Ivan Savenko
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000af42fcb
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Fix spellbook page flip scaling
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2024-08-17 15:25:26 +00:00 |
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Ivan Savenko
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ffba847f40
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xBRZ-upscaled images now support common palette-transform effects:
- Player coloring
- Flag color for map
- Glue selection for combat
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2024-08-17 15:25:26 +00:00 |
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Ivan Savenko
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2d12cecded
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Added draw method to ISharedImage interface
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2024-08-17 15:25:26 +00:00 |
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Ivan Savenko
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502f47c6b5
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Rename IConstImage to more clear ISharedImage
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2024-08-17 15:25:26 +00:00 |
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Ivan Savenko
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f75a25e369
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Fix positioning & scale of video files
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2024-08-17 15:25:26 +00:00 |
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Ivan Savenko
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3bc31a2ea0
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Fix rendering of minimap radar border
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2024-08-17 15:25:26 +00:00 |
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Ivan Savenko
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216ef2a943
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H3 fonts now use atlas for font data. Implemented xBRZ scaling for fonts
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2024-08-17 15:25:26 +00:00 |
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Ivan Savenko
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85bb133561
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Fix transparency on dialog box corners when xBRZ is in use
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2024-08-17 15:25:26 +00:00 |
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Ivan Savenko
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0f4bd7253d
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Fix adventure map rendering
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2024-08-17 15:25:26 +00:00 |
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Ivan Savenko
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954b6b0947
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Implemented scaling of mouse input events
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2024-08-17 15:25:26 +00:00 |
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Ivan Savenko
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748a3a1b64
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Fixed minimap generation when upscaled mode is used
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2024-08-17 15:25:26 +00:00 |
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Ivan Savenko
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b527c0d09e
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Fix warnings in xBRZ
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2024-08-17 15:25:26 +00:00 |
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Ivan Savenko
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4838b51b9d
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Convert xbrz.cpp to utf-8
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2024-08-17 15:25:26 +00:00 |
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Ivan Savenko
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0529b80bc9
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Use unix file endings for xBRZ
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2024-08-17 15:25:26 +00:00 |
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Ivan Savenko
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020a825ecd
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TTF fonts will now be rendered correctly in upscaling mode
Note that TTF rendering bypasses xBRZ - TTF fonts are rendered at larger
point size
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2024-08-17 15:25:26 +00:00 |
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Ivan Savenko
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fa65b0019c
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First working version of xBRZ upscaler
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2024-08-17 15:25:26 +00:00 |
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Ivan Savenko
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4171026035
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First iteration of upscaled rendering
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2024-08-17 15:25:25 +00:00 |
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Ivan Savenko
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7f5cd8a7aa
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newSurface method now accepts Point instead of two integers
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2024-08-17 15:25:25 +00:00 |
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Ivan Savenko
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20ba63bba3
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Added xBRZ 1.8 library to source code
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2024-08-17 15:25:25 +00:00 |
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Ivan Savenko
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11ac768599
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Merge pull request #4457 from mikeiit/bug_double_dialog_7_days
Removed Redundant Info Window
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2024-08-17 12:59:47 +03:00 |
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Ivan Savenko
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513e233c16
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Merge pull request #4449 from IvanSavenko/changelog_update
Updated changelog with new changes
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2024-08-17 12:48:18 +03:00 |
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Mike
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8a9fd79aba
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Removed Redundant Info Window
Removed redundant warning when a human player loses the last town. #4418
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2024-08-15 19:41:06 -07:00 |
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Ivan Savenko
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55a61956c9
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Updated changelog with new changes
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2024-08-15 19:45:44 +00:00 |
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Ivan Savenko
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6426d24feb
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Merge pull request #4440 from IvanSavenko/building_fixes
Fixes for configurable buildings
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2024-08-15 22:21:41 +03:00 |
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Ivan Savenko
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e3e44a8ff7
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Implemented TODO's in schema
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2024-08-15 18:16:49 +00:00 |
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Ivan Savenko
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dd375b682d
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Updated documentation
