with changes.
|
2017-11-16 04:22:28 -05:00 |
|
Maik Wild
|
ac8bac3ef1
|
Moved poisson rng to utils, fixed a potential nil reference and fixed poison typo
|
2017-11-16 04:22:17 -05:00 |
|
TWLTriston
|
11c7382607
|
Order of operations on Misc vs ores in map layout to allow glitter to take effect. Also implemented the poisson RNG
|
2017-11-16 04:22:17 -05:00 |
|
TWLTriston
|
469976af33
|
Additional tweaks and reordered the biomes to be next to each other
|
2017-11-16 04:22:05 -05:00 |
|
TWLTriston
|
5ecca117c2
|
Current status, messing with decoratives
|
2017-11-16 04:22:05 -05:00 |
|
TWLTriston
|
8c024f3ed9
|
Grass tiles now get dagobah swamp based values
|
2017-11-16 04:21:29 -05:00 |
|
TWLTriston
|
2d16463cb0
|
Multi row and column representation for all tile types.
|
2017-11-16 04:21:29 -05:00 |
|
TWLTriston
|
c88f119a2e
|
Start of the deco overlay on picture maps -- working on a biome test area
|
2017-11-16 04:21:29 -05:00 |
|
TWLTriston
|
bdf1bfdc6e
|
As deployed / playtested with changes.
|
2017-11-16 04:16:01 -05:00 |
|
Maik Wild
|
6d65656cf0
|
Moved poisson rng to utils, fixed a potential nil reference and fixed poison typo
|
2017-11-16 04:15:47 -05:00 |
|
TWLTriston
|
f1b3e0ffb8
|
Order of operations on Misc vs ores in map layout to allow glitter to take effect. Also implemented the poisson RNG
|
2017-11-16 04:15:47 -05:00 |
|
TWLTriston
|
51d646f026
|
Additional tweaks and reordered the biomes to be next to each other
|
2017-11-16 04:15:32 -05:00 |
|
TWLTriston
|
73878a00c9
|
Current status, messing with decoratives
|
2017-11-16 04:15:31 -05:00 |
|
TWLTriston
|
1a770ecca2
|
Grass tiles now get dagobah swamp based values
|
2017-11-16 04:14:54 -05:00 |
|
TWLTriston
|
910b55f650
|
Multi row and column representation for all tile types.
|
2017-11-16 04:14:54 -05:00 |
|
TWLTriston
|
5a5d77f7ca
|
Start of the deco overlay on picture maps -- working on a biome test area
|
2017-11-16 04:14:54 -05:00 |
|
Valansch
|
dae8b0bdb1
|
moved UK map to grilledham_map_gen
|
2017-11-12 15:55:55 +01:00 |
|
Valansch
|
ee34a08ae5
|
Imported Airs uk map
|
2017-11-10 13:04:47 +01:00 |
|
Triston
|
41f27fe5a5
|
Merge pull request #114 from Valansch/dev_custom_prints
Dev custom prints
|
2017-11-10 06:14:15 -05:00 |
|
Valansch
|
d143880f1d
|
implemented print_admins and print_except
|
2017-11-09 20:28:56 +01:00 |
|
TWLTriston
|
3daf67a591
|
Added left, converted Glitter to misc to allow RSO + Glitter. Tweak to the RSO base to balance ores better, may need a rebalance
|
2017-11-08 06:25:28 -05:00 |
|
TWLTriston
|
3815ab3eb4
|
Merge branch 'develop' of https://github.com/Valansch/RedMew into develop
|
2017-10-30 06:37:43 -04:00 |
|
Valansch
|
90abbb5650
|
Merge branch 'develop_fish_income' into develop
# Conflicts:
# map_layout.lua
|
2017-10-29 12:18:03 +01:00 |
|
Valansch
|
182a166474
|
Merge branch 'dev_dimentions' into develop
|
2017-10-29 12:17:30 +01:00 |
|
Valansch
|
e7ffffac9f
|
Chanced get_nice_surface_name call
|
2017-10-28 11:42:38 +02:00 |
|
Valansch
|
c3ad532058
|
Implemented 9th dimention: Nihil
|
2017-10-28 11:31:59 +02:00 |
|
TWLTriston
|
ccf34c51d1
|
Final tweaks to RSO based on playtesting
|
2017-10-28 05:07:41 -04:00 |
|
Valansch
|
8c98491577
|
Changed looking for players form distance to find_entities_filtered
|
2017-10-27 23:06:11 +02:00 |
|
Valansch
|
fe02be51da
|
added death world wreck items dimention #103
added nuke to wreck items
|
2017-10-26 17:32:31 +02:00 |
|
Valansch
|
70a055a495
|
implemented debug outout and enable/disable for nuke_control.on_player_mined
|
2017-10-26 16:28:08 +02:00 |
|
Valansch
|
59a6a9cc5b
|
Made portals independent of entity #103
|
2017-10-26 10:40:14 +02:00 |
|
Valansch
|
cbdae2e08f
|
implemented portals and magic chests and added link commands
|
2017-10-25 22:24:10 +02:00 |
|
Valansch
|
66da00f1fb
|
Thread logarithmic actions per tick increase proposal
|
2017-10-25 13:00:45 +02:00 |
|
Triston
|
92a505ecc4
|
Merge branch 'develop' into develop_swamp_threaded
|
2017-10-25 06:41:13 -04:00 |
|
TWLTriston
|
827e7d0455
|
Grass drawing fix
|
2017-10-25 06:25:56 -04:00 |
|
Valansch
|
2745b80ce8
|
Dimentions: Implemented Portal and different surfaces
|
