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/*
* CTradeWindow . cpp , part of VCMI engine
*
* Authors : listed in file AUTHORS in main folder
*
* License : GNU General Public License v2 .0 or later
* Full text of license available in license . txt file , in main folder
*
*/
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# include "StdInc.h"
# include "CTradeWindow.h"
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# include "../gui/CGuiHandler.h"
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# include "../gui/CursorHandler.h"
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# include "../widgets/Images.h"
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# include "../renderSDL/SDL_Extensions.h"
# include "../gui/TextAlignment.h"
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# include "../gui/Shortcut.h"
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# include "../gui/WindowHandler.h"
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# include "../widgets/Buttons.h"
# include "../widgets/TextControls.h"
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# include "../windows/InfoWindows.h"
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# include "../CGameInfo.h"
# include "../CPlayerInterface.h"
# include "../../CCallback.h"
# include "../../lib/VCMI_Lib.h"
# include "../../lib/CArtHandler.h"
# include "../../lib/CCreatureHandler.h"
# include "../../lib/CGeneralTextHandler.h"
# include "../../lib/CHeroHandler.h"
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# include "../../lib/CGameState.h"
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# include "../../lib/mapObjects/CGHeroInstance.h"
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# include "../../lib/mapObjects/CGTownInstance.h"
# include "../../lib/mapObjects/CGMarket.h"
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CTradeWindow : : CTradeableItem : : CTradeableItem ( Point pos , EType Type , int ID , bool Left , int Serial )
: CIntObject ( LCLICK | HOVER | RCLICK , pos ) ,
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type ( EType ( - 1 ) ) , // set to invalid, will be corrected in setType
id ( ID ) ,
serial ( Serial ) ,
left ( Left )
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{
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OBJECT_CONSTRUCTION_CAPTURING ( 255 - DISPOSE ) ;
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downSelection = false ;
hlp = nullptr ;
setType ( Type ) ;
}
void CTradeWindow : : CTradeableItem : : setType ( EType newType )
{
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if ( type ! = newType )
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{
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OBJECT_CONSTRUCTION_CUSTOM_CAPTURING ( 255 - DISPOSE ) ;
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type = newType ;
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if ( getIndex ( ) < 0 )
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{
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image = std : : make_shared < CAnimImage > ( getFilename ( ) , 0 ) ;
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image - > disable ( ) ;
}
else
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{
image = std : : make_shared < CAnimImage > ( getFilename ( ) , getIndex ( ) ) ;
}
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}
}
void CTradeWindow : : CTradeableItem : : setID ( int newID )
{
if ( id ! = newID )
{
id = newID ;
if ( image )
{
int index = getIndex ( ) ;
if ( index < 0 )
image - > disable ( ) ;
else
{
image - > enable ( ) ;
image - > setFrame ( index ) ;
}
}
}
}
std : : string CTradeWindow : : CTradeableItem : : getFilename ( )
{
switch ( type )
{
case RESOURCE :
return " RESOURCE " ;
case PLAYER :
return " CREST58 " ;
case ARTIFACT_TYPE :
case ARTIFACT_PLACEHOLDER :
case ARTIFACT_INSTANCE :
return " artifact " ;
case CREATURE :
return " TWCRPORT " ;
default :
return " " ;
}
}
int CTradeWindow : : CTradeableItem : : getIndex ( )
{
if ( id < 0 )
return - 1 ;
switch ( type )
{
case RESOURCE :
case PLAYER :
return id ;
case ARTIFACT_TYPE :
case ARTIFACT_INSTANCE :
case ARTIFACT_PLACEHOLDER :
Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
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return CGI - > artifacts ( ) - > getByIndex ( id ) - > getIconIndex ( ) ;
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case CREATURE :
Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2018-03-17 16:58:30 +02:00
return CGI - > creatures ( ) - > getByIndex ( id ) - > getIconIndex ( ) ;
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default :
return - 1 ;
}
}
void CTradeWindow : : CTradeableItem : : showAll ( SDL_Surface * to )
{
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CTradeWindow * mw = dynamic_cast < CTradeWindow * > ( parent ) ;
assert ( mw ) ;
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Point posToBitmap ;
Point posToSubCenter ;
switch ( type )
{
case RESOURCE :
posToBitmap = Point ( 19 , 9 ) ;
posToSubCenter = Point ( 36 , 59 ) ;
break ;
case CREATURE_PLACEHOLDER :
case CREATURE :
posToSubCenter = Point ( 29 , 76 ) ;
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// Positing of unit count is different in Altar of Sacrifice and Freelancer's Guild
if ( mw - > mode = = EMarketMode : : CREATURE_EXP & & downSelection )
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posToSubCenter . y + = 5 ;
break ;
case PLAYER :
posToSubCenter = Point ( 31 , 76 ) ;
break ;
case ARTIFACT_PLACEHOLDER :
case ARTIFACT_INSTANCE :
posToSubCenter = Point ( 19 , 55 ) ;
if ( downSelection )
posToSubCenter . y + = 8 ;
break ;
case ARTIFACT_TYPE :
posToSubCenter = Point ( 19 , 58 ) ;
break ;
}
if ( image )
{
image - > moveTo ( pos . topLeft ( ) + posToBitmap ) ;
CIntObject : : showAll ( to ) ;
}
printAtMiddleLoc ( subtitle , posToSubCenter , FONT_SMALL , Colors : : WHITE , to ) ;
}
void CTradeWindow : : CTradeableItem : : clickLeft ( tribool down , bool previousState )
{
CTradeWindow * mw = dynamic_cast < CTradeWindow * > ( parent ) ;
assert ( mw ) ;
if ( down )
{
if ( type = = ARTIFACT_PLACEHOLDER )
{
CAltarWindow * aw = static_cast < CAltarWindow * > ( mw ) ;
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const auto pickedArtInst = aw - > getPickedArtifact ( ) ;
auto artifactsOfHero = std : : dynamic_pointer_cast < CArtifactsOfHeroAltar > ( aw - > arts ) ;
if ( pickedArtInst )
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{
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artifactsOfHero - > pickedArtMoveToAltar ( ArtifactPosition : : TRANSITION_POS ) ;
aw - > moveArtToAltar ( this - > shared_from_this ( ) , pickedArtInst ) ;
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}
else if ( const CArtifactInstance * art = getArtInstance ( ) )
{
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const auto hero = artifactsOfHero - > getHero ( ) ;
const auto slot = hero - > getSlotByInstance ( art ) ;
assert ( slot ! = ArtifactPosition : : PRE_FIRST ) ;
LOCPLINT - > cb - > swapArtifacts ( ArtifactLocation ( hero , slot ) ,
ArtifactLocation ( hero , ArtifactPosition : : TRANSITION_POS ) ) ;
artifactsOfHero - > pickedArtFromSlot = slot ;
artifactsOfHero - > artifactsOnAltar . erase ( art ) ;
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setID ( - 1 ) ;
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subtitle . clear ( ) ;
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aw - > deal - > block ( ! artifactsOfHero - > artifactsOnAltar . size ( ) ) ;
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}
aw - > calcTotalExp ( ) ;
return ;
}
if ( left )
{
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if ( mw - > hLeft ! = this - > shared_from_this ( ) )
mw - > hLeft = this - > shared_from_this ( ) ;
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else
return ;
}
else
{
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if ( mw - > hRight ! = this - > shared_from_this ( ) )
mw - > hRight = this - > shared_from_this ( ) ;
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else
return ;
}
mw - > selectionChanged ( left ) ;
}
}
void CTradeWindow : : CTradeableItem : : showAllAt ( const Point & dstPos , const std : : string & customSub , SDL_Surface * to )
{
Rect oldPos = pos ;
std : : string oldSub = subtitle ;
downSelection = true ;
moveTo ( dstPos ) ;
subtitle = customSub ;
showAll ( to ) ;
downSelection = false ;
moveTo ( oldPos . topLeft ( ) ) ;
subtitle = oldSub ;
}
void CTradeWindow : : CTradeableItem : : hover ( bool on )
{
if ( ! on )
{
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GH . statusbar ( ) - > clear ( ) ;
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return ;
}
switch ( type )
{
case CREATURE :
case CREATURE_PLACEHOLDER :
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GH . statusbar ( ) - > write ( boost : : str ( boost : : format ( CGI - > generaltexth - > allTexts [ 481 ] ) % CGI - > creh - > objects [ id ] - > getNamePluralTranslated ( ) ) ) ;
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break ;
case ARTIFACT_PLACEHOLDER :
if ( id < 0 )
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GH . statusbar ( ) - > write ( CGI - > generaltexth - > zelp [ 582 ] . first ) ;
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else
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GH . statusbar ( ) - > write ( CGI - > artifacts ( ) - > getByIndex ( id ) - > getNameTranslated ( ) ) ;
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break ;
}
}
void CTradeWindow : : CTradeableItem : : clickRight ( tribool down , bool previousState )
{
if ( down )
{
switch ( type )
{
case CREATURE :
case CREATURE_PLACEHOLDER :
Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2018-03-17 16:58:30 +02:00
//GH.statusbar->print(boost::str(boost::format(CGI->generaltexth->allTexts[481]) % CGI->creh->objects[id]->namePl));
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break ;
case ARTIFACT_TYPE :
case ARTIFACT_PLACEHOLDER :
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//TODO: it's would be better for market to contain actual CArtifactInstance and not just ids of certain artifact type so we can use getEffectiveDescription.
