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vcmi/client/windows/CTradeWindow.cpp

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/*
* CTradeWindow.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CTradeWindow.h"
#include "../gui/CGuiHandler.h"
#include "../gui/CursorHandler.h"
#include "../render/Canvas.h"
#include "../gui/Shortcut.h"
#include "../gui/WindowHandler.h"
#include "../widgets/Buttons.h"
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#include "../widgets/Slider.h"
#include "../widgets/TextControls.h"
#include "../CGameInfo.h"
#include "../CPlayerInterface.h"
#include "../../CCallback.h"
#include "../../lib/CGeneralTextHandler.h"
#include "../../lib/CHeroHandler.h"
#include "../../lib/mapObjects/CGHeroInstance.h"
#include "../../lib/mapObjects/CGTownInstance.h"
#include "../../lib/mapObjects/CGMarket.h"
CTradeWindow::CTradeWindow(const ImagePath & bgName, const IMarket *Market, const CGHeroInstance *Hero, const std::function<void()> & onWindowClosed, EMarketMode Mode):
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CTradeBase(Market, Hero),
CWindowObject(PLAYER_COLORED, bgName),
onWindowClosed(onWindowClosed),
readyToTrade(false)
{
OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
mode = Mode;
initTypes();
}
void CTradeWindow::initTypes()
{
switch(mode)
{
case EMarketMode::RESOURCE_RESOURCE:
itemsType[1] = RESOURCE;
itemsType[0] = RESOURCE;
break;
case EMarketMode::RESOURCE_PLAYER:
itemsType[1] = RESOURCE;
itemsType[0] = PLAYER;
break;
case EMarketMode::CREATURE_RESOURCE:
itemsType[1] = CREATURE;
itemsType[0] = RESOURCE;
break;
case EMarketMode::RESOURCE_ARTIFACT:
itemsType[1] = RESOURCE;
itemsType[0] = ARTIFACT_TYPE;
break;
case EMarketMode::ARTIFACT_RESOURCE:
itemsType[1] = ARTIFACT_INSTANCE;
itemsType[0] = RESOURCE;
break;
}
}
void CTradeWindow::initItems(bool Left)
{
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255-DISPOSE);
if(Left && (itemsType[1] == ARTIFACT_TYPE || itemsType[1] == ARTIFACT_INSTANCE))
{
if(mode == EMarketMode::ARTIFACT_RESOURCE)
{
auto item = std::make_shared<CTradeableItem>(Point(137, 469), itemsType[Left], -1, 1, 0);
item->recActions &= ~(UPDATE | SHOWALL);
items[Left].push_back(item);
}
}
else
{
std::vector<int> *ids = getItemsIds(Left);
std::vector<Rect> pos;
int amount = -1;
getPositionsFor(pos, Left, itemsType[Left]);
if(Left || !ids)
amount = 7;
else
amount = static_cast<int>(ids->size());
if(ids)
vstd::amin(amount, ids->size());
for(int j=0; j<amount; j++)
{
int id = (ids && ids->size()>j) ? (*ids)[j] : j;
if(id < 0 && mode != EMarketMode::ARTIFACT_EXP) //when sacrificing artifacts we need to prepare empty slots
continue;
auto item = std::make_shared<CTradeableItem>(pos[j].topLeft(), itemsType[Left], id, Left, j);
item->pos = pos[j] + this->pos.topLeft();
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if(mode != EMarketMode::ARTIFACT_EXP)
item->clickPressedCallback = [this](std::shared_ptr<CTradeableItem> altarSlot) -> void
{
if(altarSlot->left)
{
if(hLeft != altarSlot)
hLeft = altarSlot;
else
return;
}
else
{
if(hRight != altarSlot)
hRight = altarSlot;
else
return;
}
selectionChanged(altarSlot->left);
};
items[Left].push_back(item);
}
vstd::clear_pointer(ids);
initSubs(Left);
}
}
std::vector<int> *CTradeWindow::getItemsIds(bool Left)
{
std::vector<int> *ids = nullptr;
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if(!Left)
{
switch(itemsType[0])
{
case PLAYER:
ids = new std::vector<int>;
for(int i = 0; i < PlayerColor::PLAYER_LIMIT_I; i++)
if(PlayerColor(i) != LOCPLINT->playerID && LOCPLINT->cb->getPlayerStatus(PlayerColor(i)) == EPlayerStatus::INGAME)
ids->push_back(i);
break;
case ARTIFACT_TYPE:
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ids = new std::vector<int>;
for (auto const & item : market->availableItemsIds(mode))
ids->push_back(item.getNum());
break;
}
}
return ids;
}
void CTradeWindow::getPositionsFor(std::vector<Rect> &poss, bool Left, EType type) const
{
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//seven boxes:
// X X X
// X X X
// X
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int h = 0, w = 0, x = 0, y = 0, dx = 0, dy = 0;
switch(type)
{
case RESOURCE:
dx = 82;
dy = 79;
x = 39;
y = 180;
h = 68;
w = 70;
break;
case PLAYER:
dx = 83;
dy = 118;
h = 64;
w = 58;
x = 44;
y = 83;
assert(!Left);
break;
case CREATURE://45,123
x = 45;
y = 123;
w = 58;
h = 64;
dx = 83;
dy = 98;
assert(Left);
break;
case ARTIFACT_TYPE://45,123
x = 340 - 289;
y = 180;
w = 44;
h = 44;
dx = 83;
dy = 79;
break;
}
int leftToRightOffset = 289;
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const std::vector<Rect> tmp =
{
Rect(Point(x + 0 * dx, y + 0 * dx), Point(w, h) ),
Rect(Point(x + 1 * dx, y + 0 * dx), Point(w, h) ),
Rect(Point(x + 2 * dx, y + 0 * dx), Point(w, h) ),
Rect(Point(x + 0 * dx, y + 1 * dy), Point(w, h) ),
Rect(Point(x + 1 * dx, y + 1 * dy), Point(w, h) ),
Rect(Point(x + 2 * dx, y + 1 * dy), Point(w, h) ),
Rect(Point(x + 1 * dx, y + 2 * dy), Point(w, h) )
};
vstd::concatenate(poss, tmp);
if(!Left)
{
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for(Rect &r : poss)
r.x += leftToRightOffset;
}
}
void CTradeWindow::initSubs(bool Left)
{
for(auto item : items[Left])
{
if(Left)
{
switch(itemsType[1])
{
case CREATURE:
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item->subtitle = std::to_string(hero->getStackCount(SlotID(item->serial)));
break;
case RESOURCE:
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item->subtitle = std::to_string(LOCPLINT->cb->getResourceAmount(static_cast<EGameResID>(item->serial)));
break;
}
}
else //right side
{
if(itemsType[0] == PLAYER)
{
item->subtitle = CGI->generaltexth->capColors[item->id];
}
else if(hLeft)//artifact, creature
{
int h1, h2; //hlp variables for getting offer
market->getOffer(hLeft->id, item->id, h1, h2, mode);
if(item->id != hLeft->id || mode != EMarketMode::RESOURCE_RESOURCE) //don't allow exchanging same resources
{
std::ostringstream oss;
oss << h2;
if(h1!=1)
oss << "/" << h1;
item->subtitle = oss.str();
}
else
item->subtitle = CGI->generaltexth->allTexts[164]; // n/a
}
else
item->subtitle = "";
}
}
}
void CTradeWindow::showAll(Canvas & to)
{
CWindowObject::showAll(to);
if(hRight)
to.drawBorder(Rect::createAround(hRight->pos, 1), Colors::BRIGHT_YELLOW, 2);
if(hLeft && hLeft->type != ARTIFACT_INSTANCE)
to.drawBorder(Rect::createAround(hLeft->pos, 1), Colors::BRIGHT_YELLOW, 2);
if(readyToTrade)
{
if(hLeft)
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hLeft->showAllAt(pos.topLeft() + selectionOffset(true), updateSlotSubtitle(true), to);
if(hRight)
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hRight->showAllAt(pos.topLeft() + selectionOffset(false), updateSlotSubtitle(false), to);
}
}
void CTradeWindow::close()
{
if (onWindowClosed)
onWindowClosed();
CWindowObject::close();
}
void CTradeWindow::setMode(EMarketMode Mode)
{
const IMarket *m = market;
const CGHeroInstance *h = hero;
const auto functor = onWindowClosed;
onWindowClosed = nullptr; // don't call on closing of this window - pass it to next window
close();
switch(Mode)
{
case EMarketMode::CREATURE_EXP:
case EMarketMode::ARTIFACT_EXP:
break;
default:
GH.windows().createAndPushWindow<CMarketplaceWindow>(m, h, functor, Mode);
break;
}
}
void CTradeWindow::artifactSelected(CHeroArtPlace *slot)
{
assert(mode == EMarketMode::ARTIFACT_RESOURCE);
