Ivan Savenko
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fd726523a2
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Remove creations of custom animations in runtime
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2024-07-19 10:08:50 +00:00 |
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Ivan Savenko
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5409936509
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Fix build with older SDL
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2024-07-19 10:08:50 +00:00 |
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Ivan Savenko
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0d6ec0d224
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Reviewed usage of EBlitMode, now specified clearly in all cases
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2024-07-19 10:08:50 +00:00 |
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Ivan Savenko
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f11c5f62e1
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Remove no longer needed code
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2024-07-19 10:08:50 +00:00 |
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Ivan Savenko
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b850b6339f
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Flipped images are now tracked by RenderHandler
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2024-07-19 10:08:50 +00:00 |
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Ivan Savenko
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230add02e4
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Remove no longer used code
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2024-07-19 10:08:50 +00:00 |
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Ivan Savenko
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0e407540ec
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Fixed player-coloring on adventure map
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2024-07-19 10:08:50 +00:00 |
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Ivan Savenko
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920a39844b
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Unified naming of method to recolor UI element to current player scheme
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2024-07-19 10:08:50 +00:00 |
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Ivan Savenko
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9f31ec5326
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Restore previously disabled icons registry
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2024-07-19 10:08:50 +00:00 |
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Ivan Savenko
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fcafe53da9
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Restored previously disabled University code, add interface to notify
market-like objects
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2024-07-19 10:08:50 +00:00 |
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Ivan Savenko
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c1ebb6b0e3
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Try to use lazy loading for animations
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2024-07-19 10:08:50 +00:00 |
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Ivan Savenko
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a8a330f39f
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Remove unused code and no longer needed caching
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2024-07-19 10:08:50 +00:00 |
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Ivan Savenko
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47de9a62dc
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Created separate classes for shared, unchangeable image and image
manipulators owned by UI elements
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2024-07-19 10:08:50 +00:00 |
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Ivan Savenko
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2b3e4e01ca
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Remove unused code
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2024-07-19 10:08:50 +00:00 |
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Ivan Savenko
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600b06b74d
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Moved all handling of image loading to render handler
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2024-07-19 10:08:50 +00:00 |
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Ivan Savenko
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a1fb3b8b01
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Reduce direct access to CAnimation, removed various caching schemes
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2024-07-19 10:08:50 +00:00 |
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Ivan Savenko
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56f1725234
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All images are now loaded via RenderHandler class
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2024-07-19 10:08:50 +00:00 |
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Ivan Savenko
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2020d96070
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Merge pull request #4071 from IvanSavenko/fix_rng_syncronization
[1.6] Fix potential desync if client uses different stdlib with different random number generators
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2024-07-19 13:08:09 +03:00 |
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Laserlicht
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ac30f7757b
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changed naming
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2024-07-19 11:41:00 +02:00 |
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Laserlicht
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68213eb5a0
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touch tutorial only if touch used
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2024-07-19 04:16:43 +02:00 |
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Laserlicht
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26b164b7ca
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change naming
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2024-07-19 03:44:45 +02:00 |
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Laserlicht
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fb980bdb74
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fix
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2024-07-19 03:28:33 +02:00 |
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Laserlicht
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76fc821f82
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click also change of modi; haptic only with touch
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2024-07-19 03:16:56 +02:00 |
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Laserlicht
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5dae5ed30e
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input modi detection
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2024-07-19 03:00:19 +02:00 |
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Alexander Wilms
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6687d3b684
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startExecutable(): Forward executable's output, so vcmiclient's stdout and stderr aren't hidden
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2024-07-18 23:54:33 +02:00 |
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Alexander Wilms
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4f06aed631
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CModListView::loadScreenshots(): Ensure a mod is selected in allModsView
Fixes #989
Fixes #3811
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2024-07-18 22:33:48 +02:00 |
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Ivan Savenko
