2011-12-13 21:23:17 +00:00
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#include "StdInc.h"
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2007-08-27 14:15:03 +00:00
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#include "CCallback.h"
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2011-12-13 21:23:17 +00:00
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2010-12-20 21:22:53 +00:00
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#include "lib/CCreatureHandler.h"
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2009-05-20 10:08:56 +00:00
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#include "client/CGameInfo.h"
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#include "lib/CGameState.h"
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2010-12-25 19:23:30 +00:00
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#include "lib/BattleState.h"
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2009-05-20 10:08:56 +00:00
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#include "client/CPlayerInterface.h"
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2008-08-29 21:41:32 +00:00
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#include "client/Client.h"
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2013-04-07 10:48:07 +00:00
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#include "lib/mapping/CMap.h"
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2010-12-20 21:22:53 +00:00
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#include "lib/CBuildingHandler.h"
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2014-06-05 14:19:47 +03:00
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#include "lib/mapObjects/CObjectClassesHandler.h"
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2010-12-20 21:22:53 +00:00
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#include "lib/CGeneralTextHandler.h"
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#include "lib/CHeroHandler.h"
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2008-07-27 17:07:37 +00:00
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#include "lib/Connection.h"
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2008-07-28 12:44:08 +00:00
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#include "lib/NetPacks.h"
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2010-04-06 08:59:24 +00:00
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#include "client/mapHandler.h"
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2015-02-02 11:25:26 +03:00
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#include "lib/spells/CSpellHandler.h"
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2010-12-20 21:22:53 +00:00
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#include "lib/CArtHandler.h"
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2011-12-13 21:23:17 +00:00
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#include "lib/GameConstants.h"
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2008-08-04 15:56:36 +00:00
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#ifdef min
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#undef min
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#endif
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#ifdef max
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#undef max
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#endif
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2012-02-19 21:03:43 +00:00
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#include "lib/UnlockGuard.h"
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2008-03-14 18:24:37 +00:00
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2009-04-15 14:03:31 +00:00
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/*
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* CCallback.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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2009-03-06 22:11:17 +00:00
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template <ui16 N> bool isType(CPack *pack)
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{
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return pack->getType() == N;
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}
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2010-06-30 19:27:35 +00:00
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bool CCallback::teleportHero(const CGHeroInstance *who, const CGTownInstance *where)
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{
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CastleTeleportHero pack(who->id, where->id, 1);
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sendRequest(&pack);
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return true;
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}
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2015-03-08 17:04:09 +03:00
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bool CCallback::moveHero(const CGHeroInstance *h, int3 dst, bool transit)
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2009-03-12 18:50:36 +00:00
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{
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2015-03-08 17:04:09 +03:00
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MoveHero pack(dst,h->id,transit);
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2009-08-03 23:53:18 +00:00
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sendRequest(&pack);
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2007-08-30 10:11:53 +00:00
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return true;
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2007-08-29 12:18:31 +00:00
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}
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2012-07-15 15:34:00 +00:00
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2013-05-27 10:53:28 +00:00
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int CCallback::selectionMade(int selection, QueryID queryID)
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2007-12-25 16:25:53 +00:00
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{
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2013-02-11 14:42:09 +00:00
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ASSERT_IF_CALLED_WITH_PLAYER
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2013-05-27 10:53:28 +00:00
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if(queryID == QueryID(-1))
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2012-07-15 15:34:00 +00:00
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{
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2013-04-09 14:31:36 +00:00
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logGlobal->errorStream() << "Cannot answer the query -1!";
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2012-07-15 15:34:00 +00:00
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return false;
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}
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QueryReply pack(queryID,selection);
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2013-02-11 14:42:09 +00:00
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pack.player = *player;
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2012-07-15 15:34:00 +00:00
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return sendRequest(&pack);
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2007-12-25 16:25:53 +00:00
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}
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2012-07-15 15:34:00 +00:00
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2014-09-19 00:18:49 +03:00
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void CCallback::recruitCreatures(const CGDwelling *obj, const CArmedInstance * dst, CreatureID ID, ui32 amount, si32 level/*=-1*/)
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2008-04-11 17:41:02 +00:00
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{
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2012-09-23 18:01:04 +00:00
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if(player!=obj->tempOwner && obj->ID != Obj::WAR_MACHINE_FACTORY)
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2010-05-15 08:33:32 +00:00
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return;
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2009-03-20 18:51:48 +00:00
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2014-09-19 00:18:49 +03:00
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RecruitCreatures pack(obj->id, dst->id, ID, amount, level);
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2009-08-03 23:53:18 +00:00
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sendRequest(&pack);
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2008-04-11 17:41:02 +00:00
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}
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2007-09-14 13:11:10 +00:00
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2013-02-16 14:03:47 +00:00