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items[1][0]->setArtInstance(slot->getArt());
if(slot->getArt())
hLeft = items[1][0];
else
hLeft = nullptr;
selectionChanged(true);
}
ImagePath CMarketplaceWindow::getBackgroundForMode(EMarketMode mode)
{
switch(mode)
{
case EMarketMode::RESOURCE_RESOURCE:
return ImagePath::builtin("TPMRKRES.bmp");
case EMarketMode::RESOURCE_PLAYER:
return ImagePath::builtin("TPMRKPTS.bmp");
case EMarketMode::CREATURE_RESOURCE:
return ImagePath::builtin("TPMRKCRS.bmp");
case EMarketMode::RESOURCE_ARTIFACT:
return ImagePath::builtin("TPMRKABS.bmp");
case EMarketMode::ARTIFACT_RESOURCE:
return ImagePath::builtin("TPMRKASS.bmp");
}
assert(0);
return {};
}
CMarketplaceWindow::CMarketplaceWindow(const IMarket * Market, const CGHeroInstance * Hero, const std::function<void()> & onWindowClosed, EMarketMode Mode)
: CTradeWindow(getBackgroundForMode(Mode), Market, Hero, onWindowClosed, Mode)
{
OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
madeTransaction = false;
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bool sliderNeeded = (mode != EMarketMode::RESOURCE_ARTIFACT && mode != EMarketMode::ARTIFACT_RESOURCE);
statusBar = CGStatusBar::create(std::make_shared<CPicture>(background->getSurface(), Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
std::string title;
if(auto * o = dynamic_cast<const CGTownInstance *>(market))
{
switch (mode)
{
case EMarketMode::CREATURE_RESOURCE:
title = (*CGI->townh)[ETownType::STRONGHOLD]->town->buildings[BuildingID::FREELANCERS_GUILD]->getNameTranslated();
break;
case EMarketMode::RESOURCE_ARTIFACT:
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title = (*CGI->townh)[o->getFaction()]->town->buildings[BuildingID::ARTIFACT_MERCHANT]->getNameTranslated();
break;
case EMarketMode::ARTIFACT_RESOURCE:
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title = (*CGI->townh)[o->getFaction()]->town->buildings[BuildingID::ARTIFACT_MERCHANT]->getNameTranslated();
// create image that copies part of background containing slot MISC_1 into position of slot MISC_5
// this is workaround for bug in H3 files where this slot for ragdoll on this screen is missing
images.push_back(std::make_shared<CPicture>(background->getSurface(), Rect(20, 187, 47, 47), 18, 339 ));
break;
default:
title = CGI->generaltexth->allTexts[158];
break;
}
}
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else if(auto * o = dynamic_cast<const CGMarket *>(market))
{
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title = o->title;
}
titleLabel = std::make_shared<CLabel>(300, 27, FONT_BIG, ETextAlignment::CENTER, Colors::YELLOW, title);
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if(mode == EMarketMode::ARTIFACT_RESOURCE)
{
arts = std::make_shared<CArtifactsOfHeroMarket>(Point(-361, 46));
arts->selectArtCallback = std::bind(&CTradeWindow::artifactSelected, this, _1);
arts->setHero(hero);
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addSetAndCallbacks(arts);
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}
initItems(false);
initItems(true);
ok = std::make_shared<CButton>(Point(516, 520), AnimationPath::builtin("IOK6432.DEF"), CGI->generaltexth->zelp[600], [&](){ close(); }, EShortcut::GLOBAL_RETURN);
deal = std::make_shared<CButton>(Point(307, 520), AnimationPath::builtin("TPMRKB.DEF"), CGI->generaltexth->zelp[595], [&](){ makeDeal(); } );
deal->block(true);
if(sliderNeeded)
{
slider = std::make_shared<CSlider>(Point(231, 490), 137, std::bind(&CMarketplaceWindow::sliderMoved, this, _1), 0, 0, 0, Orientation::HORIZONTAL);
max = std::make_shared<CButton>(Point(229, 520), AnimationPath::builtin("IRCBTNS.DEF"), CGI->generaltexth->zelp[596], [&](){ setMax(); });