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31caf73383
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Merge pull request #4020 from Laserlicht/quickspell
[1.6] Quickspell support
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2024-07-18 23:04:05 +03:00 |
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Laserlicht
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9ac7db24ca
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Merge branch 'develop' into quickspell
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2024-07-18 21:24:42 +02:00 |
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Alexander Wilms
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187b7b0517
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Show debug message instead of warning if no .qm file for selected language exists
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2024-07-18 20:44:24 +02:00 |
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Alexander Wilms
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6599db4461
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Less noise when switching languages in launcher
* Check if .qm file exists
* Don't call installTranslator() for English
Fixes #4277
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2024-07-18 20:44:24 +02:00 |
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Ivan Savenko
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d02251f6a8
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Merge pull request #4263 from Alexander-Wilms/json-error
JsonParser::parse(): Print file name if there were errors while parsing
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2024-07-18 21:28:44 +03:00 |
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Ivan Savenko
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d55c4e3973
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Merge pull request #4275 from IvanSavenko/music_modding
Additional options for music modding
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2024-07-18 21:28:04 +03:00 |
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Ivan Savenko
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69039b5123
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Merge pull request #4264 from Alexander-Wilms/dev-documentation
Improve Linux developer documentation
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2024-07-18 21:27:41 +03:00 |
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Ivan Savenko
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37284efd74
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Merge pull request #4278 from IvanSavenko/video_fixes
Video playback fixes
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2024-07-18 21:18:39 +03:00 |
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Andrii Danylchenko
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e9e5948d61
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NKAI: take into account 7lvl creature cost when we consider what resources we need
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2024-07-18 20:24:24 +03:00 |
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Andrii Danylchenko
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e227fa1691
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Merge pull request #4292 from vcmi/nkai-reduce-double-army-losses
NKAI: reduce double army loss cases
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2024-07-18 18:50:14 +03:00 |
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Andrii Danylchenko
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37dc2a38e8
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NKAI: reduce double army loss cases
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2024-07-18 13:38:25 +03:00 |
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Andrii Danylchenko
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73ea0ce7bc
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Merge pull request #4289 from vcmi/fix-gosolo-for-multiplayer
NKAI: fix gosolo when human is lead by gosolo AI + multiplayer
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2024-07-18 08:02:16 +03:00 |
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Laserlicht
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e629b7a371
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reduce to 12 with gap
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2024-07-17 19:26:18 +02:00 |
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Aleksandar Kazandzhiev
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551b87e2cd
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Add up to 8 human player names to the configuration and save/load them to avoid entering them each time.
Avoid a crash when all names are deleted in the multiplayer names editing dialog.
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2024-07-17 20:04:20 +03:00 |
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Alexander Wilms
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1b3fcbcd8d
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CMake.md: Use markdown list instead of HTML table
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2024-07-17 18:17:55 +02:00 |
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Alexander Wilms
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e9f2907efc
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Merge branch 'develop' into dev-documentation
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2024-07-17 18:17:09 +02:00 |
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Laserlicht
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4415f645a7
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lambda -> function; fix color
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2024-07-17 18:07:45 +02:00 |
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Andrii Danylchenko
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7571fb7046
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NKAI: fix gosolo when human is lead by gosolo AI + multiplayer
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2024-07-17 17:09:04 +03:00 |
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Ivan Savenko
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662254155a
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Merge branch 'vcmi/master' into 'vcmi/develop'
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2024-07-17 13:57:36 +00:00 |
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Alexander Wilms
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5712c3f9f4
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JsonNode change: Fix test
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2024-07-17 15:20:18 +02:00 |
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Alexander Wilms
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b605dea6db
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JsonNode::JsonNode(): Also use reference for fileName argument in method definition
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2024-07-17 14:37:58 +02:00 |
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Laserlicht
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2dd22c383b
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make inactive buttons darker
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2024-07-17 14:05:14 +02:00 |
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Alexander Wilms
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c484244ba0
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JsonNode::JsonNode(): Use reference for fileName argument
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
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2024-07-17 14:01:13 +02:00 |
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Ivan Savenko
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becd13e03d
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Fix page flip animation playback
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2024-07-17 11:57:03 +00:00 |
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