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bool CCallback::dismissCreature(const CArmedInstance *obj, SlotID stackPos)
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2008-05-23 19:50:11 +00:00
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{
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2015-05-06 19:16:51 -05:00
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if((player && obj->tempOwner != player) || (obj->stacksCount()<2 && obj->needsLastStack()))
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2008-05-31 20:37:54 +00:00
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return false;
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2009-03-20 18:51:48 +00:00
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DisbandCreature pack(stackPos,obj->id);
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2009-08-03 23:53:18 +00:00
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sendRequest(&pack);
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2008-05-31 20:37:54 +00:00
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return true;
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2008-05-23 19:50:11 +00:00
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}
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2011-05-03 03:14:18 +00:00
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2013-02-16 14:03:47 +00:00
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bool CCallback::upgradeCreature(const CArmedInstance *obj, SlotID stackPos, CreatureID newID)
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2008-05-23 19:50:11 +00:00
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{
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2009-03-20 18:51:48 +00:00
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UpgradeCreature pack(stackPos,obj->id,newID);
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2009-08-03 23:53:18 +00:00
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sendRequest(&pack);
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2008-05-23 19:50:11 +00:00
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return false;
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}
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2011-05-03 03:14:18 +00:00
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2008-07-27 17:07:37 +00:00
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void CCallback::endTurn()
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{
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2013-04-09 14:31:36 +00:00
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logGlobal->traceStream() << "Player " << *player << " ended his turn.";
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2009-03-20 18:51:48 +00:00
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EndTurn pack;
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2009-08-03 23:53:18 +00:00
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sendRequest(&pack); //report that we ended turn
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2008-07-27 17:07:37 +00:00
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}
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2013-02-16 14:03:47 +00:00
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int CCallback::swapCreatures(const CArmedInstance *s1, const CArmedInstance *s2, SlotID p1, SlotID p2)
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2008-01-26 19:36:31 +00:00
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{
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2009-03-20 18:51:48 +00:00
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ArrangeStacks pack(1,p1,p2,s1->id,s2->id,0);
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2009-08-03 23:53:18 +00:00
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sendRequest(&pack);
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2008-04-13 11:05:39 +00:00
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return 0;
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2008-01-26 19:36:31 +00:00
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}
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2008-01-27 16:07:27 +00:00
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2013-02-16 14:03:47 +00:00
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int CCallback::mergeStacks(const CArmedInstance *s1, const CArmedInstance *s2, SlotID p1, SlotID p2)
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2009-04-12 00:58:41 +00:00
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{
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2009-03-20 18:51:48 +00:00
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ArrangeStacks pack(2,p1,p2,s1->id,s2->id,0);
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2009-08-03 23:53:18 +00:00
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sendRequest(&pack);
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2008-04-13 11:05:39 +00:00
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return 0;
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2008-01-29 22:47:43 +00:00
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}
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2013-02-16 14:03:47 +00:00
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int CCallback::splitStack(const CArmedInstance *s1, const CArmedInstance *s2, SlotID p1, SlotID p2, int val)
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2008-01-29 22:47:43 +00:00
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{
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2009-03-20 18:51:48 +00:00
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ArrangeStacks pack(3,p1,p2,s1->id,s2->id,val);
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2009-08-03 23:53:18 +00:00
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sendRequest(&pack);
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2008-04-19 16:15:04 +00:00
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return 0;
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2008-01-29 22:47:43 +00:00
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}
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2008-01-27 16:07:27 +00:00
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bool CCallback::dismissHero(const CGHeroInstance *hero)
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{
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2008-08-01 21:41:38 +00:00
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if(player!=hero->tempOwner) return false;
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2009-03-20 18:51:48 +00:00
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DismissHero pack(hero->id);
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2009-08-03 23:53:18 +00:00
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sendRequest(&pack);
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2008-08-01 21:41:38 +00:00
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return true;
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2008-01-27 16:07:27 +00:00
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}
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2010-08-03 11:36:52 +00:00
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// int CCallback::getMySerial() const
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2013-02-12 15:46:43 +00:00
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// {
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2010-08-03 11:36:52 +00:00
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// boost::shared_lock<boost::shared_mutex> lock(*gs->mx);
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// return gs->players[player].serial;
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// }
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2007-11-18 22:58:28 +00:00
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2012-04-14 02:20:22 +00:00
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bool CCallback::swapArtifacts(const ArtifactLocation &l1, const ArtifactLocation &l2)
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2008-01-30 10:55:43 +00:00
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{
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2012-04-14 02:20:22 +00:00
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ExchangeArtifacts ea;
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ea.src = l1;
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ea.dst = l2;
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sendRequest(&ea);
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return true;
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2008-01-30 10:55:43 +00:00
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}
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2007-11-18 22:58:28 +00:00
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2010-02-16 14:39:56 +00:00
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/**
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* Assembles or disassembles a combination artifact.