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if ( id > = 0 )
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CRClickPopup : : createAndPush ( CGI - > artifacts ( ) - > getByIndex ( id ) - > getDescriptionTranslated ( ) ) ;
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break ;
}
}
}
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std : : string CTradeWindow : : CTradeableItem : : getName ( int number ) const
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{
switch ( type )
{
case PLAYER :
return CGI - > generaltexth - > capColors [ id ] ;
case RESOURCE :
return CGI - > generaltexth - > restypes [ id ] ;
case CREATURE :
if ( number = = 1 )
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return CGI - > creh - > objects [ id ] - > getNameSingularTranslated ( ) ;
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else
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return CGI - > creh - > objects [ id ] - > getNamePluralTranslated ( ) ;
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case ARTIFACT_TYPE :
case ARTIFACT_INSTANCE :
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return CGI - > artifacts ( ) - > getByIndex ( id ) - > getNameTranslated ( ) ;
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}
Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
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logGlobal - > error ( " Invalid trade item type: %d " , ( int ) type ) ;
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return " " ;
}
const CArtifactInstance * CTradeWindow : : CTradeableItem : : getArtInstance ( ) const
{
switch ( type )
{
case ARTIFACT_PLACEHOLDER :
case ARTIFACT_INSTANCE :
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return hlp ;
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default :
return nullptr ;
}
}
void CTradeWindow : : CTradeableItem : : setArtInstance ( const CArtifactInstance * art )
{
assert ( type = = ARTIFACT_PLACEHOLDER | | type = = ARTIFACT_INSTANCE ) ;
hlp = art ;
if ( art )
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setID ( art - > artType - > getId ( ) ) ;
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else
setID ( - 1 ) ;
}
CTradeWindow : : CTradeWindow ( std : : string bgName , const IMarket * Market , const CGHeroInstance * Hero , EMarketMode : : EMarketMode Mode ) :
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CWindowObject ( PLAYER_COLORED , bgName ) ,
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market ( Market ) ,
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hero ( Hero ) ,
readyToTrade ( false )
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{
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OBJECT_CONSTRUCTION_CAPTURING ( 255 - DISPOSE ) ;
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mode = Mode ;
initTypes ( ) ;
}
void CTradeWindow : : initTypes ( )
{
switch ( mode )
{
case EMarketMode : : RESOURCE_RESOURCE :
itemsType [ 1 ] = RESOURCE ;
itemsType [ 0 ] = RESOURCE ;
break ;
case EMarketMode : : RESOURCE_PLAYER :
itemsType [ 1 ] = RESOURCE ;
itemsType [ 0 ] = PLAYER ;
break ;
case EMarketMode : : CREATURE_RESOURCE :
itemsType [ 1 ] = CREATURE ;
itemsType [ 0 ] = RESOURCE ;
break ;
case EMarketMode : : RESOURCE_ARTIFACT :
itemsType [ 1 ] = RESOURCE ;
itemsType [ 0 ] = ARTIFACT_TYPE ;
break ;
case EMarketMode : : ARTIFACT_RESOURCE :
itemsType [ 1 ] = ARTIFACT_INSTANCE ;
itemsType [ 0 ] = RESOURCE ;
break ;
case EMarketMode : : CREATURE_EXP :
itemsType [ 1 ] = CREATURE ;
itemsType [ 0 ] = CREATURE_PLACEHOLDER ;
break ;
case EMarketMode : : ARTIFACT_EXP :
itemsType [ 1 ] = ARTIFACT_TYPE ;
itemsType [ 0 ] = ARTIFACT_PLACEHOLDER ;
break ;
}
}
void CTradeWindow : : initItems ( bool Left )
{
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OBJECT_CONSTRUCTION_CUSTOM_CAPTURING ( 255 - DISPOSE ) ;
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if ( Left & & ( itemsType [ 1 ] = = ARTIFACT_TYPE | | itemsType [ 1 ] = = ARTIFACT_INSTANCE ) )
{
int xOffset = 0 , yOffset = 0 ;
if ( mode = = EMarketMode : : ARTIFACT_RESOURCE )
{
xOffset = - 361 ;
yOffset = + 46 ;
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auto item = std : : make_shared < CTradeableItem > ( Point ( 137 , 469 ) , itemsType [ Left ] , - 1 , 1 , 0 ) ;
item - > recActions & = ~ ( UPDATE | SHOWALL ) ;
items [ Left ] . push_back ( item ) ;
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}
else //ARTIFACT_EXP
{
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xOffset = - 365 ;
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yOffset = - 12 ;
}
if ( mode = = EMarketMode : : ARTIFACT_RESOURCE )
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{
auto artifactsOfHero = std : : make_shared < CArtifactsOfHeroMarket > ( Point ( xOffset , yOffset ) ) ;
artifactsOfHero - > selectArtCallback = std : : bind ( & CTradeWindow : : artifactSelected , this , _1 ) ;
artifactsOfHero - > setHero ( hero ) ;
addSet ( artifactsOfHero ) ;
arts = artifactsOfHero ;
}
else
{
auto artifactsOfHero = std : : make_shared < CArtifactsOfHeroAltar > ( Point ( xOffset , yOffset ) ) ;
artifactsOfHero - > setHero ( hero ) ;
addSet ( artifactsOfHero ) ;
arts = artifactsOfHero ;
}
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}
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else
{
std : : vector < int > * ids = getItemsIds ( Left ) ;
std : : vector < Rect > pos ;
int amount = - 1 ;
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getPositionsFor ( pos , Left , itemsType [ Left ] ) ;
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if ( Left | | ! ids )
amount = 7 ;
else
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amount = static_cast < int > ( ids - > size ( ) ) ;
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if ( ids )
vstd : : amin ( amount , ids - > size ( ) ) ;
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for ( int j = 0 ; j < amount ; j + + )
{
int id = ( ids & & ids - > size ( ) > j ) ? ( * ids ) [ j ] : j ;
if ( id < 0 & & mode ! = EMarketMode : : ARTIFACT_EXP ) //when sacrificing artifacts we need to prepare empty slots
continue ;
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auto item = std : : make_shared < CTradeableItem > ( pos [ j ] . topLeft ( ) , itemsType [ Left ] , id , Left , j ) ;
item - > pos = pos [ j ] + this - > pos . topLeft ( ) ;
items [ Left ] . push_back ( item ) ;
}
vstd : : clear_pointer ( ids ) ;
initSubs ( Left ) ;
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}
}
std : : vector < int > * CTradeWindow : : getItemsIds ( bool Left )
{
std : : vector < int > * ids = nullptr ;
if ( mode = = EMarketMode : : ARTIFACT_EXP )
return new std : : vector < int > ( 22 , - 1 ) ;
if ( Left )
{
switch ( itemsType [ 1 ] )
{
case CREATURE :
ids = new std : : vector < int > ;
for ( int i = 0 ; i < 7 ; i + + )
{
if ( const CCreature * c = hero - > getCreature ( SlotID ( i ) ) )
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ids - > push_back ( c - > getId ( ) ) ;
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else
ids - > push_back ( - 1 ) ;
}
break ;
}
}
else
{
switch ( itemsType [ 0 ] )
{
case PLAYER :
ids = new std : : vector < int > ;
for ( int i = 0 ; i < PlayerColor : : PLAYER_LIMIT_I ; i + + )
if ( PlayerColor ( i ) ! = LOCPLINT - > playerID & & LOCPLINT - > cb - > getPlayerStatus ( PlayerColor ( i ) ) = = EPlayerStatus : : INGAME )
ids - > push_back ( i ) ;
break ;
case ARTIFACT_TYPE :
ids = new std : : vector < int > ( market - > availableItemsIds ( mode ) ) ;
break ;
}
}
return ids ;
}
void CTradeWindow : : getPositionsFor ( std : : vector < Rect > & poss , bool Left , EType type ) const
{
if ( mode = = EMarketMode : : ARTIFACT_EXP & & ! Left )
{
//22 boxes, 5 in row, last row: two boxes centered
int h , w , x , y , dx , dy ;
h = w = 44 ;
x = 317 ;
y = 53 ;
dx = 54 ;
dy = 70 ;
for ( int i = 0 ; i < 4 ; i + + )
for ( int j = 0 ; j < 5 ; j + + )
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poss . push_back ( Rect ( x + dx * j , y + dy * i , w , h ) ) ;
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poss . push_back ( Rect ( ( int ) ( x + dx * 1.5 ) , ( y + dy * 4 ) , w , h ) ) ;
poss . push_back ( Rect ( ( int ) ( x + dx * 2.5 ) , ( y + dy * 4 ) , w , h ) ) ;
