Lynn
|
0b4858d144
|
Added different OS scenario locations for Diggy
|
2018-10-23 18:03:48 +02:00 |
|
grilledham
|
5f1d78bd32
|
Merge branch 'develop' of https://github.com/Valansch/RedMew into develop
|
2018-10-23 15:31:46 +01:00 |
|
Lynn
|
c39f85b5de
|
Fixed a new-line issue in the diggy readme
|
2018-10-23 10:07:49 +02:00 |
|
Lynn
|
04173cb096
|
Added diggy examples to the readme
|
2018-10-23 10:04:05 +02:00 |
|
Matthew
|
f4f1391ce9
|
Include full MIT license text
|
2018-10-22 22:47:30 -04:00 |
|
Lynn
|
2ddddd1333
|
Updated readme to contain more information (#253)
|
2018-10-22 22:13:34 +02:00 |
|
plague006
|
d98aeb92c3
|
Add nightfall (more night attacks)
|
2018-10-22 12:14:01 -04:00 |
|
Lynn
|
4eb81a23f0
|
Balance changes and fixes based on the second play
|
2018-10-21 20:20:43 +02:00 |
|
Lynn
|
fcc081c297
|
Merge pull request #246 from iltar/add-readme-for-diggy
Added readme for Diggy manual start up
|
2018-10-20 14:40:54 +02:00 |
|
Maik Wild
|
5ece77d4d7
|
removed quadrant logic
|
2018-10-20 00:59:57 +02:00 |
|
Lynn
|
98bf24612e
|
Added readme for Diggy manual start up
|
2018-10-19 22:07:50 +02:00 |
|
Valansch
|
0d1d98f438
|
Merge pull request #242 from iltar/stone-void-chest
Added stone void chest that sends stone to surface
|
2018-10-19 15:01:42 +02:00 |
|
Valansch
|
1b45a8e0d9
|
Made void chest frequency prime
|
2018-10-19 15:01:19 +02:00 |
|
Valansch
|
d4f597b08a
|
fixed stress calculation bug and buffed tiles (#243)
|
2018-10-19 00:10:17 +02:00 |
|
Lynn
|
88b759466c
|
Added stone void chest that sends stone to surface
|
2018-10-17 21:01:24 +02:00 |
|
~iltar
|
a1f89dc6ea
|
Reduced biter spawn cache footprint and digging increases evo (#241)
|
2018-10-17 10:20:43 +02:00 |
|
Maik Wild
|
6ba689f683
|
balance changes to tiles #229
|
2018-10-16 18:05:25 +02:00 |
|
Maik Wild
|
c0e59b8022
|
changed test tile range command to spawn pillars
|
2018-10-16 17:54:46 +02:00 |
|
grilledham
|
a7543ef030
|
reverted sqrt optimise changes
|
2018-10-16 16:42:40 +01:00 |
|
Maik Wild
|
91d6d8acc3
|
added collapse alert #229
|
2018-10-16 16:38:58 +02:00 |
|
Valansch
|
7629518e10
|
Merge pull request #239 from Valansch/scenario/diggy
Changed stress map resolution
|
2018-10-16 13:41:08 +02:00 |
|
Maik Wild
|
b07f6e3174
|
fixed print_grid_value printing to small numbers #229 #239
|
2018-10-16 13:40:32 +02:00 |
|
~iltar
|
c9380a1661
|
Fix spawn location for players (#238)
|
2018-10-16 10:01:22 +02:00 |
|
~iltar
|
49c22dc765
|
Disable Landfill to avoid griefing (#237)
|
2018-10-16 10:00:28 +02:00 |
|
~iltar
|
45a9562092
|
Fixed spilled loot performance when rocks die (#236)
|
2018-10-16 09:59:58 +02:00 |
|
~iltar
|
20ffe9181d
|
Do not track noise tiles used to open rooms (#235)
|
2018-10-15 23:45:14 +02:00 |
|
Valansch
|
b4f1c88af8
|
Merge pull request #234 from iltar/market-message-on-buy
Show a market message when upgrades are received
|
2018-10-15 23:43:39 +02:00 |
|
Valansch
|
53c0dc2b96
|
Merge pull request #233 from iltar/update-market-contents
Updated Market Contents
|
2018-10-15 23:43:12 +02:00 |
|
Valansch
|
1f9850839f
|
lowered stress map resolution to 2x2 tiles per pixle #229
|
2018-10-15 23:40:36 +02:00 |
|
Valansch
|
67b43f34d4
|
fixed endless collapse loop
|
2018-10-15 21:30:05 +02:00 |
|
Lynn
|
93ad04c204
|
Show a market message when upgrades are received
|
2018-10-15 19:06:58 +02:00 |
|
Lynn
|
7f2b592a56
|
Updated Market Contents
|
2018-10-15 18:41:51 +02:00 |
|
Lynn
|
6086ef98d0
|
Balanced resources and biter spawns
|
2018-10-15 18:32:01 +02:00 |
|
Maik Wild
|
cf8a427ab0
|
removed on_void_added #229
|
2018-10-15 14:51:07 +02:00 |
|
Maik Wild
|
178920f394
|
made tiles not support neighbors (except void) #229
|
2018-10-15 14:48:48 +02:00 |
|
Maik Wild
|
639a7a1a8a
|
Implemented /test-tile-support-range #229
|
2018-10-15 13:55:01 +02:00 |
|
Maik Wild
|
64347517cf
|
nerfed tiles even more #229
|
2018-10-15 13:53:56 +02:00 |
|
Maik Wild
|
164e807e9c
|
removed void from collapse #229
|
2018-10-15 13:53:22 +02:00 |
|
Maik Wild
|
646e629c69
|
fixed debug error
|
2018-10-15 13:50:41 +02:00 |
|
Maik Wild
|
64806bc6f2
|
updated stress values. Nerfed tiles
|
2018-10-14 12:19:36 +02:00 |
|
grilledham
|
ed71e89e56
|
merge
|
2018-10-13 20:57:07 +01:00 |
|
Maik Wild
|
ed58437b9a
|
Merge branch 'scenario/diggy' of github.com:iltar/RedMew into scenario/diggy
|
2018-10-13 15:03:04 +02:00 |
|
Maik Wild
|
a445b5719c
|
fixed double crack warning and implemented kill siwtch
|
2018-10-13 15:02:18 +02:00 |
|
Lynn
|
891dcfc56d
|
Adjusted threshold with 0.01 and message