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* @param hero Hero holding the artifact(s).
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* @param artifactSlot The worn slot ID of the combination- or constituent artifact.
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* @param assemble True for assembly operation, false for disassembly.
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* @param assembleTo If assemble is true, this represents the artifact ID of the combination
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* artifact to assemble to. Otherwise it's not used.
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*/
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2013-02-16 14:03:47 +00:00
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bool CCallback::assembleArtifacts (const CGHeroInstance * hero, ArtifactPosition artifactSlot, bool assemble, ArtifactID assembleTo)
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2010-02-16 14:39:56 +00:00
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{
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if (player != hero->tempOwner)
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return false;
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AssembleArtifacts aa(hero->id, artifactSlot, assemble, assembleTo);
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sendRequest(&aa);
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return true;
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}
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2013-02-11 19:11:34 +00:00
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bool CCallback::buildBuilding(const CGTownInstance *town, BuildingID buildingID)
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2008-03-21 00:03:31 +00:00
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{
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2008-08-01 11:21:15 +00:00
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if(town->tempOwner!=player)
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2008-03-23 01:01:17 +00:00
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return false;
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2011-07-05 06:14:07 +00:00
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if(!canBuildStructure(town, buildingID))
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return false;
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2008-08-01 11:21:15 +00:00
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2009-03-20 18:51:48 +00:00
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BuildStructure pack(town->id,buildingID);
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2009-08-03 23:53:18 +00:00
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sendRequest(&pack);
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2008-03-21 00:03:31 +00:00
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return true;
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}
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2010-12-22 20:14:40 +00:00
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int CBattleCallback::battleMakeAction(BattleAction* action)
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2008-09-28 21:01:49 +00:00
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{
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2013-02-03 21:05:44 +00:00
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assert(action->actionType == Battle::HERO_SPELL);
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2009-03-20 18:51:48 +00:00
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MakeCustomAction mca(*action);
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2009-08-03 23:53:18 +00:00
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sendRequest(&mca);
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2008-09-28 21:01:49 +00:00
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return 0;
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}
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2012-07-15 15:34:00 +00:00
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int CBattleCallback::sendRequest(const CPack *request)
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2010-12-22 20:14:40 +00:00
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{
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2013-02-11 14:42:09 +00:00
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int requestID = cl->sendRequest(request, *player);