2017-10-25 01:51:49 +02:00 |
|
TWLTriston
|
8f2ceaa383
|
Updates to allow threaded to run faster and fixed dagobah to be threaded
|
2017-10-23 07:24:05 -04:00 |
|
TWLTriston
|
ce54d23d5c
|
Threaded updates
|
2017-10-23 06:45:46 -04:00 |
|
TWLTriston
|
87b933a9bc
|
Adding missing maps and updating the first market
|
2017-10-23 06:27:36 -04:00 |
|
TWLTriston
|
2dfaa43d0c
|
Initial start of cleanup for swamp threaded
|
2017-10-22 22:07:32 -04:00 |
|
TWLTriston
|
98820ddeb2
|
Red planet is now threaded
|
2017-10-21 07:14:50 -04:00 |
|
TWLTriston
|
8e38ebc8ed
|
Updated regulars, added mona lisa gen
|
2017-10-18 05:29:49 -04:00 |
|
Valansch
|
bcdbfe4eed
|
added death messages to mines.lua
|
2017-10-15 16:07:11 +02:00 |
|
Valansch
|
735c6b718a
|
updated worms to call using string
|
2017-10-15 01:54:20 +02:00 |
|
Valansch
|
0d840b6e14
|
implemented mines
|
2017-10-15 01:53:39 +02:00 |
|
Valansch
|
348096bb87
|
Merge branch 'develop_island_threaded' into develop
# Conflicts:
# locale/gen_combined/island_resort.lua
|
2017-10-14 23:47:36 +02:00 |
|
TWLTriston
|
4ea1c60465
|
Updated regular's list
|
2017-10-14 05:19:18 -04:00 |
|
TWLTriston
|
628b9d94b3
|
Changed setTiles to happen in one hit to avoid chunk edge problems
|
2017-10-11 11:37:03 -04:00 |
|
TWLTriston
|
41dbaeaa5f
|
Changes to Island to Threaded
|
2017-10-11 11:01:27 -04:00 |
|
Valansch
|
65fd551e27
|
Merge pull request #86 from Valansch/develop_borg_threaded
Conversion of borg planet to threaded generation
|
2017-10-11 16:58:34 +02:00 |
|
Valansch
|
ef091f42f2
|
Merge pull request #85 from Valansch/dev_island_resort
Cleanup to island resort code, elseifs and whitespace mostly.
|
2017-10-11 16:58:09 +02:00 |
|
TWLTriston
|
d7ba450760
|
Additional updates to the way callbacks are handled, using "STRING" names instead of serializing the function seems to resolve the desync issues.
|
2017-10-10 12:21:04 -04:00 |
|
Triston
|
1949a9eb86
|
Merge pull request #84 from Valansch/dev_worms
Dev worms
|
2017-10-10 06:41:45 -04:00 |
|
TWLTriston
|
d6149e0fab
|
Conversion of borg planet to threaded generation
|
2017-10-10 06:35:30 -04:00 |
|
TWLTriston
|
cbf618327c
|
Cleanup to island resort code, elseifs and whitespace mostly.
Overall -- did not affect game stutter, however code is playtested.
|
2017-10-06 04:03:02 -04:00 |
|
Triston
|
2a42074a89
|
Merge pull request #83 from Valansch/dev_async_worker
Implemented Thread.queue_action
|
2017-10-06 04:00:10 -04:00 |
|
Valansch
|
059a80bbe6
|
Implemented worms
|
2017-10-06 02:14:38 +02:00 |
|
Valansch
|
adbb1b36be
|
Implemented Thread.queue_action
|
2017-10-06 02:13:56 +02:00 |
|
Triston
|
8a678bdd4a
|
Merge pull request #82 from Valansch/temp_ban
Temp ban
|
2017-10-05 19:01:33 -04:00 |
|
Valansch
|
4494fc0a6c
|
Changed Animal case
|
2017-10-06 00:43:55 +02:00 |
|
Triston
|
310660695b
|
Merge pull request #79 from Valansch/dev_autodecon
Implemented autodeconstruct. Closes #70
|
2017-10-02 18:11:59 -04:00 |
|
Valansch
|
96357fb0b3
|
Added animal as mod <3
|
2017-10-02 23:51:37 +02:00 |
|
Valansch
|
017eb88d9f
|
Updated regulars
|
2017-10-02 23:43:57 +02:00 |
|
TWLTriston
|
84c9c57e4b
|
Modified the pacman map generator to allow future additional map grids
|
2017-10-01 07:35:16 -04:00 |
|
TWLTriston
|
6891e3718c
|
Update to the RSO default config, moved chunk grid to misc generation
|
2017-09-28 11:43:42 -04:00 |
|
TWLTriston
|
638eadc890
|
Changed implementation to be compatible with multiple miscs
|
2017-09-28 11:41:55 -04:00 |
|
TWLTriston
|
8e150d7fa3
|
Ship wreck loot
|
2017-09-28 11:41:55 -04:00 |
|
TWLTriston
|
ad36782c78
|
First iteration of pacman grid, uses a 0,1 array of pixel data to create an overlay, reuable for other ideas
|
2017-09-28 11:41:55 -04:00 |
|
Valansch
|
6363a77637
|
Merge pull request #68 from Valansch/develop_rso_ores
Develop rso ores
|
2017-09-28 12:35:15 +02:00 |
|
TWLTriston
|
736a6a0f8c
|
Fixed the missing remoteTrees configuration option
|
2017-09-28 04:34:59 -04:00 |
|
TWLTriston
|
5fc1524112
|
Changed the debug to be a local function and not collide with other debugs.
|
2017-09-28 04:31:04 -04:00 |
|
TWLTriston
|
2ae539dea1
|
Rename of folder to RSO
|
2017-09-28 04:12:30 -04:00 |
|