|
2018-10-13 14:53:54 +02:00 |
|
Maik Wild
|
5c6f92a5bc
|
optimized collapse: collapses now happen every 80 ticks
|
2018-10-13 14:24:51 +02:00 |
|
Lynn
|
ba739a8563
|
Merge branch 'develop' into scenario/diggy
|
2018-10-13 00:26:28 +02:00 |
|
Lynn
|
4148e4c950
|
Some minor fixes and tweaks to go live
|
2018-10-13 00:21:20 +02:00 |
|
Lynn
|
0d4ed60d5b
|
Fixed noise used map desync and refresh GUI
|
2018-10-12 19:37:16 +02:00 |
|
Lynn
|
029a2b38fd
|
Added functional GUI for stone sent
|
2018-10-11 22:17:25 +02:00 |
|
Lynn
|
440327b882
|
Minor perf update
|
2018-10-11 20:13:42 +02:00 |
|
Lynn
|
b165acdfcc
|
Fixed some more desyncs and math/table references
|
2018-10-11 19:43:04 +02:00 |
|
Lynn
|
4311a35c10
|
Fixed desync issues due to global state
|
2018-10-10 23:05:48 +02:00 |
|
Lynn
|
ad24aeeef2
|
Added buffs from the market and rebalanced the market prices/items
|
2018-10-10 20:49:49 +02:00 |
|
Maik Wild
|
5d5c22c109
|
fixed cave collapse causing stress corruption
|
2018-10-09 15:50:42 +02:00 |
|
Valansch
|
8e28e40143
|
Merge pull request #226 from Valansch/sqrt_cleansing
Removed several math.sqrt in codebase
|
2018-10-09 11:44:39 +02:00 |
|
Maik Wild
|
2e904925fb
|
_Merge branch 'scenario/diggy' of github.com:iltar/RedMew into scenario/diggy
|
2018-10-09 01:26:29 +02:00 |
|
Maik Wild
|
2f37961075
|
optimized quadrant and stressmap
|
2018-10-09 01:26:24 +02:00 |
|
Lynn
|
764a0fab99
|
Show a popup on the first mine explaining cave-ins
|
2018-10-08 22:57:29 +02:00 |
|
Lynn
|
93794d1591
|
Disallow deconstruction requests for support beams
|
2018-10-08 22:13:45 +02:00 |
|
Lynn
|
4879639272
|
Disable the market and coin collection
|
2018-10-08 21:14:58 +02:00 |
|
Lynn
|
82d4025079
|
Don't automatically open a room twice after collapse
|
2018-10-08 20:40:32 +02:00 |
|
Lynn
|
788b473894
|
Merge branch 'scenario/diggy' of github.com:iltar/RedMew into scenario/diggy
|
2018-10-08 17:43:16 +02:00 |
|
Maik Wild
|
3fa5fa6504
|
fixed collapse delay
|
2018-10-07 21:02:30 +02:00 |
|
Maik Wild
|
03501204ae
|
removed water strengh
|
2018-10-07 20:58:08 +02:00 |
|
Maik Wild
|
8623338c0b
|
fixed merge conflicts
|
2018-10-07 20:56:39 +02:00 |
|
Maik Wild
|
11d4bf5130
|
added pillars when rooms open
|
2018-10-07 20:51:07 +02:00 |
|
Lynn
|
2eb258e6c5
|
Minor water spawn tweak
|
2018-10-07 19:59:37 +02:00 |
|
Lynn
|
4d0a3b9e7f
|
Tweaked stress values and fixed a bug regarding tile placement
|
2018-10-07 19:40:30 +02:00 |
|
Lynn
|
36168771dd
|
Added easy on_init feature hook
|
2018-10-07 17:37:29 +02:00 |
|
Lynn
|
b799da20e3
|
Added map extra info for each scenario
|
2018-10-07 17:05:59 +02:00 |
|
Lynn
|
c6d975441e
|
Merge branch 'develop' into scenario/diggy
|
2018-10-07 17:01:34 +02:00 |
|
Lynn
|
0f7eb4a351
|
Simplified feature registration
|
2018-10-07 14:39:18 +02:00 |
|
Lynn
|
8dbf4e0920
|
grilledham+valansch changes without initialize
|
2018-10-07 13:50:25 +02:00 |
|
Lynn
|
257313974c
|
Added a stone market
|
2018-10-06 15:53:28 +02:00 |
|
grilledham
|
044adcf0ed
|
updates to beach map
|
2018-10-06 13:46:32 +01:00 |
|
grilledham
|
3b76740adc
|
map double beach
|
2018-10-06 13:46:18 +01:00 |
|
Lynn
|
f17b1362e7
|
Removed hacks to prevent stone from dropping
|
2018-10-06 12:40:03 +02:00 |
|
Lynn
|
b1d4802c82
|
Tweaked spawning of rooms + resources + mining efficiency
|
2018-10-06 00:00:00 +02:00 |
|
Maik Wild
|
5e25efeee5
|
required math in all files using sin/cos
|
2018-10-04 18:01:42 +02:00 |
|
Maik Wild
|
4a2e258ff3
|
moved math functions into math.lua
|
2018-10-04 17:56:49 +02:00 |
|
Valansch
|
7c47b6eb1e
|
added mask config values
|
2018-10-03 22:56:48 +02:00 |
|
Lynn
|
fea7f9e666
|
small config change
|
2018-10-03 22:26:40 +02:00 |
|
Lynn
|
f94105624d
|
Extracted alien spawning to its own feature
|
2018-10-03 22:11:24 +02:00 |
|
Lynn
|
e8192d7006
|
Minor optimization regarding game. access
|
2018-10-03 19:48:03 +02:00 |
|
Maik Wild
|
11ac8e666c
|
removed math.sqrt from SimpleRoomGenerator
|
2018-10-03 00:59:05 +02:00 |
|
Maik Wild
|
e6beb157a9
|
removed box/circle blur and replaced with disc blur
|
2018-10-03 00:58:38 +02:00 |
|
Valansch
|
38e680bae1
|
fixed typo
|
2018-10-02 23:49:39 +02:00 |
|
Maik Wild
|
be8ab3d42f
|
removed some math.sqrt
|
2018-10-02 21:58:22 +02:00 |
|
Lynn
|
3b836947cc
|
Added functional biter spawning as resource
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
bc8c47d085
|
Use simple functions to spawn units or resources
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
5d7ec2dcb7
|