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2024-08-15 18:16:33 +00:00 |
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Ivan Savenko
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72896d4ed5
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Added (mostly) complete schema for validation of rewardable
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2024-08-14 17:04:44 +00:00 |
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Ivan Savenko
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2151a7fc88
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Moved configuration of rewardable town building to 'configuration' entry
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2024-08-14 17:04:43 +00:00 |
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Ivan Savenko
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cfddba1e2a
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Fix json formatting
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2024-08-14 17:04:43 +00:00 |
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Ivan Savenko
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ae256e41a5
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Deprecate mana vortex building
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2024-08-14 17:04:43 +00:00 |
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Ivan Savenko
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b4baaa5105
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Use town-specific string for Stables instead of one for adventure map
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2024-08-14 17:04:43 +00:00 |
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Ivan Savenko
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951b89402b
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Deprecate buildings that should now use configurable buildings
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2024-08-14 17:04:43 +00:00 |
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Ivan Savenko
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580855ec2e
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Replace hardcoded buildings logic that can be represented with
configurable buildings
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2024-08-14 17:04:43 +00:00 |
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Ivan Savenko
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fc7554797c
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Fix reset of configurable building state on new week
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2024-08-14 17:04:43 +00:00 |
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Ivan Savenko
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19838e2654
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Fix auto-visit of configurable objects on new day
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2024-08-14 17:04:42 +00:00 |
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Ivan Savenko
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162535e6d8
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Workaround on crash on visiting configurable building with "bonus"
duration
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2024-08-14 17:03:25 +00:00 |
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Ivan Savenko
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67132b3e7f
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Fixed visitation of configurable town buildings by newly recruited heroes
and on building construction
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2024-08-14 17:03:25 +00:00 |
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Ivan Savenko
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abdb23f78f
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Removed getMappedValue methods in favor of existing vstd method
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2024-08-14 17:03:25 +00:00 |
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Ivan Savenko
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bde4f8becc
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add validation for building type instead of obscure error message
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2024-08-14 17:03:25 +00:00 |
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Ivan Savenko
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f4a78bb31f
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Merge pull request #4439 from IvanSavenko/event_timing
Trigger map and town events on start of player turn
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2024-08-14 19:01:17 +03:00 |
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Ivan Savenko
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49c5f650f7
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Merge pull request #4437 from IvanSavenko/battle_sides
Unified handling of battle sides ID's
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2024-08-14 18:37:05 +03:00 |
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Ivan Savenko
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350749a1a6
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Removed no longer used netpacks
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2024-08-14 14:13:50 +00:00 |
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Ivan Savenko
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26fdaacbe5
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Map and town events are now processed on start of player turn instead of
on start of new day, in line with H3
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2024-08-14 14:13:50 +00:00 |
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Ivan Savenko
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5523e08cb7
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Players affected by event is now stored as std::set instead of bitmask
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2024-08-14 14:13:49 +00:00 |
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Ivan Savenko
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5c7c4a7810
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Merge pull request #4443 from IvanSavenko/fix_sonar
Fix miscellaneous issues discovered by Sonar
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2024-08-14 17:12:27 +03:00 |
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Ivan Savenko
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6ab97bad7e
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Merge pull request #4433 from IvanSavenko/spell_cleanup
Minor cleanup of SpellHandler
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2024-08-14 17:05:22 +03:00 |
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Ivan Savenko
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ac717d57ea
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Merge pull request #4445 from IvanSavenko/fix_ranged_attack
Do not try to shoot at 2nd hex of wide creatures
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2024-08-14 17:05:12 +03:00 |
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Ivan Savenko
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89dca5061d
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Merge pull request #4384 from Laserlicht/shortcut
add shortcut for list item ordering
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2024-08-14 17:04:45 +03:00 |
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Ivan Savenko
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38311244a4
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Merge pull request #4402 from Laserlicht/8th_creature
support for 8th creature (Factory)
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2024-08-14 17:04:32 +03:00 |
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Ivan Savenko
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1fb8ab5f70
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Merge pull request #4429 from Laserlicht/regions
defining own regions extend
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2024-08-14 17:04:13 +03:00 |
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