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}
else
{
//seven boxes:
// X X X
// X X X
// X
int h , w , x , y , dx , dy ;
int leftToRightOffset ;
getBaseForPositions ( type , dx , dy , x , y , h , w , ! Left , leftToRightOffset ) ;
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const std : : vector < Rect > tmp =
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{
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Rect ( Point ( x + 0 * dx , y + 0 * dx ) , Point ( w , h ) ) ,
Rect ( Point ( x + 1 * dx , y + 0 * dx ) , Point ( w , h ) ) ,
Rect ( Point ( x + 2 * dx , y + 0 * dx ) , Point ( w , h ) ) ,
Rect ( Point ( x + 0 * dx , y + 1 * dy ) , Point ( w , h ) ) ,
Rect ( Point ( x + 1 * dx , y + 1 * dy ) , Point ( w , h ) ) ,
Rect ( Point ( x + 2 * dx , y + 1 * dy ) , Point ( w , h ) ) ,
Rect ( Point ( x + 1 * dx , y + 2 * dy ) , Point ( w , h ) )
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} ;
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vstd : : concatenate ( poss , tmp ) ;
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if ( ! Left )
{
for ( Rect & r : poss )
r . x + = leftToRightOffset ;
}
}
}
void CTradeWindow : : initSubs ( bool Left )
{
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for ( auto item : items [ Left ] )
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{
if ( Left )
{
switch ( itemsType [ 1 ] )
{
case CREATURE :
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item - > subtitle = std : : to_string ( hero - > getStackCount ( SlotID ( item - > serial ) ) ) ;
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break ;
case RESOURCE :
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item - > subtitle = std : : to_string ( LOCPLINT - > cb - > getResourceAmount ( static_cast < EGameResID > ( item - > serial ) ) ) ;
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break ;
}
}
else //right side
{
if ( itemsType [ 0 ] = = PLAYER )
{
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item - > subtitle = CGI - > generaltexth - > capColors [ item - > id ] ;
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}
else if ( hLeft ) //artifact, creature
{
int h1 , h2 ; //hlp variables for getting offer
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market - > getOffer ( hLeft - > id , item - > id , h1 , h2 , mode ) ;
if ( item - > id ! = hLeft - > id | | mode ! = EMarketMode : : RESOURCE_RESOURCE ) //don't allow exchanging same resources
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{
std : : ostringstream oss ;
oss < < h2 ;
if ( h1 ! = 1 )
oss < < " / " < < h1 ;
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item - > subtitle = oss . str ( ) ;
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}
else
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item - > subtitle = CGI - > generaltexth - > allTexts [ 164 ] ; // n/a
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}
else
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item - > subtitle = " " ;
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}
}
}
void CTradeWindow : : showAll ( SDL_Surface * to )
{
CWindowObject : : showAll ( to ) ;
if ( hRight )
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CSDL_Ext : : drawBorder ( to , hRight - > pos . x - 1 , hRight - > pos . y - 1 , hRight - > pos . w + 2 , hRight - > pos . h + 2 , Colors : : BRIGHT_YELLOW ) ;
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if ( hLeft & & hLeft - > type ! = ARTIFACT_INSTANCE )
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CSDL_Ext : : drawBorder ( to , hLeft - > pos . x - 1 , hLeft - > pos . y - 1 , hLeft - > pos . w + 2 , hLeft - > pos . h + 2 , Colors : : BRIGHT_YELLOW ) ;
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if ( readyToTrade )
{
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if ( hLeft )
hLeft - > showAllAt ( pos . topLeft ( ) + selectionOffset ( true ) , selectionSubtitle ( true ) , to ) ;
if ( hRight )
hRight - > showAllAt ( pos . topLeft ( ) + selectionOffset ( false ) , selectionSubtitle ( false ) , to ) ;
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}
}
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void CTradeWindow : : removeItems ( const std : : set < std : : shared_ptr < CTradeableItem > > & toRemove )
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{
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for ( auto item : toRemove )
removeItem ( item ) ;
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}
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void CTradeWindow : : removeItem ( std : : shared_ptr < CTradeableItem > item )
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{
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items [ item - > left ] - = item ;
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if ( hRight = = item )
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{
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hRight . reset ( ) ;
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selectionChanged ( false ) ;
}
}
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void CTradeWindow : : getEmptySlots ( std : : set < std : : shared_ptr < CTradeableItem > > & toRemove )
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{
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for ( auto item : items [ 1 ] )
if ( ! hero - > getStackCount ( SlotID ( item - > serial ) ) )
toRemove . insert ( item ) ;
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}
void CTradeWindow : : setMode ( EMarketMode : : EMarketMode Mode )
{
const IMarket * m = market ;
const CGHeroInstance * h = hero ;
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close ( ) ;
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switch ( Mode )
{
case EMarketMode : : CREATURE_EXP :
case EMarketMode : : ARTIFACT_EXP :
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GH . windows ( ) . createAndPushWindow < CAltarWindow > ( m , h , Mode ) ;
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break ;
default :
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GH . windows ( ) . createAndPushWindow < CMarketplaceWindow > ( m , h , Mode ) ;
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break ;
}
}
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void CTradeWindow : : artifactSelected ( CHeroArtPlace * slot )
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{
assert ( mode = = EMarketMode : : ARTIFACT_RESOURCE ) ;
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items [ 1 ] [ 0 ] - > setArtInstance ( slot - > getArt ( ) ) ;
if ( slot - > getArt ( ) )
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hLeft = items [ 1 ] [ 0 ] ;
else
hLeft = nullptr ;
selectionChanged ( true ) ;
}
std : : string CMarketplaceWindow : : getBackgroundForMode ( EMarketMode : : EMarketMode mode )
{
switch ( mode )
{
case EMarketMode : : RESOURCE_RESOURCE :
return " TPMRKRES.bmp " ;
case EMarketMode : : RESOURCE_PLAYER :
return " TPMRKPTS.bmp " ;
case EMarketMode : : CREATURE_RESOURCE :
return " TPMRKCRS.bmp " ;
case EMarketMode : : RESOURCE_ARTIFACT :
return " TPMRKABS.bmp " ;
case EMarketMode : : ARTIFACT_RESOURCE :
return " TPMRKASS.bmp " ;
}
assert ( 0 ) ;
return " " ;
}
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CMarketplaceWindow : : CMarketplaceWindow ( const IMarket * Market , const CGHeroInstance * Hero , EMarketMode : : EMarketMode Mode )
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: CTradeWindow ( getBackgroundForMode ( Mode ) , Market , Hero , Mode )
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{
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OBJECT_CONSTRUCTION_CAPTURING ( 255 - DISPOSE ) ;
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madeTransaction = false ;
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bool sliderNeeded = ( mode ! = EMarketMode : : RESOURCE_ARTIFACT & & mode ! = EMarketMode : : ARTIFACT_RESOURCE ) ;
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statusBar = CGStatusBar : : create ( std : : make_shared < CPicture > ( background - > getSurface ( ) , Rect ( 8 , pos . h - 26 , pos . w - 16 , 19 ) , 8 , pos . h - 26 ) ) ;