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2010-12-22 20:14:40 +00:00
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if(waitTillRealize)
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2011-07-05 19:05:41 +00:00
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{
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2013-04-09 14:31:36 +00:00
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logGlobal->traceStream() << boost::format("We'll wait till request %d is answered.\n") % requestID;
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2012-04-06 15:02:15 +00:00
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auto gsUnlocker = vstd::makeUnlockSharedGuardIf(getGsMutex(), unlockGsWhenWaiting);
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2012-03-25 22:46:14 +00:00
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cl->waitingRequest.waitWhileContains(requestID);
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2011-07-05 19:05:41 +00:00
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}
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2012-07-15 15:34:00 +00:00
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2014-02-01 21:34:14 +00:00
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boost::this_thread::interruption_point();
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2012-07-15 15:34:00 +00:00
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return requestID;
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2010-12-22 20:14:40 +00:00
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}
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2008-08-16 08:47:41 +00:00
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void CCallback::swapGarrisonHero( const CGTownInstance *town )
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{
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2013-02-23 12:22:23 +00:00
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if(town->tempOwner == *player
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|| (town->garrisonHero && town->garrisonHero->tempOwner == *player ))
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{
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GarrisonHeroSwap pack(town->id);
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sendRequest(&pack);
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}
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2008-08-25 10:25:16 +00:00
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}
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2013-02-10 23:24:57 +00:00
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void CCallback::buyArtifact(const CGHeroInstance *hero, ArtifactID aid)
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2008-08-25 10:25:16 +00:00
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{
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if(hero->tempOwner != player) return;
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2009-03-20 18:51:48 +00:00
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BuyArtifact pack(hero->id,aid);
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2009-08-03 23:53:18 +00:00
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sendRequest(&pack);
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2008-08-28 17:36:34 +00:00
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}
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2013-06-26 11:18:27 +00:00
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void CCallback::trade(const CGObjectInstance *market, EMarketMode::EMarketMode mode, int id1, int id2, int val1, const CGHeroInstance *hero/* = nullptr*/)
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2008-09-07 03:38:37 +00:00
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{
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2010-05-18 07:01:54 +00:00
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TradeOnMarketplace pack;
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pack.market = market;
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pack.hero = hero;
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pack.mode = mode;
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pack.r1 = id1;
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pack.r2 = id2;
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pack.val = val1;
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2009-08-03 23:53:18 +00:00
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sendRequest(&pack);
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2008-09-18 13:54:54 +00:00
