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Commit Graph

872 Commits

Author SHA1 Message Date
8ad159af53 Fixed bug #539. 2010-11-05 14:43:14 +00:00
1f2e9bf9c2 Added important fix reverted in r1817. 2010-10-31 07:11:28 +00:00
dbe38a7062 A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... 2010-10-30 21:53:41 +00:00
c299a1cdea Fixed desync.
Version bumped to 0.82c
2010-10-27 11:36:14 +00:00
daeb3af67a Early changes towards MP support.
It's possible to connect several clients (running on localhost) and enter MP pregame. The actual MP game still not playable. (though it can be started)
2010-10-24 11:35:14 +00:00
aa131bbf15 Reverted r1811, r1812, r1813 2010-10-24 11:23:43 +00:00
b75cf89f86 Partial support for customizable artifacts and Spell Scroll. Still doesn't work, though. 2010-10-03 17:52:11 +00:00
0f314e106c Artifacts will now be handled by pointers.
Assembling & disassembling combos may be buggy, but it's already been before.
2010-10-03 07:07:53 +00:00
2c43707661 More fixes for weeks & growths. 2010-10-02 09:43:22 +00:00
02d7fa35b7 A number of fixes. Banks serialization, doubling spell effects, week of plague. 2010-10-02 07:10:38 +00:00
9356ba15ef * minor improvements for campaigns 2010-09-04 14:49:15 +00:00
4b8be22fb6 Several compile/link fixes. 2010-09-04 14:47:39 +00:00
4ba3c68ced Chenges (networking for PG, minor fixes) 2010-09-03 18:42:54 +00:00
bfe266a377 Moved battle effects to bonus system. May be buggy.
Moved creature damage to bonus system, simplified its handling. Some changes and tweaks.

Support for Adela's bless.
2010-08-30 18:06:17 +00:00
01776b6a04 Support for MAXED_SPELL special (Melodia, Daremyth) 2010-08-29 19:03:10 +00:00
59447fb85e Hero speciality will now affect Resurrection and other remaining spells.
Minor refactoring of spell mechanics, more to come.
2010-08-29 18:29:00 +00:00
6005e7a6ee Implemented fixed set of creatures that can get week of double growth. Minor fix. 2010-08-29 07:49:04 +00:00
fc79b9b6cf * partial implementation of hero crossover
* minor fixes to resolution handling
* other minor fixes and changes
2010-08-28 14:52:20 +00:00
c7f8f0a967 Support for creature weeks and Deity of Fire is now complete. 2010-08-26 07:23:08 +00:00
dc2f3cf181 - some fixes for town events
- #190 - InfoWindow components adjusted vertically
- #194 - correct sex for heroes in battles
2010-08-25 14:57:58 +00:00
ea966a3d21 Creature weeks now work fine. Castle interface still needs to be updated. 2010-08-25 08:40:50 +00:00
630dc7f7f2 Next part of creature weeks code. 2010-08-24 14:26:57 +00:00
70a158ba55 Fixes for random creature spawns. VCMI will display info about different weeks (though they are not supported yet). 2010-08-22 18:21:45 +00:00
6f94fcd083 Minor fix for creature Component.
Some missing code also.
2010-08-22 07:54:24 +00:00
d681afe1c1 Changes towards campaign support. 2010-08-20 13:34:39 +00:00
6ebfe25f86 * compile fixes & minor changes (I hope they are correct, SComponent::setSurface didn't return any value and failed to compile - I'm not sure if I return proper value). 2010-08-19 15:24:32 +00:00
d732565002 - blocked retreating from castle. Escape Tunnel implemented.
- fixed crash when player have no hero (like castle defence)
- minor fixes
2010-08-19 11:03:33 +00:00
8319e5e703 - town events implemented
- merged CustomImagecComponent into SComponent
- moved some subID-related code from CastleInterface
2010-08-18 14:24:30 +00:00
3f31f6d33d Pyramid fixes: #287, #403, #572, #575. It's config is now stored in bankconfig.txt 2010-08-18 13:42:46 +00:00
6c3ad7fcae Fixed #565. Creature components will not get description if they quantity is set to zero. 2010-08-17 15:50:17 +00:00
fd45cd0a6d - fix for #283
- ally support: adventure map
2010-08-13 10:46:08 +00:00
520d40cc59 - uploaded config/settings.txt from 0.82 (fix for #605)
- fixes for #604 and #364
- ally support is mostly done:
-- exchange between heroes
-- exchange between hero\town
-- finishing the game
2010-08-12 15:54:25 +00:00
bdcdc89991 - University fix for #594
- Ally support:
- - fix for non-continuous players (notes to rev 1736)
- - objects visiting and shared puzzle map
2010-08-06 13:14:10 +00:00
a95bb9d916 * fixed 576
* new cheat code: vcmiforgeofnoldorking - hero gets all artifacts except spell book, spell scrolls and war machines
2010-08-05 09:47:12 +00:00
844d170b4f * Town portal implemented 2010-08-04 13:41:01 +00:00
3c868146a6 - linux fix for BuildingHandler
- #584 should be fixed

- first part of ally support:
-- shared FoW
-- function Callback::getPlayerRelations for team checking
2010-08-03 12:34:06 +00:00
34c58bc966 * fixed some warnings 2010-08-02 11:06:49 +00:00
4fb50260c3 * fixed 592 2010-08-02 10:59:47 +00:00
4140711b6d Version set to 0.82.
Updated changelog.
Fixed crashes on losing.
2010-08-01 14:46:19 +00:00
99fcb23182 * several implrovements in campaign handling
* new cheat codes:
- vcmisilmaril - player wins
- vcmimelkor - player loses
2010-07-30 11:29:42 +00:00
c1f0b956f4 bugfixing:
#124 - level-up code will now use ping-pong mode
#145 - switched skills positions, 1st skill will be selected
#545 - replaced images in  reward dialog of seer hut
2010-07-28 22:39:56 +00:00
67f9d6d630 * fixed #551 2010-07-28 12:54:45 +00:00
e025a43cb0 - some fixes for Castle Gate and Hill Fort
- removed unavailable in Hill Fort upgrades from cr_upgrade_list.txt
- fixed bug in upgrading creatures
- workaround to make VCMI work with Russian language files (possibly fixed 289)
2010-07-26 23:20:21 +00:00
a00e5cc177 - implemented scholar skill
- fixed some remaining building issues (#361)
- Portal of Summoning will now be present in fort window
- some fixes for Thieves Guild window (partial #386)
2010-07-25 22:47:59 +00:00
a981dfd1fd Refugee Camp supported. 2010-07-23 21:05:49 +00:00
8487653a8e Sacrificing artifacts. [Code is one giant workaround but should work good enough.] Updated changelog. 2010-07-23 12:02:15 +00:00
215dc95acb - implemented Hill Fort (minor issue - you can do ANY upgrades, including archers to sharpshooters without Gelu and so on)
- fixed some g++ errors in macroses
- minor tweaks
2010-07-22 00:32:45 +00:00
7ae02b7c5a Fixed #471.
Bonuses from artifacts are now inherited. Some work on artifacts set GUI. CArtifactsOfHero now operates on its own hero copy when picking artifact. Still more fixes are needed though.
2010-07-20 18:34:32 +00:00
5dc444cd2b - University is finally implemented, both town and map objects 2010-07-20 14:08:13 +00:00
cedf6d812c Half-done Altar of Sacrifice. (Sacrificing creatures should work) 2010-07-20 06:05:45 +00:00