max->block(true);
}
else
{
deal->moveBy(Point(-30, 0));
}
//left side
switch(Mode)
{
case EMarketMode::RESOURCE_RESOURCE:
case EMarketMode::RESOURCE_PLAYER:
case EMarketMode::RESOURCE_ARTIFACT:
labels.push_back(std::make_shared<CLabel>(154, 148, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->allTexts[270]));
break;
case EMarketMode::CREATURE_RESOURCE:
//%s's Creatures
labels.push_back(std::make_shared<CLabel>(152, 102, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, boost::str(boost::format(CGI->generaltexth->allTexts[272]) % hero->getNameTranslated())));
break;
case EMarketMode::ARTIFACT_RESOURCE:
//%s's Artifacts
labels.push_back(std::make_shared<CLabel>(152, 56, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, boost::str(boost::format(CGI->generaltexth->allTexts[271]) % hero->getNameTranslated())));
break;
}
Rect traderTextRect;
//right side
switch(Mode)
{
case EMarketMode::RESOURCE_RESOURCE:
case EMarketMode::CREATURE_RESOURCE:
case EMarketMode::RESOURCE_ARTIFACT:
case EMarketMode::ARTIFACT_RESOURCE:
labels.push_back(std::make_shared<CLabel>(445, 148, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->allTexts[168]));
traderTextRect = Rect(316, 48, 260, 75);
break;
case EMarketMode::RESOURCE_PLAYER:
labels.push_back(std::make_shared<CLabel>(445, 55, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->allTexts[169]));
traderTextRect = Rect(28, 48, 260, 75);
break;
}
traderText = std::make_shared<CTextBox>("", traderTextRect, 0, FONT_SMALL, ETextAlignment::CENTER);
int specialOffset = mode == EMarketMode::ARTIFACT_RESOURCE ? 35 : 0; //in selling artifacts mode we need to move res-res and art-res buttons down
if(printButtonFor(EMarketMode::RESOURCE_PLAYER))
buttons.push_back(std::make_shared<CButton>(Point(18, 520),AnimationPath::builtin("TPMRKBU1.DEF"), CGI->generaltexth->zelp[612], [&](){ setMode(EMarketMode::RESOURCE_PLAYER);}));
if(printButtonFor(EMarketMode::RESOURCE_RESOURCE))
buttons.push_back(std::make_shared<CButton>(Point(516, 450 + specialOffset),AnimationPath::builtin("TPMRKBU5.DEF"), CGI->generaltexth->zelp[605], [&](){ setMode(EMarketMode::RESOURCE_RESOURCE);}));
if(printButtonFor(EMarketMode::CREATURE_RESOURCE))
buttons.push_back(std::make_shared<CButton>(Point(516, 485),AnimationPath::builtin("TPMRKBU4.DEF"), CGI->generaltexth->zelp[599], [&](){ setMode(EMarketMode::CREATURE_RESOURCE);}));
if(printButtonFor(EMarketMode::RESOURCE_ARTIFACT))
buttons.push_back(std::make_shared<CButton>(Point(18, 450 + specialOffset),AnimationPath::builtin("TPMRKBU2.DEF"), CGI->generaltexth->zelp[598], [&](){ setMode(EMarketMode::RESOURCE_ARTIFACT);}));
if(printButtonFor(EMarketMode::ARTIFACT_RESOURCE))
buttons.push_back(std::make_shared<CButton>(Point(18, 485),AnimationPath::builtin("TPMRKBU3.DEF"), CGI->generaltexth->zelp[613], [&](){ setMode(EMarketMode::ARTIFACT_RESOURCE);}));
updateTraderText();
}
CMarketplaceWindow::~CMarketplaceWindow() = default;
void CMarketplaceWindow::setMax()
{
slider->scrollToMax();
}
void CMarketplaceWindow::makeDeal()
{
int sliderValue = 0;
if(slider)
sliderValue = slider->getValue();
else
sliderValue = !deal->isBlocked(); //should always be 1
if(!sliderValue)
return;
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bool allowDeal = true;
int leftIdToSend = hLeft->id;
switch (mode)
{
case EMarketMode::CREATURE_RESOURCE:
leftIdToSend = hLeft->serial;
break;
case EMarketMode::ARTIFACT_RESOURCE:
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leftIdToSend = hLeft->getArtInstance()->getId().getNum();
break;
case EMarketMode::RESOURCE_ARTIFACT:
if(!ArtifactID(hRight->id).toArtifact()->canBePutAt(hero))
{