Use proper biter names and cache the calculations per evolution
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
85b676bbac
|
Added AlienSpawner
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
afa59efdbb
|
Small fixed and initial biter spawn reverse engineering
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
61e31e605c
|
Starting point fixes and performance increase + renaming
|
2018-10-02 10:09:03 +02:00 |
|
Maik Wild
|
896c2ae0de
|
Made template.insert more responsive
|
2018-10-02 10:09:03 +02:00 |
|
Maik Wild
|
a8dd4e8a62
|
threaded Template.lua
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
2a0f77dc0f
|
Removed debug statement
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
9ecfbac8c6
|
First version of automatic room opening based on noise
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
5f20ab0bac
|
Showing red -> green -> blue for grid text
|
2018-10-02 10:09:03 +02:00 |
|
Valansch
|
94d4c544f6
|
Added circle_blur and box_blur. Made collapse use circle_blur
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
ddfe58ba1f
|
Added mining speed bonus on mining productivity research
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
0a9235ad4d
|
Tweaked collapse values for stone/concrete and start area
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
ae34eea7c1
|
Added support for stone-path and concrete as support
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
cd7f79fd78
|
Basic noise and debug tools therefore
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
6712e51784
|
Added bot events and prevent deconstruction
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
bfa6ecbc0b
|
10th of a second can be used for collapses
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
189d8647ee
|
Some config value tweaks and random collapse time
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
ba5175334d
|
Added a random resource spawning feature
|
2018-10-02 10:09:03 +02:00 |
|
Maik Wild
|
fe33e1dbd9
|
Implemented floating cracking text
|
2018-10-02 10:09:03 +02:00 |
|
Maik Wild
|
ad1a6d373f
|
Implemented cave collapse timeout
|
2018-10-02 10:09:03 +02:00 |
|
Maik Wild
|
c2baece2f9
|
changed collapse to be event based and handled in DiggyCaveCollapse
|
2018-10-02 10:09:03 +02:00 |
|
Maik Wild
|
962fb8c4c3
|
fixed negative map values and some minor changes
|
2018-10-02 10:09:03 +02:00 |
|
Maik Wild
|
97c5ea74ee
|
renamed pressure => stress
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
f7496aeba4
|
Removed Inspection.lua
|
2018-10-02 10:09:03 +02:00 |
|
Lynn
|
08a23749ab
|
Integration with RedMew
|
2018-10-02 10:09:03 +02:00 |
|
grilledham
|
a995280428
|
vanilla map
|
2018-09-30 21:20:41 +01:00 |
|
grilledham
|
3f91d119a1
|
crashsite preset now disables fish market
|
2018-09-30 14:13:51 +01:00 |
|
grilledham
|
89f767b8b7
|
updates to fish island
|
2018-09-29 13:37:34 +01:00 |
|
grilledham
|
a52db2ff72
|
updates
|
2018-09-25 15:52:15 +01:00 |
|
grilledham
|
d38a87e9bb
|
changed Game.players to Game.get_player_by_index(index)
|
2018-09-23 11:46:58 +01:00 |
|
grilledham
|
f1ef10beb6
|
Game is now local
|
2018-09-22 23:25:13 +01:00 |
|
grilledham
|
594c1fa15b
|
changed game.player -> Game.player
|
2018-09-22 21:07:05 +01:00 |
|
grilledham
|
33c9c65629
|
crashsite now uses the map seed by default
|
2018-09-22 15:28:40 +01:00 |
|
grilledham
|
1dd901cee4
|
updates
|
2018-09-21 01:16:25 +01:00 |
|
grilledham
|
81bed82859
|
updates
|
2018-09-18 14:57:41 +01:00 |
|
grilledham
|
dabbd91a29
|
Merge branch 'develop' of https://github.com/Valansch/RedMew into develop
|
2018-09-15 13:54:55 +01:00 |
|
grilledham
|
b6d16ac1d2
|
beach noise based on map seed
|
2018-09-15 13:45:32 +01:00 |
|
Valansch
|
2c84ece924
|
Merge pull request #220 from Valansch/cave_miner_merge
Implemented cave miner
|
2018-09-15 13:45:39 +02:00 |
|
grilledham
|
8863fc4bc5
|
updates
|
2018-09-14 10:26:25 +01:00 |
|
Valansch
|
9f4da47429
|
implemented fish_market.enable
|
2018-09-12 08:41:56 +02:00 |
|
Maik Wild
|
3ea6a301f1
|
minor fixes
|
2018-09-11 17:07:07 +02:00 |
|
Maik Wild
|
d1030b5198
|
created getter/setter for info. reverted info change
|
2018-09-11 16:55:20 +02:00 |
|
Maik Wild
|
0cae822a7c
|
moved caveminer files
|
2018-09-11 16:23:55 +02:00 |
|
Maik Wild
|
9e632a0469
|
implemented nuke_control.enable_autokick/ban
|
2018-09-11 16:21:35 +02:00 |
|
Maik Wild
|
cfdfe1bbdb
|
moved caveminer into map_gen/combined
|
2018-09-11 16:14:12 +02:00 |
|
grilledham
|
654713ae28
|
updates
|
2018-09-04 13:09:42 +01:00 |
|
grilledham
|
78ef2efefa