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}
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2008-09-19 08:16:19 +00:00
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void CCallback::setFormation(const CGHeroInstance * hero, bool tight)
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2008-09-18 13:54:54 +00:00
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{
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2010-05-02 18:20:26 +00:00
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const_cast<CGHeroInstance*>(hero)-> formation = tight;
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2009-03-20 18:51:48 +00:00
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SetFormation pack(hero->id,tight);
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2009-08-03 23:53:18 +00:00
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sendRequest(&pack);
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2008-10-18 23:20:48 +00:00
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}
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2010-07-08 23:03:27 +00:00
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void CCallback::recruitHero(const CGObjectInstance *townOrTavern, const CGHeroInstance *hero)
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2008-10-26 20:58:34 +00:00
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{
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2013-02-09 17:37:38 +00:00
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assert(townOrTavern);
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assert(hero);
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2008-10-26 20:58:34 +00:00
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ui8 i=0;
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2013-02-11 14:42:09 +00:00
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for(; i<gs->players[*player].availableHeroes.size(); i++)
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2009-03-09 10:37:49 +00:00
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{
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2013-02-11 14:42:09 +00:00
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if(gs->players[*player].availableHeroes[i] == hero)
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2009-03-09 10:37:49 +00:00
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{
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2013-02-13 23:55:42 +00:00
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HireHero pack(i, townOrTavern->id);
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2013-02-11 14:42:09 +00:00
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pack.player = *player;
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2009-08-03 23:53:18 +00:00
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sendRequest(&pack);
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2009-03-09 10:37:49 +00:00
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return;
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}
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}
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2008-10-26 20:58:34 +00:00
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}
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2009-03-28 00:38:48 +00:00
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void CCallback::save( const std::string &fname )
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{
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cl->save(fname);
|
2009-04-04 19:26:41 +00:00
|
|
|
}
|
|
|
|
|
2009-04-05 14:37:14 +00:00
|
|
|
|
2014-09-21 20:35:53 +03:00
|
|
|
void CCallback::sendMessage(const std::string &mess, const CGObjectInstance * currentObject)
|
2009-04-05 14:37:14 +00:00
|
|
|
{
|
2013-02-11 14:42:09 +00:00
|
|
|
ASSERT_IF_CALLED_WITH_PLAYER
|
2014-09-21 20:35:53 +03:00
|
|
|
PlayerMessage pm(*player, mess, currentObject? currentObject->id : ObjectInstanceID(-1));
|
2011-08-25 15:24:37 +00:00
|
|
|
sendRequest(&(CPackForClient&)pm);
|
2009-05-12 03:35:51 +00:00
|
|
|
}
|
2009-07-20 01:47:49 +00:00
|
|
|
|
2009-07-26 03:33:13 +00:00
|
|
|
void CCallback::buildBoat( const IShipyard *obj )
|
|
|
|
{
|
|
|
|
BuildBoat bb;
|
|
|
|
bb.objid = obj->o->id;
|
2009-08-03 23:53:18 +00:00
|
|
|
sendRequest(&bb);
|
|
|
|
}
|
|
|
|
|
2013-03-03 17:06:03 +00:00
|
|
|
CCallback::CCallback( CGameState * GS, boost::optional<PlayerColor> Player, CClient *C )
|
2010-12-22 20:14:40 +00:00
|
|
|
:CBattleCallback(GS, Player, C)
|
2009-08-03 23:53:18 +00:00