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LOCPLINT->showInfoDialog(CGI->generaltexth->translate("core.genrltxt.326"));
allowDeal = false;
}
break;
default:
break;
}
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if(allowDeal)
{
switch(mode)
{
case EMarketMode::RESOURCE_RESOURCE:
LOCPLINT->cb->trade(market, mode, GameResID(leftIdToSend), GameResID(hRight->id), slider->getValue() * r1, hero);
slider->scrollTo(0);
break;
case EMarketMode::CREATURE_RESOURCE:
LOCPLINT->cb->trade(market, mode, SlotID(leftIdToSend), GameResID(hRight->id), slider->getValue() * r1, hero);
slider->scrollTo(0);
break;
case EMarketMode::RESOURCE_PLAYER:
LOCPLINT->cb->trade(market, mode, GameResID(leftIdToSend), PlayerColor(hRight->id), slider->getValue() * r1, hero);
slider->scrollTo(0);
break;
case EMarketMode::RESOURCE_ARTIFACT:
LOCPLINT->cb->trade(market, mode, GameResID(leftIdToSend), ArtifactID(hRight->id), r2, hero);
break;
case EMarketMode::ARTIFACT_RESOURCE:
LOCPLINT->cb->trade(market, mode, ArtifactInstanceID(leftIdToSend), GameResID(hRight->id), r2, hero);
break;
}
}
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madeTransaction = true;
hLeft = nullptr;
hRight = nullptr;
selectionChanged(true);
}
void CMarketplaceWindow::sliderMoved( int to )
{
redraw();
}
void CMarketplaceWindow::selectionChanged(bool side)
{
readyToTrade = hLeft && hRight;
if(mode == EMarketMode::RESOURCE_RESOURCE)
readyToTrade = readyToTrade && (hLeft->id != hRight->id); //for resource trade, two DIFFERENT resources must be selected
if(mode == EMarketMode::ARTIFACT_RESOURCE && !hLeft)
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arts->unmarkSlots();
if(readyToTrade)
{
int soldItemId = hLeft->id;
market->getOffer(soldItemId, hRight->id, r1, r2, mode);
if(slider)
{
int newAmount = -1;
if(itemsType[1] == RESOURCE)
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newAmount = LOCPLINT->cb->getResourceAmount(static_cast<EGameResID>(soldItemId));
else if(itemsType[1] == CREATURE)
newAmount = hero->getStackCount(SlotID(hLeft->serial)) - (hero->stacksCount() == 1 && hero->needsLastStack());
else
assert(0);
slider->setAmount(newAmount / r1);
slider->scrollTo(0);
max->block(false);
deal->block(false);
}
else if(itemsType[1] == RESOURCE) //buying -> check if we can afford transaction
{
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deal->block(LOCPLINT->cb->getResourceAmount(static_cast<EGameResID>(soldItemId)) < r1);
}
else
deal->block(false);
}
else
{
if(slider)
{
max->block(true);
slider->setAmount(0);
slider->scrollTo(0);
}
deal->block(true);
}
if(side && itemsType[0] != PLAYER) //items[1] selection changed, recalculate offers
initSubs(false);
updateTraderText();
redraw();
}
bool CMarketplaceWindow::printButtonFor(EMarketMode M) const
{
if (!market->allowsTrade(M))
return false;
if (M == mode)
return false;
if ( M == EMarketMode::RESOURCE_RESOURCE || M == EMarketMode::RESOURCE_PLAYER)
{
auto * town = dynamic_cast<const CGTownInstance *>(market);
if (town)
return town->getOwner() == LOCPLINT->playerID;
else
return true;
}
else
{
return hero != nullptr;
}
}
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void CMarketplaceWindow::updateGarrison()
{
if(mode != EMarketMode::CREATURE_RESOURCE)
return;
std::set<std::shared_ptr<CTradeableItem>> toRemove;
getEmptySlots(toRemove);
removeItems(toRemove);
initSubs(true);
}
void CMarketplaceWindow::artifactsChanged(bool Left)
{
assert(!Left);
if(mode != EMarketMode::RESOURCE_ARTIFACT)
return;
std::vector<TradeItemBuy> available = market->availableItemsIds(mode);
std::set<std::shared_ptr<CTradeableItem>> toRemove;
for(auto item : items[0])
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if(!vstd::contains(available, ArtifactID(item->id)))