|
fixed rso
|
2018-08-31 14:52:50 +01:00 |
|
grilledham
|
fcefd2d17a
|
connected dots updates
|
2018-08-28 13:31:23 +01:00 |
|
grilledham
|
ba22d98a71
|
hub spiral map
|
2018-08-25 12:54:55 +01:00 |
|
grilledham
|
2af61520ca
|
hub_spiral
|
2018-08-24 18:27:46 +01:00 |
|
grilledham
|
80df6bb16f
|
added spiral builders
|
2018-08-24 15:31:16 +01:00 |
|
grilledham
|
94a44397ba
|
updates
|
2018-08-23 15:29:25 +01:00 |
|
grilledham
|
1b9962e8c4
|
updates
|
2018-08-23 14:57:23 +01:00 |
|
grilledham
|
8ff914e3ad
|
added circular_spiral_n_threads
|
2018-08-23 10:49:52 +01:00 |
|
grilledham
|
e072a562bb
|
updates
|
2018-08-21 13:11:06 +01:00 |
|
grilledham
|
dac7c534a2
|
updates
|
2018-08-18 12:39:00 +01:00 |
|
grilledham
|
27f338fb20
|
new map line and tree
|
2018-08-14 12:54:02 +01:00 |
|
grilledham
|
e0832abef3
|
updates
|
2018-08-11 13:53:11 +01:00 |
|
grilledham
|
21084bc241
|
bacon island map
|
2018-08-11 12:38:12 +01:00 |
|
grilledham
|
883bcbc2eb
|
updates
|
2018-08-10 17:42:42 +01:00 |
|
grilledham
|
22ab4cf51e
|
bug fix
|
2018-08-08 12:04:59 +01:00 |
|
grilledham
|
88c7c7a773
|
bug fixes
|
2018-08-08 00:07:27 +01:00 |
|
grilledham
|
7c597330f6
|
updates
|
2018-08-07 12:44:39 +01:00 |
|
grilledham
|
c72d4cade5
|
updates
|
2018-08-07 12:28:57 +01:00 |
|
grilledham
|
39d5134611
|
danger ore map
|
2018-08-07 00:14:54 +01:00 |
|
grilledham
|
38fa108027
|
updates
|
2018-08-06 17:26:28 +01:00 |
|
grilledham
|
5b13aa8ee0
|
crashsite 0.3.3
|
2018-08-05 19:29:30 +01:00 |
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grilledham
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46220b0f35
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updates
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2018-08-03 23:26:44 +01:00 |
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grilledham
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a65234f6b6
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updates
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2018-08-02 17:10:47 +01:00 |
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grilledham
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02449b7b62
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updates
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2018-08-02 13:51:42 +01:00 |
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grilledham
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9fed3f725b
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crashsite 0.3.0
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2018-08-01 16:35:48 +01:00 |
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grilledham
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c980b30787
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updates
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2018-07-31 14:04:15 +01:00 |
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grilledham
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fa362ba34b
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crashsite 0.2.2
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2018-07-31 11:51:02 +01:00 |
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grilledham
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77e7fc4f31
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crash site 0.2.1
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2018-07-31 01:46:31 +01:00 |
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grilledham
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47f78a4309
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crashsite 0.2.0
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2018-07-30 16:42:14 +01:00 |
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grilledham
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15a2085a50
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Merge branch 'master' of https://github.com/grilledham/RedMew into map-crash-site
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2018-07-28 13:04:21 +01:00 |
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grilledham
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29acc4d19f
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updates
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2018-07-28 13:04:14 +01:00 |
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grilledham
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0bdef410f4
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updates