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std : : string title ;
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if ( auto * o = dynamic_cast < const CGTownInstance * > ( market ) )
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{
switch ( mode )
{
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case EMarketMode : : CREATURE_RESOURCE :
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title = ( * CGI - > townh ) [ ETownType : : STRONGHOLD ] - > town - > buildings [ BuildingID : : FREELANCERS_GUILD ] - > getNameTranslated ( ) ;
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break ;
case EMarketMode : : RESOURCE_ARTIFACT :
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title = ( * CGI - > townh ) [ o - > subID ] - > town - > buildings [ BuildingID : : ARTIFACT_MERCHANT ] - > getNameTranslated ( ) ;
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break ;
case EMarketMode : : ARTIFACT_RESOURCE :
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title = ( * CGI - > townh ) [ o - > subID ] - > town - > buildings [ BuildingID : : ARTIFACT_MERCHANT ] - > getNameTranslated ( ) ;
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// create image that copies part of background containing slot MISC_1 into position of slot MISC_5
// this is workaround for bug in H3 files where this slot for ragdoll on this screen is missing
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images . push_back ( std : : make_shared < CPicture > ( background - > getSurface ( ) , Rect ( 20 , 187 , 47 , 47 ) , 18 , 339 ) ) ;
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break ;
default :
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title = CGI - > generaltexth - > allTexts [ 158 ] ;
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break ;
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}
}
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else if ( auto * o = dynamic_cast < const CGMarket * > ( market ) )
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{
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title = o - > title ;
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}
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titleLabel = std : : make_shared < CLabel > ( 300 , 27 , FONT_BIG , ETextAlignment : : CENTER , Colors : : YELLOW , title ) ;
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initItems ( false ) ;
initItems ( true ) ;
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ok = std : : make_shared < CButton > ( Point ( 516 , 520 ) , " IOK6432.DEF " , CGI - > generaltexth - > zelp [ 600 ] , [ & ] ( ) { close ( ) ; } , EShortcut : : GLOBAL_RETURN ) ;
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deal = std : : make_shared < CButton > ( Point ( 307 , 520 ) , " TPMRKB.DEF " , CGI - > generaltexth - > zelp [ 595 ] , [ & ] ( ) { makeDeal ( ) ; } ) ;
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deal - > block ( true ) ;
if ( sliderNeeded )
{
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slider = std : : make_shared < CSlider > ( Point ( 231 , 490 ) , 137 , std : : bind ( & CMarketplaceWindow : : sliderMoved , this , _1 ) , 0 , 0 ) ;
max = std : : make_shared < CButton > ( Point ( 229 , 520 ) , " IRCBTNS.DEF " , CGI - > generaltexth - > zelp [ 596 ] , [ & ] ( ) { setMax ( ) ; } ) ;
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max - > block ( true ) ;
}
else
{
deal - > moveBy ( Point ( - 30 , 0 ) ) ;
}
//left side
switch ( Mode )
{
case EMarketMode : : RESOURCE_RESOURCE :
case EMarketMode : : RESOURCE_PLAYER :
case EMarketMode : : RESOURCE_ARTIFACT :
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labels . push_back ( std : : make_shared < CLabel > ( 154 , 148 , FONT_SMALL , ETextAlignment : : CENTER , Colors : : WHITE , CGI - > generaltexth - > allTexts [ 270 ] ) ) ;
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break ;
case EMarketMode : : CREATURE_RESOURCE :
//%s's Creatures
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labels . push_back ( std : : make_shared < CLabel > ( 152 , 102 , FONT_SMALL , ETextAlignment : : CENTER , Colors : : WHITE , boost : : str ( boost : : format ( CGI - > generaltexth - > allTexts [ 272 ] ) % hero - > getNameTranslated ( ) ) ) ) ;
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break ;
case EMarketMode : : ARTIFACT_RESOURCE :
//%s's Artifacts
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labels . push_back ( std : : make_shared < CLabel > ( 152 , 56 , FONT_SMALL , ETextAlignment : : CENTER , Colors : : WHITE , boost : : str ( boost : : format ( CGI - > generaltexth - > allTexts [ 271 ] ) % hero - > getNameTranslated ( ) ) ) ) ;
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break ;
}
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Rect traderTextRect ;
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//right side
switch ( Mode )
{
case EMarketMode : : RESOURCE_RESOURCE :
case EMarketMode : : CREATURE_RESOURCE :
case EMarketMode : : RESOURCE_ARTIFACT :
case EMarketMode : : ARTIFACT_RESOURCE :
2022-11-26 23:12:20 +02:00
labels . push_back ( std : : make_shared < CLabel > ( 445 , 148 , FONT_SMALL , ETextAlignment : : CENTER , Colors : : WHITE , CGI - > generaltexth - > allTexts [ 168 ] ) ) ;
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traderTextRect = Rect ( 316 , 48 , 260 , 75 ) ;
break ;
case EMarketMode : : RESOURCE_PLAYER :
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labels . push_back ( std : : make_shared < CLabel > ( 445 , 55 , FONT_SMALL , ETextAlignment : : CENTER , Colors : : WHITE , CGI - > generaltexth - > allTexts [ 169 ] ) ) ;
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traderTextRect = Rect ( 28 , 48 , 260 , 75 ) ;
break ;
}
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traderText = std : : make_shared < CTextBox > ( " " , traderTextRect , 0 , FONT_SMALL , ETextAlignment : : CENTER ) ;
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int specialOffset = mode = = EMarketMode : : ARTIFACT_RESOURCE ? 35 : 0 ; //in selling artifacts mode we need to move res-res and art-res buttons down
if ( printButtonFor ( EMarketMode : : RESOURCE_PLAYER ) )
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buttons . push_back ( std : : make_shared < CButton > ( Point ( 18 , 520 ) , " TPMRKBU1.DEF " , CGI - > generaltexth - > zelp [ 612 ] , [ & ] ( ) { setMode ( EMarketMode : : RESOURCE_PLAYER ) ; } ) ) ;
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if ( printButtonFor ( EMarketMode : : RESOURCE_RESOURCE ) )
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buttons . push_back ( std : : make_shared < CButton > ( Point ( 516 , 450 + specialOffset ) , " TPMRKBU5.DEF " , CGI - > generaltexth - > zelp [ 605 ] , [ & ] ( ) { setMode ( EMarketMode : : RESOURCE_RESOURCE ) ; } ) ) ;
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if ( printButtonFor ( EMarketMode : : CREATURE_RESOURCE ) )
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buttons . push_back ( std : : make_shared < CButton > ( Point ( 516 , 485 ) , " TPMRKBU4.DEF " , CGI - > generaltexth - > zelp [ 599 ] , [ & ] ( ) { setMode ( EMarketMode : : CREATURE_RESOURCE ) ; } ) ) ;
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if ( printButtonFor ( EMarketMode : : RESOURCE_ARTIFACT ) )
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buttons . push_back ( std : : make_shared < CButton > ( Point ( 18 , 450 + specialOffset ) , " TPMRKBU2.DEF " , CGI - > generaltexth - > zelp [ 598 ] , [ & ] ( ) { setMode ( EMarketMode : : RESOURCE_ARTIFACT ) ; } ) ) ;
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if ( printButtonFor ( EMarketMode : : ARTIFACT_RESOURCE ) )
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buttons . push_back ( std : : make_shared < CButton > ( Point ( 18 , 485 ) , " TPMRKBU3.DEF " , CGI - > generaltexth - > zelp [ 613 ] , [ & ] ( ) { setMode ( EMarketMode : : ARTIFACT_RESOURCE ) ; } ) ) ;
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updateTraderText ( ) ;
}
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CMarketplaceWindow : : ~ CMarketplaceWindow ( ) = default ;
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void CMarketplaceWindow : : setMax ( )
