Andrii Danylchenko
035d279ae8
Refactor CGHeroInstance, make spells private
2018-12-23 15:49:26 +03:00
DJWarmonger
f4a8a1294e
Optimizations based on MSVS profiler.
2018-12-16 15:46:48 +01:00
Andrii Danylchenko
83531f4355
Rename typo in NetPacksServer.cpp
2018-11-17 21:58:54 +02:00
Alexander Shishkin
845f0fbf5c
Merge pull request #512 from godric3/jsonSchemas
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Support for using relative file path in json schema references
2018-11-02 13:07:34 +03:00
Arseniy Shestakov
708705aa96
CGLighthouse: workaround crash on map initialization. Fix issue 3020
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Dirty hack here since proper fix would require to break saves
2018-11-01 23:31:23 +03:00
Michał Janiszewski
0ff2e1180d
Throw std::runtime_exception instead of a pointer to new one
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cf. https://isocpp.org/wiki/faq/exceptions#what-to-throw
2018-10-31 07:27:54 +01:00
Alexander Shishkin
2a282c9a8e
Merge pull request #509 from godric3/bonusDescription
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Skill and hero specialty bonus description
2018-10-31 00:59:05 +03:00
godric3
8650a8eea8
allow json schema references to use relative file path
2018-10-30 22:30:56 +01:00
godric3
1586868a5d
make source id optional in functions converting deprecated specialty bonuses
2018-10-30 20:58:22 +01:00
Alexander Shishkin
e26f6ff15f
Merge pull request #505 from janisozaur/catch-by-ref
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Catch exceptions by const-ref, not by value
2018-10-30 05:08:30 +03:00
godric3
f9ac46576b
Add description for bonuses from hero specialty
2018-10-29 21:33:13 +01:00
godric3
c8ba3de821
Change skill bonuses description to use name instead of identifier
2018-10-29 20:53:13 +01:00
Michał Janiszewski
7be9aa4868
Prevent shadowing of function arguments by local vars
2018-10-29 16:56:14 +01:00
Michał Janiszewski
9822a8f2df
Catch exceptions by const-ref, not by value
2018-10-29 16:41:54 +01:00
Alexander Shishkin
e814aca29f
Merge pull request #500 from godric3/rmgCrash
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Fix crash when generating random map with random number of players
2018-10-29 01:38:10 +03:00
Alexander Shishkin
f563712782
fix formatting
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Co-Authored-By: godric3 <godric3@users.noreply.github.com>
2018-10-28 16:36:11 +01:00
godric3
7ded9dbda8
Fix crash when generating random map with random number of players
2018-10-27 18:18:08 +02:00
Andrii Danylchenko
72aff02418
AI pathfinding: buy boat
2018-10-21 14:17:55 +03:00
Andrii Danylchenko
cbaa834589
AI pathfinding: bug fix after refactoring
2018-10-10 14:51:57 +03:00
Andrii Danylchenko
f327c46fa3
AI pathfinding: rename and add const to functions
2018-10-07 14:51:27 +03:00
Andrii Danylchenko
49c872e4ec
AI: replace SectorMap with new PathfinderManager
2018-10-06 16:35:31 +03:00
Andrii Danylchenko
eb17313f7f
AI: pathfinder extensibility - add one more rule for movement to destination and some refactoring
2018-09-23 15:26:53 +03:00
Andrii Danylchenko
7150fc9f71
AI: pathfinder api supports configuration
2018-09-23 15:26:53 +03:00
Andrii Danylchenko
9ab44b950a
AI: pathfinder rework, rules refactored a bit.
2018-09-23 15:26:53 +03:00
Andrii Danylchenko
24221f3fb4
AI: move teleportation handling to pathfinder helper and neighbour finder
2018-09-23 15:26:53 +03:00
Andrii Danylchenko
6ac987794c
AI: first rule extracted for pathfinder
2018-09-23 15:26:53 +03:00
Andrii Danylchenko
9af0032f84
AI: try to add some pathfinder extensibility. Extracted neighbour nodes finder
2018-09-23 15:26:53 +03:00
Fior.in
cca46e311d
Fixed schemas for battle animation overwritting an solo attribute instead images attribute dependant. Now working for replacing battle sprites on pre-existant heroes too ( #490 )
2018-09-13 02:33:34 +03:00
Fior.in
47ba3b2476
Hero scheme: allow each hero to have a unique battle animation ( #480 )
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* attribute for battle image added on hero class, allowing on hero schemes each hero have a unique battle .def in 'images' structures sided with portraits and specialties images
2018-08-27 09:42:36 +03:00
Dydzio
1471043cae
Update visual studio project files
2018-08-22 17:31:48 +03:00
Konstantin Vukolov
96215233bc
macOS: fix packet deserialization ( #479 )
2018-08-14 01:03:45 +03:00
Aleksei Iupinov
7ed318d156
Stop awarding single scenario bonuses in campaigns
2018-08-05 05:42:54 +03:00
Dydzio
2288e9b8aa
Merge branch 'develop' into AIMapObjectEvaluation
2018-07-30 01:33:49 +02:00
Dydzio
393b25eb7f
Minor tweaks/fixes
2018-07-29 19:31:01 +02:00
Dydzio
b37ba8e046
Initial version of AI object value config
2018-07-28 00:43:56 +02:00
Dydzio
615df6203d
Oprator overload correction...
2018-07-26 16:43:40 +02:00
DJWarmonger
273802c92c
I have no idea what I'm doing
2018-07-26 12:14:29 +02:00
Dydzio
21c1f47a78
Fixes
2018-07-22 19:12:11 +02:00
Dydzio
2c1d91e2ff
Move object ID struct to lib
2018-07-22 18:38:45 +02:00
Alexander Shishkin
9bd662b2f3
Merge pull request #459 from vcmi/issue2969
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Fix for isuue 2969
2018-07-17 04:28:59 +03:00
Dydzio
6174df0a72
Revert only launcher saving to settings.json from PR441
2018-07-16 22:05:42 +02:00
AlexVinS
d6f889f08a
Setup town`s war machine in finalization step
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* fixes https://bugs.vcmi.eu/view.php?id=2969
2018-07-16 15:16:55 +03:00
Dydzio
260981d586
Update project files to match vcmi code changes
2018-07-06 18:52:51 +02:00
Andrii Danylchenko
dcbcff41dc
apply review comments for CAndroidVMHelper
2018-05-26 14:50:49 +03:00
Andrii Danylchenko
ee033e9c9c
fix android build
2018-05-25 22:57:29 +03:00
Karlis Senko
224ea28433
Fix various memory errors related to server and connections.
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* keep connection when restarting scenario
* wrong double free in Connection
* multiple use after free when stopping server
* double free of StartInfo
2018-05-01 00:04:20 +03:00
Karlis Senko
69330de89c
Avoid integer overflow and conversion related UB.
2018-05-01 00:02:07 +03:00
Karlis Senko
40e6292ed2
Fix memory leaks in launcher.
2018-05-01 00:01:20 +03:00
Johannes 'josch' Schauer
8ead3e3b91
lib/CGeneralTextHandler.cpp: fix misleading indentation
2018-04-19 15:12:18 +02:00
Johannes 'josch' Schauer
95bec98936
lib/rmg/CRmgTemplateZone.cpp: Remove a variable that was introduced in 2016 but never used
2018-04-19 15:07:21 +02:00