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2018-07-27 00:36:25 +01:00 |
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grilledham
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8a75b66908
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crash site market
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2018-07-26 01:00:05 +01:00 |
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grilledham
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e2ad8805dc
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toxic jungle map
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2018-07-25 17:28:50 +01:00 |
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grilledham
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68347919c8
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updates
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2018-07-24 00:45:38 +01:00 |
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grilledham
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0e72b78ee6
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updates
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2018-07-23 21:50:11 +01:00 |
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grilledham
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1497e5e0ce
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updates
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2018-07-21 12:29:46 +01:00 |
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grilledham
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8e6a7f7e47
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updates
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2018-07-20 22:01:34 +01:00 |
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grilledham
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ccfd13dfad
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merge from master
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2018-07-19 13:31:03 +01:00 |
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grilledham
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1410b962f5
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update
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2018-07-19 13:26:49 +01:00 |
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grilledham
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d9a18d4b0f
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dino_islands_map
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2018-07-14 13:23:24 +01:00 |
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grilledham
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f92c911f27
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updates
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2018-07-14 10:33:06 +01:00 |
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grilledham
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e4cf31a6fb
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updates
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2018-07-13 16:36:43 +01:00 |
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grilledham
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7199cfa497
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crash site map
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2018-07-13 11:47:38 +01:00 |
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grilledham
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0594c90410
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updates
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2018-07-10 13:37:45 +01:00 |
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grilledham
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272c1e7f17
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Merge branch 'map-lines-and-squares' of https://github.com/grilledham/RedMew
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2018-07-07 12:24:27 +01:00 |
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grilledham
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39fd9a7e06
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new maps
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2018-07-07 12:24:09 +01:00 |
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grilledham
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e354c13e98
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updates
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2018-07-03 13:04:28 +01:00 |