{
slider - > moveToMax ( ) ;
}
void CMarketplaceWindow : : makeDeal ( )
{
int sliderValue = 0 ;
if ( slider )
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sliderValue = slider - > getValue ( ) ;
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else
sliderValue = ! deal - > isBlocked ( ) ; //should always be 1
if ( ! sliderValue )
return ;
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bool allowDeal = true ;
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int leftIdToSend = hLeft - > id ;
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switch ( mode )
{
case EMarketMode : : CREATURE_RESOURCE :
leftIdToSend = hLeft - > serial ;
break ;
case EMarketMode : : ARTIFACT_RESOURCE :
leftIdToSend = hLeft - > getArtInstance ( ) - > id . getNum ( ) ;
break ;
2023-03-20 01:18:32 +02:00
case EMarketMode : : RESOURCE_ARTIFACT :
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if ( ! ArtifactID ( hRight - > id ) . toArtifact ( ) - > canBePutAt ( hero ) )
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{
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LOCPLINT - > showInfoDialog ( CGI - > generaltexth - > translate ( " core.genrltxt.326 " ) ) ;
allowDeal = false ;
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}
break ;
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default :
break ;
}
2023-03-21 20:02:58 +02:00
if ( allowDeal )
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{
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if ( slider )
{
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LOCPLINT - > cb - > trade ( market , mode , leftIdToSend , hRight - > id , slider - > getValue ( ) * r1 , hero ) ;
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slider - > moveTo ( 0 ) ;
}
else
{
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LOCPLINT - > cb - > trade ( market , mode , leftIdToSend , hRight - > id , r2 , hero ) ;
2023-03-20 01:18:32 +02:00
}
2014-07-13 16:31:00 +03:00
}
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madeTransaction = true ;
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hLeft = nullptr ;
hRight = nullptr ;
selectionChanged ( true ) ;
}
void CMarketplaceWindow : : sliderMoved ( int to )
{
redraw ( ) ;
}
void CMarketplaceWindow : : selectionChanged ( bool side )
{
readyToTrade = hLeft & & hRight ;
if ( mode = = EMarketMode : : RESOURCE_RESOURCE )
readyToTrade = readyToTrade & & ( hLeft - > id ! = hRight - > id ) ; //for resource trade, two DIFFERENT resources must be selected
2020-10-06 01:27:04 +02:00
if ( mode = = EMarketMode : : ARTIFACT_RESOURCE & & ! hLeft )
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arts - > unmarkSlots ( ) ;
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if ( readyToTrade )
{
int soldItemId = hLeft - > id ;
market - > getOffer ( soldItemId , hRight - > id , r1 , r2 , mode ) ;
if ( slider )
{
int newAmount = - 1 ;
if ( itemsType [ 1 ] = = RESOURCE )
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newAmount = LOCPLINT - > cb - > getResourceAmount ( static_cast < EGameResID > ( soldItemId ) ) ;
2014-07-13 16:31:00 +03:00
else if ( itemsType [ 1 ] = = CREATURE )
2015-12-24 20:30:57 +02:00
newAmount = hero - > getStackCount ( SlotID ( hLeft - > serial ) ) - ( hero - > stacksCount ( ) = = 1 & & hero - > needsLastStack ( ) ) ;
2014-07-13 16:31:00 +03:00
else
assert ( 0 ) ;
slider - > setAmount ( newAmount / r1 ) ;
slider - > moveTo ( 0 ) ;
max - > block ( false ) ;
deal - > block ( false ) ;
}
else if ( itemsType [ 1 ] = = RESOURCE ) //buying -> check if we can afford transaction
{
2023-04-05 02:26:29 +02:00
deal - > block ( LOCPLINT - > cb - > getResourceAmount ( static_cast < EGameResID > ( soldItemId ) ) < r1 ) ;
2014-07-13 16:31:00 +03:00
}
else
deal - > block ( false ) ;
}
else
{
if ( slider )
{
max - > block ( true ) ;
slider - > setAmount ( 0 ) ;
slider - > moveTo ( 0 ) ;
}
deal - > block ( true ) ;
}
if ( side & & itemsType [ 0 ] ! = PLAYER ) //items[1] selection changed, recalculate offers
initSubs ( false ) ;
updateTraderText ( ) ;
redraw ( ) ;
}
bool CMarketplaceWindow : : printButtonFor ( EMarketMode : : EMarketMode M ) const
{
return market - > allowsTrade ( M ) & & M ! = mode & & ( hero | | ( M ! = EMarketMode : : CREATURE_RESOURCE & & M ! = EMarketMode : : RESOURCE_ARTIFACT & & M ! = EMarketMode : : ARTIFACT_RESOURCE ) ) ;
}
void CMarketplaceWindow : : garrisonChanged ( )
{
if ( mode ! = EMarketMode : : CREATURE_RESOURCE )
return ;
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std : : set < std : : shared_ptr < CTradeableItem > > toRemove ;
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getEmptySlots ( toRemove ) ;
removeItems ( toRemove ) ;
initSubs ( true ) ;
}
void CMarketplaceWindow : : artifactsChanged ( bool Left )
{
assert ( ! Left ) ;
if ( mode ! = EMarketMode : : RESOURCE_ARTIFACT )
return ;
std : : vector < int > available = market - > availableItemsIds ( mode ) ;
2018-04-07 13:34:11 +02:00
std : : set < std : : shared_ptr < CTradeableItem > > toRemove ;
for ( auto item : items [ 0 ] )
if ( ! vstd : : contains ( available , item - > id ) )
toRemove . insert ( item ) ;
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removeItems ( toRemove ) ;
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// clear set to erase final instance of shared_ptr - we want to redraw screen only after it has been deleted
toRemove . clear ( ) ;
2014-07-13 16:31:00 +03:00
redraw ( ) ;
}
std : : string CMarketplaceWindow : : selectionSubtitle ( bool Left ) const
{
if ( Left )
{
switch ( itemsType [ 1 ] )
{
case RESOURCE :
case CREATURE :
{
int val = slider
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? slider - > getValue ( ) * r1
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: ( ( ( deal - > isBlocked ( ) ) ) ? 0 : r1 ) ;
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return std : : to_string ( val ) ;
2014-07-13 16:31:00 +03:00
}
case ARTIFACT_INSTANCE :
return ( ( deal - > isBlocked ( ) ) ? " 0 " : " 1 " ) ;
}
}
else
{
switch ( itemsType [ 0 ] )
{
case RESOURCE :
if ( slider )
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return std : : to_string ( slider - > getValue ( ) * r2 ) ;
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else
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return std : : to_string ( r2 ) ;
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case ARTIFACT_TYPE :
return ( ( deal - > isBlocked ( ) ) ? " 0 " : " 1 " ) ;
case PLAYER :
return ( hRight ? CGI - > generaltexth - > capColors [ hRight - > id ] : " " ) ;
}
}
return " ??? " ;
}
Point CMarketplaceWindow : : selectionOffset ( bool Left ) const
{
if ( Left )
{
switch ( itemsType [ 1 ] )
{
case RESOURCE :
return Point ( 122 , 446 ) ;
case CREATURE :
return Point ( 128 , 450 ) ;
case ARTIFACT_INSTANCE :
return Point ( 134 , 466 ) ;
}
}
else
{
switch ( itemsType [ 0 ] )
{
case RESOURCE :
if ( mode = = EMarketMode : : ARTIFACT_RESOURCE )
return Point ( 410 , 469 ) ;
else
return Point ( 410 , 446 ) ;
case ARTIFACT_TYPE :
return Point ( 425 , 447 ) ;
case PLAYER :
return Point ( 417 , 451 ) ;
}
}
assert ( 0 ) ;
return Point ( 0 , 0 ) ;
}
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void CMarketplaceWindow : : resourceChanged ( )
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{
initSubs ( true ) ;
}
void CMarketplaceWindow : : getBaseForPositions ( EType type , int & dx , int & dy , int & x , int & y , int & h , int & w , bool Right , int & leftToRightOffset ) const
{
switch ( type )
{
case RESOURCE :
dx = 82 ;
dy = 79 ;
x = 39 ;
y = 180 ;
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h = 68 ;
w = 70 ;
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break ;
case PLAYER :
dx = 83 ;
dy = 118 ;
h = 64 ;
w = 58 ;
x = 44 ;
y = 83 ;
assert ( Right ) ;
break ;
case CREATURE : //45,123
x = 45 ;
y = 123 ;
w = 58 ;
h = 64 ;
dx = 83 ;
dy = 98 ;
assert ( ! Right ) ;
break ;
case ARTIFACT_TYPE : //45,123
x = 340 - 289 ;
y = 180 ;
w = 44 ;
h = 44 ;
dx = 83 ;
dy = 79 ;
break ;
}
leftToRightOffset = 289 ;
}
void CMarketplaceWindow : : updateTraderText ( )
{
if ( readyToTrade )
{
if ( mode = = EMarketMode : : RESOURCE_PLAYER )
{
//I can give %s to the %s player.