toRemove.insert(item);
removeItems(toRemove);
// clear set to erase final instance of shared_ptr - we want to redraw screen only after it has been deleted
toRemove.clear();
redraw();
}
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std::string CMarketplaceWindow::updateSlotSubtitle(bool Left) const
{
if(Left)
{
switch(itemsType[1])
{
case RESOURCE:
case CREATURE:
{
int val = slider
? slider->getValue() * r1
: (((deal->isBlocked())) ? 0 : r1);
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return std::to_string(val);
}
case ARTIFACT_INSTANCE:
return ((deal->isBlocked()) ? "0" : "1");
}
}
else
{
switch(itemsType[0])
{
case RESOURCE:
if(slider)
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return std::to_string( slider->getValue() * r2 );
else
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return std::to_string(r2);
case ARTIFACT_TYPE:
return ((deal->isBlocked()) ? "0" : "1");
case PLAYER:
return (hRight ? CGI->generaltexth->capColors[hRight->id] : "");
}
}
return "???";
}
Point CMarketplaceWindow::selectionOffset(bool Left) const
{
if(Left)
{
switch(itemsType[1])
{
case RESOURCE:
return Point(122, 446);
case CREATURE:
return Point(128, 450);
case ARTIFACT_INSTANCE:
return Point(134, 466);
}
}
else
{
switch(itemsType[0])
{
case RESOURCE:
if(mode == EMarketMode::ARTIFACT_RESOURCE)
return Point(410, 469);
else
return Point(410, 446);
case ARTIFACT_TYPE:
return Point(425, 447);
case PLAYER:
return Point(417, 451);
}
}
assert(0);
return Point(0,0);
}
void CMarketplaceWindow::resourceChanged()
{
initSubs(true);
}
void CMarketplaceWindow::updateTraderText()
{
if(readyToTrade)
{
if(mode == EMarketMode::RESOURCE_PLAYER)
{
//I can give %s to the %s player.
traderText->setText(boost::str(boost::format(CGI->generaltexth->allTexts[165]) % hLeft->getName() % hRight->getName()));
}
else if(mode == EMarketMode::RESOURCE_ARTIFACT)
{
//I can offer you the %s for %d %s of %s.
traderText->setText(boost::str(boost::format(CGI->generaltexth->allTexts[267]) % hRight->getName() % r1 % CGI->generaltexth->allTexts[160 + (r1==1)] % hLeft->getName()));
}
else if(mode == EMarketMode::RESOURCE_RESOURCE)
{
//I can offer you %d %s of %s for %d %s of %s.
traderText->setText(boost::str(boost::format(CGI->generaltexth->allTexts[157]) % r2 % CGI->generaltexth->allTexts[160 + (r2==1)] % hRight->getName() % r1 % CGI->generaltexth->allTexts[160 + (r1==1)] % hLeft->getName()));
}
else if(mode == EMarketMode::CREATURE_RESOURCE)
{
//I can offer you %d %s of %s for %d %s.
traderText->setText(boost::str(boost::format(CGI->generaltexth->allTexts[269]) % r2 % CGI->generaltexth->allTexts[160 + (r2==1)] % hRight->getName() % r1 % hLeft->getName(r1)));
}
else if(mode == EMarketMode::ARTIFACT_RESOURCE)
{
//I can offer you %d %s of %s for your %s.
traderText->setText(boost::str(boost::format(CGI->generaltexth->allTexts[268]) % r2 % CGI->generaltexth->allTexts[160 + (r2==1)] % hRight->getName() % hLeft->getName(r1)));
}
return;
}
int gnrtxtnr = -1;
if(madeTransaction)
{
if(mode == EMarketMode::RESOURCE_PLAYER)
gnrtxtnr = 166; //Are there any other resources you'd like to give away?
else
gnrtxtnr = 162; //You have received quite a bargain. I expect to make no profit on the deal. Can I interest you in any of my other wares?
}
else
{
if(mode == EMarketMode::RESOURCE_PLAYER)
gnrtxtnr = 167; //If you'd like to give any of your resources to another player, click on the item you wish to give and to whom.
else
gnrtxtnr = 163; //Please inspect our fine wares. If you feel like offering a trade, click on the items you wish to trade with and for.
}
traderText->setText(CGI->generaltexth->allTexts[gnrtxtnr]);
}