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mirror of https://github.com/vcmi/vcmi.git synced 2025-03-27 21:49:10 +02:00

250 Commits

Author SHA1 Message Date
Ivan Savenko
290cc1510b Added text container with map translations to campaign state
Fixes missing translations for heroes names customized on maps after
their transfer to next scenario
2024-01-31 20:01:24 +02:00
Ivan Savenko
2e4895766a Implemented tracking of objects destroyed by players 2024-01-31 01:37:33 +02:00
Ivan Savenko
322c5faf63 Merge remote-tracking branch 'vcmi/develop' into lobby 2024-01-26 16:52:23 +02:00
Ivan Savenko
388ca6e776 Added list of active accounts and rooms to UI. Added room creation logic 2024-01-26 16:32:36 +02:00
Ivan Savenko
9f3655c41b Minor code cleanup 2024-01-20 23:26:04 +02:00
Ivan Savenko
fc4ae3bd8c Merge remote-tracking branch 'vcmi/develop' into lobby 2024-01-20 23:01:49 +02:00
Ivan Savenko
0c07384293 Refactoring of serialization versioning handling
- Removed 'version' field from serialize() method
- Handler classes - Binary(De)Serializer now have 'version' field
- Serialization versioning now uses named enum

Save compatibility with 1.4.X saves should be intact
2024-01-20 20:34:51 +02:00
Ivan Savenko
80e960bc8e Finalized new TCP networking API 2024-01-19 23:52:28 +02:00
Ivan Savenko
22f0ca67c6 Fix connection to game lobby & map load 2024-01-19 23:49:59 +02:00
Ivan Savenko
0a1153e1c6 Switch client-server communication to new API 2024-01-19 23:49:59 +02:00
Ivan Savenko
ea1f05d15a Stabilization 2024-01-19 13:55:22 +02:00
Ivan Savenko
60ffb81b33 Replaced remaining placeholder code with callbacks 2024-01-19 13:55:22 +02:00
Ivan Savenko
e67e4430ba Removed most of non-const static fields in lib. Reduced header includes. 2024-01-19 13:55:22 +02:00
Ivan Savenko
a15366f5a5 Make IObjectInterface::cb non-static 2024-01-19 13:55:21 +02:00
Ivan Savenko
2c4cad7d9c Slight simplification of bonus system node class 2024-01-19 13:54:49 +02:00
Ivan Savenko
d5c4478816 Remove most of non-const access to VLC entities 2024-01-19 13:54:49 +02:00
Alexander Wilms
f3277b7953 Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
Laserlicht
c471b626a2
code review 2023-12-27 15:26:08 +01:00
Ivan Savenko
84d9078bd9 Throw exception instead of failing with SIGSEGV 2023-12-17 19:44:45 +02:00
Ivan Savenko
a1f4748bbc Fix socket shutdown 2023-12-03 19:44:58 +02:00
Ivan Savenko
5d16f035d7 Workaround for crash on winning the game 2023-11-27 14:09:08 +02:00
Ivan Savenko
d0e320723c Remove no longer relevant assertion 2023-11-21 18:31:43 +02:00
Ivan Savenko
f53a53051b Fixed map startup 2023-11-17 16:19:07 +02:00
Ivan Savenko
76956cfe3a
Merge pull request #3188 from IvanSavenko/remove_identifier_implicit_int_conversion2
Remove implicit conversion of identifier to integer
2023-11-16 17:26:32 +02:00
Ivan Savenko
59b2cbe4d2 Fix regressions 2023-11-15 15:57:03 +02:00
Ivan Savenko
10e110320b Remove std::vector<boo> from Json Serializer, simplify affected code 2023-11-15 15:55:18 +02:00
Ivan Savenko
0842f5afee Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
Ivan Savenko
301ac2457a Cleanup 2023-11-13 17:48:55 +02:00
Ivan Savenko
a6f37b7cd7 Fixed few more memory leaks in client 2023-11-13 16:27:15 +02:00
Ivan Savenko
20ef3a69e7 Fix most of memleaks discovered by valgrind 2023-11-13 16:27:15 +02:00
Ivan Savenko
5c810df36f Reorganized types registration code 2023-11-11 00:39:08 +02:00
Ivan Savenko
4a7fa9bf8c Simplified CTypeList class 2023-11-08 22:05:36 +02:00
Ivan Savenko
a61ceaf2a7 Serialization version bump 2023-11-08 21:27:05 +02:00
Ivan Savenko
4e654a7e6e Better names 2023-11-08 21:27:05 +02:00
Ivan Savenko
34c012d119 Serialization version bump 2023-11-08 21:27:05 +02:00
Ivan Savenko
2cc8b5baeb Fix map startup 2023-11-08 21:27:05 +02:00
Ivan Savenko
c7676bde53 Serialize Enitity classes by their ID 2023-11-08 21:27:05 +02:00
Ivan Savenko
f8a7f6e5a7 Remove remaining boost::mpl usages 2023-11-08 21:27:05 +02:00
Ivan Savenko
ad3c870fb6 Remove serialization of VLC, remove unused code 2023-11-08 21:27:05 +02:00
Ivan Savenko
8f25f1fd4b Serialize identifiers without implicit conversion to int 2023-11-03 16:03:29 +02:00
Alexander Wilms
f01ec55d21 Use the "nullptr" literal.
"nullptr" should be used to denote the null pointer
2023-10-27 18:18:59 +00:00
Ivan Savenko
8df39c43a0 Fix game loading 2023-10-22 17:04:14 +03:00
Ivan Savenko
b2c336de0d JsonNode now uses std::variant internally. Fixes crash on deserialize 2023-10-21 20:41:58 +03:00
nordsoft
2960895041 Issues fixed 2023-09-17 22:19:45 +02:00
Ivan Savenko
f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
Filesystem refactor - part 1
2023-09-07 10:51:02 +03:00
Ivan Savenko
b6a1a8f0da Json Serializer should now use identifers storage properly 2023-09-04 22:23:20 +03:00
Ivan Savenko
a30e7ba321 Remove bitmasks of PlayerColor's. Add encode/decode methods 2023-09-04 18:56:16 +03:00
Ivan Savenko
3f921fa771 Serialization version bump 2023-09-04 18:22:34 +03:00
Ivan Savenko
e54287ea5d Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
Michael
68a1b883eb
autosave folders 2023-08-22 20:43:44 +02:00