Ivan Savenko
60ca6f968c
Fix hero limit check in AI
2023-11-27 14:08:49 +02:00
Ivan Savenko
2c8d0338ba
Fix error messages in log on map start
2023-11-27 14:08:49 +02:00
Dydzio
a4d76b2529
Split large spellbook from UI enhancements setting
2023-11-26 19:16:53 +01:00
Dydzio
4b57b9f9a9
Display disabled connect button on server autojoin
2023-11-26 18:39:51 +01:00
Ivan Savenko
6730ec64d5
Fix loading of preset artifacts and creatures on some custom maps
2023-11-26 00:41:49 +02:00
Ivan Savenko
3f60c1b0b3
Remove excessive logging
2023-11-26 00:41:15 +02:00
Ivan Savenko
aed0f09a7d
Merge pull request #3223 from IvanSavenko/changelog_140
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Initial version of 1.4.0 changelog
2023-11-25 23:26:43 +02:00
Ivan Savenko
b8739f9213
Merge pull request #3224 from Laserlicht/image_order
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[fix] icon order
2023-11-25 23:20:00 +02:00
Ivan Savenko
856ce6c6a2
Apply suggestions from code review
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Co-authored-by: Alexander Wilms <Alexander-Wilms@users.noreply.github.com>
Co-authored-by: Laserlicht <13953785+Laserlicht@users.noreply.github.com>
2023-11-25 18:41:49 +02:00
Laserlicht
2eada0efca
allow shortcout if any town has a marketplace
2023-11-25 03:14:31 +01:00
Laserlicht
1954447a9e
fix image order
2023-11-25 02:58:06 +01:00
Ivan Savenko
1fc9cc9e1b
Initial version of 1.4.0 changelog
2023-11-24 22:13:22 +02:00
Ivan Savenko
47c1d3dcba
Merge pull request #3216 from IvanSavenko/allowed_hero_fix
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Better fix for allowed heroes on h3m maps
2023-11-22 22:44:00 +02:00
Ivan Savenko
364977ef40
More meaningful exception messages
2023-11-22 19:11:40 +02:00
Ivan Savenko
e979fb7056
Better fix for allowed heroes in h3m - allow all heroes from mods
2023-11-22 19:11:22 +02:00
Ivan Savenko
f643fff5eb
Merge pull request #3214 from IvanSavenko/bugfixing2
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Bugfixing
2023-11-21 22:51:31 +02:00
Ivan Savenko
d3d5b67b22
Merge pull request #3207 from IvanSavenko/skill_selection_fix
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Reworked and fixed selection of secondary skills on levelup
2023-11-21 21:35:06 +02:00
Ivan Savenko
26d22d0d9d
Fix guards composition of Pyramids
2023-11-21 21:24:06 +02:00
Ivan Savenko
9d298f42c3
Do not allow special spells such as Titan Bolt as a reward
2023-11-21 21:22:17 +02:00
Ivan Savenko
07e7d6cc14
Do not allow fleeing from cities without fort
2023-11-21 20:32:07 +02:00
Ivan Savenko
e96cde291a
Fix generation of additional monolith types for RMG
2023-11-21 18:32:07 +02:00
Ivan Savenko
d0e320723c
Remove no longer relevant assertion
2023-11-21 18:31:43 +02:00
Ivan Savenko
83ca09f483
Fix loading of allowed heroes from h3m maps
2023-11-21 17:23:46 +02:00
Ivan Savenko
d58ea6f28d
Fix keymaster visitation status tracking
2023-11-21 16:38:09 +02:00
DjWarmonger
b0bd7bdb56
Merge pull request #3208 from IvanSavenko/bugfixing
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Bugfixing
2023-11-21 09:41:13 +01:00
Ivan Savenko
a4d5c4917b
Limit resources to 1000 000 000 to prevent overflow
2023-11-20 20:50:37 +02:00
Ivan Savenko
842d66afbc
Fix crash on battlefield deserialization
2023-11-20 19:57:07 +02:00
Ivan Savenko
71825fcc4e
Fix crash on artifact movement
2023-11-20 19:56:55 +02:00
Ivan Savenko
e9ac8c67c1
Reworked and fixed selection of secondary skills:
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- Fixed off-by-one error when checking for obligatory skills
- If both wisdom and magic school must be offered in the same slot, magic
school will be correctly offered on next levelup
- Obligatory skill can now be proposed for upgrade
- Obligatory skills are now offered using hero class weight instead of
simple random
- If hero has multiple skills not available to his class game will
select random skill instead of first one
- Moved storage of random seed to server instead of mutable member
2023-11-20 18:46:24 +02:00
Ivan Savenko
845a259619
Disable quick combat by default to avoid confusing players
2023-11-20 14:39:19 +02:00
Ivan Savenko
e5e01ab35d
Disable spectator mode in single player to avoid confusing players
2023-11-20 14:38:57 +02:00
Ivan Savenko
ff6260e5c5
Merge pull request #3195 from IvanSavenko/identifier_string_serialization
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Serialize Identifiers that can be added by mods as strings
2023-11-20 14:07:24 +02:00
Ivan Savenko
aaefc07182
Merge pull request #3198 from IvanSavenko/ai_optimize
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AI optimizations
2023-11-20 14:06:25 +02:00
Ivan Savenko
225a1040f4
Merge pull request #3204 from IvanSavenko/fix_campaign_startup
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Fix format of custom win/loss conditions for h3 campaigns
2023-11-20 14:06:16 +02:00
Ivan Savenko
a143fa9ac8
Merge pull request #3202 from IvanSavenko/mod_dependencies_check_fix
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Always convert mod ID to lower case before using it
2023-11-20 14:06:06 +02:00
Ivan Savenko
07990644b5
Merge pull request #3191 from Laserlicht/touch-introduction
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Touch introduction
2023-11-20 14:05:47 +02:00
Ivan Savenko
f7ef474201
Fix format of custom win/loss conditions for h3 campaigns
2023-11-19 23:59:49 +02:00
Ivan Savenko
c717bb5504
Always convert mod ID to lower case before using it
2023-11-19 20:44:28 +02:00
Ivan Savenko
cc71651ee4
Show proper error message if player attempts to load save with missing
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identifiers instead of silent crash to main menu
2023-11-19 19:30:55 +02:00
Ivan Savenko
118dafb71b
Fix tests
2023-11-18 21:17:40 +02:00
Ivan Savenko
b58301849b
Pass functor via reference to avoid costly copies
2023-11-18 19:43:11 +02:00
Ivan Savenko
f5a64a0ac5
Call cheap to compute conditions before costly conditions
2023-11-18 19:42:45 +02:00
Ivan Savenko
3ac80e1f09
Avoid costly std vector construction
2023-11-18 19:42:02 +02:00
Ivan Savenko
9b8145f522
Compute creature speed only once during evaluation
2023-11-18 19:41:29 +02:00
Ivan Savenko
a3f9450d83
Relax UI locking to reduce delays in AI actions
2023-11-18 19:41:00 +02:00
Ivan Savenko
54480c6209
Fixed Building ID serialization to use string
2023-11-17 22:12:11 +02:00
Ivan Savenko
c872f8418f
Implemented serialization of MapObjectSubID, refactoring of related code
2023-11-17 21:18:34 +02:00
Laserlicht
70b6906e6d
adjust messages, add radial wheel
2023-11-17 18:23:11 +01:00
Ivan Savenko
9f906ff1d2
Remove pointer to CGObjectInstance from map header
2023-11-17 16:39:15 +02:00
Ivan Savenko
f53a53051b
Fixed map startup
2023-11-17 16:19:07 +02:00