traderText - > setText ( boost : : str ( boost : : format ( CGI - > generaltexth - > allTexts [ 165 ] ) % hLeft - > getName ( ) % hRight - > getName ( ) ) ) ;
}
else if ( mode = = EMarketMode : : RESOURCE_ARTIFACT )
{
//I can offer you the %s for %d %s of %s.
traderText - > setText ( boost : : str ( boost : : format ( CGI - > generaltexth - > allTexts [ 267 ] ) % hRight - > getName ( ) % r1 % CGI - > generaltexth - > allTexts [ 160 + ( r1 = = 1 ) ] % hLeft - > getName ( ) ) ) ;
}
else if ( mode = = EMarketMode : : RESOURCE_RESOURCE )
{
//I can offer you %d %s of %s for %d %s of %s.
traderText - > setText ( boost : : str ( boost : : format ( CGI - > generaltexth - > allTexts [ 157 ] ) % r2 % CGI - > generaltexth - > allTexts [ 160 + ( r2 = = 1 ) ] % hRight - > getName ( ) % r1 % CGI - > generaltexth - > allTexts [ 160 + ( r1 = = 1 ) ] % hLeft - > getName ( ) ) ) ;
}
else if ( mode = = EMarketMode : : CREATURE_RESOURCE )
{
//I can offer you %d %s of %s for %d %s.
traderText - > setText ( boost : : str ( boost : : format ( CGI - > generaltexth - > allTexts [ 269 ] ) % r2 % CGI - > generaltexth - > allTexts [ 160 + ( r2 = = 1 ) ] % hRight - > getName ( ) % r1 % hLeft - > getName ( r1 ) ) ) ;
}
else if ( mode = = EMarketMode : : ARTIFACT_RESOURCE )
{
//I can offer you %d %s of %s for your %s.
traderText - > setText ( boost : : str ( boost : : format ( CGI - > generaltexth - > allTexts [ 268 ] ) % r2 % CGI - > generaltexth - > allTexts [ 160 + ( r2 = = 1 ) ] % hRight - > getName ( ) % hLeft - > getName ( r1 ) ) ) ;
}
return ;
}
int gnrtxtnr = - 1 ;
if ( madeTransaction )
{
if ( mode = = EMarketMode : : RESOURCE_PLAYER )
gnrtxtnr = 166 ; //Are there any other resources you'd like to give away?
else
gnrtxtnr = 162 ; //You have received quite a bargain. I expect to make no profit on the deal. Can I interest you in any of my other wares?
}
else
{
if ( mode = = EMarketMode : : RESOURCE_PLAYER )
gnrtxtnr = 167 ; //If you'd like to give any of your resources to another player, click on the item you wish to give and to whom.
else
gnrtxtnr = 163 ; //Please inspect our fine wares. If you feel like offering a trade, click on the items you wish to trade with and for.
}
traderText - > setText ( CGI - > generaltexth - > allTexts [ gnrtxtnr ] ) ;
}
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CAltarWindow : : CAltarWindow ( const IMarket * Market , const CGHeroInstance * Hero , EMarketMode : : EMarketMode Mode )
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: CTradeWindow ( ( Mode = = EMarketMode : : CREATURE_EXP ? " ALTARMON.bmp " : " ALTRART2.bmp " ) , Market , Hero , Mode )
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{
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OBJECT_CONSTRUCTION_CAPTURING ( 255 - DISPOSE ) ;
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if ( Mode = = EMarketMode : : CREATURE_EXP )
{
//%s's Creatures
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labels . push_back ( std : : make_shared < CLabel > ( 155 , 30 , FONT_SMALL , ETextAlignment : : CENTER , Colors : : YELLOW ,
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boost : : str ( boost : : format ( CGI - > generaltexth - > allTexts [ 272 ] ) % hero - > getNameTranslated ( ) ) ) ) ;
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//Altar of Sacrifice
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labels . push_back ( std : : make_shared < CLabel > ( 450 , 30 , FONT_SMALL , ETextAlignment : : CENTER , Colors : : YELLOW , CGI - > generaltexth - > allTexts [ 479 ] ) ) ;
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//To sacrifice creatures, move them from your army on to the Altar and click Sacrifice
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new CTextBox ( CGI - > generaltexth - > allTexts [ 480 ] , Rect ( 320 , 56 , 256 , 40 ) , 0 , FONT_SMALL , ETextAlignment : : CENTER , Colors : : YELLOW ) ;
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slider = std : : make_shared < CSlider > ( Point ( 231 , 481 ) , 137 , std : : bind ( & CAltarWindow : : sliderMoved , this , _1 ) , 0 , 0 ) ;
max = std : : make_shared < CButton > ( Point ( 147 , 520 ) , " IRCBTNS.DEF " , CGI - > generaltexth - > zelp [ 578 ] , std : : bind ( & CSlider : : moveToMax , slider ) ) ;
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sacrificedUnits . resize ( GameConstants : : ARMY_SIZE , 0 ) ;
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sacrificeAll = std : : make_shared < CButton > ( Point ( 393 , 520 ) , " ALTARMY.DEF " , CGI - > generaltexth - > zelp [ 579 ] , std : : bind ( & CAltarWindow : : SacrificeAll , this ) ) ;
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initItems ( true ) ;
mimicCres ( ) ;
}
else
{
//Sacrifice artifacts for experience
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labels . push_back ( std : : make_shared < CLabel > ( 450 , 34 , FONT_SMALL , ETextAlignment : : CENTER , Colors : : YELLOW , CGI - > generaltexth - > allTexts [ 477 ] ) ) ;
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//%s's Creatures
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labels . push_back ( std : : make_shared < CLabel > ( 302 , 423 , FONT_SMALL , ETextAlignment : : CENTER , Colors : : YELLOW , CGI - > generaltexth - > allTexts [ 478 ] ) ) ;
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sacrificeAll = std : : make_shared < CButton > ( Point ( 393 , 520 ) , " ALTFILL.DEF " , CGI - > generaltexth - > zelp [ 571 ] , std : : bind ( & CAltarWindow : : SacrificeAll , this ) ) ;
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sacrificeAll - > block ( hero - > artifactsInBackpack . empty ( ) & & hero - > artifactsWorn . empty ( ) ) ;
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sacrificeBackpack = std : : make_shared < CButton > ( Point ( 147 , 520 ) , " ALTEMBK.DEF " , CGI - > generaltexth - > zelp [ 570 ] , std : : bind ( & CAltarWindow : : SacrificeBackpack , this ) ) ;
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sacrificeBackpack - > block ( hero - > artifactsInBackpack . empty ( ) ) ;
initItems ( true ) ;
initItems ( false ) ;
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artIcon = std : : make_shared < CAnimImage > ( " ARTIFACT " , 0 , 0 , 281 , 442 ) ;
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artIcon - > disable ( ) ;
}
//Experience needed to reach next level
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texts . push_back ( std : : make_shared < CTextBox > ( CGI - > generaltexth - > allTexts [ 475 ] , Rect ( 15 , 415 , 125 , 50 ) , 0 , FONT_SMALL , ETextAlignment : : CENTER , Colors : : YELLOW ) ) ;
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//Total experience on the Altar
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texts . push_back ( std : : make_shared < CTextBox > ( CGI - > generaltexth - > allTexts [ 476 ] , Rect ( 15 , 495 , 125 , 40 ) , 0 , FONT_SMALL , ETextAlignment : : CENTER , Colors : : YELLOW ) ) ;
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statusBar = CGStatusBar : : create ( std : : make_shared < CPicture > ( background - > getSurface ( ) , Rect ( 8 , pos . h - 26 , pos . w - 16 , 19 ) , 8 , pos . h - 26 ) ) ;
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ok = std : : make_shared < CButton > ( Point ( 516 , 520 ) , " IOK6432.DEF " , CGI - > generaltexth - > zelp [ 568 ] , [ & ] ( ) { close ( ) ; } , EShortcut : : GLOBAL_RETURN ) ;
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deal = std : : make_shared < CButton > ( Point ( 269 , 520 ) , " ALTSACR.DEF " , CGI - > generaltexth - > zelp [ 585 ] , std : : bind ( & CAltarWindow : : makeDeal , this ) ) ;
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if ( Mode = = EMarketMode : : CREATURE_EXP )
{
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auto changeMode = std : : make_shared < CButton > ( Point ( 516 , 421 ) , " ALTART.DEF " , CGI - > generaltexth - > zelp [ 580 ] , std : : bind ( & CTradeWindow : : setMode , this , EMarketMode : : ARTIFACT_EXP ) ) ;
if ( Hero - > getAlignment ( ) = = : : EAlignment : : EVIL )
