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Commit Graph

13163 Commits

Author SHA1 Message Date
Ivan Savenko
195320dcf2 Removed remaining references to 'pim' name 2023-09-27 18:50:01 +03:00
Ivan Savenko
0dcfd6e65c Removed optional locking in waitWhileDialog method 2023-09-27 18:44:08 +03:00
Ivan Savenko
d6b9fa8fbd Replaced CPlayerInterface::pim with CGuiHandler::interfaceLock
- Removed CPlayerInterface::pim since this lock does not actually
protects LOCPLINT but rather entire game UI state
- added more logical CGuiHandler::interfaceLock
- interface lock is now non-recursive and is locked only once by initial
caller that want to access GUI
2023-09-27 18:33:52 +03:00
Ivan Savenko
97097c20ad
Merge pull request #2874 from SoundSSGood/exchange-window-update
Exchange window update
2023-09-27 15:50:52 +03:00
Ivan Savenko
71a1ed816a
Merge pull request #2892 from Laserlicht/highscore_menu
Highscore Menu & end video
2023-09-27 15:48:47 +03:00
Ivan Savenko
efe3393408
Merge pull request #2947 from Laserlicht/enableUiEnhancements_button
enableUiEnhancements button
2023-09-27 15:47:25 +03:00
Ivan Savenko
94dbde05a0
Merge pull request #2868 from IvanSavenko/simultaneous_turns
Simultaneous turns
2023-09-27 15:45:02 +03:00
Ivan Savenko
4d43562bca
Merge pull request #2924 from Laserlicht/datetime_android
Datetime android
2023-09-27 15:43:46 +03:00
Ivan Savenko
724eb7902e
Merge pull request #2950 from soulsource/feature/make-erm-compile-again
Make ERM compile again.
2023-09-27 15:42:33 +03:00
Ivan Savenko
d0046d29f2
Merge pull request #2957 from ProjectMutilation/fix-pvs-issues
Fixed some issues found by pvs
2023-09-27 15:40:37 +03:00
Ivan Savenko
9147fd49ab
Merge pull request #2932 from Laserlicht/mainmenu_layer
fix layer problem in mainmenu
2023-09-27 15:37:40 +03:00
Maxim Korotkov
ade7a035f5 artifactUtils: reduced cyclomatic complexity in check
Signed-off-by: Maxim Korotkov <korotkov.maxim.s@gmail.com>
2023-09-27 09:05:58 +03:00
Maxim Korotkov
59acf639da client: render: fixed copy-past errror in genFromJson()
Signed-off-by: Maxim Korotkov <korotkov.maxim.s@gmail.com>
2023-09-27 09:05:58 +03:00
Maxim Korotkov
56061d116e vcai: Combined cases with the same actions 2023-09-27 09:05:58 +03:00
Maxim Korotkov
f874d27797 AI: removed redundant checks
The pointers "up" and "down" were checked against nullptr
but it's always non-null
Also added curly braces for if statement. It's good practice
for avoiding shooting yourself to the foot

Signed-off-by: Maxim Korotkov <korotkov.maxim.s@gmail.com>
2023-09-27 09:05:58 +03:00
Laserlicht
242e0ffa4a
fix playername 2023-09-26 22:06:04 +02:00
Laserlicht
2738dc3190
better approach for redrawing 2023-09-26 21:12:04 +02:00
Laserlicht
bb358148d8
Update generalOptionsTab.json 2023-09-26 20:58:24 +02:00
Laserlicht
012f4b91b2
Update generalOptionsTab.json 2023-09-26 20:43:47 +02:00
Nordsoft91
8c6381b497
Merge pull request #2951 from Laserlicht/spell_icon
specific spell icon (artifacts)
2023-09-26 20:13:19 +02:00
Nordsoft91
12eac2d4ba
Merge pull request #2941 from Laserlicht/spellbook
Big Spellbook
2023-09-26 20:12:30 +02:00
Nordsoft91
c803b57c33
Merge pull request #2889 from Nordsoft91/mod-compatibility-check
Proper mod compatibility check logic
2023-09-26 19:29:46 +02:00
Ivan Savenko
0864f975aa
Merge pull request #2860 from IvanSavenko/modding_docs_update
Update modding documentation
2023-09-26 17:29:59 +03:00
Ivan Savenko
42030ed10f Fix hotseat 2023-09-26 17:28:50 +03:00
Laserlicht
ac5f552219
fix 2023-09-26 15:56:39 +02:00
Laserlicht
93e2826e3e
new constructor 2023-09-26 15:53:44 +02:00
nordsoft
056cba55a8 Show loading screen immediately on restart 2023-09-26 15:45:46 +02:00
Laserlicht
d40eb03d5b
description 2023-09-26 15:44:35 +02:00
Ivan Savenko
67a98d086f Clarified animations format 2023-09-26 16:00:33 +03:00
Ivan Savenko
0ab766479d One more documentation update iteration 2023-09-26 15:55:27 +03:00
Ivan Savenko
8210a2cafd Added list of all identifiers from base game 2023-09-26 15:55:27 +03:00
Ivan Savenko
43246477d4 Update bonuses docs 2023-09-26 15:55:27 +03:00
Ivan Savenko
403acc0cf1 Update spell docs 2023-09-26 15:55:27 +03:00
Ivan Savenko
ddda6c0c01 Updated localization docs 2023-09-26 15:55:27 +03:00
Ivan Savenko
9f894d6ca0 Updated RMG template schema 2023-09-26 15:55:27 +03:00
Ivan Savenko
f4ee9424e4 Removed unused properties 2023-09-26 15:55:27 +03:00
Ivan Savenko
9710a6b7b3 Updated terrain/river/road schema, added docs 2023-09-26 15:55:27 +03:00
Ivan Savenko
7b8ca9fd40 Add missing schema for "rmg" section of object description 2023-09-26 15:55:27 +03:00
Ivan Savenko
0b044663d9 Updated docs 2023-09-26 15:55:27 +03:00
Ivan Savenko
dfc72134f2 Removed unused property 2023-09-26 15:55:27 +03:00
Ivan Savenko
52cb4505e1 RMG schema now actually works 2023-09-26 15:55:27 +03:00
Ivan Savenko
43020c8108 Added value missing from schema 2023-09-26 15:55:27 +03:00
Ivan Savenko
27b75dbbea Fixed silent errors on invalid Json references in schemas 2023-09-26 15:55:27 +03:00
Ivan Savenko
9c4475385b Updated most of remaining bonus type docs 2023-09-26 15:55:27 +03:00
Ivan Savenko
524c476264 Removed no longer used bonuses 2023-09-26 15:55:27 +03:00
Ivan Savenko
a7ebbf8680 Updated bonus documentation up to SPELL_AFTER_ATTACK 2023-09-26 15:55:27 +03:00
Ivan Savenko
0a0c01d639 Replaced 'isVisitActiveFor' methods with single 'getVisitingHero' 2023-09-26 15:55:07 +03:00
Ivan Savenko
49c148502b Correctly close dialogs on end of turn 2023-09-26 15:54:24 +03:00
Ivan Savenko
54adeef29f Added temporary UI for simturns testing 2023-09-26 13:42:20 +03:00
Ivan Savenko
5b21a5ffbc Simturn duration is now part of StartInfo 2023-09-26 13:42:20 +03:00