|
|
|
{
|
|
|
|
waitTillRealize = false;
|
2012-02-16 21:46:28 +00:00
|
|
|
unlockGsWhenWaiting = false;
|
2009-07-26 03:33:13 +00:00
|
|
|
}
|
|
|
|
|
2013-02-12 15:46:43 +00:00
|
|
|
CCallback::~CCallback()
|
|
|
|
{
|
|
|
|
//trivial, but required. Don`t remove.
|
|
|
|
}
|
|
|
|
|
2014-02-15 19:39:03 +00:00
|
|
|
bool CCallback::canMoveBetween(const int3 &a, const int3 &b)
|
|
|
|
{
|
|
|
|
//TODO: merge with Pathfinder::canMoveBetween
|
|
|
|
return gs->checkForVisitableDir(a, b) && gs->checkForVisitableDir(b, a);
|
|
|
|
}
|
|
|
|
|
2014-09-21 16:42:08 +03:00
|
|
|
int CCallback::getMovementCost(const CGHeroInstance * hero, int3 dest)
|
2009-08-30 12:47:40 +00:00
|
|
|
{
|
2014-09-21 16:42:08 +03:00
|
|
|
return gs->getMovementCost(hero, hero->visitablePos(), dest, hero->hasBonusOfType (Bonus::FLYING_MOVEMENT), hero->movement);
|
2009-08-30 12:47:40 +00:00
|
|
|
}
|
|
|
|
|
2014-09-21 16:42:08 +03:00
|
|
|
const CPathsInfo * CCallback::getPathsInfo(const CGHeroInstance *h)
|
2014-02-07 08:23:31 +00:00
|
|
|
{
|
2014-09-21 16:42:08 +03:00
|
|
|
return cl->getPathsInfo(h);
|
2014-02-07 08:23:31 +00:00
|
|
|
}
|
|
|
|
|
2014-04-01 11:53:28 +00:00
|
|
|
int3 CCallback::getGuardingCreaturePosition(int3 tile)
|
|
|
|
{
|
|
|
|
if (!gs->map->isInTheMap(tile))
|
|
|
|
return int3(-1,-1,-1);
|
|
|
|
|
|
|
|
return gs->map->guardingCreaturePositions[tile.x][tile.y][tile.z];
|
|
|
|
}
|
|
|
|
|
2014-09-21 16:42:08 +03:00
|
|
|
void CCallback::calculatePaths( const CGHeroInstance *hero, CPathsInfo &out)
|
2009-09-07 02:29:44 +00:00
|
|
|
{
|
2014-09-21 16:42:08 +03:00
|
|
|
gs->calculatePaths(hero, out);
|
2009-09-07 02:29:44 +00:00
|
|
|
}
|
|
|
|
|
2010-02-21 15:03:30 +00:00
|
|
|
void CCallback::dig( const CGObjectInstance *hero )
|
|
|
|
{
|
|
|
|
DigWithHero dwh;
|
|
|
|
dwh.id = hero->id;
|
|
|
|
sendRequest(&dwh);
|
|
|
|
}
|
|
|
|
|
2013-02-10 23:24:57 +00:00
|
|
|
void CCallback::castSpell(const CGHeroInstance *hero, SpellID spellID, const int3 &pos)
|
2010-03-10 23:16:30 +00:00
|
|
|
{
|
|
|
|
CastAdvSpell cas;
|
|
|
|
cas.hid = hero->id;
|
|
|
|
cas.sid = spellID;
|
|
|
|
cas.pos = pos;
|
|
|
|
sendRequest(&cas);
|
|
|
|
}
|
2011-05-29 23:49:25 +00:00
|
|
|
|
2013-12-06 19:44:11 +00:00
|
|
|
void CCallback::unregisterAllInterfaces()
|
2011-05-29 23:49:25 +00:00
|
|
|
{
|
2013-12-06 19:44:11 +00:00
|
|
|
cl->playerint.clear();
|
|
|
|
cl->battleints.clear();
|
2011-05-29 23:49:25 +00:00
|
|
|
}
|
|
|
|
|
2013-02-16 14:03:47 +00:00
|
|
|
int CCallback::mergeOrSwapStacks(const CArmedInstance *s1, const CArmedInstance *s2, SlotID p1, SlotID p2)
|
2012-03-11 01:26:11 +00:00
|
|
|
{
|
|
|
|
if(s1->getCreature(p1) == s2->getCreature(p2))
|
|
|
|
return mergeStacks(s1, s2, p1, p2);
|
|
|
|
else
|
|
|
|
return swapCreatures(s1, s2, p1, p2);
|
|
|
|
}
|
|
|
|
|
2013-06-23 16:09:15 +00:00
|
|
|
void CCallback::registerGameInterface(shared_ptr<IGameEventsReceiver> gameEvents)
|
2013-06-22 18:22:44 +00:00
|
|
|
{
|
2013-06-23 16:09:15 +00:00
|
|
|
cl->additionalPlayerInts[*player].push_back(gameEvents);
|
2013-06-22 18:22:44 +00:00
|
|
|
}
|
|
|
|
|
2013-06-23 16:09:15 +00:00
|
|
|
void CCallback::registerBattleInterface(shared_ptr<IBattleEventsReceiver> battleEvents)
|
2013-06-22 18:22:44 +00:00
|
|
|
{
|
2013-06-23 16:09:15 +00:00
|
|
|
cl->additionalBattleInts[*player].push_back(battleEvents);
|
2013-06-22 18:22:44 +00:00
|
|
|
}
|
|
|
|
|
2013-06-23 16:09:15 +00:00
|
|
|
void CCallback::unregisterGameInterface(shared_ptr<IGameEventsReceiver> gameEvents)
|
2013-06-22 18:22:44 +00:00
|
|
|
{
|
2013-06-23 16:09:15 +00:00
|
|
|
cl->additionalPlayerInts[*player] -= gameEvents;
|
2013-06-22 18:22:44 +00:00
|
|
|
}
|
|
|
|
|
2013-06-23 16:09:15 +00:00
|
|
|
void CCallback::unregisterBattleInterface(shared_ptr<IBattleEventsReceiver> battleEvents)
|
2013-06-22 18:22:44 +00:00
|
|
|
{
|
2013-06-23 16:09:15 +00:00
|
|
|
cl->additionalBattleInts[*player] -= battleEvents;
|
2013-06-22 18:22:44 +00:00
|
|
|
}
|
|
|
|
|
2013-03-03 17:06:03 +00:00
|
|
|
CBattleCallback::CBattleCallback(CGameState *GS, boost::optional<PlayerColor> Player, CClient *C )
|
2010-12-22 20:14:40 +00:00
|
|
|
{
|
|
|
|
gs = GS;
|
|
|
|
player = Player;
|
|
|
|
cl = C;
|
2011-01-08 18:33:40 +00:00
|
|
|
}
|
|
|
|
|
2011-02-12 16:12:48 +00:00
|
|
|
bool CBattleCallback::battleMakeTacticAction( BattleAction * action )
|
|
|
|
{
|
2011-08-25 20:02:38 +00:00
|
|
|
assert(cl->gs->curB->tacticDistance);
|
2011-02-12 16:12:48 +00:00
|
|
|
MakeAction ma;
|
|
|
|
ma.ba = *action;
|
|
|
|
sendRequest(&ma);
|
|
|
|
return true;
|
2013-04-09 14:31:36 +00:00
|
|
|
}
|