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changeMode - > block ( true ) ;
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buttons . push_back ( changeMode ) ;
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}
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else if ( Mode = = EMarketMode : : ARTIFACT_EXP )
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{
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auto changeMode = std : : make_shared < CButton > ( Point ( 516 , 421 ) , " ALTSACC.DEF " , CGI - > generaltexth - > zelp [ 572 ] , std : : bind ( & CTradeWindow : : setMode , this , EMarketMode : : CREATURE_EXP ) ) ;
if ( Hero - > getAlignment ( ) = = : : EAlignment : : GOOD )
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changeMode - > block ( true ) ;
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buttons . push_back ( changeMode ) ;
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}
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expPerUnit . resize ( GameConstants : : ARMY_SIZE , 0 ) ;
getExpValues ( ) ;
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expToLevel = std : : make_shared < CLabel > ( 73 , 475 , FONT_SMALL , ETextAlignment : : CENTER ) ;
expOnAltar = std : : make_shared < CLabel > ( 73 , 543 , FONT_SMALL , ETextAlignment : : CENTER ) ;
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setExpToLevel ( ) ;
calcTotalExp ( ) ;
blockTrade ( ) ;
}
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CAltarWindow : : ~ CAltarWindow ( ) = default ;
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void CAltarWindow : : getBaseForPositions ( EType type , int & dx , int & dy , int & x , int & y , int & h , int & w , bool Right , int & leftToRightOffset ) const
{
leftToRightOffset = 289 ;
x = 45 ;
y = 110 ;
w = 58 ;
h = 64 ;
dx = 83 ;
dy = 98 ;
}
void CAltarWindow : : sliderMoved ( int to )
{
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if ( hLeft )
sacrificedUnits [ hLeft - > serial ] = to ;
if ( hRight )
updateRight ( hRight ) ;
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deal - > block ( ! to ) ;
calcTotalExp ( ) ;
redraw ( ) ;
}
void CAltarWindow : : makeDeal ( )
{
if ( mode = = EMarketMode : : CREATURE_EXP )
{
blockTrade ( ) ;
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slider - > moveTo ( 0 ) ;
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std : : vector < ui32 > ids ;
std : : vector < ui32 > toSacrifice ;
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for ( int i = 0 ; i < sacrificedUnits . size ( ) ; i + + )
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{
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if ( sacrificedUnits [ i ] )
{
ids . push_back ( i ) ;
toSacrifice . push_back ( sacrificedUnits [ i ] ) ;
}
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}
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LOCPLINT - > cb - > trade ( market , mode , ids , { } , toSacrifice , hero ) ;
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for ( int & val : sacrificedUnits )
val = 0 ;
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for ( auto item : items [ 0 ] )
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{
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item - > setType ( CREATURE_PLACEHOLDER ) ;
item - > subtitle = " " ;
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}
}
else
{
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std : : vector < ui32 > positions ;
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auto artifactsOfHero = std : : dynamic_pointer_cast < CArtifactsOfHeroAltar > ( arts ) ;
for ( const CArtifactInstance * art : artifactsOfHero - > artifactsOnAltar )
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{
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positions . push_back ( hero - > getSlotByInstance ( art ) ) ;
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}
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std : : sort ( positions . begin ( ) , positions . end ( ) , std : : greater < > ( ) ) ;
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LOCPLINT - > cb - > trade ( market , mode , positions , { } , { } , hero ) ;
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artifactsOfHero - > artifactsOnAltar . clear ( ) ;
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for ( auto item : items [ 0 ] )
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{
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item - > setID ( - 1 ) ;
item - > subtitle = " " ;
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}
//arts->scrollBackpack(0);
deal - > block ( true ) ;
}
calcTotalExp ( ) ;
}
void CAltarWindow : : SacrificeAll ( )
{
if ( mode = = EMarketMode : : CREATURE_EXP )
{
bool movedAnything = false ;
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for ( auto item : items [ 1 ] )
sacrificedUnits [ item - > serial ] = hero - > getStackCount ( SlotID ( item - > serial ) ) ;
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sacrificedUnits [ items [ 1 ] . front ( ) - > serial ] - - ;
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for ( auto item : items [ 0 ] )
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{
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updateRight ( item ) ;
if ( item - > type = = CREATURE )
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movedAnything = true ;
}
deal - > block ( ! movedAnything ) ;
calcTotalExp ( ) ;
}
else
{
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auto artifactsOfHero = std : : dynamic_pointer_cast < CArtifactsOfHeroAltar > ( arts ) ;
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for ( const auto & aw : artifactsOfHero - > visibleArtSet . artifactsWorn )
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{
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if ( ! aw . second . locked )
moveArtToAltar ( nullptr , aw . second . artifact ) ;
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}
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artifactsOfHero - > updateWornSlots ( ) ;
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SacrificeBackpack ( ) ;
}
redraw ( ) ;
}
void CAltarWindow : : selectionChanged ( bool side )
{
if ( mode ! = EMarketMode : : CREATURE_EXP )
return ;
int stackCount = 0 ;
for ( int i = 0 ; i < GameConstants : : ARMY_SIZE ; i + + )
if ( hero - > getStackCount ( SlotID ( i ) ) > sacrificedUnits [ i ] )
stackCount + + ;
slider - > setAmount ( hero - > getStackCount ( SlotID ( hLeft - > serial ) ) - ( stackCount = = 1 ) ) ;
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slider - > block ( ! slider - > getAmount ( ) ) ;
slider - > moveTo ( sacrificedUnits [ hLeft - > serial ] ) ;
max - > block ( ! slider - > getAmount ( ) ) ;
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selectOppositeItem ( side ) ;
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readyToTrade = true ;
redraw ( ) ;
}
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void CAltarWindow : : selectOppositeItem ( bool side )
{
bool oppositeSide = ! side ;
int pos = vstd : : find_pos ( items [ side ] , side ? hLeft : hRight ) ;
int oppositePos = vstd : : find_pos ( items [ oppositeSide ] , oppositeSide ? hLeft : hRight ) ;
if ( pos > = 0 & & pos ! = oppositePos )
{
if ( oppositeSide )
hLeft = items [ oppositeSide ] [ pos ] ;
else
hRight = items [ oppositeSide ] [ pos ] ;
selectionChanged ( oppositeSide ) ;
}
}
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void CAltarWindow : : mimicCres ( )
{
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OBJECT_CONSTRUCTION_CUSTOM_CAPTURING ( 255 - DISPOSE ) ;
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std : : vector < Rect > positions ;
getPositionsFor ( positions , false , CREATURE ) ;
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for ( auto item : items [ 1 ] )
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{