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grilledham
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6bb2d65d58
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world map
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2018-07-03 12:06:27 +01:00 |
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grilledham
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21ba972dd1
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world map
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2018-07-02 22:31:08 +01:00 |
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grilledham
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fab41fbf8b
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line and square map
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2018-07-02 10:51:22 +01:00 |
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grilledham
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4e3eaf31a5
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updates
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2018-06-30 12:16:18 +01:00 |
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grilledham
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345ed1e075
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updates to world map
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2018-06-29 15:04:51 +01:00 |
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grilledham
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f88aa91d8b
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added world map
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2018-06-27 17:14:56 +01:00 |
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grilledham
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475ca37e4a
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take seed from the map seed
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2018-06-25 22:23:17 +01:00 |
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grilledham
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b95fd301cc
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tiny ores
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2018-06-25 15:32:04 +01:00 |
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grilledham
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3191fc4134
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updates to beach map
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2018-06-23 17:59:39 +01:00 |
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grilledham
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c03485fd81
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updates
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2018-06-18 20:35:01 +01:00 |
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grilledham
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cf6a0618d5
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updates
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2018-06-17 11:49:39 +01:00 |
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grilledham
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3b6116d72b
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tweaks to traingle of death map
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2018-06-17 11:39:55 +01:00 |
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grilledham
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ca06079b4d
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tidy up
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2018-06-16 17:38:10 +01:00 |
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grilledham
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40669a0c2a
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bermuda triangle
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2018-06-16 12:57:11 +01:00 |
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grilledham
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99bd04578e
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added extra functions
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2018-06-12 17:24:59 +01:00 |
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grilledham
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199bce4b00
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random gens refactoring
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2018-06-12 16:57:39 +01:00 |
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