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auto hlp = std : : make_shared < CTradeableItem > ( positions [ item - > serial ] . topLeft ( ) , CREATURE_PLACEHOLDER , item - > id , false , item - > serial ) ;
hlp - > pos = positions [ item - > serial ] + this - > pos . topLeft ( ) ;
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items [ 0 ] . push_back ( hlp ) ;
}
}
Point CAltarWindow : : selectionOffset ( bool Left ) const
{
if ( Left )
return Point ( 150 , 421 ) ;
else
return Point ( 396 , 421 ) ;
}
std : : string CAltarWindow : : selectionSubtitle ( bool Left ) const
{
if ( Left & & slider & & hLeft )
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return std : : to_string ( slider - > getValue ( ) ) ;
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else if ( ! Left & & hRight )
return hRight - > subtitle ;
else
return " " ;
}
void CAltarWindow : : artifactsChanged ( bool left )
{
}
void CAltarWindow : : garrisonChanged ( )
{
if ( mode ! = EMarketMode : : CREATURE_EXP )
return ;
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std : : set < std : : shared_ptr < CTradeableItem > > empty ;
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getEmptySlots ( empty ) ;
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removeItems ( empty ) ;
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initSubs ( true ) ;
getExpValues ( ) ;
}
void CAltarWindow : : getExpValues ( )
{
int dump ;
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for ( auto item : items [ 1 ] )
{
if ( item - > id > = 0 )
market - > getOffer ( item - > id , 0 , dump , expPerUnit [ item - > serial ] , EMarketMode : : CREATURE_EXP ) ;
}
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}
void CAltarWindow : : calcTotalExp ( )
{
int val = 0 ;
if ( mode = = EMarketMode : : CREATURE_EXP )
{
for ( int i = 0 ; i < sacrificedUnits . size ( ) ; i + + )
{
val + = expPerUnit [ i ] * sacrificedUnits [ i ] ;
}
}
else
{
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auto artifactsOfHero = std : : dynamic_pointer_cast < CArtifactsOfHeroAltar > ( arts ) ;
for ( const CArtifactInstance * art : artifactsOfHero - > artifactsOnAltar )
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{
int dmp , valOfArt ;
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market - > getOffer ( art - > artType - > getId ( ) , 0 , dmp , valOfArt , mode ) ;
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val + = valOfArt ; //WAS val += valOfArt * arts->artifactsOnAltar.count(*i);
}
}
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val = static_cast < int > ( hero - > calculateXp ( val ) ) ;
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expOnAltar - > setText ( std : : to_string ( val ) ) ;
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}
void CAltarWindow : : setExpToLevel ( )
{
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expToLevel - > setText ( std : : to_string ( CGI - > heroh - > reqExp ( CGI - > heroh - > level ( hero - > exp ) + 1 ) - hero - > exp ) ) ;
2014-07-13 16:31:00 +03:00
}
void CAltarWindow : : blockTrade ( )
{
hLeft = hRight = nullptr ;
readyToTrade = false ;
if ( slider )
{
slider - > block ( true ) ;
max - > block ( true ) ;
}
deal - > block ( true ) ;
}
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void CAltarWindow : : updateRight ( std : : shared_ptr < CTradeableItem > toUpdate )
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{
int val = sacrificedUnits [ toUpdate - > serial ] ;
toUpdate - > setType ( val ? CREATURE : CREATURE_PLACEHOLDER ) ;
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toUpdate - > subtitle = val ? boost : : str ( boost : : format ( CGI - > generaltexth - > allTexts [ 122 ] ) % std : : to_string ( hero - > calculateXp ( val * expPerUnit [ toUpdate - > serial ] ) ) ) : " " ; //%s exp
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}
int CAltarWindow : : firstFreeSlot ( )
{
int ret = - 1 ;
while ( items [ 0 ] [ + + ret ] - > id > = 0 & & ret + 1 < items [ 0 ] . size ( ) ) ;
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return items [ 0 ] [ ret ] - > id = = - 1 ? ret : - 1 ;
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}
void CAltarWindow : : SacrificeBackpack ( )
{
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auto artsAltar = std : : dynamic_pointer_cast < CArtifactsOfHeroAltar > ( arts ) ;
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while ( ! artsAltar - > visibleArtSet . artifactsInBackpack . empty ( ) )
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{
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if ( ! putOnAltar ( nullptr , artsAltar - > visibleArtSet . artifactsInBackpack [ 0 ] . artifact ) )
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break ;
} ;
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calcTotalExp ( ) ;
}
void CAltarWindow : : artifactPicked ( )
{
redraw ( ) ;
}
void CAltarWindow : : showAll ( SDL_Surface * to )
{
CTradeWindow : : showAll ( to ) ;
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if ( mode = = EMarketMode : : ARTIFACT_EXP & & arts )
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{
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if ( auto pickedArt = arts - > getPickedArtifact ( ) )
{
artIcon - > setFrame ( pickedArt - > artType - > getIconIndex ( ) ) ;
artIcon - > showAll ( to ) ;
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int dmp , val ;
market - > getOffer ( pickedArt - > getTypeId ( ) , 0 , dmp , val , EMarketMode : : ARTIFACT_EXP ) ;
val = static_cast < int > ( hero - > calculateXp ( val ) ) ;
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printAtMiddleLoc ( std : : to_string ( val ) , Point ( 304 , 498 ) , FONT_SMALL , Colors : : WHITE , to ) ;
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}
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}
}
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bool CAltarWindow : : putOnAltar ( std : : shared_ptr < CTradeableItem > altarSlot , const CArtifactInstance * art )
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{
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if ( ! art - > artType - > isTradable ( ) ) //special art
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{
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logGlobal - > warn ( " Cannot put special artifact on altar! " ) ;
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return false ;
}
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if ( ! altarSlot | | altarSlot - > id ! = - 1 )
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{
int slotIndex = firstFreeSlot ( ) ;
if ( slotIndex < 0 )
{
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logGlobal - > warn ( " No free slots on altar! " ) ;
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return false ;
}
altarSlot = items [ 0 ] [ slotIndex ] ;
}
int dmp , val ;
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market - > getOffer ( art - > artType - > getId ( ) , 0 , dmp , val , EMarketMode : : ARTIFACT_EXP ) ;
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val = static_cast < int > ( hero - > calculateXp ( val ) ) ;
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auto artsAltar = std : : dynamic_pointer_cast < CArtifactsOfHeroAltar > ( arts ) ;
artsAltar - > artifactsOnAltar . insert ( art ) ;
artsAltar - > deleteFromVisible ( art ) ;
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altarSlot - > setArtInstance ( art ) ;
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altarSlot - > subtitle = std : : to_string ( val ) ;
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deal - > block ( false ) ;
return true ;
}
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void CAltarWindow : : moveArtToAltar ( std : : shared_ptr < CTradeableItem > altarSlot , const CArtifactInstance * art )
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{
if ( putOnAltar ( altarSlot , art ) )
{
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CCS - > curh - > dragAndDropCursor ( nullptr ) ;
arts - > unmarkSlots ( ) ;
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}
}